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2019 Season

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7 hours ago, BBoyJD10 said:

Colossus yes I agree with, however Inferno + Swarm and the dome I completely disagree with! I see no problem with Inferno apart from the chewing gum which is hardly a big issue if you think about it. Swarm I see no issue at all with great operations. The new dome looks modern, clean and in the 21st century! 

Nah, Swarm's station looks DREADFUL. Not even just the beams, but everything else is peeling away, chipped, broken, and dire. Inferno's gum station, faded colours and supports aren't much better.

 

The dome is seems to split people 50/50. But to me currently it's just bare. Signage is nice enough, but it's such a mashup of themes and styles right now, that it just feels awkward. 

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2 hours ago, JoshC. said:

Nah, Swarm's station looks DREADFUL. Not even just the beams, but everything else is peeling away, chipped, broken, and dire. 

The current wood panelling yes is beyond dreadful, that I can't deny. Even the material around windows and walls is coming away (one creating a lovely... Bottle holder). I just thought the supports  which everyone was going on about didn't look quite as bad as they did in pictures. 

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People (usually just ride area managers or in-house scenic people if you're lucky) who do these zero-budget revamps don't often realise you cant actually just paint over a surface that's already been painted and expect it to last.

That whole Rumba revamp was drab, drab, drab. But it's not really their fault, it's more that Merlin will just never pay for a proper job for something like that sadly

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"Alive like no other" sounds like it was written by a non-native English speaker who doesn't fully understand the difference between 'alive' and 'a life'.

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That advert was so corny it made Love Island look authentic!

 

Right, so I actually visited the park yesterday because it’s now back and open for another year.

 

The dome looks both better and worse with the theming gone. Sure it was looking a little dated, but gave more character to the place. Whilst they are ‘’supposedly’’ doing it in phases, I will believe it when I see it as Merlin have a tendency to abandon stuff after Phase 1 because of funds and the managing team not being there.

 

Nemesis Inferno didn’t look as clean as one would like and it’s a shame p, especially with their videos ‘’supposedly’’ saying it was. Shame they ran out of paint on the bridge. Least the operations seemed noticeably better and the ride experience excellent.

 

Colossus does not look much better with it’s ever rusty paint scheme and the hideous looking concrete where there used to be water. Least it should maybe help with upkeep and reliability I suppose. The old theme being back is nice!

 

Swarm somewhat looks the worse now which is shocking for the park’s newest coaster (7 years? Blimey). Even more theming has been removed (and not replaced) and whatever is left of the station building looks poorly maintained. By next season who’s to say all the station theming is removed leaving just an empty metal structure? 

 

Rumba Rapids just seemed tedious and less enjoyable compared to previous visits. Nothing really interesting seems to happen with the attraction now and the capacity seemed much worse than normal, probably because they are refitting the boats. The paint work they did just a couple years back looks dreadful and lots of the old colours are noticeable. 

 

Staff were hit and miss. Some were lovely and friendly, whilst others less-so and msybe didn’t know what they were doing, can’t say I blame them with how well they are treated. The ticket girl was useless (as it took 15 minutes to sort a pass ticket) and she had to ask two TLs/managers before actually sorting our ticket. Most of them looked unhappy  tbh. 

 

I did not eat at the park and brought lunch (meal out after), but heard many say the food this year wasn’t as good. Fins had a limited menu, Pizza and Pasta noticeably less tasty and Wilderness not being anygood at all.

 

The car park was just as awful too!

 

The Old Town area just looks a right dump with it’s abandoned rides, rundown buildings and garish clashing kids rides plonked into the corner. I honestly just wish the park would redevelop the area whilst somewhat keeping Rocky, which is the only draw to the area now.

 

Right onto more positive things. The Walking Dead Ride was great and loved the addition of animatronics at the end of the ride and live actors. Saw looked more refreshed and aesthetically is probably the best looking coaster, ironic for a horror theme. The Tidal Wave Area looks nicer, but the ommitted shortcut bridge is disappointing. 

 

The Coke Freestyle is great and makes me happy to see at the park. At £10 (£8 for pass holders) it’s acceptable value especially when you can fill it up several times from anything from cherry coke to Fanta fruit punch! 

 

So not a brilliant day, but not terrible either. Some of the smaller things seemed better, but the bigger things not so much. There was still a feel of the ‘’Classic Thorpe problems” despite 90% of the staff/management changing in the last few years, but I guess Rome wasn’t built in a day. 

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1 hour ago, Loggers Creek said:

Rumba Rapids just seemed tedious and less enjoyable compared to previous visits.

Really? Our boat found it to be far more enjoyable and a couple got a soaking. I'm sure some of the pipes have been moved as well as there seemed to be one or two different rapid sections. As well as that the wave machine seemed slightly more aggressive as well. The paint work around the ride though, that's another story. 

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2 hours ago, Loggers Creek said:

Staff were hit and miss. Some were lovely and friendly, whilst others less-so and msybe didn’t know what they were doing, can’t say I blame them with how well they are treated. The ticket girl was useless (as it took 15 minutes to sort a pass ticket) and she had to ask two TLs/managers before actually sorting our ticket. Most of them looked suicidal tbh. 

 

Maybe it was her first day? Did you not have to learn on your first day at Thorpe? Also, suicide is no joke.

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52 minutes ago, Mattgwise said:

Really? Our boat found it to be far more enjoyable and a couple got a soaking. I'm sure some of the pipes have been moved as well as there seemed to be one or two different rapid sections. As well as that the wave machine seemed slightly more aggressive as well. The paint work around the ride though, that's another story. 

Don’t know why but just found the attraction underwhelming for some reason. But yes the presentation wasn’t great.

 

5 minutes ago, Glitch said:

Maybe it was her first day? Did you not have to learn on your first day at Thorpe? Also, suicide is no joke.

Quite possibly, and of course everyone makes mistakes, especially when they are new to a job. @terrortomb can back me up on things there though. 

 

I get that with the suicide thing, but it was more an observation that most of them did not look very happy there. 

 

Naturally my patience was going to be worse-so as a result of being stuck on the M25 for several hours and resultingly arriving halfway through the day to a half-occupied ticket centre with a long queue. 

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The new advert couldn't make it clearer the park was about being like other, instead of carefully placing it like the 2014 advert. In 5 years, we've gone from something professional to a YouTube top 5 video for why you should visit Thorpe. It really annoys me as island like no other has so much potential.

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3 hours ago, Mattgwise said:

Really? Our boat found it to be far more enjoyable and a couple got a soaking. I'm sure some of the pipes have been moved as well as there seemed to be one or two different rapid sections. As well as that the wave machine seemed slightly more aggressive as well. The paint work around the ride though, that's another story. 

Can confirm, got wet. The rapids definitely seemed more intense than previous years.

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Ok, we have reached the point of a joke. Nice early April fools Thorpe with that advert you would never let standards be that low . 

 

Oh hang on... Loggers mishandling, Old town/ghost town, Nemesis Inferno is filthy,  dbgtrotd is still the worst Merlin investment to ever be made, Rumba is in a sorry state, tidal wave shortcut removed, twd is still horribly out of place, Swarm is looking dreadful, the dome is boring and empty, poor quality food, appalling social media team and then there is Colossus where there are not enough words in the English language to describe the sorry state that structure of rust is in. 

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Just a reminder that GameFX starts this weekend.

It seems Sunday was a much much better day than Saturday queue-time-wise(looking at reactions from Coasterforce vs. Saturday reviews).

Ride Availability (too many rides not at >95% - perfect for a park that doesn't care about guests - and even then operations are dreadful with queue times that high).

https://queue-times.com/parks/2/calendar/2019/03/30

EDIT:

I mean, if you want further proof of how little they care about their rides, have a look at the following uptime %'s for a day with ~5/10 min queues for the entire day:

https://queue-times.com/parks/2/calendar/2019/04/01

(scroll down a bit to see the uptime % table)

This is honestly abhorrent behaviour for a park that even thinks it can consider itself a national or international park. As someone else on the forum put it correctly, it's a regional park at best. 

These statistics don't even mention the look of the rides, the money-grabbing antics, the awful customer service the moment the park gets even slightly busy, mediocre food, out-of-touch investments, lack of direction in what the park wants to be, over-hyping marketing to list just a few. It's true it's a good day out on quiet days but little of that is due to more recent investments.

To top it all off however, we have new management who started this year though so we could be seeing some interesting changes that address the above problems. I'm also wondering if they're going to submit an MTDP in the next few years once they've decided what they want the park to be. Either way, if investment isn't put in to solve the above problems then new rides will be pointless if they're going to let them start falling apart the second they open them.

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Loved clearing the tables in pizza pasta (looking at a table wiper ignoring us like: #notmyjob) and not having any Coke Zero and the watered down BBQ pizza. Fully worth the price increase.

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Genuine praise, @JoshC. will testify that I said this and meant it - I really liked all the flowers/landscaping around park, and the speakers outside the Dome. Heck, I can't say I missed the themeing in the Dome to be honest. The little things do make a big difference

 

But the bigger picture is quite grim... so many of the rides look so faded and tired and in desperate need of some Thorpe Loving Care. Samurai, Rush, Quantum, Swarm station, Colossus and it's concrete area, Nemesis track - all looking pretty run down and sun-bleached.

 

SAW Alive's sign and queue timer has been completely removed for those who are bothered.


Was good to get on Rumba, that was a good laugh and got pretty wet. Stealth operations were pretty slick (and SICK #Silkstone) on Saturday I have to say - fair play there.. Can't believe @jessica2 had never experienced Depth Charge before either, shameful behaviour and you lose 250 eNThUSiaSt points for gross misconduct.

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I really enjoyed Thorpe today. The park was pretty much dead, most rides were 5 minutes apart from Nemesis Inferno which was on 20 minutes having been down half the day. I got multiple rides on The Swarm, which was so dead it was running almost empty trains for the rest of the day. Operations were decent, I don't remember there being any closures we didn't already know about. As I said, Inferno was down from opening due to some sort of technical problem but eventually opened up, Colossus had a small delay (there were people on the track at the bottom of the lift doing something) and was shut at the start of the day along with Saw and Inferno, likely due to the weather, which also shut Swarm later on in the day despite the fact all the other rides remained open. Apart from that every ride as far as I know was on 2 trains.

 

Agreed on the landscaping, I noticed little bits in places I've never seen them before such as down the side of Tidal Wave's pool, and the new bits of grass and stuff in Amity does actually look nicer. It's just a shame about Colossus' concrete which doesn't look good at all, hopefully they'll add bits down there as the season progresses, same goes for the Dome which looks very bare, I don't see the point to taking the theming down.

 

There was a car outside GameFX for some reason, it looked like some kind of photoshoot was going on. There were also some lights on inside the building, bright green and blue.

 

All in all, I only got on four different rides (Swarm more times than I remember, Colossus x2, Inferno and Rumba Rapids x2), but that's all I really wanted and we still had a good day. Also, the new place where Bush BBQ was is fantastic. I had a bacon & cheese sauce hot dog with chips and it was brilliant imo. Hot dog fell apart very easily and I didn't actually finish a bit of the bread but I can't recommend it enough.

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Periods of downtime don’t necessarily mean reliability issues, it could be idiots with mobiles or a handful for other reasons. 

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