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Marhelorpe

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  1. Like
    Marhelorpe got a reaction from Kerfuffle in Park Music   
    I'll start off by saying I'm reserving full judgement until hearing the extended version of Lost City's audio playing on Colossus now, BUT...

    Out of all the attractions that should receive an audio makeover this year, Colossus should be right at the very bottom of that list along with Nemesis Inferno. I understand they are trying to merge Colossus better with the rest of the other rides in Lost City by playing the same audio, but to take away what many would regard the defining music of Thorpe Park as a whole and to give the ride less of a unique, dominant and intimidating feel to what it was before? That does not sit right by me.

    That's like taking away The Smiler's theme and replacing the whole ride with The Sanctuary's theme instead, or worse, Nemesis being changed for good (not temporarily like in 2007) if that day ever dares to arrive.

    As I said, full judgement will be reserved until I hear it, but it's sad to know Alton's Corkscrew of Thorpe Park; the ride which started it all; the ride which put Thorpe on the map; the ride which Thorpe said they wouldn't change back in March is now likely never going to sound the same again.
  2. Thanks
    Marhelorpe got a reaction from Coaster in Park Music   
    I'll start off by saying I'm reserving full judgement until hearing the extended version of Lost City's audio playing on Colossus now, BUT...

    Out of all the attractions that should receive an audio makeover this year, Colossus should be right at the very bottom of that list along with Nemesis Inferno. I understand they are trying to merge Colossus better with the rest of the other rides in Lost City by playing the same audio, but to take away what many would regard the defining music of Thorpe Park as a whole and to give the ride less of a unique, dominant and intimidating feel to what it was before? That does not sit right by me.

    That's like taking away The Smiler's theme and replacing the whole ride with The Sanctuary's theme instead, or worse, Nemesis being changed for good (not temporarily like in 2007) if that day ever dares to arrive.

    As I said, full judgement will be reserved until I hear it, but it's sad to know Alton's Corkscrew of Thorpe Park; the ride which started it all; the ride which put Thorpe on the map; the ride which Thorpe said they wouldn't change back in March is now likely never going to sound the same again.
  3. Like
    Marhelorpe got a reaction from TP-Fan in Park Music   
    I'll start off by saying I'm reserving full judgement until hearing the extended version of Lost City's audio playing on Colossus now, BUT...

    Out of all the attractions that should receive an audio makeover this year, Colossus should be right at the very bottom of that list along with Nemesis Inferno. I understand they are trying to merge Colossus better with the rest of the other rides in Lost City by playing the same audio, but to take away what many would regard the defining music of Thorpe Park as a whole and to give the ride less of a unique, dominant and intimidating feel to what it was before? That does not sit right by me.

    That's like taking away The Smiler's theme and replacing the whole ride with The Sanctuary's theme instead, or worse, Nemesis being changed for good (not temporarily like in 2007) if that day ever dares to arrive.

    As I said, full judgement will be reserved until I hear it, but it's sad to know Alton's Corkscrew of Thorpe Park; the ride which started it all; the ride which put Thorpe on the map; the ride which Thorpe said they wouldn't change back in March is now likely never going to sound the same again.
  4. Like
    Marhelorpe got a reaction from Mattgwise in Park Music   
    I'll start off by saying I'm reserving full judgement until hearing the extended version of Lost City's audio playing on Colossus now, BUT...

    Out of all the attractions that should receive an audio makeover this year, Colossus should be right at the very bottom of that list along with Nemesis Inferno. I understand they are trying to merge Colossus better with the rest of the other rides in Lost City by playing the same audio, but to take away what many would regard the defining music of Thorpe Park as a whole and to give the ride less of a unique, dominant and intimidating feel to what it was before? That does not sit right by me.

    That's like taking away The Smiler's theme and replacing the whole ride with The Sanctuary's theme instead, or worse, Nemesis being changed for good (not temporarily like in 2007) if that day ever dares to arrive.

    As I said, full judgement will be reserved until I hear it, but it's sad to know Alton's Corkscrew of Thorpe Park; the ride which started it all; the ride which put Thorpe on the map; the ride which Thorpe said they wouldn't change back in March is now likely never going to sound the same again.
  5. Haha
    Marhelorpe reacted to Ryan in Top 10's   
    Stealth, so good it makes the list twice  
  6. Like
    Marhelorpe reacted to Mattgwise in Park Music   
    Well I guess one way to look at it is that Britain is multicultural and we have people from all over the world living here so any accent could work in that sense. 
  7. Like
    Marhelorpe got a reaction from Martin Doyle in Fright Nights 2017   
    Well you could argue they've got to recoup the cost of spending £40M last year somewhere haven't they?!

    What a bleedin' joke. Scarefest this year it is then...
     

  8. Like
    Marhelorpe got a reaction from Olistjj in Park Music   
    I have to disagree with this. The Bose ones used currently across many rides in the park such as Colossus, Inferno and Stealth sound fine when they are working properly. They offer a 360 degree sound system and are designed to withstand the harshest of climate conditions, which is why many of them still work today. They also have their advantage of not needing to be attached to walls, or in Storm Surge's case to a wooden stick in the ground.
     
    Ghost Train I believe uses these new EV Evid speakers all over the queue and frankly, they sound nowhere near as sharp and as powerful as the Bose ones used say in Lost City for example. You only have to listen to the soundtrack through decent headphones to know how lackluster they are.
     
    To me, fitting new speakers across the park should only be a last resort if the existing ones are genuinely broken. In most cases, this is more likely not the case, just like Saw yesterday revealed.
  9. Like
    Marhelorpe got a reaction from L7123456 in Fright Nights 2017   
    Well you could argue they've got to recoup the cost of spending £40M last year somewhere haven't they?!

    What a bleedin' joke. Scarefest this year it is then...
     

  10. Like
    Marhelorpe reacted to TP-Fan in Park Music   
    I agree that Bose can sound better when configured properly and when Bose amplifiers are used. 
    The problem is that EV Evids sound better at lower volume (I think the new ones in Bush BBQ sound fantastic) Bose sound better at high volume (that's why SAW and Inferno sound so good).
    Another thing I've found to be better with EV's is how long they last outdoors. 
  11. Like
    Marhelorpe got a reaction from Mattgwise in Park Music   
    I have to disagree with this. The Bose ones used currently across many rides in the park such as Colossus, Inferno and Stealth sound fine when they are working properly. They offer a 360 degree sound system and are designed to withstand the harshest of climate conditions, which is why many of them still work today. They also have their advantage of not needing to be attached to walls, or in Storm Surge's case to a wooden stick in the ground.
     
    Ghost Train I believe uses these new EV Evid speakers all over the queue and frankly, they sound nowhere near as sharp and as powerful as the Bose ones used say in Lost City for example. You only have to listen to the soundtrack through decent headphones to know how lackluster they are.
     
    To me, fitting new speakers across the park should only be a last resort if the existing ones are genuinely broken. In most cases, this is more likely not the case, just like Saw yesterday revealed.
  12. Like
    Marhelorpe reacted to Cian in 2017 Season General Discussion   
    Thought X Factor filming wrapped up last Monday? Have no clue what Sharon Osbourne's still doing there.
     
  13. Like
    Marhelorpe reacted to Mattgwise in 2017 Season General Discussion   
    The new for 2017 attraction is open. It is the return of Thorpe farm and it's world's first is that it is the world's smallest farm...
     
  14. Like
    Marhelorpe reacted to Mer in Derren Brown's Ghost Train: Rise of the Demon   
    Do they make this noise when they log off?  
     
     
     
  15. Like
    Marhelorpe reacted to Coaster in Lumber Jump   
    Still better than I'm a Celebrity 
  16. Like
    Marhelorpe got a reaction from Dean_W in Park Music   
    Got round to visiting Thorpe today having a listen to the new audio for Lost City, and I can tell you, it's miles better than previous.

    The ambience track that has been used for many years to me just felt dull, stale and repetitive, and the added use of jungle noises which were far too loud to sound genuine just got on my nerves very quickly. You can hear it when riding Colossus in the station, so it always felt odd they would just feed it to an entire area of the park with 4 flat rides additionally.

    But now, it's all gone. Gone completely. It has instead been replaced with an 8:20 minute track made by IMAscore with it's own unique theme, as well as familiar and newer ones remixed together. Vortex's theme has been placed into the track, which is the section played when the ride begins to slow down and the new entrance tune has been included too. It's similar to Galactica, Smiler and Spinball where ITHOTMK has subtly been added in.

    Even though the recording Marc posted the other day has the frustrating jungle sound effects still there, I can only assume that must have been during either a test of the new audio, or the older one was still in the process of being phased out, because it is no longer present, thankfully.

    Also, I'm pretty sure IAC's speakers were playing new audio too from IMAscore, but I could be wrong. It didn't sound anywhere near as good as Lost City to me. This newer version is great, even if it does sound a little similar to other IMAscore tracks.
     
    Here's another snippet of the track today:

    010717_lc_snip.mp3
     
    Those letters underlined are there for a reason. Look closer.
  17. Like
    Marhelorpe reacted to Mattgwise in Park Music   
    I noticed about twenty minutes ago the TPM FB page uploaded 2 mins of the new lost city track recorded by Martin. It's already been removed haha! Imascore and TP really are OTT with keeping it off of the net!
  18. Like
    Marhelorpe got a reaction from Mattgwise in Park Music   
    Got round to visiting Thorpe today having a listen to the new audio for Lost City, and I can tell you, it's miles better than previous.

    The ambience track that has been used for many years to me just felt dull, stale and repetitive, and the added use of jungle noises which were far too loud to sound genuine just got on my nerves very quickly. You can hear it when riding Colossus in the station, so it always felt odd they would just feed it to an entire area of the park with 4 flat rides additionally.

    But now, it's all gone. Gone completely. It has instead been replaced with an 8:20 minute track made by IMAscore with it's own unique theme, as well as familiar and newer ones remixed together. Vortex's theme has been placed into the track, which is the section played when the ride begins to slow down and the new entrance tune has been included too. It's similar to Galactica, Smiler and Spinball where ITHOTMK has subtly been added in.

    Even though the recording Marc posted the other day has the frustrating jungle sound effects still there, I can only assume that must have been during either a test of the new audio, or the older one was still in the process of being phased out, because it is no longer present, thankfully.

    Also, I'm pretty sure IAC's speakers were playing new audio too from IMAscore, but I could be wrong. It didn't sound anywhere near as good as Lost City to me. This newer version is great, even if it does sound a little similar to other IMAscore tracks.
     
    Here's another snippet of the track today:

    010717_lc_snip.mp3
     
    Those letters underlined are there for a reason. Look closer.
  19. Like
    Marhelorpe got a reaction from L7123456 in Park Music   
    Got round to visiting Thorpe today having a listen to the new audio for Lost City, and I can tell you, it's miles better than previous.

    The ambience track that has been used for many years to me just felt dull, stale and repetitive, and the added use of jungle noises which were far too loud to sound genuine just got on my nerves very quickly. You can hear it when riding Colossus in the station, so it always felt odd they would just feed it to an entire area of the park with 4 flat rides additionally.

    But now, it's all gone. Gone completely. It has instead been replaced with an 8:20 minute track made by IMAscore with it's own unique theme, as well as familiar and newer ones remixed together. Vortex's theme has been placed into the track, which is the section played when the ride begins to slow down and the new entrance tune has been included too. It's similar to Galactica, Smiler and Spinball where ITHOTMK has subtly been added in.

    Even though the recording Marc posted the other day has the frustrating jungle sound effects still there, I can only assume that must have been during either a test of the new audio, or the older one was still in the process of being phased out, because it is no longer present, thankfully.

    Also, I'm pretty sure IAC's speakers were playing new audio too from IMAscore, but I could be wrong. It didn't sound anywhere near as good as Lost City to me. This newer version is great, even if it does sound a little similar to other IMAscore tracks.
     
    Here's another snippet of the track today:

    010717_lc_snip.mp3
     
    Those letters underlined are there for a reason. Look closer.
  20. Like
    Marhelorpe reacted to Marc in Park Music   
    Heres a short recorded clip of it! 
     
    2017-06-29-AUDIO-00004289.mp3
  21. Like
    Marhelorpe reacted to SteveJ in Derren Brown's Ghost Train: Rise of the Demon   
    I joke
  22. Like
    Marhelorpe got a reaction from SteveJ in Derren Brown's Ghost Train: Rise of the Demon   
    If the budget for this ride was less than £10M altogether and isn't costly to run, maybe this can be signed as a one-off for Merlin and wouldn't have too much of an effect on their record.
     
    But whether it's £30M, £40M or whatever amount it's being labelled this week, that accompanying an over-reliance of actors to get the thing working resulting in higher costs in the long-term was a huge gamble they took, and if these figures are to be accurate, that's really poor performance for a ride that is branded as the 'future for theme parks across the world'.
     
    Now I really do like and enjoy it in the current state, but that's irrelevant. Whether it's loved, hated, forgotten or popular, it's clear the expectation, interest and hopes Merlin & Thorpe had for this thing didn't deliver the way they wanted and lessons hopefully will be learnt from this.

    This, my friends, is a white elephant.
  23. Like
    Marhelorpe got a reaction from Coaster in Derren Brown's Ghost Train: Rise of the Demon   
    If the budget for this ride was less than £10M altogether and isn't costly to run, maybe this can be signed as a one-off for Merlin and wouldn't have too much of an effect on their record.
     
    But whether it's £30M, £40M or whatever amount it's being labelled this week, that accompanying an over-reliance of actors to get the thing working resulting in higher costs in the long-term was a huge gamble they took, and if these figures are to be accurate, that's really poor performance for a ride that is branded as the 'future for theme parks across the world'.
     
    Now I really do like and enjoy it in the current state, but that's irrelevant. Whether it's loved, hated, forgotten or popular, it's clear the expectation, interest and hopes Merlin & Thorpe had for this thing didn't deliver the way they wanted and lessons hopefully will be learnt from this.

    This, my friends, is a white elephant.
  24. Like
    Marhelorpe reacted to Benin in Slammer replacement?   
    One post, ONE GODDAMN POST...
  25. Like
    Marhelorpe got a reaction from TPJames in Slammer   
    Really not happy with this decision. Slammer despite its huge number of reliability problems and mixed opinion from day one always offered an experience that couldn't be matched anywhere else, even if it was painful for riders. Quite saddened to hear it's inevitable departure subtly announced like this.
     
    Oh well, it was fun to ride it whilst it lasted and at least the park are being honest about it's removal and not claiming it was down temporarily for TLC/redevelopment or something similar, by then removing it from the park without any notice given the following year.
     
    I suppose we better start speculating at what inflatable HB Leisure replacement we might be getting soon!
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