Reputation Activity
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Marc got a reaction from JoelAllen in 2019 SeasonThorpe have launched details of their 2019 season pass which looks to be replacing the TP annual pass.
£55 for the season with normal summer weekend / Fright Nights exclusions, they are also selling a parking pass for £21 which is decent value too but has the same exclusion dates.
https://www.thorpepark.com/tickets-passes/annual-passes
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Marc reacted to Coaster in Closed SeasonI have...
But of course, you'd never get anything wrong. ?
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Marc got a reaction from JoelAllen in Closed SeasonGlad I’m not the only one who noticed this ! I don’t think it’s either but I’m sure someone will work it out!
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Marc got a reaction from JoelAllen in Closed SeasonLets be realistic...
Would be nice to see parts of the park tidied up, queue lines repainted, paths jet washed and maybe even a colossus repaint?
Conformation on Loggers leap would be good either way.
Would like to see work on audio too, work at Stealth is good but parts of the queue are still dead, colosus queue is awfully quiet too which would be nice to be addressed!
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Marc got a reaction from JoelAllen in The Walking Dead - The Ride: SPOILERSMore changes on the ride - the Zombies in the cages on the last block brake run now fall towards the train when the trains stopped, in the exit there’s a new cage with barrels which move and bang against the cage.
In the queue line the barrels behind the fence seemed to be trying to do something but didn’t seem to be working tonight.
Nice to to see the continued improvements!
I do wish the smoke machines could be re-adjusted to fire at the train as they did when it first opened!
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Marc got a reaction from Mattgwise in The Walking Dead - The Ride: SPOILERSMore changes on the ride - the Zombies in the cages on the last block brake run now fall towards the train when the trains stopped, in the exit there’s a new cage with barrels which move and bang against the cage.
In the queue line the barrels behind the fence seemed to be trying to do something but didn’t seem to be working tonight.
Nice to to see the continued improvements!
I do wish the smoke machines could be re-adjusted to fire at the train as they did when it first opened!
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Marc got a reaction from JoelAllen in Fright Nights 2018 - Spoiler ThreadMuch like towers do during fireworks, the park have bought in additional food units to help with the peak crowds over half term
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Marc got a reaction from jessica2 in Fright Nights 2018 - Spoiler ThreadThere’s a lot of focus on WWTP which is a shame as a lot of the park wide audio is quite good - as has been mentioned the Colossus track is probably my favourite - especially in the station (video below) although I did notice sometimes the normal track plays - I don’t agree with there should be one / two tracks park wide - even with speakers not working during normal season we have themed audio for the areas and it works so I think it’s good this year we’ve seen the areas go back to having their own Individual Fright Nights tracks.
Goung back to WWTP I do see what it’s trying to do though it is subtle - back in 2006/7 maybe we had a fright night themed WWTP which had Halloween songs between the standard Big Bob voice overs which worked but was pretty cheesey.
Agree with comments on the lighting - would be nice to see the LED lights set to just one colour in the areas which they are used.
For all the bad points regarding the mazes this year one good thing to come out of this year IMO are the roaming actors, the guys over at Amity do a great job of generally being pretty freaky, always interacting too which is nice to see. The Big Top clowns also I feel would have a lot more praise if they weren’t a “replacement” for one of the best mazes the park has had, on their own the show does a pretty good job of scaring anyone in the dome and causing general havoc in there whilst when there roaming park wide they do a good job - it’s just a shame it’s at the expense of The Big Top. There was also a Zombie Flash mob there on Saturday - saw some videos which looked good hoping it returns next weekend!
Overall for me id say the biggest problem with Fright Nights this year is the lack of a stand out attraction - we’ve always had one (The Asylum, Cabin, Big Top) where even if you had bad run throughs on the other mazes - these are almost certain to deliver, this year im not certain what the headline attraction would be.
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Marc got a reaction from JoelAllen in Merlin Entertainmentshttps://www.merlinentertainments.biz/investor-relations
Merlin’s summer update is well worth a listen - some interesting points about struggles staffing the parks in the south east with hints they may look at the pay structure.
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Marc got a reaction from JoelAllen in Fright Nights 2018 - Spoiler ThreadThere’s a lot of focus on WWTP which is a shame as a lot of the park wide audio is quite good - as has been mentioned the Colossus track is probably my favourite - especially in the station (video below) although I did notice sometimes the normal track plays - I don’t agree with there should be one / two tracks park wide - even with speakers not working during normal season we have themed audio for the areas and it works so I think it’s good this year we’ve seen the areas go back to having their own Individual Fright Nights tracks.
Goung back to WWTP I do see what it’s trying to do though it is subtle - back in 2006/7 maybe we had a fright night themed WWTP which had Halloween songs between the standard Big Bob voice overs which worked but was pretty cheesey.
Agree with comments on the lighting - would be nice to see the LED lights set to just one colour in the areas which they are used.
For all the bad points regarding the mazes this year one good thing to come out of this year IMO are the roaming actors, the guys over at Amity do a great job of generally being pretty freaky, always interacting too which is nice to see. The Big Top clowns also I feel would have a lot more praise if they weren’t a “replacement” for one of the best mazes the park has had, on their own the show does a pretty good job of scaring anyone in the dome and causing general havoc in there whilst when there roaming park wide they do a good job - it’s just a shame it’s at the expense of The Big Top. There was also a Zombie Flash mob there on Saturday - saw some videos which looked good hoping it returns next weekend!
Overall for me id say the biggest problem with Fright Nights this year is the lack of a stand out attraction - we’ve always had one (The Asylum, Cabin, Big Top) where even if you had bad run throughs on the other mazes - these are almost certain to deliver, this year im not certain what the headline attraction would be.
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Marc got a reaction from Glitch in Fright Nights 2018 - Spoiler ThreadThere’s a lot of focus on WWTP which is a shame as a lot of the park wide audio is quite good - as has been mentioned the Colossus track is probably my favourite - especially in the station (video below) although I did notice sometimes the normal track plays - I don’t agree with there should be one / two tracks park wide - even with speakers not working during normal season we have themed audio for the areas and it works so I think it’s good this year we’ve seen the areas go back to having their own Individual Fright Nights tracks.
Goung back to WWTP I do see what it’s trying to do though it is subtle - back in 2006/7 maybe we had a fright night themed WWTP which had Halloween songs between the standard Big Bob voice overs which worked but was pretty cheesey.
Agree with comments on the lighting - would be nice to see the LED lights set to just one colour in the areas which they are used.
For all the bad points regarding the mazes this year one good thing to come out of this year IMO are the roaming actors, the guys over at Amity do a great job of generally being pretty freaky, always interacting too which is nice to see. The Big Top clowns also I feel would have a lot more praise if they weren’t a “replacement” for one of the best mazes the park has had, on their own the show does a pretty good job of scaring anyone in the dome and causing general havoc in there whilst when there roaming park wide they do a good job - it’s just a shame it’s at the expense of The Big Top. There was also a Zombie Flash mob there on Saturday - saw some videos which looked good hoping it returns next weekend!
Overall for me id say the biggest problem with Fright Nights this year is the lack of a stand out attraction - we’ve always had one (The Asylum, Cabin, Big Top) where even if you had bad run throughs on the other mazes - these are almost certain to deliver, this year im not certain what the headline attraction would be.
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Marc reacted to Nick Hutson in Fright Nights 2018 - Spoiler ThreadThere’s a good 25 minutes where evil takes over; spooky rock and roll songs play and big Bob Jones is possessed.
It’s all about the story though; it all depends what time you get there. But - there are horrors in there.
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Marc got a reaction from Jack in Fright Nights 2018 - General DiscussionThere will he updates on the TPM Facebook / Twitter throughout the evening too
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Marc got a reaction from Coaster in 2018 General DiscussionI went in at 10 - I know sometimes they open the dome earlier than the park not 100% sure what time though.
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Marc got a reaction from Ringo in Park OperationsJust to point out Colossus fastrack through the exit is far from the normal - I also rode it Saturday and there was a batcher at the normal point with the normal fastrack queue in use.
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Marc got a reaction from WWTPRadio in Park MusicWhilst I can see your point on Inferno / Colossus - Lost City used to play 3 minutes of colossus statuon ambiance with air hisses on top - the imascore stuff is a huge improvement!
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Marc got a reaction from Ringo in Fright Nights 2018 - General DiscussionI think they’ve been spot on this year with how they’ve run the late night events.
Didn’t hear AP holders complain when they allowed all guests to stay and ride rides till 10 during the MOS nights - this is the same but in reverse I guess!
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Marc got a reaction from L7123456 in Fright Nights 2018 - General DiscussionI think they’ve been spot on this year with how they’ve run the late night events.
Didn’t hear AP holders complain when they allowed all guests to stay and ride rides till 10 during the MOS nights - this is the same but in reverse I guess!
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Marc got a reaction from MattyMoo in Fright Nights 2018 - General DiscussionI think they’ve been spot on this year with how they’ve run the late night events.
Didn’t hear AP holders complain when they allowed all guests to stay and ride rides till 10 during the MOS nights - this is the same but in reverse I guess!
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Marc got a reaction from JoelAllen in The Walking Dead - The Ride: SPOILERSWalking dead has had some work over the few closed days - new theming in the queue line / exit scene area, the audio which was there to send in the next groups for a very short time is now back too
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Marc got a reaction from Coaster in Park MusicStealth audio is much better now - plaza has had speakers put back on to the truck - station has had lots of work too - station audios working through all the speakers again finally and the bass from under the station is working properly again. ??
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Marc got a reaction from Matt 236 in Fright Nights 2018 - General DiscussionI think you probably answered your own question there!
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Marc got a reaction from Cal in Fright Nights 2018 - General DiscussionI think you probably answered your own question there!
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Marc got a reaction from Stuntman707 in Fright Nights 2018 - General DiscussionI think you probably answered your own question there!