Germany Road(works) Trip - Day 7 - PHANtastic!
Day 7 – Phantastic Part 1
My last visit to Phantasialand was 6 years ago, which in some cases doesn’t tend to mean a whole lot has changed. However, here, pretty much every single area had something different about it, be it from an addition of some flat rides in Wuze Town, to replacing some tatty old Flumes, or in several cases, the rides simply don’t exist anymore. Lots of change, but would I still like the park?
We parked in the China car park (due to limited space, there are several car parks, one for each area), purchased our two day ticket for the awful price of €75 (a day ticket is €45) and entered the park.
Phantasialand have one of those weird staggered ride openings, with the park opening at 9, some rides opening at 9:30, then more at 10 before the remainder (water rides) open at 11. So the first ride of the day was some B&M goodness in Black Mamba.
Totally forgotten one of the best things in Phantasialand are the queues (unless it’s Winjas’). Mamba’s goes on such an adventure with some decent ride based interaction, and the station is so well themed and beautiful. The ride itself starts fantastically but ends poorly, always has done to me, because I just don’t think the helixes are powerful enough to finish up the ride in a constant fashion. I partly think that they could’ve chucked in the final inversion at the end (a la Nemesis, the clear inspiration for the ride), rather than just turn after turn. Prevents it from being a real top tier B&M, but it’s still a fantastic ride.
We headed over towards Wuze Town to wait until it opened, whilst I marvelled at the (new to me) entrance area. We were greeted by a dragon which proceeded to do silly things and even drop the rope to open the area. Great piece of interaction.
So off we went to the Winjas coasters. Starting with Force and then Fear, I do enjoy these two a lot, with Fear clearly being the better of the two coasters. The interaction when both are running properly (which they weren’t unfortunately) is brilliant, and the trick track sections can be very surprising for first time riders. The queue has changed nowadays so not only can you take your bag with you, but also the queue splits on the stairs down into the station. Of course this does mean a massive waste of queue space nowadays, but oh well.
After both were done, we quickly did the Tittle Tattle Tree, because it’s secretly fab.
Next door is Temple of the Night Hawk, a Vekoma MK-200 which has had its entrance moved since my last visit, and it involves a steep hill. The ride itself is long, arduous and boring when there are no effects working on it, coupled with 3 slow lift hills. Give me Vogel Rok anyday.
We then headed back towards the entrance and Maus au Chocolat, the immensely themed and fantastic Midway Mania rip-off. The theming right from the door is top standard, like most of Phantasialand’s stuff, but it just keeps getting better and better. I’ve never known a ride queue to make me so damn hungry just by queuing for it, probably helped by the wafts of chocolate scented through.
Hadn’t done a Midway Mania ride till now, and I do like the concept quite well, especially when it’s as heavily detailed as this. A big bonus is the theming between scenes, which from POVs appears to be the biggest flaw of MM. Overall it’s a really good dark ride, and probably the best dark ride we did over the course of the holiday.
A giant waffle happened.
Now it was time for Chiapas, to which I was quite hyped up for. Chiapas looks to be the perfect modern variant on the Log Flume situation, and whilst the issues with the ride system were plentiful (year long delay for opening, because Intamin), would it provide an excellent experience?
The answer is yes.
Although the boats are pretty claustrophobic and small (combined with the lapbar), the ride system itself is intelligent and insanely fast at sorting things out. The drops are all good fun and provide a suitable level of wetness and of course the best part of the entire ride is the Backwards Disco scene. IMAScore’s music perfectly fits the adventure vibe the park were going for as well, especially as the music constantly changes note and style throughout the ride, and the catchy tune gets into EVERYONE’S head. Would love to see Towers look into this as a viable replacement for their Flume, it’s that good.
It was then time for Talocan, which is still one of the more intense Top Spins around. Still fortunate to always get the front side of it as well, so no rubbish wall for me, always go for the water and the fire effects of awesome. It’s a shame really that the modern ones don’t seem to have taken off for Huss, perhaps because every park in the world already owned one of the originals? There might be a park in the UK that could do with one of these mind.
It was show time, and we started with Seiben, which was a pretty awesome magic show with weird gothic plot and stuff. Magic is always in the showmanship I feel, and the guy was very showy with the work, and some of the tricks were pretty much “HOW?!” aside from the time when he knocked on the fake mirror in two places and they made two distinct sounds. Still fab.
We then had lunch whilst watching the Chinese Acrobats, to which we’d kinda had our fill of already in the trip. Ah well, we learnt that Currywurst is actually fab, a far more interesting thing indeed.
As the weather was reasonably rubbish, it made perfect sense to go on River Quest. Probably the most unique Rapids ride in that it just features special sections rather than anything resembling actual Rapids. It’s quite similar to Bagatelle’s rapids in a way, in that on an overall scale they are brilliant rapids rides, but on a water ride scale they’re both very good. Terrifyingly wet to boot as well, mainly due to the old cheese wedge boat design, allowing water to appear from pretty much wherever the hell it wants to.
Drying out times required, a task which fell to Mystery Castle, one of the best drop towers around as well as one of the best themed queuelines. The bonus addition of random actors is also quite a cool thing, especially when they’re making full use of the fact that the ride was a walk-on. The ride is still great fun too, with the long climb and descent mid-way through the cycle being the real highlight of it all. Shame that there’s not too many of these ride types around as a result to be quite honest.
The final dark ride was Feng Ju Palace, a Vekoma Madhouse that’s not very good. Whilst it removes the whole language barrier issue, the plot is very boring, the pre-show takes forever and the effects in the ride section aren’t very good. Big old meh.
The final cred of the day was Colorado Adventure, a Vekoma Mine Train of many lifts and many sheds. It’s still good fun mind, though it’s weird that the first shed is very much in pieces due to the Silver Mine removal, so half of it is now in the light. The mountain drop by Black Mamba is excellent as well, probably only beaten by Paris’ BTM in the Mine Train stakes.
Within Colorado’s final helix these days lies Tikal, a double bill of kiddie spinny drop towers which are always a good laugh. These ones also had an epic detail in their theming, as they are themed to water pumps and every time the ride drops, a water pipe is activated. Love details like that.
We headed back to the Entrance Plaza, catching one of their mini street shows along the way, before it was time for Hotel Tartuff, a Fun House. It was amazing, the theming was generally fantastic throughout, lots of random stuff going on, random live actor and topped off with a giant slide (though it lost points for needing to take shoes off). So, so fab.
Wellenflug, the Chairswings were next with their epic fountain related times before we watched another street show which was brilliant. Some random dog kept barking at one of the actors and they kept losing it as a result, I like shows that allow for a bit of added actions as opposed to always being the same.
Some re-rides were called for, so we Chiapas as we’d just finally dried off from River Quest before heading back to Black Mamba. Whilst we were in the station boarding the ride however, someone decided that it was time for rain of the heaviest variety. Resulting in a very painful ride and a very busy exit pathway as a result. We eventually broke out to make it back to the Berlin earlier, watched the storm develop for a bit, before joining lots of people in Maus au Chocolat. By the time we’d exited the rain had fortunately let up.
The day ended with Drakkarium, their major end of day show by the main entrance. It’s very weird it must be said, with several of the dragon characters turning up in massively epic designed floats/chariots with supporting costumed characters. Then it has random stunt people doing generic stuff. I cannot help but feel this is a really big missed opportunity overall, though I doubt it was helped by the rains descending upon us once more and forcing the show to finish early, so we took our leave and made a break for it ourselves.
Phantasialand is fantastic. It has the theming; it has a solid ride line-up and it’s generally just fab. I’d really forgotten how good the park was originally, and the changes they’ve made over the past few years have been completely for the better. Hopefully they’ll keep pushing forwards with redevelopments (so excited for the Mystery area one) and replacing the older rides in addition to that expansion they’re aiming for.
A top tier European park.
3 Comments
Recommended Comments