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  1. Past hour
  2. Mattgwise

    Slammer replacement?

    I still can't get my head around how good Samurai was on Saturday. For a nearly 20 years old ride it was back at its best (after years of awfulness) So no please no replacement for now!
  3. Mattgwise

    Fright Nights 2018 - Spoiler Thread

    Worth a mention actually, it sounded a lot better around Tidal Wave and Stealth plaza. Only thing left to sort out now is the third or so queueline speakers for stealth that are not working (and cranking the volume up slightly in the queue)
  4. Today
  5. TarinMaria

    Liseberg

    I won't do a huge rambling post like I just did for my blog, but I will say that the Liseberg Halloween event is incredible and I highly recommend it! All 4 mazes are fab, and a lot of effort has gone into the event. The park is really well decorated, obviously night rides on Helix were a ride based highlight, and Valkyria is fab! The Experiment was short but crammed in the scares, they also sent me round alone. 8/10 Zombie was longer, loads of actors, looked amazing, and the make up was spot on. Not wheelchair accessible as stated though. 8/10 Smittharden Gasten was the most beautiful maze I've ever been in, and I wish I'd had time to do it again, again lots of actors and lots of scares. 9.5/10 Vinden was a surprise, it included a very big and fast industrial lift, and some of the most impressive animatronics I've seen inside a maze. 9/10 There were also a tonne of actors in both the scare zones, and they really did interact with everyone, even children. Probably the best event I've been to at a park, loved it.
  6. Nosferatu

    Vampire

    https://soundcloud.com/themeparkarchive/the-vampire-1990-audio-mix This is the original mix that played from 1990 to 2013. Unfortunately, the poor sound quality spoils the track. If somebody has a good quality version I wish they would put it online.
  7. TallGuyDom

    Slammer replacement?

    You may have missed Samurai on Saturday but it was top notch.
  8. Ringo

    Fright Nights 2018 - Spoiler Thread

    Sums up the park completely. Needs a management refresh who takes back control of the park instead of the social team...
  9. Wumbamillio

    Fright Nights 2018 - Spoiler Thread

    Unprofessionalism from many people at the park this year. Certain people predictably still obsessed with using theme parks to further their careers and trying to earn status amongst fans then. Would theme park 'personalities' please stop trying to be the Fright Nights mascot. In reality, a huge amount of collaboration and differnt teams go into putting on these events, most the work never gets seen – because what matters is the end result. But when people start going online to claim "hey I've done this, it's mine, enjoy my work everyone" then you know what people's real agendas were. Fright Nights this year is clearly very poor, perhaps budget from the lords above was a big factor in that. Either way it's a bit sad to see we've got to a state where the people involved in an event and their mates come on to a forum to tell people how clever and smart their work actually is. A bit like when we had Bradley Wynne tell people on Facebook how actually clever Derren Brown's Ghost Train was and how its "supposed" to be disjointed. That's not the point when the end result just doesnt entertain. I'd wish Thorpe Park all the best for next year and hope it goes better. The park needed a really strong Halloween event this year and just didn't manage it.
  10. Wumbamillio

    Vampire

    Anything will be better than what's currently there, because the park have been using the same dodgy mp3 that you used to hear all over YouTube since the change a couple years ago. Very silly when Vampire used to look and sound so fantastic. It's like if Wicker Man's audio was 'lost' and replaced by a bad quality download in 10 years time and all the lighting and scenery stripped out with no replacement. Very careless and unprofessional. The vampire station needs a lot more than just a change of soundtrack though. It needs all the speakers repaired and the dead spots fixed, and really just a total overhaul of the station now that it's become incredibly bare.
  11. MattyMoo

    Slammer replacement?

    Same here really. As to when that will be mind you... expect to see clearance start in 2 years from now?
  12. pluk

    Slammer replacement?

    I'd hope not, such a dull ride. I can imagine the Slammer/Samurai/Loggers/CCR area being cleared and combined for a new major ride rather than being used as it is now.
  13. MattyMoo

    Slammer replacement?

    Would they consider a Star Shape (a la Danter's Air) to replace Samurai one day do you think? Would be unique to have one permanently... I really do think Thorpe could do with some more flats (that aren't Lumber Jump or Timber Tug )
  14. MattyMoo

    Fright Nights 2018 - Spoiler Thread

    This is why our Lord Sanbrooke was not invited to FN Press Night - he tells it like is bruv, he called Vulcan out as the worst halloween attraction ever #notimmersive. Just to throw some positivity into the mix - as much as Big Top Showtime is an insult to the iconic Big Top, the kids who were in the Dome when the clowns did their thing did seem to be having a cracking time on Saturday, and I did like the atmosphere. Just don't pee on our mini doughnuts by referring to it as Big Top plz. As I said after press night and has been said now so many times, general consensus is that it totally is quantity over quantity. The cheapness of dividing fences between P15 and Zombie Hunt woods, the black fabric "walls" in (what should be a prestigious IP maze) on Do Or Die - not good enough. Interesting thing is too, as soon as the mazes open at 3pm and 6pm, the biggest queues I've seen at those times are Saw Alive & Blair Witch respectively. And then later on, the biggest queue is at Guest Services after everyone has been on Vulcan Peak
  15. Marc

    Fright Nights 2018 - Spoiler Thread

    Thats not quite true - Tidal Wave finally has music back in its queue line and station, Stelath has had it’s plaza speakers which were removed put back into place and the rest repaired.
  16. A Lost Zookeeper

    Fright Nights 2018 - Spoiler Thread

    Normally adding layers of story to the area music wouldn't be that bad, but at Thorpe (and more importantly Amity) where less than a half of all speakers actually still work, having guests have to wait around 15+ minutes to understand why the same music that plays all year round is playing is laughable. Especially in queues like Stealth where only two of the speakers in the plaza actually work. If having a few 'theme park celebrities' (a very loose term - haven't heard of half of them, not sure many of Thorpe Parks target audience have either) is a cheap way of them getting some more guests in, that is laughable. Why not use the Imascore loop created for FN last year, and spend some of the money that was used to create the new loops on the mazes that lack quality or depth. I'm no expert, but Imascore can't be cheap, and it sounds a lot better than a couple of theme park fans creating a dream WWTP playlist. Why not use something for more than a month.
  17. Mark9

    Fright Nights 2018 - Spoiler Thread

    You guys are absolutely brutal this year.
  18. Benin

    Fright Nights 2018 - Spoiler Thread

    Quite sad to see the person involved in something creative responding to criticism in a very "YOU DON'T UNDERSTAND THE SUBTLETY OF MY DESIGN" approach... Like, I've no idea how it actually sounds, but most people aren't going to be sat around Amity Cove listening to the music in order to 'get' it... You might get lucky and hear another part of it as you pass through, but if you need extensive listening to understand it then you've already failed at the job at the creative aspect of passing on the story for guests... Consuming other media to get the full story only works for those who are dedicated, this goes for games, movies and anything else...
  19. EpicSmatty

    Vampire

    That's the plan at least, I believe they got it from a theme park group who had it (can't remember which one). I haven't heard it myself but it is apparently much better than what's there currently.
  20. Marc

    Fright Nights 2018 - Spoiler Thread

    There’s a lot of focus on WWTP which is a shame as a lot of the park wide audio is quite good - as has been mentioned the Colossus track is probably my favourite - especially in the station (video below) although I did notice sometimes the normal track plays - I don’t agree with there should be one / two tracks park wide - even with speakers not working during normal season we have themed audio for the areas and it works so I think it’s good this year we’ve seen the areas go back to having their own Individual Fright Nights tracks. Goung back to WWTP I do see what it’s trying to do though it is subtle - back in 2006/7 maybe we had a fright night themed WWTP which had Halloween songs between the standard Big Bob voice overs which worked but was pretty cheesey. Agree with comments on the lighting - would be nice to see the LED lights set to just one colour in the areas which they are used. For all the bad points regarding the mazes this year one good thing to come out of this year IMO are the roaming actors, the guys over at Amity do a great job of generally being pretty freaky, always interacting too which is nice to see. The Big Top clowns also I feel would have a lot more praise if they weren’t a “replacement” for one of the best mazes the park has had, on their own the show does a pretty good job of scaring anyone in the dome and causing general havoc in there whilst when there roaming park wide they do a good job - it’s just a shame it’s at the expense of The Big Top. There was also a Zombie Flash mob there on Saturday - saw some videos which looked good hoping it returns next weekend! Overall for me id say the biggest problem with Fright Nights this year is the lack of a stand out attraction - we’ve always had one (The Asylum, Cabin, Big Top) where even if you had bad run throughs on the other mazes - these are almost certain to deliver, this year im not certain what the headline attraction would be.
  21. ProudToServe

    Fright Nights 2018 - Spoiler Thread

    Come on... if you put cheery 60s tracks in the mix that are used on the standard amity track, then people are going to assume its the same BGM or just pure laziness, just like I did as I walked through Amity in 4mins, hearing no FN related stuff at all. This actually ruined the atmosphere for me completely, as BGM plays a massive part in the mood. No one wants Big Bob, its Fright Nights for god sake. You can't be on here defending the track saying "had you listened longer and closer" you would have heard the FN theme. Are you standing outside Thorpe Park telling all the other guests this? I'm not going to hang around for 10mins to hear some Halloween related audio. This just means the sound design is very poor. Just sounds like it's been created as it's something a bunch of fans wanted to do. You should be able to pick out the mood instantly when walking into an area, and the amity track isn't doing this at all, this is like the first thing that should be thought about. Not that you want to recreate more Big Bob indents or include theme park enthusiasts in in the mix. Hey, now it's all available online, for what, ego feeding? what utter rubbish. Why is this even a thing in the UK, I don't see Universal posting their tracks online. The park was built for 'islands' but everything is such a mash and islands are so close and mixed, with broken speakers and poorly levelled across the park, until this is fixed, adding zoned audio for FN's isn't effective and should have just been one or two park wide tracks, designed allowing the roamers to act along with, and actually make you feel like at 3pm, it's Fright Nights, and not normal TP. Regarding ride audio, you do it all, or non at all. Saying theres more to come, err the event opened last week, it should have been done. Why would you theme only 25mins of the track. Why would you put a story into the track, in an area which no one is going to be around to listen, because the mazes are on the other side of the park. It shouldn't depend on what time you get there, it should be there ALL the time. ----------------------------------ION------------------------ This has to be the worst Fright Nights ever, everything has been thrown into it to make it the biggest, but it's all shoddy, low class, black walls, poorly designed atmosphere and mazes and then go to the lengths of using enthusiast to produce content across the park, including the vloggers, where I'm 100% sure have been paid to say it's the best Fright Nights ever, when it's the worst. I mean, 2017's top maze couldn't even come back, despite owning everything for it, apart from a tent to put it in. As for Scare zones... what scare zones? Fright Nights 2018 has nose dived. I feel extremely sorry for the Actors who are trying the hardest, as I saw in some mazes, but frankly they are not given the environment to make scares happen. Everything's so open. Instead I found them more of an annoyance, just standing there and then stamping in front of me.
  22. Yesterday
  23. Nosferatu

    Vampire

    Wait, the original soundtrack is being restored? How is that possible? I though the original track was lost forever when they changed the sound system in 2014. Has somebody found a another high quality version of the original mix?
  24. professorb

    Fright Nights 2018 - Spoiler Thread

    Couldn’t say it any better myself 😂
  25. WWTPRadio

    Fright Nights 2018 - Spoiler Thread

    - Fan boys ‘designing’ audio for Thorpe Park’s Fright Nights and then watching the forums for comments and getting all defensive because nobody really understands the complete lack of artistic or creative design. “Woo cameos from the theme park community - intense!” - Flashing, multicoloured LED park wide lighting with no design or thought whatsoever - Significant lack of maze design, coherent theme and complete lack of quality - No Big Top - A non-show in the Dome where actors chase guests to some music because the competency to build the maze was no longer available - Another laughable, confused, messy marketing “campaign” - Black walled mazes (oh, they almost left Fright Nights) - Vulcan Peak Goodbye Fright Nights.
  26. professorb

    Fright Nights 2018 - Spoiler Thread

    Agreed. I see where Nick was going with the whole Amity audio but it just didn't work at night, it was too subtle and way too cheery for halloween. Just sounded like a normal WWTP radio unless you sit and listen closely, the music needs to be made with the general public in mind, not so subtle that only enthusiasts notice. It stuck out like a sore thumb. Park audio this year was generally disappointing For those who have played Fallout 4, Diamond City Radio is a great example of what WWTP should have been similar too.
  27. ThorpeAddict

    Fright Nights 2018 - Spoiler Thread

    As I said in my review for FN, I loved some of the new audio like Infernos and Colossus' station. Great atmosphere in both the stations. I wasn't a fan of Amitys myself but admittedly have not listened to the 'story' I've only heard parts of it when walking around the area, which sounded the exact same as normal. Park audio is played way to quiet in places and there are so many dead speakers which just kill the atmosphere for me. Detonator for example, used to be able to hear the audio of Detonator from the top of the inferno queue by the station very clearly, now you can hardly even hear it next to the ride. There are also soo many rides without FN audio, which again just killed the atmosphere. Why couldn't old FN audio be used for the rides which didn't have time for new audio? Even the director one would be better than them playing their regular audio.
  28. pluk

    Hyde Park Winter Wonderland

    Ahh, makes more sense! But what's the point in a vr ride on something that moves that little? I can't imagine how that would enhance the sensation at all? Yes, Hollenblitz one year please! Something about that KMG surf looks, er, wrong? WTF is that?!
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