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JoshC. reacted to Matt N in Hyperia - New for 2024
If anyone's interested, I decided to have a bit of fun this evening and cobble together a rough Planet Coaster recreation of Hyperia to gauge a rough idea of the sort of forces and speeds we might be hitting through some of those elements.
I'm aware that the profiling and such aren't perfect, and as such, I'd take some of the exact g-forces with a pinch of salt (for instance, I don't think we'll be pulling 5.6G at the bottom of the dive loop...), but I built the large elements to roughly the same sort of height as they will be in real life (lift hill 236ft, Immelmann 157ft, large outerbank 164ft, dive loop 137ft, small outerbank 65ft, final airtime hill 48ft), so I think it should give a rough ballpark idea of speed in particular. I hope you like it!
Here's a POV and some cinematic shots of my creation:
And if you don't want to watch the video, here is the heatmap of vertical g-forces throughout the ride:
As well as the heatmap of speed throughout the ride:
And the stats of the ride:
And just for fun, here are some shots of the layout in the day and at night:
In terms of speed and forces; I think it paints a very promising picture! If my recreation is at all accurate, it suggests that we could be absolutely flying through the Immelmann, with the ride maintaining a speed of nearly 50mph even at the Immelmann's highest point! The other two large elements maintain speeds of 35-40mph at their highest points. In terms of trimming in the splashdown; I erred towards the more fierce end of the trimming spectrum and went for a deceleration rate of 4m/s2, which reduced the speed by 10-15mph. And even then, the outerbank and final airtime hill still appear very potent, with negative g-forces of nearly -1G still being registered in both elements! So overall, then, I reckon Hyperia could pack some brilliant g-forces throughout and hold its speed really well!
I hope you like my recreation! I have to say, this has also reminded me just how much fun getting stuck into a good Planet Coaster build is... I really need to get back into Planet Coaster, as I haven't really had too much time for it as of late and it shows. I haven't updated any of my ongoing park projects for the forum in nearly 2 years!
If you'd like to play with my recreation yourself, here's the Steam Workshop link where you can download it from: https://steamcommunity.com/workshop/filedetails/?id=3113374891
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JoshC. reacted to Inferno in New Logo Discussion
I quite like that behind the text as well. I think it would make the social media logos pop a little more.
Also you know all the squiggly bits that appear on the videos and posters etc?
I knew it looked familiar…
It’s just the thing in the middle of Quantum. I guess an homage to the most underrated ride at the park!
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JoshC. reacted to Mark9 in Rumba Rapids
Or removing. I'd love to see the end of Rumba, replaced with a more modern water ride like Chiapas.
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JoshC. reacted to Inferno in New Logo Discussion
I’ve thought the same about the responses to be honest.
Ryanair can get away with it because their entire brand is build around “we’re cheap, that’s it, and if you don’t like it then you can f*** off”… their brand isn’t even about travel or flying, it’s ALL about low price, no frills, and their notorious reputation.
I think Thorpe’s CS going down this route is bad and doesn’t fit the new “brighter future” brand at all.
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JoshC. reacted to Inferno in New Logo Discussion
About the resort tagline removal…… The thing is, it just isn’t a resort.
They're now all about being open and up front, so calling themselves a resort really doesn’t fit the new brand does it. It never has been a resort, so the whole thing was ridiculous anyway. Removing “resort” is just common sense in my opinion.
I don’t think that’s flying in the face of Merlin at all either. Don’t forget; it’s a new Merlin now . There’s nothing wrong with a company acknowledging that things aren’t right and deciding to make a change.
Also to those saying that this is a poor effort at a logo - firstly a brand is about so much more than a logo. It’s about how the entire company operates and how it makes the customer feel. The logo is only a small part of a brand.
secondly - look up ANY logo and you could make the same argument about “simple fonts” or “anyone could do that”.. but that’s beside the point.
One thing I will say though is this; although I feel overwhelmingly positive about all this, if next October I’m stood at fright nights surrounded by hoards of misbehaving morons, with Fastrack oversold by several thousand, and miserable faces everywhere….. this will have all been for nothing. Time will tell!
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JoshC. reacted to PCCDN in Hyperia - New for 2024
On way my way see how it's all coming along. Caught the lurgy so not sure if I can hang around for long. Still, that's not going to stop me.
What's in the box 👀
To be honest, there's not any lifting work taking place today. Just mainly ground work, so nothing too exciting today.
That's it for today, can't take many photos as it seems they put more covers up which makes it difficult totake decent photos. Will return next time with a trusty stick to help me out.
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JoshC. got a reaction from Matt N in Hyperia - New for 2024
The park now have a Hyperia construction blog:
https://www.thorpepark.com/blog/hyperia-construction-updates/
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JoshC. got a reaction from Matt N in Hyperia - New for 2024
The jump into the brakes, and the brake run, have gone in:
https://twitter.com/DG95Official/status/1725858289638875338/photo/1
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JoshC. got a reaction from Matt N in Colossus
In an update, the park have confirmed they're repainting parts of the ride over this and next winter, as well as replacing sections of tracks. So presumably they're committing to replacing sections of track which need it, and then repainting the rest so it all looks largely the same.
https://twitter.com/ThorpeParkMania/status/1724477605854781893?t=BZRA2KTVbdy3t_nA8qtucw&s=19
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JoshC. got a reaction from Inferno in Hyperia - New for 2024
The jump into the brakes, and the brake run, have gone in:
https://twitter.com/DG95Official/status/1725858289638875338/photo/1
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JoshC. got a reaction from Glitch in Hyperia - New for 2024
The jump into the brakes, and the brake run, have gone in:
https://twitter.com/DG95Official/status/1725858289638875338/photo/1
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JoshC. got a reaction from Inferno in Colossus
In an update, the park have confirmed they're repainting parts of the ride over this and next winter, as well as replacing sections of tracks. So presumably they're committing to replacing sections of track which need it, and then repainting the rest so it all looks largely the same.
https://twitter.com/ThorpeParkMania/status/1724477605854781893?t=BZRA2KTVbdy3t_nA8qtucw&s=19
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JoshC. reacted to MattyMoo in Big Easy Boulevard - New for 2024
Love it, it's a real Hoot Hoot of a theme.
Genuinely though, looks good, hope the concept art comes to fruition. Makes sense with the surrounding area too.
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JoshC. got a reaction from coasterverse in Thorpe Park 2023
I expect this is the idea. Slowly fading out the old and then bringing in the new.
Changing the whole name of the park, even if to Thorpe Island, would be a huge thing, and quite risky, for ultimately very little reward.
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JoshC. reacted to Matt N in New Logo Discussion
I’m wondering whether the new logo might have some sort of coaster track or something in it.
I know it’s a well-worn approach for a theme park logo, but I would argue that coasters are one of Thorpe’s biggest selling points, particularly with the logo change coinciding with the opening of Hyperia.