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Showing content with the highest reputation since 09/13/24 in Blog Entries

  1. Day 2 - Parc Asterix

    skelly and one other reacted to Cal for a blog entry

    2 points
    Day 2 - Parc Asterix Next up was Parc Asterix. A big bucket list park for me, and it didn’t disappoint. It was quite pricey at €62 for entry and €20 for parking. The park had their halloween event on which I didn’t look into at all before visiting, as I was mainly going for the coasters. Park hours were open 9 - 6 and then re-open 7-1am on selected nights. On nights they don’t open late its 10 - 7. I opted to just go during the day as I was making this trip as cost effective as possible, and staying till 1am would’ve meant buying another entry ticket and another night in a hotel. I was really unsure how busy it was going to be as it was the French holidays, and all their halloween nights were sold out. Thursday was also incredibly busy. The park offers filotomatix which is their fastrack service which uses the same system seen at Chessie and Legoland. Different tiers are available, but I decided to buy the bronze option which was only €20, which allowed me to virtually queue for 9 attractions. Turns out I didn’t really need this as it was one of the quietest days during the halloween period so far! I arrived at the park just before opening. And was greeted with this huge crowd being held. Bang on 9am, the crowd started to disperse and there was lots of running. So I joined in. I had no clue where anything was as I had done no prep but I followed the majority of people assuming they were running to Toutatis, overtaking a lot of Frenchies on the way. Sure enough, I could see Toutatis’ top hat in the distance and an empty train going round. Got straight in the front row queue and only had 6 people in front of me. The station building is awesome. One of my favorite stations ever. Great atmosphere in there too, with the dispatch sequence, and with the train going straight into a drop and a launch you get a lot of screams too. Noticed it was just running 2 trains, but ops were good and soon enough I had my first ride. Similar to RTH the day before, I came off my first ride feeling very ‘meh’. It was good, but I wasn’t blown away like I was expecting to be. I was going to go straight back on via the SRQ but noticed this was closed, so instead I went to the back of the park to Oziris, another bucket list coaster for me. Advertised at 5 mins, I also went straight into the front row queue and was on in about 10 mins. Absolutely loved this. The theme, the plaza and the area is all great too, and thats the first time I've come off an invert questioning if that was better than Nemesis. Throughout the day I came to the conclusion I still prefer Nemesis overall, but its close. Next, I did Tour de Numérobis, which was new for 2024, a starflyer. I noticed this tends to get high queues and it wasn’t included on the filotomatix so I could get it done early with no queue. I did this to try get an idea of the rest of the park, but the park has lots of trees and with this located in the corner I didn’t really see a lot. Was a good ride though, same as Flamingo lands the whole tower spins, this one had more seats though and airgates around the ride too. I jumped back in the queue for Oziris and waited around 10 minutes, and requested the back row which was honored. Again, brilliant ride. Noticed the SRQ was closed on this too for some reason. This one turned out to be closed all day. I wandered round the rest of the park and then could see Goudurix and Tonnerre 2 Zeus in the distance. I had a virtual queue to use for these but my thinking was if I could get these done now with little queues, I could use the virtual queue for a 2nd ride later on once it's busier. First up was Goudurix. Was quite interested in this, never got to do corkscrew at Towers and it has a reputation of being very rough. But I enjoyed it to be honest, nothing special. I loved the plaza for this. Very open area and partly over a lake. A lot of space for a new coaster once that time comes. Looking very spooky with a smoke machine infront. Operations were amazing on this. Smashing the trains out. Next up was Tonnerre 2 Zeus, which also has a reputation of being quite rough. This was advertised at 25 mins, but ended up taking 45 with a bit of downtime. My longest queue of the day by far. Worth noting, this was the only bit of downtime I saw at the 2 parks over the 2 days. No messing around either, no empty trains needed once back in operation. Had a mid train ride and quite enjoyed it. It was a little rattly but didn’t find it particularly rough, and had decent airtime. I would’ve loved to have tried the backwards seat but that was removed for this year unfortunately. Would’ve loved to have tried it with its previous trains too. Also in the area is another amazingly themed Zamperla Disk'o, this one has a fire effect too. I didn't bother with this due to a large queue and wasn't included with the fasttrack I had. I was itching to get back on Toutatis to give it another go, and this time the SRQ was open too. Was so interesting just watching the station, organized chaos, but it works. Having staff walking up and down the airgates with trolleys for bags (while people are trying to get to their allocated rows) is hilarious, but it works and means they can seriously speed up ops. Within 15 mins I was at the airgate, row 6 this time. They then sent a couple of empty trains, and engineers were present so I thought they may be adding the 3rd train. Turns out they were just swapping one. Not sure how often it runs 3? Maybe due to the extended opening hours they just switch between them so they have 2 available at all times? Anyway. Soon enough normal service resumed and I had my ride. And WOW. What a difference from earlier. Had a huge smile the whole way round. That swing launch is absolutely incredible. I’m not the biggest fan of the first section before the swing launch, and I don’t particularly like the top hat either, the trims really kill it. But the rest of the layout is amazing and has some of the best ejector I've ever experienced. On that swing launch, its hilarious just watching other peoples heads move back and forward. Its so aggressive. Some of the most aggressive airtime I've experienced. I had a little wonder round the rest of the area and had a look at the Nebula, which is raised up in its own little area. It had no queue and I’d never done one before so gave it a go. Better than I thought it was going to be, but nothing amazing. It fits in with the area really well though, and you get good views of Toutatis. It has airgates too for speedy ops. I then did the Rapids and grabbed a bite to eat. The rapids were alright, short layout but had a few water effects and splashes. Before having my lunch I got in the virtual queue for Pégase Express, the parks Gerstlauer family coaster which was 30 mins. A good little family coaster but nothing amazing. The backwards section was my favorite bit, pretty forceful. I loved the Greek area though and the interaction with the rapids. Great ops too, running 4 trains they were smashing them out. I then got in the virtual queue for Trace du Hourra (the parks Mack Bobsleigh) and had a little wander around. Once I got there I noticed it dropped to 10 mins, so I got in the main queue and then used to the virtual queue after so had 2 quick rides, a backrow and front row. Decent ride but I prefer Avalanche at Blackpool, much more intense. Crazy good operations though, running 5 trains and commonly had 2 trains going up the lift hill at the same time. The airgates and restraints fling open before the train even parks in the station which is hilarious, and bags on the ride means no messing around with that either. I joined the virtual queue for Oziris which was 30 mins and I was obviously back in the Toutatis area so it would be rude to not have a ride. Went for the SRQ again and was on in less than 10 minutes. At this point I was addicted, so I canceled my Oziris virtual queue and was lapping the SRQ. I thought I was in for a busy day so couldn't quite believe I was lapping it getting on within 10 mins. Ended up having another 5 rides on it on multiple different rows, including the back. Was really really enjoying it. I was thinking about where I rank it, its in my top 3 but its not a Kondaa beater for me purely because of the top hat and the weak start. But the swing launch and aggressive airtime is phenomenal, and watching others reactions was hilarious. Great ride. Eventually, I pulled myself away from it and used my virtual queue for Oziris and got straight on the front row. I loved the drop into this pit. You get a little splash of water too. I had a look at the SRQ which was still closed, and as I was walking round I noticed a scare maze in the corner which had no queue. As I previously said, I hadn’t looked into the halloween stuff at all, I didn’t know if the mazes were a night only thing or additional cost. But had a chat with the staff at the entrance who told me it was free, and got straight in the next group, there was only about 5 of us. It was called ‘Le tombeau des Dieux’ which means ‘The Tomb of the Gods’ in French, and it was 1 of 2 new scare attractions for this year. Now this was brilliant. Hands down the best scare attraction I've done in a long long time. It was a similar format to what we have here, the normal spiel from staff outside then inside the first room the actor had a mic where he set the scene of the maze. It was quite amusing doing a maze not understanding a single word anyone was saying. But I didn’t need to understand. The pre show ended with the lights going out and a jump scare effect, then I was in the maze. It was pretty dark, had lots of jumps and lots of actors. I then came across an area with what I thought was just a water fountain, and the floor was really wet. Then, an actor came out of the water! AN ACTOR WAS LAYING DOWN HIDING IN THE WATER. The most bizarre thing I've ever seen in a maze and really caught me off guard. It had a strong ending with actors coming from all angles, sides and from above. The whole thing was well themed and was most probably the best scare attraction I've ever experienced. Actors were fairly touchy. I then did Storm surges sister L’Oxygenarium. Great ops as it benefits from a larger station, 2 in offload and 2 load. It was pretty dull though, no music and theming was all looking quite old and tacky. I then came across 2 other mazes which both were displaying 5 minute queues. First up was Mission perdue which required 3d glasses. It was decent but nothing amazing. The 3d glasses made it quite trippy and it featured lots of clowns, moving walls, air cushions and the ending scene was a load of dolls similar to the ending on stitches. Great use of the 3d glasses though with lots popping out at you and fake steps. Catacombs was up next. Waited about 10 minutes for this one, but had an actor walking up and down the queue which was entertaining. This one was great. It looked like it was in a temporary building but once again the theming was excellent. Lots of tunnels and crawl spaces and very dark. One of the tunnels had water dripping on you from above. Actors all over the place and grabbing you from holes in walls. Was a strong maze! I continued walking round the park and walked into a castle which is part of the footpath, and there was a load of roaming actors too. My favorite was a guy with a chainsaw who was drawing a big crowd, and 2 people dressed up as spiders hiding in darkness in a castle. 1 of them was hanging off a web, and there was another on the floor, and as people walk near they move and make people jump. Was hilarious, and creates a great atmosphere walking round the park. Next I did Zeus again on the backrow, I used my virtual queue for this and was straight on. Again, really enjoyed this. I noticed they have a spare queue into the station which I assume used to be the queue for the backwards seat, would be cool if they turned that into a SRQ. I then came across another maze, this was the 2nd new one for this year and it was €5, the only upcharge maze which was intriguing. Got straight in, and was in a group of 3 for this one. There was an actor in the queue who jumped out as I went round the corner with a mic. Had to just awkwardly smile at him as no idea what he was saying. There seemed to be more actors in here, who were very touchy and grabby and constantly blocked me in my path, splitting us up, and followed throughout the maze. Once again amazing theming and sets throughout, came across another actor who was in water who was pulling me in, and eventually splashed and soaked me. It wasn’t till I came out I realized how soaked I was, more than what I got from the water rides. Was a great maze but didn’t top that first one I did. Next I did the log flume, was straight on this with my virtual queue although did take me a while to find the entrance! Was a good flume, and had good views of construction of the new coaster construction. I also noticed the tea cups next door seemed to have a halloween makeover so went and checked that out after. They had put walls up to make it dark and added a smoke machine and lights! Simple things like this go a long way, no reason why Thorpe or Towers couldn’t do something similar with theirs. It was coming towards the end of the day so I went towards Toutatis but unfortunately the SRQ had been closed and the main queue was overflowing out the entrance. I had a ferry to catch and didn’t want to risk it so I gave it a miss. I finished my day doing the final cred, Vol D'Icare which had no queue which was a kids Zierer Hornet coaster, then did a re-ride on Pégase Express as it had no queue. I didn’t realize the first time but you get wet from the show scene on this. I then grabbed some food, and set off to get the ferry back home. I had a great day, got on 23 rides including 7 on Toutatis and 4 mazes throughout the day. I had no intention of doing any mazes to be honest but I got more done than I thought, and after how good that first one was I thought it would be rude not to try some of the others. Parc Asterix is one of my favorite parks. It has a great selection of rides, great ops and overall is just a very pleasant place to be. Their halloween event is strong, I’m surprised I hadn’t really seen much about it before. The 4 mazes I did were all strong, and there was lots going on around the park too. I didn’t watch any of the shows, but the park was decorated really well and there was lots of roamers and cool sets. Great day, one of my favorite days at a theme park this year and I will 100% be back!
  2. Day 1 - Plopsaland

    Inferno and one other reacted to Cal for a blog entry

    2 points
    Last week I decided to do a couple of European parks for the first time, Plopsaland and Parc Asterix. Ride To Happiness has been high on my bucket list for a long time and I've always wanted to do Asterix, especially since Toutatis opened. I looked at a few different options, originally I was going to do Walibi Holland and Efteling too but doing this solo meant it would’ve been quite expensive, and I didn’t know how comfortable I was going to be driving in Europe on my own. Another option I looked at was Liseberg but flights from Gatwick were about £200 for a return, so I could do Plopsa and Parc Asterix for the same price as 1 day/night at Liseberg. I knew it was the holidays but looking at the queues in previous years, that week didn’t seem particularly busy. Day 1 - Plopsaland I set off around 5am for the 8:15am ferry over to Calais, which arrived in Calais for 11am, aiming to get to Plopsa for 12ish. I could’ve got an earlier one to get there for opening, but it was open till 7pm and I've heard you didn’t really need a full day there anyway, and I didn’t want to knacker myself out too much. I’d heard that food and drinks were very expensive at Plopsa so I went to the supermarket a couple of mins away to grab myself some lunch before I went in. I drove past Plopsa to get to the supermarket and realized how close it was, so I decided to leave my car parked at the supermarket and walk to the park (took about 5 mins) which saved me 15 euros on parking. I got to the park at about 12:15, and there was obviously 1 ride I was going to go for first, Ride to Happiness. First impressions of the park were nice, the entrance plaza was cool. On my way over, I noticed there was some work taking place on Heidi on the turnaround section so it was looking unlikely that it was going to open. Turns out it had actually been closed all month, but reopened the day after I went, on the Friday. I wasn’t too fussed about not getting on it, the main reason for visiting was Ride to Happiness and with the park being very easy to get to I’ll most probably be back there at some point anyway. I love the plaza and the area music, very calming. The food unit did have pop music playing though which was a shame though. Brilliant theming in the queue, it was running 1 train but only queued around 10 minutes, I went straight for the backrow which is normally my favorite seat on most coasters. The trains are comfy, and it was interesting to see the bars come down automatically so there was no need for the staff to check restraints. The trains also have an onboard sound track and lighting. I came off my first ride feeling very meh. It was good, and different to any coaster I've done before, and absolutely loved the on-board soundtrack, that really added to it. But was I blown away? Absolutely not. Didn’t live up to the hype for me at all. After that I decided to have a wander around the rest of the park, did the log flume and Drakk the parks mack powered coaster which were good. Dinosplash the log flume was cool, although the water was an interesting color… Next I did Nachtwacht Flyer which is the parks Starflyer, as I thought it would be a good way to see the rest of the park, and then went onto do Anubis, a Gerstlauer launch coaster. I did go past a couple of other little coasters but these had large queues so decided to go back to them later. Anubis has a brilliant station building and indoor queue line, running 2 trains with no queue. This was a good little coaster, the launch is very snappy and the top hat is great, however the ending is a little dull. It was very smooth for a Gerstlauer. I did the Superspash as I noticed people didn’t look particularly wet, which just consisted of a lift, drop and then a slow return to the station. The lift is quite cool though. I also did the Big Wave which was the parks Disk’O coaster. This was the best themed one I've ever seen, even had a little water feature on it and had great interaction with the nearby Splash battle. At this point I had pretty much done the rest of the park so I went back to the Ride To Happiness, this time I went for the front row. Now, this absolutely blew me away, completely different to my ride earlier. I was laughing and smiling to myself the whole way round, and the hangtime you get on that first inversion on the front car is great. It's rare I prefer a ride on the front row but getting pushed into the airtime moments and other elements on this was better in my opinion. The rest of the day just consisted of lapping this, with the occasion ride on Anubis. It didn’t really build up much of a queue all day and in total managed to get on it over 20 times. Operations were okay, but with no batcher and no effort from the staff to fill up seats there were a lot going round empty. I even had a car of 4 to myself at one point even though there was a queue. The queue was around 10 minutes most of the day and peaked about 30 minutes at one point. At first I wasn’t really taking empty seats due to the language barrier but as the day went on, I got more confident getting on earlier trains taking empty seats which saved a lot of time with it being on 1 train. Each ride I was laughing the whole way round, and left me smiling on the brake run. Every single ride is different no matter where you sit, and experiencing all the different elements facing a different way each time is so fun. Its so re-rideable, the front car was definitely my favorite. The airtime at the end of the ride is brilliant. Everyone is so happy on the break run and the on board soundtrack fits it perfectly. It is a little inconsistent though, and some rides on it are better than others. The queue closed at 7pm, and the staff kindly let me stay in the station for a few rides taking empty seats. Sunset rides on this were brilliant, it didn’t quite get a dark ride but the area looks brilliant in the dark. Lots of great lighting, including lighting on the train too. I exited the park, grabbed some dinner and had a 2.5 hour drive to my hotel for the night near Parc Asterix ready for the following morning. Overall, I had a good day. Shame about not getting on Heidi but I'll be back. Plopsaland is a charming little park, and although I was originally a little disappointed with Ride to Happiness I finished the day absolutely loving it. Plopsaland is obviously more aimed for kids so without Ride To Happiness I probably wouldn't return, but with how easy it is to get there, I'll definitely be back.
  3. Europa Park September 2024

    Matt N and one other reacted to Mark9 for a blog entry

    2 points
    It's not secret that Europa Park is by far my easily favourite theme park in the world. Every metric is ticked with over 50 rides across the resort including 8 dark rides, 14 rollercoasters, dozens of family friendly rides and amazing restaurants and shows. It also ticks many of my personal metrics in how a theme park should run; capacity and efficiency should be the name of the game when you're attracting a high number of guests a year but the beauty of Europa is how effortless it all feels. So I'll do a bit of a run down in this blog about the major rides and then just some general observations. We were there were three days in total and I will never get bored at this superb park. Alpine Express and Wildwasser Bahn In June 2023 a vast part of these two rides was completely destroyed in a fire. In 2024 they have both reopened, one a complete retrack and the other a complete rebuild. Whilst I wouldn't say the replacement of the mine is better then what has gone before, I will say that it had far more people exploring and going around it then the mine ever did. Lots of lovely little interactive areas and a lot more engaging for kids. Whilst I preferred zooming through the caves on Alpine Express then now, I must admit that this is probably the best we were going to get in such a short space of rebuilding time. They've done a really good job. The VR and new restraints have completely wrecked Alpines capacity though, it was by far the worst operating coaster at the park with 3 minute dispatch times seen. Blue Fire This ride really is timeless to me. Along with this and Maverick, it has truly changed the game in modern rollercoasters. Without those two rides we would not have Voltron, Toutatis, Hyperia, Gotham City Escape and so much more. Those two rides alone killed the coaster height wars and gave us these dynamic, exciting rides and rollercoasters have only got better and better. Blue Fire can feel a bit tame at times with a more mid layout but in my opinion it is aging superbly. It never feels rough and it doesn't have the vibration of the newer rides by Mack. The park run a four train service flawlessly. It eats through queues like nothing else and is a perfect showcase for the Mack launch coaster. Oddly on day three Blue Fire was really struggling with the colder weather. Frequent rollbacks and closures and then eventually stalling at the top of the top hat/stall turn thing at the start of the ride with guests on. A surreal sight to be sure but it was quickly fixed and opened about two hours later. For the first time, Blue Fire has fallen out of my top ten, however there's no denying the importance of Blue Fire. Wodan Running superbly. It has had sound deflectors added to several of the higher points which don't detract as such, just make the ride look weirdly blocked off from view. It has been surpassed by Thunderhead in my personal GCI ratings though as that is just a superior ride to Wodan. Silver Star Again, running fantastically. I noted in my review of Nitro last year that it was running just as well as Silver Star to its credit. What I've come to realise is that the American way of running rides is to shout and talk constantly over the PA to get guests moving. The difference at Silver Star is that it's effective and efficient despite using no communication at all. PA systems aren't used, instead guest intelligence is relied upon. I noticed that guests are the ones doing the batching, filling seats, asking for twos and getting 36 riders on those trains. Silver Star is now the only major rollercoaster at Europa Park without a batcher and it is interesting to see guests performing the role themselves. Silver Star is aging superbly as well, it is running very well and is very well maintained, but I think the queue and surrounding area could do with some work as there was broken TV's, music wasn't working properly and the Monte Carlo theme of the exhibition hall is looking a bit tired. This opened late on Day three due to the cold weather and opened on two trains but was easily managing its 10 minute wait. The Can Can Coaster Now that this isn't the big new rollercoaster, it's fallen back into its support rollercoaster role and is better for it. Still popular and still a good laugh, its hard to really fathom if this is an improvement on Euro-Sat but as time marches on, the memory fades and what is left is Can Can coaster, a lot of fun and a nice varied layout. Euro-Mir I know a lot of people despise Euro Mir for being quite rough and janky but I will always love this ride for feeling quite raw and aggressive. It has a bite to it that a lot of modern rides don't. A lot of rumours are flying around that Euro Mir is the next ride to see either a refurbishment or a replacement (X-Treme spinner????). Whatever it is, I know Europa Park will nail it. Poseidon, Pegasus, Atlantica Supersplash, Arthur, Schweisser Bobbahn & Matterhorn Blitz Covering all of these off at the same time as there hasn't really been that many changes. These were all great and fantastic support rollercoasters in their own right. And finally Voltron The brand new Voltron is an absolute masterclass in my opinion and highlights everything that is good and fantastic about modern day rollercoasters. This is a ride built to pump through numbers, achieving between 1400 and 1600 people per hour. I've waited the whole queue line, it takes around 45 minutes and you never really stop moving. It is a spectacle of modern day engineering and it's almost a shame that every little thing they've done to speed up waits and get through the numbers will never be used by other parks. Just imagine if Hyperia could achieve even half of what Voltron does every hour...(I'm being mean, ignore me) Voltron is a ride that I think absolutely slaps. It has so many unique little flourishes and quirks that I don't want to spoiler in this review. I'll talk about the things you can see such as the amazing vertical launch which has some wicked hang time at the top. It's so weird and hard to describe. The inversions are probably the least impressive thing about this ride though, it's all about the air time. Every moment where the train wants to fling you out of your seat, it will. For those that have done Ride to Happiness, it's the two air time hills at the end of the ride. That's pretty much most of Voltron. The zero-g stall is excellent too. I've done so many this year and it's between this and Taiga that are my favourites. Skipping ahead, the turntable part way through does break the flow and I wish there was more theme to this part of the ride as it does break up the pacing. It is definitely necessary but it's my biggest bug bear. Luckily the ride explodes back with a backwards launch which I think many don't know is going to happen as it's pretty hidden from view. For a Mack the launches are very good and the return journey to the station absolutely kicks arse. Ejector after ejector, constantly throwing you around and up into the restraint. The finale from the drop off the mid course into the final break run is one of my favourite sequences of any rollercoaster. It is relentless and full of g force and intensity. I love Voltron. I rode it ten times and I could not get enough of this absolute showcase of ride design. I had heard it has a rattle and roughness but I personally did not feel this. The outside seats are naturally more aggressive than the inner ones but I wouldn't say I felt any vibrations on my rides. I want more Strikers because Voltron delivered on everything I would have wanted. IMG_0944.mov There's so much more to explore at Europa Park and I've only covered the rollercoasters. Even now, a few weeks later I am eager to return as it just has so much to offer.
  4. Paultons Park 5th June 2025

    Inferno reacted to Matt N for a blog entry

    1 point
    5th June 2025: Paultons Park Hi guys. Today was an exciting day; in the words of our former Prime Minister Boris Johnson, “I went, as we all must, to Peppa Pig World”… yes, I returned to Paultons Park in Hampshire! I hadn’t been to the park since 2021, but I felt that the addition of Ghostly Manor, a unique new interactive dark ride, was the perfect excuse for me to return! The day started at around 6:45am, with a 30 minute drive across the Welsh border to Severn Tunnel Junction railway station in Wales to catch my train. I took a Great Western Railway service down to Romsey, and it was a journey of two distinct sections. Up to Bristol Temple Meads, the train was hideously overcrowded like few I’d ever seen before (the only comparable trains I’ve seen were trains to Cheltenham during Cheltenham Festival week… I was stood rubbing shoulder to shoulder with people in the foyer!). However, there was a mass exodus at Temple Meads and I managed to bag a window seat for the remaining trek down to Romsey, and the remainder of the journey was a wonderfully quiet, pleasant and scenic train ride down through the West Country. The journey time was roughly 2 hours, and I ended up reaching Romsey on time at just before 10am: After getting off the train, I took a taxi from the station to Paultons Park. This was prompt, and allowed me to make good time for entry at around 10:10am: If it isn’t apparent from the pictures, it was raining a fair amount when I entered the park, and as none of the rides on the Lost Kingdom side were open, I initially decided to head to Ghostly Manor to take refuge from the rain. I waited in the indoor queue for around 5 minutes ahead of a terribly irritating Year 6 school group who would not stop shouting and screaming, but unfortunately, the ride went down and the queue was evacuated: As such, I decided to start my day on a coaster… Storm Chaser Storm Chaser was open and completely deserted, so I went for a spin on there. I was the first rider of the day, apparently, despite the park having been open for at least 20 minutes at this point! I was swiftly joined by 1 or 2 other people, and then the train was sent. So, how was the ride? Well, I was seated in the front row, and my memories from 2021 of it being a fun and enjoyable family coaster were reaffirmed. It was a fun ride; it packs a surprising amount of speed, is smooth, and also has some pretty intense and thrilling moments for a family coaster. That low helix in particular is surprisingly forceful! As someone who isn’t a huge lover of things that spin excessively, I also find that the ride offers a good spin without being excessive; I found the spin level tolerable and fun! Overall, then, I thoroughly enjoyed my first ride of the day on Storm Chaser; it was a really good way to start off the day: After my ride on Storm Chaser, there was no one waiting to get on, so as was encouraged by the ride staff I decided to stay on and go around for another highly enjoyable lap (although technically, my row had reverted to row 2 due to the car switching direction)! After my second ride on Storm Chaser, I scouted out Tornado Springs to see what was open. I was, rather eerily, the only person I could see in the area, so it was hard to tell! As it turned out, Farmyard Flyer and Cyclonator did not open until 12pm, but despite it being deserted, a Tornado Springs ride I hadn’t previously tried was open, so I decided to give that a try… Windmill Towers Windmill Towers was open despite its deserted appearance, so as I hadn’t previously done it, I decided to give it a try. I’d been told that these towers were “more forceful than Magma” before trying them, so as someone who loves a good drop tower, I was naturally curious! So, how was the ride? Well, I have to say that it was really good fun! Don’t get me wrong, it is not some intense, world-beating drop tower extravaganza by any means, but there were some very fun tickles of airtime that really made me chuckle! It has a surprisingly long cycle as well, so you get plenty of giggly airtime pops for your money! All in all, then, I thought Windmill Towers was a good, fun drop tower; I definitely enjoyed giving it a go: After my ride on Windmill Towers, I was unsure whether the Lost Kingdom side coasters had opened yet and I wanted to give Ghostly Manor a little time to reopen, so I firstly decided to reride Storm Chaser while in Tornado Springs. I was the only person in the area, so I bagged not one, but two consecutive back row rides! These were once again very good fun; it felt like the ride packed a bit more speed at the back! After my rerides on Storm Chaser, I decided to head to another coaster in the near(ish) vicinity… Cat-O-Pillar Cat-O-Pillar was open and, like pretty much everything else I’d encountered so far, walk-on, so I decided to take a ride while I was in the area. Unlike Windmill Towers and the previous two rides on Storm Chaser, however, there were people on the train, so I waltzed into row 4 to take my ride. So, how was it? Well, as smaller family coasters go, I do often quite like a Zierer Tivoli, and Cat-O-Pillar wasn’t riding badly! I always find it really quirky how you seem to speed up going uphill when you sit towards the front of these coasters, and Cat-O-Pillar was showing this off quite nicely, with some fun helixes! The ride was also smooth, which I was glad of after the surprisingly jolty Egg-Spress at Pleasurewood Hills last year; this was certainly more enjoyable! Overall, then, I enjoyed my ride on Cat-O-Pillar, and thought it provided a perfectly fine Tivoli experience: After my ride on Cat-O-Pillar, the new ride had reopened, so I decided to head to… Ghostly Manor Ghostly Manor was on an advertised 5 minute queue, so I decided to give it a go. This queue time was if anything overstated, as only one group were ahead of me and I got on very promptly! So, how was the ride? Well, I have to say that it was really good fun! There’s some really cool theming on there, with some of the scenes having a really nice blend of screens and physical set pieces and animatronics! The queue line also has some really nice theming, and while the ride is more “shooting gallery” like in style, I think it works without feeling monotonous. I’ll do a longer review, as I do have some minor nitpicky critiques to suggest, but overall, I think it’s a really cool addition to the park and works well! Incidentally, my score on the first ride was 43,600; given that I'm not typically very good at shooting dark rides, I wasn't displeased with this: After Ghostly Manor, some of the Lost Kingdom side coasters had opened, so I headed for my first ride of the day on… Flight of the Pterosaur Flight of the Pterosaur was walk on, so I decided to hop on there and take a ride. The station was very quiet, with only one other group up front, so I hopped on the back. But how was the ride? Well, I’d remembered Pterosaur being great fun in 2021, and the ride was if anything better than I’d remembered; this thing is such good fun! I like a good inverted coaster, and while this is more of a family ride, it still packs a good sense of speed for its intended scale, with some of the drops feeling good and fast! There are also some surprisingly forceful moments; that ending helix in particular is absolutely awesome, and almost reminds me of a family version of Nemesis’ helix! It’s also really smooth and comfortable (those restraints are wonderful!), and all in all, I just find it really enjoyable! If I were to rank, I’d say that this is probably my favourite coaster in the park; as fun as Storm Chaser is, Pterosaur is a little more my thing. Simply put, I think I’d take an inverted coaster over a spinning coaster 9 times out of 10: After I got off Pterosaur, I headed for the other coaster in the area… Velociraptor Velociraptor was absolutely deserted, so I decided to give it a go. I was the only person in the queue or the station, and the host looked somewhat surprised to see me, so as with some of the other rides I’d done today, I ended up having the ride entirely to myself! So, how was it? Well, it had been a few years since I’d ridden Velociraptor, but I remembered it being a relatively strong example of a family shuttle coaster, and that view was reaffirmed; if anything, it was slightly better than I’d remembered! The forward portion of the layout is smooth, fun, and keeps quite a good sense of speed, even packing a mild pop of airtime! I’ll admit that I don’t like the backwards portion as much, and family shuttle coasters aren’t a ride style I tend to go nuts for in general, but I think Velociraptor is probably the strongest I’ve ridden, narrowly beating Accelerator and the two sides of Minifigure Speedway. It was a fun ride overall: After my ride on Velociraptor, I decided to bring out my slightly more shameless side and grab a new credit… Dino Chase Some of you may know that I often don’t ride kiddie coasters, but as there was no one in the queue or on the ride and I had just seen a group of 3 who definitely weren’t children get off it, I decided to put aside my kiddie coaster reservations and nab a credit that I didn’t get in 2021 on Dino Chase. The host was friendly and didn’t draw any attention to me not being a child, I sat discreetly in the front row, and there was no one in the area; it was possibly the least embarrassing kiddie coaster ride I’ve ever had, and I got a solo ride to boot! So, how was the ride itself? Well, Dino Chase is what it is, really. The ride did pack surprising vigour in places for something so small, but it is ultimately an oval-shaped layout designed for children, so it’s not ever going to hit any top coaster lists. I was glad to tick off the credit (#136 in the count!) and overcome my kiddie coaster embarrassment with such an inoffensive experience, though: After Dino Chase, I headed for two back-to-back rerides on Flight of the Pterosaur. I had one in the front and one in the back, and they were once again great fun with some great forces. And I also had the whole train to myself on both rides! I then had two back-to-back rerides on Velociraptor. Both of these were on the back row, and were good fun; I think I preferred the back to the front, as the ride packed more speed through the fun forwards portion! This was then followed by two further back-to-back Flight of the Pterosaur rerides on the back row. Once again, these were great fun! I then headed onto another attraction I’d never done before… Dinosaur Tour Co Dinosaur Tour Co was absolutely deserted, so I decided to give it a go. I hadn’t done this on my 2021 visit and it looked as though it might have some nice animatronics (and I honestly wondered if I should pace myself with something slower given that this was my 17th ride and it wasn’t even 12pm…). I walked straight onto the ride and was off in no time at all! But how was the ride? Well, I have to say it was quite charming! The voiceover and dinosaur animatronics were really sweet, and the indoor scene was an unexpected surprise, particularly the effect at the end! I will say, though, that this had very tight legroom; if you are somewhat on the taller side (I’m 5’10”, for reference), it might be worth keeping in mind. I bashed my knee quite hard on the steering wheel getting out of the truck! The ride was fun, though, and a nice way to have a bit of a gentle detour between coasters: After I got off Dinosaur Tour Co, it had hit 12pm, and another major coaster had opened up, so resultantly, I headed over to... Cobra Cobra was, as you've probably guessed, absolutely deserted, so as a result, I walked straight onto the ride, sat straight down in an empty car and was sent in a jiffy. It is great when that happens, and it was a continuing theme throughout the day! So, how was the ride? Well, I'd remembered quite liking Cobra in 2021, but unfortunately, I wasn't quite as much of a fan this time. It's not a terrible ride by any means; some of the turns and airtime moments are good fun! There's one key bit that really brings it down for me, though, and that's the sequence of wild mouse-style turns. I am not a fan of the harsh laterals provided by wild mouse-style coasters at all, and unfortunately, I wasn't a fan of Cobra's either. The fact that this sequence is only one part of a wider layout containing some more fun elements like helixes, turns and airtime moments puts Cobra well above any regular wild mouse I've ridden, but I still wouldn't say I rated it as highly as I did in 2021, and I dare say it's possibly my least favourite of Paultons' current 4 big coasters. I can sense that might be a controversial one, as lots of people like Gerstlauer Bobsled Coasters, but it's a little bit too wild mouse-adjacent for my personal liking, even if the harsh laterals don't make up the entire ride like they do on wild mice. Cobra was still fun overall, but it wasn't quite doing it for me today like it did in 2021, if I'm honest: After getting off Cobra, I headed back to the other side of the park, riding Ghostly Manor again en route. I once again found the experience really enjoyable; I was noticing new details that I didn't see on the first ride, and I got an improved score of 54,900 this time! After riding Ghostly Manor, I then headed into Tornado Springs to tick off another new credit that had now opened for the day... Farmyard Flyer As with everything else, Farmyard Flyer was deserted and walk-on, so as this coaster had been built since my last trip to Paultons and I therefore didn't have the credit, I decided to give it a try. The ride hadn't long opened, seeing as it was scheduled to open at 12pm like Cobra, and the only two other people in the station were two young boys who parked themselves at the front, so I promptly parked myself at the back to get on the next train. So, how was the ride? Well, I have to say that it is very well themed; the queue is absolutely lovely, with loads of little details, and the ride itself has some really nice bits of theming in it too! That is where my superlative praise ends, however, as I'd say the ride itself is average at best, if I'm honest. It's my favourite new-to-me coaster that I've ridden so far in 2025, but given that the sole competition is Dino Chase (tiny) and the leftmost side of Steeplechase (vile), that's not a particularly high bar! Similarly to Dino Chase (albeit bigger and less embarrassing for adults to ride), it is what it is; it's a children's roller coaster that's fun enough for the intended audience, but is not going to make any top coaster lists for older riders. I will say, though, that it is surprisingly jolty... it's not rough per se, but definitely not smooth for a 3 year old family coaster, and has its fair share of lumps and bumps. Overall, then, I'd say that Farmyard Flyer is beautifully themed, but is very much something that I'd say has limited appeal outside of the children's coaster demographic. It's not something I'd rush to reride on a future visit: After Farmyard Flyer, I had two back-to-back rerides on Storm Chaser in the front row. Once again, the ride was highly enjoyable, although I should say that the rain was coming down a little harder and was paired with a stiff breeze. The wind made the ride feel more exhilarating, but the rain did make the experience feel a little like being waterboarded! After the two Storm Chaser rerides, I headed for a flat ride... Cyclonator Cyclonator, as with everything else, was very quiet (that would be a good drinking game... take a shot every time I mention crowd levels in this trip report!), so I gave it a go. I had a one-cycle wait, though, which was possibly in contention for the longest wait of the day! But how was the ride? Well, unlike most, I'm not the world's biggest fan of gyroswings, and I do not remember particularly liking Cyclonator in 2021 (I seem to remember it making me feel a bit sick). However, I must admit that while still not a favourite of mine, it was not nearly as bad as I'd remembered. There was some better airtime than I'd previously remembered on there, and the spinning, while I'd still rather it wasn't there, was manageable. Gyroswings still aren't my favourite, and I would still take a non-spinning alternative like a Screamin' Swing any day of the week, but they are growing on me. The most notable aspect of this ride, however, is that the rain had started coming down harder, and this was possibly one of the wettest experiences I have ever had on a non-water ride! The rain was coming down hard enough that it felt like I was getting pierced in the face as we flew through the air; I could hardly keep my eyes open, I was getting gradually more soaked, and it was one of those experiences where you just can't help but laugh! Combine that with the fact that I'd been reunited with the aforementioned Year 6 school trip group from the morning's Ghostly Manor breakdown and they were doing their very loudest high-pitched screaming throughout the ride, and it made for quite an experience: I followed my ride on Cyclonator up with two more back-to-back rerides on Storm Chaser. Both were in the back row, I had the entire train to myself once again, and both rides were really enjoyable, although had somewhat of the same waterboarding-style effect as the prior ride on Cyclonator! After that, I took another ride on Cat-O-Pillar. I was on the front row this time, and I had the entire train to myself! The ride, as it was earlier, was a fun and quirky Zierer Tivoli, although I did notice a slightly irritating set of drive tires rumbling the train that I didn't notice the first time round. This was also another one where I was going around the ride and could not see anyone else within the vicinity! After my ride on Cat-O-Pillar, I went for another go on Ghostly Manor. My score was slightly lower than last time, at 53,700, but the ride was once again fun; I do think interactive dark rides are pretty rerideable, particularly on a wet day like today was! After my reride on Ghostly Manor, I had a brief break to eat lunch in an undercover seating area before heading for a reride on Storm Chaser. It was another back row ride, and it was once again good fun! I then headed for a reride on Cobra. Similarly to earlier, it was fun, but definitely brought down a peg by those wild mouse-style turns for me. After that, I headed for an attraction that had opened since my last foray to the Cobra end of the park... The Edge The Edge was absolutely deserted, so I decided to explore and see if it was open (I genuinely wasn't sure seeing as the ride was still and I was the only person I could immediately see in the area!). As it turned out, the ride was open, and another group swiftly joined me for a ride. So, how was The Edge? Well, I wasn't a huge fan of Thor at Drayton Manor last year, and this was, if anything, less enjoyable than that, for me. I'm not a big spinning flat ride person, and this did spin a fair amount, and I also do not like that motorbike riding position at all. I find the way it has you resting on your chest really unnatural, and this one was also strangely bumpy in a way that Thor wasn't, for some reason. Overall, then, I'm sorry to say that I wasn't a fan of The Edge; I'm glad I tried it, but I won't be rushing back on it again: After my ride on The Edge, I went for another nearby flat ride that was a little more to my liking... Magma Magma had also opened up since my last trip to this end of the park, so I decided to give it a whirl. It goes without saying at this point that the ride was walk-on, and I took my seat promptly. As common as this was today, it is still a bonus when it happens! But how was Magma? Well, I'd remembered quite liking it in 2021, and I liked it once again; although it's not the most intense tower by any stretch, there are some fun, giggly tickles of airtime that I like! It did maybe feel a tad shorter and more timid than Windmill Towers across the park, but it was still fun overall: After my ride on Magma, I had another go on Cobra while I was in the area, which was similarly fun to earlier. I then had another back row ride on Flight of the Pterosaur. Once again, this was really good fun, with some great moments of speed and force for a family coaster! This was swiftly followed by two back-to-back rides on Velociraptor. Both of these were in the front, and once again, they were good fun, with some nice speed in sections! I then did another front row ride on Flight of the Pterosaur to jazz things up a bit (fun, but I do prefer the back) before heading for another Ghostly Manor reride. I was starting to get the hang of the shooting system by this point, and I managed a new high score of 57,100! The ride was once again really good fun; I think it's a cool addition to the park, and brilliant for rainier days like today! After my reride on Ghostly Manor, I headed for something slightly more sedate... Rio Grande Railway Rio Grande Railway was quiet, so I headed to the queue and waited for the next train to arrive. But how was the ride? Well, as a sedate breather, I do quite like a train, and Rio Grande Railway was a nice one! It had some nice theming in the initial Tornado Springs part of the course before heading out into a very sedate portion near the woods and water mill and finishing up with a brief ride through Peppa Pig World. Overall, it was a nice, relaxing way to spend a few minutes, and a good way to take a breather between coasters: After my ride on Rio Grande Railway, I had not one, not two, but three back-to-back rerides on Storm Chaser. I bagged a front row ride, a back row ride and a row 7 ride, and all of these were really good fun! I then went for another ride on Windmill Towers. As with earlier, I very much enjoyed the ride, and loved some of the giggly tickles of airtime it provided! After that, I went for two more fun back-to-back rerides on Storm Chaser. Both were in the back row, and one was another solo ride where I had the ride all to myself! I then headed for a final reride on Ghostly Manor. It was fun once again, and this time, I managed my best score all day; I got 69,800 that time. I do think the point-scoring aspect makes shooting rides quite rerideable, and I was starting to get more of a knack for Ghostly Manor's shooting system by the end of the day! After that, I had two fun back-to-back rerides on the back row of Flight of the Pterosaur, followed by two fun back-to-back rerides on Velociraptor. I then had one final fun front row reride on Flight of the Pterosaur and closed out the riding with a final front row ride on Storm Chaser. All of these were really enjoyable! By this point, 5pm had arrived, so I bought a chocolate Magnum (or more accurately, Paultons' ripoff of a Magnum) and left the park, eating my Magnum while I waited for my taxi to Romsey station to arrive. My taxi to the station was once again prompt, and this time, I was driven by a very friendly and rather chatty man who asked me lots of questions about Wales (I explained that I'd travelled to Romsey from South Wales when he asked where I'd taken the train from)! He then talked a bit about Gaza, which is where I'll admit I just sort of nodded uncomfortably. I don't deny that the situation in Gaza needs to be talked about, but I'm not sure I want to talk about it in great depth with a random taxi driver I don't know. I must say, however, that the overall taxi service was excellent in both directions and worked brilliantly; the drivers were very friendly, and it was really easy to book via the app! I then took the train back to Severn Tunnel Junction from Romsey, which unlike the one there was nice, quiet and uneventful for the whole length of the journey (apart from the fact that GWR's digital announcer was having a funny 5 minutes and thought we were in Ealing Broadway and on our way to Maidenhead...). I'll close out this report with a picture I took of the White Horse in Westbury (I'm not sure if this is its actual name, but that's what I've always called it...) from out of the train window. Seeing this brought back memories of many a family holiday to Center Parcs Longleat Forest when I was a child, where seeing this horse always meant that we were nearly there!: So, that brings an end to my trip report from Paultons Park! I had an excellent day; yes, the weather was pretty dreadful for much of the day, but the ride count certainly made up for it! If you've lost track, I managed a grand total of 51 rides in the almost 7 hours I spent in Paultons Park. This is by far the most rides I have ever done in one theme park day, blowing my prior record of 31 to smithereens (I'd already beaten this figure by around 2:30pm, so it wasn't even close)! The composition of said ride count was as follows: Storm Chaser x15 (another record broken... this is the most rides I've ever managed on one individual attraction in a theme park day!) Flight of the Pterosaur x10 Velociraptor x7 Ghostly Manor x5 Cobra x3 Cat-O-Pillar x2 Windmill Towers x2 Dino Chase x1 Dinosaur Tour Co x1 Farmyard Flyer x1 Cyclonator x1 The Edge x1 Magma x1 Rio Grande Railway x1 I'm not sure I'll ever beat this... short of doing some sort of ERT, I'm not quite sure how I'd beat this! I'm not quite sure whether to be proud or appalled at having done 51 rides in just under 7 hours... The park today was quite possibly in contention with Oakwood in May 2019 for the quietest theme park I've ever been in; there were numerous points where I was the only visible person in areas, and it was actually quite eerie! Areas like Tornado Springs got a little busier later on, but Lost Kingdom and the area by Cobra et al stayed a ghost town pretty much all day... it was almost surreal! In terms of specific insights beyond ride count and crowd levels; it was great to get back to Paultons. It's a really pleasant park that's definitely on the up, they have some lovely themed areas and generally present things very well, and they do have some excellent family coasters. My personal favourite is probably Flight of the Pterosaur; that thing packs a punch for a family invert! Although Storm Chaser is also surprisingly punchy and really good fun, and follows close behind! Ghostly Manor is also a really cool addition; it's a really fun dark ride with a cool ride system and some really nice theming, and I think they're onto a winner with it! Valgard and the addition of Drakon should add an interesting additional dimension to the lineup, even if I do have my personal scepticism around the exact choice of a Gerstlauer Euro-Fighter, and I definitely look forward to coming back and checking it out in 2026 (with a new thrill coaster on the way, I'll 100% be back next year!). If I'm being honest, Paultons is not currently a park I'd be looking to return to annually in the way that Alton Towers and Thorpe Park are, as I don't think it offers the larger thrill rides I crave in the way that Towers and Thorpe do, but I'm interested to see if their move into thrills with Drakon might gradually start to change that for me. It's a bright future at Paultons! Thanks for reading; I hope you've enjoyed this report! Forbidding any surprises, I think my next trip report will most likely be from Alton Towers in late July. I'm looking forward to another probable solo day at Alton when my dad heads to LIV Golf at JCB again like he did last year!
  5. Welcome to the fifth and final addition to my California trip report. You’ve heard of car park coasters, now get ready for car park theme parks! Ok, this place doesn’t look like a car park. At least not anymore! Opening in 2001 on the former original car park of Disney, the neighbouring Disneyland was a magical, immersive and well themed destination. This place had none of them and was seen as a disaster and embarrassment. Flash forward two decades, and through various updates and expansions, this park has now become its own whilst retaining the Disney magic. The park’s entrance, Buena Vista Street leans very much on the golden age of Hollywood. The 1920’s/30’s which seems fitting as that was Walt’s dream was starting to come to life. It’s a beautiful welcoming space that romanticises Hollywood (very much so) but manages be similar yet contrasting to Disneyland Park’s entrance. Attractions & Areas: Hollywood Land- One of the first main areas you come across, which continues on from Buena Vista street perfectly. Whether it’s the red trolley or other areas, it fits nicely. The area does have some similarities to Walt Disney Studios (Adventure World), just a little. Monsters Inc- Mike & Sulley To The Resque- A quirky dark ride based on the Monsters Inc movie. It was ok, enjoyable enough. Not the best (Disney) dark ride by any means but does what it needs to do. Except when it broke down for a lengthy period the first time we queued. Still a lot better than that short-lived Superstar Limo ride. Rumours say some of the animatronics were reused in this ride. Makes sense. Mickey’s Philharmafic- A charming and mesmerising show featuring many characters and music numbers from iconic Disney films. Avengers Campus- The new kid on the block, as areas go. Naturally this area by some will be seen as perhaps controversial, because of the guardians tower and arguably stripping back some of the park’s gleam during the improvement years. However I think the area looks fine and generally fits in enough for the park. Guardians Of The Galaxy- Mission Breakout, it’s crazy to think it’s almost been ten years since DCA controversially gutted out the former Cali Tower Of Terror ride (some whilst still open) and converted it into a Guardians style ride instead. Out is the mysterious theming and eerie music, replaced by a grand futuristic fortress with a selection of pop songs. I entered with mixed emotions, especially given my love towards the Paris & Florida rides and my thoughts when they changed this. However, I liked it, I really liked it, loved it even. Ok, it feels weird how different the whole vibe is, from the queue,pre-show and the ride itself. I really like the pre show actually and the Rocket animatronic is great. When it’s not in B-mode anyway. I can’t help but beat along to the catchy soundtracks whilst riding. It feels very uplifting, especially listening to Pat Benatar’s Hit Me With Your Best Shot playing. In the evenings, they did a Halloween overlay too, which was cool. Overall I really enjoyed Mission Breakout a lot more than I was expecting. Whilst I think I just slightly prefer the Hollywood Hotel theme, my general consensus that this was probably the weakest tower prior and hopefully the others won’t be touched, but we shall see. Spider-Man- Webslingers, Very much like the one in Paris, except more of the queue is outside I believe. The attraction is nothing extraordinary but another variation of a shooter type ride. I scored the highest in my group, so I can’t complain on that front. Cars Land- One of the most striking and iconic areas of the whole park. It certainly looks beautiful and encapsulates everything from both the cars movies and the route 66 setting, which is intentionally being drawn upon. From the mountains, diner and even the long road. It’s all there. Radiator Spring Racers- The star attraction of this area, which is basically a mixture between test track and a classic dark ride, this attraction mixes scenes featuring many of the radiator spring residents, before racing around the rockwork areas within the area. It was a pleasant and enjoyable attraction which I strongly enjoyed, however would argue it gets a little overhyped perhaps. Maters Junkyard Jamboree- A short but adorably hilarious variation of the crazy taxi ride at Europa Park. Very enjoyable. Pixar Pier & San Fransokyo Square Located towards the back of the park are Pixar Pier and San Fransokyo Square. San Fransokyo is more of a food and beverage area, including a unit dedicated to chocolatier Ghiradelli. Which did some delicious treats here. Pixar pier essentially bases itself around a turn of the century boardwalk, perhaps taking inspiration from places such as Santa Cruz, Santa Monica and Belmont park perhaps. Even with the Pixar overlay numerous years ago, the area still looks great. I loved the reference to San Francisco seals on one of the posters. Incredicoaster- Star attraction of the area (and of within the park), from a distance it looks like an old wooden coaster, but is actually an intamin in disguise. It has a great launch sequence, some fast and twisty turns, not to mention a loop within its lengthy circuit. Probably one of my favourite Disney coasters, except for the harsh brakes at the end maybe. Still an enjoyable ride. Other rides in this area include the crazy yet iconic Pixar Pal-around wheel, where we naturally went for the swinging gondolas. The first round was ok, but the second was definitely more crazy. Still a unique thing worth doing, if you don’t get too nauseous on swinging type rides. They also had a Toystory midway mania. The ride itself was very much the same as the one in Florida, but only had one track and a less grand queue too. Paradise Gardens Just infront of Pixar pier is paradise gardens, which generally continues the old boardwalk style pretty much. Goofy’s Sky was a highly acceptable wild mouse coaster and the Little Mermaid dark was simply adorable to experience. Quality scenery and animatronics. Grizzly Peak (and airfield) Essentially two sub-areas combined together, but most will probably still call it Grizzly Peak. It’s essentially a national park themed area with Sequoia Forest style vibes, plus the grand Californian hotel which has some similarities to Paris’s Sequoia lodge. The rides are a mixed selection here, you have the Grizzly River Rapids, which were great fun and delivered a decent amount of soaking too. They also had Soarin, which had resumed to playing the world version over the original, which was ok and perhaps a little better then the Orlando one, but maybe that’s just me. Finally, in true Disney tradition they have a night time show. World Of Colour. The current version titled One, features a selection of classic, Pixar and other properties such as Marvel under one show, celebrating over 100 years of Disney storytelling. I had some empowering messages especially when things become difficult. A lovely show to watch indeed. Conclusion: And that concludes my California trip reports, which will probably be the last ones I write probably. But wow it has been one crazy roller coaster ride. Magic Mountain was impressive with its vast coaster selection (especially X2), Knotts put on a phenomenal Halloween event amongst some interesting rides. Universal surpassed my expectations with its stunning location, backlot tour and of course. Horror nights. Los Angeles was probably the biggest let down, the place was deprived and rundown in many areas and there were numerous questionable characters around. That said the observatory area with the views of the city and Hollywood sign was great, and I liked Santa Monica. Disneyland (both parks) were honestly such a joy to visit and experience. I loved experiencing all the old and the new attractions there, which though a smaller scale was such a charming and delightful place to visit. This trip reminded me of my first Disney experience in Paris, almost ten years ago and for me brought back lots of the happiness I felt back then. Visiting Disneyland no joke has made feel the happiest I’ve been in a while. This is Matt creek signing off, thanks for reading.
  6. Hey all, I initially thought that I would be handing in my blogging quill following my Florida trip 2 years ago. However I guess my passion and interest for parks and traveling has perhaps resurrected this. Until last month, I had never set foot in a Six Flags park (shock horror). However that finally changed, following a significant trip to California. After some sightseeing shenanigans in San Francisco, it was time to experience my first major park. Six Flags Magic Mountain. For me this had been a bucket list park for many years, from its vast array of thrilling coasters to its presence in Roller Coaster Tycoon and Wally World. Until Energylandia expands again, this park has thr highest number of coasters at any operating park. Thats if they all operate. During our time, we were spited both Goliath and Superman. A pity perhaps, especially given the latter may be on the chopping block. Least the former was getting a repaint I guess. As a 365 park (supposedly), spiting was expected and I have heard some disappointing trip reports. However this visit wasn’t too bad, all things considered. It’s certainly a vast and iconic park, its entrance is a little dated, but still seems fitting. Operations were a mixed bag, with some rides running fine on two, but others on just one train, even with noticeable queues, which was a bit of a shame. There are some rundown areas, but they didn’t look as bad as expected. Maybe sky tower will eventually reopen. Now, the rides: X2 An incredible coaster, it’s extreme, intense but largely unique and complex. It mixes the old with the new, no wonder it bankrupted arrow. Pity it’s difficult to photograph! Tatsu I have mixed reactions when it comes to flying coasters, I don’t mind Galactica but generally disliked Manta. Tatsu however I really enjoyed. Flying around the mountain, interacting with other rides, it was surprisingly comfortable and didn’t feel over-intense either. Possibly my favourite B&M flyer. Twisted Colossus Being my fourth RMC (Ibox) and predating the other (famous 3) I’ve experienced. Despite this, it certainly made a highly interesting ride with a decent variety of air and hangtime. The layout didn’t feel too competitive, despite its old life as a duelling woodie. It’s no Zadra, but still ticks boxes and an RMC lover. The DC Coasters- Riddlers Revenge, Wonder Woman & Batman Understandably Six Flags have a lot of DC Comic themed attractions in their parks, a number of which can be found in here. Including three coasters, two B&Ms and an RMC. Riddlers Revenge is a very solid standup coaster, featuring a variety of smooth yet forceful elements and easily my favourite standup coaster. Using a variation of Sash’s Ecuador in the station is one of the most upbeat tunes I’ve seen in a station since Euromir. Sadly the operations didn’t follow with a 1 train service. Wonder Woman marked my first RMC single rail and 300th coaster. It’s an interesting concept with one seat rowed trains flying through tight and nifty elements, however it doesn’t hit the same spot as other such coasters, even if it is a unique one. Batman the ride was overall great, though again like a number of coasters here rather tucked away from being visible. The station was one of the better themed and the ride experience feeling largely similar to Nemesis Inferno, albeit a little longer and more intense perhaps. Which is no doubt a good thing. West Coast Racers My experience with premier rides in Florida, left something to be desired, however it’s warmed up a little in California. I enjoyed this a lot more than expected, with some nippy little elements and interaction from the other half of the ride. It’s a strange entry, given it feels like it should’ve been two duelling coasters, rather than one large ride that duels against itself. The wait in the middle is therefore a little tedious. Full Throttle It might be one of the shorter (major) coasters in the park, but those launches really give this ride a kick, from its giant loop and airtime hill after the second and third launches. Could maybe do with a slightly longer length, but maybe that’s me. Apocalypse Another GCI coaster and one where theming/experience has perhaps been attempted. A near immersive queue line ruined by slow operations thanks to a single train op and large amount of Flash pass sadly. The ride was a little bumpy, but I’ve done both better and worse woodies. The station fly through does contradict the escape theme, as I heard another guest say. Whilst waiting in the station. Scream As a floorless coaster it’s an enjoyable and decent one, however it’s pretty obvious it was built on a car park, as you can still see some of the markings below. Right. Ninja & Viper- Classic arrows Ninja makes for my fourth entry of the endangered Arrow suspended coasters and could possibly be my favourite one yet. It features a long lengthy layout, swinging wildly on the hillside whilst interacting with the jet stream (lisebergesque) flume. The lift at the end to the station didn’t ruin the pace near as much as I expected. Gutted to have never ridden Eagles Fortress or Big Bad Wolf. As classic arrows go I really enjoyed Viper, which despite its age was not rough at all. It has interesting pacing and feels like one of the more photogenic park coasters surprisingly. Hopefully this old snake still has life in her yet, unlike others that have since been demolished. New Revolution Great classic coaster, which reminded me of lisebergbanen a little, albeit with a loop included. Relitively smooth for a ride such its age and so glad they ditched the VR from whenever that terrible fad happened. Only gripes was ride staff not allowing guests to lower the restraints (weird) and the entrance was surprisingly hard to find. Other attractions Believe it or not, Six Flags Mountain has other attractions that aren’t rollercoasters (shock). Besides a large kid area in one corner of the park, other attractions include: Jet Stream- Classic flume ride with several drops around the hillside. It reminded me of Flume ride and has some good interaction points with the other rides. Justice League- Battle For Metropolis I’d been so focused on the coasters ahead of this trip that I completely forgot they had a dark ride there. Something between a mix of Webslingers and Transformers, I actually enjoyed this dark ride a lot more than I was expecting, which featured some cool effects and animatronics. Surprisingly good. Roaring Rapids- Nice classic rapids ride with moments of crazy wetness and spinning action. A decent length too. Riding this at night is a stark reminder of not being at a U.K. park. Lex Luther’s Drop Of Doom- It’s no detonator but the views are impressive and the drop still has some moments of intensity They had a decent selection of flats including a high flying Gyro swing, spinning wheel and the like. Due to only having 1.5 days to visit, I had no chance to experience these. The funicular trams (formerly orient express) were both closed when I went. Fright Fest The park’s answer to Fright Nights or Howl’o scream. There was a vast number of mazes (11 in total) and lots of scare zones. Although the quality did not equate to some of the other events on this trip, it was still highly enjoyable with some lengthy mazes with some good scares and acting throughout. The mazes with stranger things, the ‘failed’ tv show and museum were the ones I enjoyed the most. The two outdoor houses were very impressive too, especially with how the actors hid away and all the fire effects too. It reminded me of a larger scale fright nights so it is definitely worth visiting, even if you do an evening only day. Conclusion: I’d heard some absolute horror stories about this place. Bad operations, availability and being a poorly up-kept park. Don’t get me wrong, this park is not without its perfections but I certainly enjoyed it a lot more than I was expecting with one of the most vast coaster selections I’ve seen since visiting Cedar Point. Whether it be during the Californian sun or dark evening. The atmosphere in the day was intermittent but maybe better at night. Food & drink was pricey but still better than Chessington’s. It’s worth a visit for its diverse selection and interesting location. But if you are a cred/attraction hunter, just don’t expect to get on everything!
  7. Hello and welcome to part 2 of my California 2024 trip reports. This entry takes us Universal Studios Hollywood, the original universal park which has now been open for over 50 years, predating every other park considerably. Even the Orlando resort. As oldest Universal park, at first glance this park is significantly smaller than its other parks with considerably fewer attractions, especially compared to the Orlando resort. However this park makes up for much of that shortfall. Firstly, the park has a unique selling point, it’s adjacent to a working studio complex. This lends itself to the mesmerising Studio Backlot tour, more on that later. Not to mention a stunning and unique location, where the park is on different levels, requiring several flights of escalators to get there. Twice the amount of say Liseberg. You can get some stunning views of the surrounding area there too. Even if the attraction front is condensed, what they’ve got here is still a rather sufficient lineup, which will only be improved substantially by the Fast & Furious coaster eventually. Annoyingly Jurassic World unexpectedly shut during our visit and reliability issues also meant being spited of Hollywood’s Transformers ride too (darn it). Super Nintendo World (Hollywood version) Universal’s latest blockbuster area, Super Nintendo World.Opening last year, this is noticeably downsized version of the one in Tokyo, which opened two years prior. The main area differences are that this one only contains one ride and is all on one level pretty much. Walking around the area was absolutely stunning, with so many incredible details. Moving coins, characters, strong scenery and of course music too. There’s nothing quite like it (except Tokyo I guess) and was blown away by it all. There was always something new to find. The ride in this area is Mario Kart: Bowser’s challenge, which as the name suggests is based on the popular game, Nario Kart. The queue line is massive but is also beautifully themed, going through themed rooms and even a giant bowser statue. The pre-show/holding areas work in some ways, but not always others, due to some bottleneck areas. The ride itself was an absolute delight, utilising 3D glasses on a dual loading track circuit, where one can steer the car and fire and use objects from the game. A mixture between screens and animatronics are used. As someone who loves the game, this was a very enjoyable and addictive attraction, which was done four times during the visit. I also (somehow) won on all the goes Also inside the area are numerous interactive objects, which can be triggered by power up bands (additional cost) as well as a shop and the toadstool cafe, a restaurant where you can eat a variety meals in the mushroom kingdom. I had the meatballs and tiramisu block, both tasty enough, if a little pricey. The bowser attack sequence every 15 minutes made for an interesting touch. Wizarding World Of Harry Potter Just like Super Nintendo World, this version is also noticeably smaller than the others, still housing the impressive Forbidden Journey, within the grand castle as well as a variety of shops, restaurants and hippogriff coaster within the area. No Hagrid’s motorbike here unfortunately. Forbidden journey was just as enjoyable as last time, apart from the ride stopping both times we rode it and not fully resetting in the located scene. Oh well. Revenge Of The Mummy I’d heard a lot of reports saying the Hollywood version was noticeably weaker than the Orlando version and this is correct. However, it was still a greatly enjoyable ride, by going forwards, then backwards and then forwards again. There were fewer effects in this one, no fire or other bits, however space limitations are likely. Still an enjoyable dark ride coaster mind you. The first room gives me terror tomb vibes. The Upper- lot On a whole, most of the park’s rides are actually on the upper lot, the rest of the ride lineup, these include: A small Simpsons area featuring a few food places and the ride itself. Was about the same as the Orlando one, except maybe a little more bumpy for some reason. Despicable Me- Minion Mayhem, decent enough simulator ride themed after the popular despicable me films. Featured the usual gags and was a coool gimmick to become a minion. Secret Life Of Pets- Off The Leash- Charming dark ride using a mixture of old and new effects including a decent number of lovely animatronics too. Dream Works Theatre- Amusing Kung Fu panda show, featuring an open with many of the iconic dream works characters. Backlot Tram Tour One of the fundamental elements that makes the Hollywood park worth visiting is the backlot tram tour. This 45-60 minute experience passes many of the iconic sets and backlot areas used in universal films. Including the courthouse square, the psycho mansion and the jaws scene, although this was closed on the day. There were also Kong, earthquake and fast and furious segments in the experience too. The latter was definitely better than the atrocious ride in the Florida park. Halloween Horror Nights This was my second universal horror nights I experienced, only this time in Hollywood and not Orlando. The format is virtually the same, with numerous large scale house located in mostly soundstage like buildings, striking scare zones with numerous actors and set pieces as well as some shows too. The turnover especially for the latter is definitely impressive. There were eight scare houses/mazes located throughout the park. Some on the upper lot and others on the lower lot. A couple were relocated in completely different area, which was weird because you essentially walked a good 5-10 out of the way from the rest of the park. However given space limitations, this was probably logical. The typical maze involves one walking in an end-less group style way (a walking omnimover if you wish). Vast setpieces and design await, with various timers through. It’s great on the sense of design and immersion, but if you are after a more intimate experience perhaps not. Several Marshalls are hidden in some areas, prompting people on if the pace lessons too much. Out of the eight, the Ghostbusters and Texas Chainsaw Massacre were the ones I probably liked the most, with some awesome effects and interesting jump scares. The latter had some pretty gory set design for sure. Despite anticipation and missing out on it Orlando, I was rather disappointed by The Weekend maze, which besides his awesome music didn’t feel like one thing or the other. Besides some awesome scare zones, featuring 7-8 feet tall figures, we watched an awesome stunt show based on the Purge, in the water world theatre and an entertaining Chucky doll show in the dream works theatre. For me, this event definitely retains the awesome quality of the one seen in Orlando. And that’s the end of the report, it’s definitely still worth visiting despite being a park of only a dozen attractions pretty much. And here is Santa Monica.
  8. 12th September 2024: PortAventura Park Day 3 It was our final day in PortAventura Park today before heading home! We weren’t really able to have a full day today, as we had to be out of the park by 3:30pm to catch our shared transfer back to Barcelona Airport to fly home, but we nonetheless headed back into the park to mop up some more goes on some of the best attractions! I headed into the park early on my own this morning, with my mum and dad joining me later. I headed down to the Hotel Gold River entrance at around 9:50am, and entered the park a bit before the 10:30am opening time: Upon entering the park, I decided to repeat my winning strategy from yesterday and head to China first. Resultantly, I started my day on… Shambhala Shambhala had a very short pre-queue, so I decided to start my day on there. I was in the queue early enough to be batched onto the very first train of the day… but unfortunately, wind (well, “adverse meteorological conditions” as per the tannoy announcement) meant that the ride didn’t open until 20 minutes after park opening. Curiously, they had to take off a train and run the ride on 1 train for it to be able to open in the wind; I’ve never seen this on a coaster before. Whether it’s a case similar to The Big One where the ride supposedly has slow and fast trains for different weather conditions, I don’t know, but to be fair, it was windy enough that I can believe it might have caused a 250ft coaster to experience difficulties with operating. Anyhow, how was the ride? Well, I was seated in the back car, and it was absolutely sublime; it was possibly in contention for the best Shambhala ride yet! The airtime was strong and phenomenally sustained, the ride was so fast (and felt faster than usual in the windy conditions), and overall, it was every bit as sublime as I’ve come to expect from Shambhala! That ride was a wonderful way to kick off the day: After Shambhala, I then decided to head onto the other coaster in the area… Dragon Khan Dragon Khan was on an advertised 30 minute queue, so I decided to take a ride on there. Like Shambhala, Dragon Khan had been forced to drop down to 1 train to operate in the windy conditions, so capacity was reduced, but the queue still took only 35 minutes nonetheless, which I didn’t think was too bad, personally. But how was the ride? Well, I was seated in an outer seat on the very front row, and it was similar to previous rides; it was a bit rough in places, but overall not too bad, and the ride had a decent layout with good forces, good pacing and decent inversions: After I got off Dragon Khan, my mum and dad had entered the park, so I met up with them in the square in China before we headed to an attraction we hadn’t yet done… Templo del Fuego Templo del Fuego was on an advertised 20 minute queue time and we hadn’t yet done it, so we decided to give it a go. I’ve often heard that this attraction doesn’t open very often, and I’ve also heard that it’s very good, so I was intrigued to try it out. The queue ultimately only took around 5 minutes, and we were inside the attraction promptly. So, how was it? Well, this style of actor-led attraction isn’t entirely my sort of thing, but I have to concede that it was rather entertaining! Even though I didn’t understand too much of the speech, as it was in Spanish, the actor did a good job of entertaining the crowds, the premise was quite clear even without knowing too much of the script, and the special effects were spectacular! There were also some surprises that I wasn’t expecting… overall, Templo del Fuego was quite an entertaining detour for a few minutes, and I’m glad I got to do it: After Templo del Fuego, we started to gradually work our way around to Meditarranea, firstly stopping off at… El Diablo El Diablo was on an advertised 10 minute queue time, so I decided to take a ride on there. As advertised, the queue took 10 minutes; you can never complain about that! So, how was the ride? Well similarly to yesterday, it was a fun mine train coaster with some fun helixes and good bits of speed, and it also felt a bit smoother than yesterday: After El Diablo, we decided to head over to Street Mission, which was advertising a 10 minute queue, for another ride after enjoying it yesterday. However, it unfortunately broke down while we were in the queue for it, so after 10 minutes or so with no action, we eventually bailed: We then decided to head down to Meditarranea for lunch, after which my parents took the train from Meditarranea to Far West to leave the park. Being left to my own devices for a little longer, I initially decided to check out Hurakan Condor, as I hadn’t ridden it yet, I’m a fan of a good drop tower, and it was on a 30 minute advertised queue time. However, as with yesterday, it unfortunately was a pretty much static queue; I stuck it out for 10 minutes or so, but I left after it didn’t move. This proved a sound decision, as the advertised queue time had shot up to 1h 30m by the time I left: I then decided to head to China and scope out Shambhala for a reride, but it was unfortunately closed for a weather delay (it was still pretty windy at this point). As Dragon Khan was still on 1 train at this point due to the weather and had an eye-watering 2.5 hour advertised queue time, I decided to veto a reride on that too. However, a favourite from earlier in the trip that I had yet to reride was on an unusually low queue, so I decided to head to… Uncharted: El Enigma de Penitence Uncharted was advertising a 40 minute queue time, so I decided to take a ride on there. This was the first occasion where I’d seen it on an advertised queue time of much below an hour, so as I’d found Uncharted an excellent coaster earlier in the week, I decided to take full advantage of this! The queue time was in fact overstated; the queue only took 30 minutes, and moved fairly decently. You can never complain about that! But how was the ride? Well, my thoughts were very similar to what they were on the first ride. The coaster hardware itself is excellent, with the launches, fun twists and turns and various tricks making for another excellent example of an Intamin family thrill coaster, but the on-ride theming leaves much to be desired for a ride of this style, with the ride largely taking place in a pitch black warehouse and the screen scenes being really rather poor in terms of theming. I find the on-ride theming (or lack of) on Uncharted baffling, as the queue is gorgeous and Street Mission across the park shows that PortAventura clearly has strong dark ride prowess and can make absolutely superb immersive attractions. Nevertheless, the coaster itself was still excellent and put a smile on my face, and as much as I can nitpick, that is the most important thing after all: After getting off, I pondered another ride on Uncharted, but it was getting closer to 3:30pm and reriding Uncharted at the queue time it was at would have been cutting it a bit too fine to get back to the hotel for 3:30pm. I scoped out other attractions, but a lot of things either had a queue too long to get back in time for 3:30pm, would have taken too much walking from my current location in the park to get back in time or both. As such, I decided to call it a day there, bid PortAventura Park goodbye for the last time and head back to the hotel to meet my parents and get our transfer to the airport: So, that wraps up my final day at PortAventura Park! Today was definitely a weaker day than others on the trip, but PortAventura can’t help the weather. It really was very windy; if we had been in Florida, it felt like a very “there’s a thunderstorm coming imminently” sort of wind, and seeing as I saw Alton Towers practically grind entirely to a halt in similar, if not weaker, wind back in March, I don’t think PortAventura dealt with the circumstances badly at all. We also never went into today under the pretence of it being a full park day; we always knew we had to be out before 3:30pm to catch our transfer, so we were pleased with anything we got, realistically. Given I was only in the park for around 4.5 hours, I’ve done far worse than 5 attractions in that sort of timeframe before! That isn’t just the end of the day, but also the end of the trip. I’ll write a longer summary post when I’m back in the UK, but in short; I’ve had an absolutely fantastic trip! I loved PortAventura World, and it’s definitely right up there as one of the strongest theme park resorts I’ve visited in Europe for me! Thanks for reading; I hope you’ve enjoyed this report, as well as the wider series of reports from the rest of the trip! I’ll post a longer review of PortAventura as a whole when I’m back in the UK, but trip reports-wise, I think that’s probably it from me for theme park trips this year. It’s been a terrific year, and PortAventura was an excellent way to end it!
  9. 9th September 2024: Travel Hi guys. Today was an exciting day; the start of my big foreign theme park trip for the year. This year, that trip is my first ever trip to PortAventura World in Spain! This will be my first time ever experiencing the likes of Shambhala and Red Force, amongst other major rides, as well as experiencing a pretty major European theme park resort in the form of PortAventura World for the first time and seeing the delights it has to offer through a fresh set of eyes! It’s also my first time ever going to Spain despite doing a GCSE in Spanish… there are quite a lot of firsts this trip! We set off early this morning, leaving our Gloucestershire home at a little before 7:30am. With us living in the South West of England, we flew from Bristol Airport, our nearest airport. Despite us not living very far from Bristol, it took us over an hour to get there; I can see why my dad jokingly calls Bristol Airport “Bedminster International”, because it’s miles out of Bristol… anyway, when we got there, check in and security were nice and prompt. Bristol Airport has a fancy new check in system where you don’t take anything out of your bag and it just checks the bag… other than me needing to take my shoes off and have them sent back round the carousel due to some sort of anomaly, it overall worked well and we got through quickly!: When we got into the airport, we then headed for our flight. It was an EasyJet flight to Barcelona El Prat Airport, and it was excellent! The plane was very nice, and everything ran to schedule; it took a little under 2 hours, and we even landed a few minutes ahead of schedule! The time went quite quickly on there; we ate lunch, and I played some games on my iPad and also read How Westminster Works… And Why it Doesn’t, an excellent book by Ian Dunt that explains how every part of the English political system is apparently structured to work against meaningful scrutiny and change. It’s a fascinating read… political books might be a fascinating new genre for me to delve into! Anyway, that’s besides the point; the flight was good, and immigration was also relatively quick: After we landed, we headed to find our shared transfer, booked through PortAventura. This was interesting… it was relatively easy to find and set up, but they like to send you walking for this! We landed in Terminal 2C, but the desk to arrange transfers was at the very end of the check in desks in Terminal 2B, which was a decent walk from where we landed, and then we had to walk even further to all the way past the taxis to catch our bus: The bus itself was easy to catch and we got on it with relative ease, but when we were on it, the flaws of coach travel began to emerge; I’m not sure how long the drive from Barcelona El Prat to PortAventura would normally be, but it took us around 2h 45m to reach our hotel from leaving our pick up point, in large part due to us spending at least an hour going on a whistle stop tour of the many different hotels of Salou to drop different people off. As such, we reached PortAventura at around 5:30pm despite leaving the original pick up point at around 2:45pm. On the positive side, however, I must say that from having driven along the road, Spain is probably one of the more picturesque foreign countries I’ve been to; the mountainous landscape and clear blue sea is absolutely gorgeous! I also found it interesting how large parts of the road network seem to be encased in tunnels; it was almost like being back in the Brynglas Tunnels on the M4 near Newport back at home, except without nearly the same volume of queueing! Anyhow, after our bus ride, we arrived at our accommodation for the trip; Hotel Gold River, one of the on-site hotels at PortAventura. I’ve often heard deeply mixed reviews of PortAventura, which gave me some degree of trepidation… but on first impressions, Hotel Gold River is absolutely stunning! It’s impeccably themed, with so many little details around the place, our Superior Callaghan Room is lovely, the place is pristine, it has a lovely ambience about it, and overall, the whole place is just wonderful! From a theming and ambience standpoint, it’s as nice as any theme park hotel I’ve ever been to, and that includes the ones at Europa Park; from the hotel, I’m getting a real Europa Park vibe, and given how excellent those hotels were and that park was, I think that’s encouraging: (I apologise for the bombardment of photos… Gold River is such a photogenic hotel, and there was so much I wanted to photograph!) After arriving and checking in, we initially went for a little stroll around the hotel complex to explore our surroundings (where many of the above photos were taken) and had a drink in one of the bars. My mum and dad were thrilled at the drink prices; 2 large Estrellas for them and a Diet Coke for me only cost €13.30, which seems very cheap! Later on, we then went for our evening meal at the Grand Hall buffet. This was lovely; the food was really nice, and we all enjoyed it! Although it was nothing too fancy, the food was lovely, and I’m not a huge foodie, so that suits me fine. Another interesting thing that happened during our meal is that at one point, the waiting staff all suddenly erupted into a song and dance show to a song with the primary lyrics “Hola, hola!”, where they were dancing and clapping along to the music! I’ve never seen that in a restaurant before, and I thought it was quite a fun touch… the restaurant also erupted into a chorus of “cumpleaños feliz” a couple of times for people’s birthdays, where the waiting staff were going through the restaurant clapping with cake to tables where people had birthdays, but I’ve seen that in plenty of restaurants. I’m already getting the impression that PortAventura is quite a “showy” park where they like to do a song and dance, and I’m sensing that that “hola, hola” song could be a recurring theme during the break, as we also heard it from one of the shows in the saloon bar… After our lovely meal at the buffet, we then got more drinks from the bar and sat outside in the central plaza area of Gold River. The hotel just has such a lovely ambience about it, and with the pleasant Spanish climate, being sat outside with drinks soaking up the night time ambience of Hotel Gold River was just lovely: After that, we headed back to our room for the night, ready for our first day in PortAventura Park tomorrow. So, that wraps up the first instalment of this series of reports from my first ever visit to PortAventura World in Spain! I have to say that based on my experience at the hotel tonight, it’s looking very promising for the park itself; Hotel Gold River is wonderful, and with its wonderfully detailed theming, nice food and lovely ambience, I could not say enough nice things about it! It’s made me very excited to set foot in PortAventura Park and see all of the delights it has to offer tomorrow; I can’t wait for Shambhala in particular, and I’m just excited to see what’s on offer at a new major European theme park! Thanks for reading; I hope you enjoyed this report! I’m sorry that it’s a bit more of a boring one today, but tomorrow’s will be far more interesting, as we’re setting foot into PortAventura Park for the first time!

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