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Logger's Leap


Garyy

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48 minutes ago, Glitch said:

Can Shawn Sandbrooke and his dad please do a restoration of Loggers Leap

Yes, but only if they make a several part series of the process. 
 

I would like to see a full “blown out” intro of the ride’s history and how it went from being one of the most popular rides to being under redevelopment for a while.

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Is the history of it that interesting?

 

It opened as the biggest ride on park for years until the park actually got developed like any other park. Then it suddenly and mysteriously died.

 

Mean the most interesting part of the ride's history was when the tunnel roof was removed because it was dangerous. Or when the bear models were added.

 

The Railway had a far more storied history.

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Just now, Glitch said:

Nope, he's playing raid shadow legends, a game which he's clearly never touched before but will happily say how awesome it is. 

 

When you see how much they'll pay people to advertise you it's no wonder people do it.

 

[/This post is sponsored by Raid:Shadow Legends]

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15 minutes ago, Benin said:

Mean the most interesting part of the ride's history was when the tunnel roof was removed because it was dangerous. Or when the bear models were added.

Vaguely related to this, but you could argue the most interesting part of the ride's history is when the park ultimately decided not to build the GCI where Saw is.

 

The GCI would have seen the tunnel redeveloped since it would have shared that tunnel. It probably would have seen the park spend a bit more money to fix it up, and I can't imagine the park would have left Loggers SBNO (for longer than a year..) when it interacted with a major ride as much as it did.

 

But yeah, when the most interesting part of a ride's history is either a tunnel or when a neighbouring ride wasn't built, you probably don't need a documentary about it...

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59 minutes ago, JoshC. said:

Vaguely related to this, but you could argue the most interesting part of the ride's history is when the park ultimately decided not to build the GCI where Saw is.

 

The GCI would have seen the tunnel redeveloped since it would have shared that tunnel. It probably would have seen the park spend a bit more money to fix it up, and I can't imagine the park would have left Loggers SBNO (for longer than a year..) when it interacted with a major ride as much as it did.

 

But yeah, when the most interesting part of a ride's history is either a tunnel or when a neighbouring ride wasn't built, you probably don't need a documentary about it...

 

You mean fricking Ripsaw and Rameses Revenge got one but the once tallest log flume doesn't even get a passing comment. What kind of Thorpe Park forum is this anyway.

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  • 10 months later...

Hey!

I thought Id just tell some stories of what I gathered from things friends and employees used to say about the reason it closed. I really have no idea how much truth is in this (its probably very little so take it with a grain of salt) and I assume a lot of you are quite a bit more knowledgeable about this than me. 

Essentially, in the early to mid 2010s legislation in regards to the operation of water rides and attractions were updated, something to the effect that water rides at parks needed to guarantee a level of quality in the water used. I think it was  along the lines of if guests get wet enough the water must be treated for health and safety reasons. For Tidal Wave, not a problem as it already uses treated water in the splashdown but, obviously, with rides that used open-water systems (Rapids, Loggers and the Flume etc) Merlin would need to make some adjustments.

You can see this happen on pretty much all of the flumes in the UK and I guess I dont know enough to outright say if these updates included changes to water treatment but: Pirate Falls became Dynamite Drench, Dragons Falls received a mini-update removing some of the rock work, the Flume closed completely and Loggers.... well

I'm not sure of specific details in regards to the breakoff point to when this supposed restriction may have occurred but Thorpe held onto Loggers for as long as they could before officially going in for the rework in 2015. The plan was to keep it closed for 2016, and start work on it before the 2017 season. Now I dont think there was any planning permission applications and any evidence of this wouldve been dug up quite quickly so that makes me a bit sceptical of the whole thing, but then again if the update was just closing off the water system and slapping 'Re-Drenched' on the sign maybe it wouldnt have been necessary. 

Then we all know what happened in 2016...

Supposedly the budget went to the DBGT rework ROTD in 2017 instead and Thorpe, not knowing what to do with it, left Loggers hoping that theyd be able to work on it soon enough. This may explain why for a while afterwards the park were still insisting it would reopen, but as we know that didnt last. The ride began to literally rot and reached a point where they just had to abandon ship.

I think this would explain a lot of the blank spaces left but I dont know. The park definitely knew that Loggers was incredibly important that we know for sure. Its just a shame that it didnt survive longer. Oh and by the way you can identify a lot of the changes made to Congo and Rumba removing a lot of the features and effects that would soak riders in order to avoid having to update those as well: Rumbas waterfall into the tunnel, the sprinklers on the lift and the bucket next to the camera, I believe Congo has also become much more 'tame' in recent times but I'm not sure on specifics. 

Anyway, sorry for the long read. I hope it was entertaining and please feel free to debunk it, Id like to know more about Loggers as well.  

 

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Really interesting post; thanks for sharing it!

 

I don't think we'll ever know the full story behind the closure. The specifically interesting thing is that when it was closed, it was announced as returning. How much internal drive there was to keep that promise is something we'll never know, nor how realistic those claims were. 

 

In any case, a few things I can add...

 

7 hours ago, Blublublub said:

Essentially, in the early to mid 2010s legislation in regards to the operation of water rides and attractions were updated, something to the effect that water rides at parks needed to guarantee a level of quality in the water used. I think it was  along the lines of if guests get wet enough the water must be treated for health and safety reasons. For Tidal Wave, not a problem as it already uses treated water in the splashdown but, obviously, with rides that used open-water systems (Rapids, Loggers and the Flume etc) Merlin would need to make some adjustments.

 

This has been floated around a lot and though I've never actually looked into it, I assume the change in legislation is true (I believe it's an EU thing). As you say, Tidal was always clean and treated water, so unaffected (fun fact: it is one of the most expensive rides to run because of the cost of treating the amount of water it uses).

 

Now there's always been questions about this legislation. There's been suggestions that it only affects newly built rides, not old rides. So stuff like Loggers, Rumba Rapids, The Flume, Dragon Falls, etc would be fine. If that's true, then we're fine. If however it needed to be done by a set point, then there's a major problem. You need to create a closed water system around a lake (since the treated water can't go into lake water). How do you manage that in Loggers' situation with Loggers' layout. 

 

Not saying it would be impossible, but that would be very difficult.

7 hours ago, Blublublub said:

You can see this happen on pretty much all of the flumes in the UK and I guess I dont know enough to outright say if these updates included changes to water treatment but: Pirate Falls became Dynamite Drench, Dragons Falls received a mini-update removing some of the rock work, the Flume closed completely and Loggers.... well

 

I can't comment on Pirate Falls or The Flume, but I believe Dragon Falls' work wasn't related to this new legislation per se.

 

The rockwork around Dragon Falls needed removal because it was effectively falling apart. Equally a lot of work needed to be done with the ride's trough. Maybe that was in some way related though, I don't know.

7 hours ago, Blublublub said:

Then we all know what happened in 2016...

Supposedly the budget went to the DBGT rework ROTD in 2017 instead and Thorpe, not knowing what to do with it, left Loggers hoping that theyd be able to work on it soon enough. This may explain why for a while afterwards the park were still insisting it would reopen, but as we know that didnt last. The ride began to literally rot and reached a point where they just had to abandon ship.

 

Hmmm, this bit I have some scepticism over. 

 

Thorpe have gone for a double hit with their more recent large investments. Saw had Saw Alive. Swarm had Swarm Backwards. I think it's only natural to expect they had budget planned to do something to Ghost Train for 2017. Do I think they always planned to re-do the VR and extend the building for a new scene? Probably not, no. But they will have had budget for something. And if they wanted to, there's a chance they could have gotten more.

 

Now it's certainly possible that any budget for Loggers could have been siphoned over to ROTD. My thinking is that that doesn't really match up with timings. If Thorpe were planning to open Loggers for 2017, and they had the budget to do so, there would have been some level of commitment to that by September-time, which was when ROTD was in its finalisation. 

 

I'm also aware that by 2018, Thorpe were stating that reopening Loggers would be an investment that would cost millions (I seem to remember hearing figures anywhere between £3m-£8m). I'm sure that figure increased as time went on, but if they did have budget for that secured to reopen it in 2017, but didn't open it, they would have used that budget elsewhere. The ROTD changes certainly wouldn't have used up that whole budget, and none of their other 2017 changes would have either. So something wouldn't add up there in my opinion.

 

To add my extra thoughts: as I said, by 2018, there were still talks of reopening Loggers. It was something that was being explored, to the point they had figures of how much it would cost to reopen, and some theming concepts. That would suggest it was still in some way feasible. The big issue at that point is then is it worthwhile? Loggers Leap was a decent log flume, but is spending many millions reopening an old flume the best way to spend money (even with a retheme or whatever)? Arguably not.

 

For some context here, The Walking Dead retheme of X cost about £1m. Spending at least 3 times that to get an old attraction open, plus increasing running costs for the park, is a lot to think about. Especially when you're getting to the point that you could probably build a new log flume for a similar price point.

 

I think in many ways, it was always a pie-in-the-sky idea trying to get it to reopen. When it closed there was always an air of pessimism about it ever reopening imo. It was great to try, but it just never seemed likely. And yet, I don't think they've ever truly given up.

I'm sure some remember back in 2019 after it was announced to not return, there was an auction of old ride parts announced. That auction was quietly removed and never mentioned again. I heard some rumours that was in part because the park changed their minds in case they decided to explore reopening it again. I've even heard that the work done in Loggers station for Creek Freak Massacre was done in such a way that they kept the core of the ride in tact (ride console, conveyor belt, etc). Not sure quite how true that it, so take that with a huge heap of salt!

 

7 hours ago, Blublublub said:

Oh and by the way you can identify a lot of the changes made to Congo and Rumba removing a lot of the features and effects that would soak riders in order to avoid having to update those as well: Rumbas waterfall into the tunnel, the sprinklers on the lift and the bucket next to the camera, I believe Congo has also become much more 'tame' in recent times but I'm not sure on specifics. 

 

I think the story with the rapids is different. Their features were changed, tamed, etc after the Drayton Manor incident. Internally, Merlin made the decision to tame their UK rapids ride to try to prevent people standing up during the ride. This was also accompanied by other things, such as ride spotters around Thorpe and Towers' rapids in particular. 

 

If it is linked with the change in legislation (which I doubt it was tbh), it certainly would raise different questions about Loggers' closure. The changes to rapids happened mid-way through 2017, so I'd find it hard to see why they would have not run Loggers, because of the legislation, for the prior 18 months when they could have.

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  • 2 weeks later...
On 3/22/2021 at 12:48 AM, Blublublub said:

please feel free to debunk it

All of that is completely inaccurate. Also the change in legislation happened before Tidal Wave opened and wasn't retrospective which is why the older rides have been allowed to operate all this time.

Removing/chaning scenery at Dragon Falls, Pirate Falls etc has nothing to do with water treatment. Both those are closed systems anyway unlike Loggers Leap.

There is no specific reason why Loggers Leap closed, other than Merlin not wanting to fund the increasing cost to maintain it and modify it further.

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I’m currently halfway through reading the History Of Thorpe Park book which somewhat clarifies the rides closure. 
 

I believe it was down to a number of things, rising safety requirements, lack of available funds and also sadly neglect. Merlin spent the essential safety upgrades for Tiger Rock (then Dragon Falls) but were not in a position to do so for Loggers. 

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12 hours ago, Matt Creek said:

I’m currently halfway through reading the History Of Thorpe Park book which somewhat clarifies the rides closure. 
 

I believe it was down to a number of things, rising safety requirements, lack of available funds and also sadly neglect. Merlin spent the essential safety upgrades for Tiger Rock (then Dragon Falls) but were not in a position to do so for Loggers. 

 

I mean you wouldn't when you have another four Legolands to build.

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  • 6 months later...

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