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Showing content with the highest reputation since 05/24/18 in all areas

  1. 19 points

    Closed Season

    I have... But of course, you'd never get anything wrong. ?
  2. 15 points
    Shots fired from tulleys ?
  3. 15 points
  4. 15 points

    Fright Nights 2018 - Spoiler Thread

    - Fan boys ‘designing’ audio for Thorpe Park’s Fright Nights and then watching the forums for comments and getting all defensive because nobody really understands the complete lack of artistic or creative design. “Woo cameos from the theme park community - intense!” - Flashing, multicoloured LED park wide lighting with no design or thought whatsoever - Significant lack of maze design, coherent theme and complete lack of quality - No Big Top - A non-show in the Dome where actors chase guests to some music because the competency to build the maze was no longer available - Another laughable, confused, messy marketing “campaign” - Black walled mazes (oh, they almost left Fright Nights) - Vulcan Peak Goodbye Fright Nights.
  5. 13 points

    Logger's Leap

    The unprofessionalism all round from Thorpe Park is shocking. And no offence but it's pretty embarassing to see a self-appointed theme park 'personality' seemingly using their job at Thorpe Park as self validation for their inflated enthusiast opions. I know many enthusiasts (in the real sense of the word, not this enthusiast "community" cult ideology) who are extremely hard working and have been in the attraction industry for years. They make it all happen to entertain others, they dont get any wider recognition and they dont seek it either. Whereas this Jordan character trying to get PR attention at any opportunity, the tweets, that dumb enthusiast awards thing and many other enthusiast cliques, seem to be far more interested in themselves than working in entertainment. Or getting their enthusiast friends 'in' behind the scenes so they can boast about themselves too. Thorpe Park needs to get back to basics, get back in touch with the public (especially if it's wanting to go for families more like it says it does) and offer a good value day out. Not a day in a tarmac car park sponsored by a hundred fads, with signs constantly reminding you you're on "the island" (whoops, you built over most views of the water years ago!), and then getting egotists to tell others why they're wrong online. Theme parks are really just about having a laugh out with friends, with a day of fun. Isn't that what we all got into it for? People behind the scenes need to be open minded, less self congratulatory and sort the park out properly. But I guess massively glamorising the 'brand' to the point that it bears no resemblance to the park is what they're better at and all they're interested in currently.
  6. 13 points


    Apologies for the long pedantic post, but to save misunderstanding, here's the full story behind Vampire's audio over the years! Obviously all the following is more technical info, no guests are gonna go in Vampire thinking 'hang on this is the wrong mix' – but the point is for the music to sound good and have good effect, and clearly this is not happening today. The ride currently sounds awful. Here is where it gets pretty complicated and you need to consider how technology has changed massively over time to get your head around it. Let's break it down to: Production tapes (pre dubbing, pre downsampling) 1990 Ride 'dual zoned' mix 1990 stereo cassette mix 2016 Smart mix The original music would have been produced from tapes as a high quality production master by the composer in 1990. A standard mix for listening would have been in stereo obviously, but for use in the ride it was mixed differently. Theme park audio is usually always in mono mix, or 'multi mono' if its a score for a whole ride that changes as you move through it. This is because a stereo image requires a left and a right speaker, but in an attraction you're constantly moving around space with usually multiple speakers playing the same track, so it makes more sense to have it in mono. Vampire actually had a 'dual' zoned effect where the same music played throughout the station, where the organ stage played the organ instrument, and the backing track played through the rest the station (guitar in both). This opened up the sound a bit more and gave the effect of the organ playing the actual organ part. To do this effect, a mix with split organ and backing was sent to Sparks (who produced the Vampire station), with one on the L channel and other on R. This wasn't a traditional stereo mix, it was more of an installation mix, so would sound great standing in the station, but would sound bizarre played on a home stereo. Sparks also dubbed it with the familiar screams and thunder sounds. This mix was unique to any other mixes, which is why all other versions sound slightly different. However, because of the technical limitations of the time, the ride track needed to be downsampled to play on solid state EPROM chips, which could only hold a certain amount of memory. The downsampling means it's lacking bass, but otherwise is good and wouldnt have been noticeable on the big station sound system – as anyone who went in Vampire in the 90s would remember it still sounded great! However, in mono, it wouldnt sound so good in isolation on a home stereo. This zoned effect was lost in Vampire around 2000 when the sound system was changed. From then on it played as one zone throughout the station, but was the same 'mix'. Then there was a souvenir cassette that was sold in the Chessington shop in the 90s, this was a very different mix to the ride version – and was in stereo (for listening). This is the one more commonly heard online. Although a more polished mix, the sound quality has always been dire, because the same warbly digital transfer has been passed around since forever (the original cassettes are hard to come by). Somehow this was the track that Chessington replaced the original with in 2014 when the sound system was changed to mp3 playback. What! It sounds awful due to the poor quality of the transfer from cassette and is not edited to loop correctly. Then a few years back the composer put up his own version (the Smart mix), from his own tapes, pre-downsampling... BUT it was actually yet another mix, half the 'cassette' version and half the 'original' version. This is the best quality version of the track available, but doesnt have the zoned effect or the 'rawer' guitar. After years of trying to find the original track, I first found just the backing part on its own, which only had the guitar and organ on it faintly. This is what's on Soundcloud, edited to sound less 'mono' and with the organ part turned up a bit. More recently I finally found the organ track to go with it, so will update the Soundcloud track soon. Have sent this to Chessington. These are the downsampled, dubbed tracks that played in the ride from 1990 to around 2000. So, not full listening quality and would sound weird played on a stereo, but would sound good restored in the dual zones in the station. Much better than the current dodgy mp3 being played. Ideally, a brand new mix should be struck from the original master tapes (if they still exist with the composer) to recreate the dual zoning and the more 'raw' original mix – but without the downsampling, since this is no longer necessary with today's playback technology. Combine this with a repaired sound system and it would sound amazing. However, the original composer seems to be completely uncontactable. So, there's the saga of Vampire's audio! Once sounded classic, now sounding very lame with the poor recording they're using at the moment. But, simply putting back the orginal mix on a broken, mono system probably wouldnt make much difference. What it needs is a new, overhauled sound system and a full quality zoned mix.
  7. 12 points
    Alright, I've had a day to think over what these dungeons are like after experiencing it last Sunday and are going to be brutally honest with it now after the experience I had and will present my opinion of it as a paying customer who dedicated nearly an hour of their 10am - 5pm day on this thing; not as a theme park blogger who is in Merlin/Alton's good graces and paid zilch to experience it. Contrary to all the positive reviews that are going around right now for it from all the theme park bloggers/vloggers/YouTube "celebrities", I'm sorry, but this is without a doubt the worst Dungeon I have done and I would go as far to say the worst attraction Alton Towers have ever given us in the 21 years I have been visiting this place year-on-year since 1998, and that's saying something. It goes almost entirely against what makes all the other Dungeons enjoyable attractions and it falls flat on delivering a comprehensive experience for guests with no proper thought or imagination put into the product and here's why. All the other Dungeons I have experienced immerse you properly into each scene with details and theming across every corner, from the flooring, walls, scenery and the actors. Despite many of them having bare roofing such as the London one for example, you tend to forget about it all with every scene and focus your attention on the actor and surroundings, as per you should, so this missing detail never really posed a problem for me with the others. With the Alton Towers one however, the very opposite occurs. For every scene you go through, I kid you not, there are flat black walls literally everywhere you look from the sides, behind you, the ceiling and even amongst the theming where the actor stands. It look horrendous and every room made you feel like you were in a big black box that had been assembled quickly and cheaply with timber wall panels. There was no texture to any of them, no deformation and no disguising of the walls in any room to make you feel as though you are in a dungeon. It just looks incredibly lazy and cheap and no attempt whatsoever was done to immerse guests 360 degrees unlike all the other Dungeons. The entrance to the attraction I still hold the view looks disgustingly ugly and cheap. Whilst in-person it looks a little better than through a screen, you can tell it was built on a budget with the randomly placed barrels and crates outside the entrance, along with the temporary fire torches fenced off. Most unforgiving of all is there is still an entire section of the entrance to the left in front of the lift towers with nothing but a giant 30ft black wall. Clearly the park ran out of wooden supports to cover this up properly during construction, so their solution to this problem was to pop down to the local B&Q and buy 50L of Dulux EasyCare Rich Black paint to cover up the shadows of the deceased Oompa Loompas peeking through the 2D windows. I'm guessing with the amount of black walls inside the attraction they had plenty to spare to cover this up too... Take a look here at what I mean. Taken on Sunday 24th March. It's so revolting to look at: As for the Black River boat ride, it's the same story - paint every wall black and leave it. The ride follows through the same route as Charlie, but believe it or not, it's now even barer than before with very little decoration or theming present in any portion. There are a few projectors on flat walls as you go round showing the shadows of victims being tortured, a couple of water jets to get you wet, a single animatronic which just bobs up and down ever so slightly in a cauldron, a single projector on a mannequin head and a single oddly-placed smoke machine. That is quite literally it for 4 minutes straight. There are no proper special effects anywhere inside, many zones had no audio playing, there are just black walls and tunnels for 80% of it and most unforgivable is the park were too lazy to remove the old theming from Charlie such as the water wheel in the station and the mirrored section towards the end where Sonic used to be on Toyland Tours. There is so much empty space and wasted area on this ride now that it makes Charlie look like a masterpiece compared to "Black Walls - The Ride". It's so, so bad. From here, it's pretty much your bog standard Dungeon attraction where there are various scenes stolen copied from other existing ones. Each scene did have its little twist added to the script referencing Alton Towers instead, but 95% of it was exactly the same as all the others. The Plague Doctor was 100% the same as the London one (though with very few effects) and so was The Torturer. The Judge scene was a little different but followed the same procedure - 3 people chosen, 1 found guilty after just saying where they were from. The Highwayman was identical to Ms. Lovett's pie shop mixed with Sweeney Todd at London where it used identical sound effects and audio and had the moving chairs with prodders. Lastly, the Haunting for the last scene was pretty good overall I will admit with some nice use of lighting and sound effects, similar to Witches of Warwick. Was a decent finale. As for the acting though, I've gotta hand it to those in there, they did a fantastic job in every scene. The actors performed brilliantly with plenty of adult humour which I liked and were interacting with guests very well. In fact, I would go as far to say the actors Alton have for this Dungeon are better than any other I have done before, so well done for hiring the right people! But that all aside, even though the acting was brilliant, the rest of it was a total mess. The biggest problem I have is the fact so many areas of the attraction consist of nothing but black walls everywhere in every scene and it's the dominating and most noticeable feature of every room. Each scene I would say is 70:30 in favour of black walls to theming and it looks really rushed in many areas, especially the transitions between each scene which once again are just black walls with no theming or detail put into them either. It is quite literally one giant yet claustrophobic rectangular black box one after the other for the majority of the experience. With the other dungeons, you at least have stuff to see, hear and feel which the London one is especially good at. But for the Alton Towers one? The only thing you can smell is the fumes of freshly coated black Dulux paint mixed with touching the sloppily finished un-sanded walls, and flooring which still has outlines of Charlie's theming and fencing present. It really is genuinely like this inside. The thing to bear in mind is that this is an attraction every guest unless you are an AT Premium Pass Holder will need to pay £5 for in order to experience, and I am telling you right now, I was really cheesed off my money went on this experience after finishing. There is no way in hell this is worth the upcharge the park is enforcing, because you can get a much better Dungeon experience across any other corner of the country for free compared to this if you are a MAP. It's completely unjustifiable in my view given there is a serious lack of quality and finish present in this version and you are frankly better off getting two medium Costa cappuccinos in Forbidden Valley for your fiver. Now, you might say "it's not finished yet hence the black walls", but I would then question why the heck are the park charging customers for a half-baked product if it's evidently not ready? Either open it when it's 100% right (yeah, just like DBGT remember...), or have some decency and not charge guests at all for it until it is fully completed. Lastly, I want to emphasise on a point @Martin Doyle made above a few posts ago. You might be reading and hearing many great reviews out there for the Alton Towers Dungeon right now from all the big and famous theme park fans out there with a massive following, but please take what you hear from them with a massive grain of salt. These are the same groups of people that praised Thorpe Park's Fright Nights last year with some going as far to say it was the "best Fright Nights yet", so it's obviously evident some of them are in Merlin's good graces when writing their reviews and are restricted on what they really think about it. Instead, I implore you to focus your attention and effort on those who have actually paid the £5 admission for this attraction and dedicated an hour of their time in the park for it. These reviews are far more credible and realistic through my eyes as they tend to speak their mind properly with no filters in place and aren't towing the company's line of being overly-positive about everything Merlin creates. To summarise my experience of the attraction, it would be this - a lacklustre, short-sighted and rushed mess that made Charlie and the Chocolate Factory look phenomenal in comparison. Still, it is better than nothing right?............Oh wait, black walls are nothing............ Alton Towers Dungeon - 3/10 EDIT: I rest my case when saying Alton are trying to make this thing look amazing by getting all the famous theme park bloggers and YouTubers onboard the hype train. This video has nothing but the MAP holders group, theme park vloggers like Shawn and bloggers like Cupcakes & Coasters giving their opinion:
  8. 12 points
    Guys, the tent is up. Quite a compact size this year but Big Top now confirmed. ?
  9. 11 points

    Jungle Escape

    OMG I hardly recognise it 😮
  10. 11 points
    I hope everyone gets what they wish for... ...In reality, another year waves hello to yet another shake up in Thorpe’s management, staffing, project management and direction, meaning, yet again, consistency goes out of the window. Fright Nights is sadly an unorganised and chaotic event with little to no thought, direction or drive, and change in personnel can mark very significant differences in delivery. Big Top not returning due to lack of tent? More like lack of intent, with the creative minds and team behind its success walking away heads held high after completely turning around what was a disasterous delivery in 2015...
  11. 11 points

    Closed Season

    Would have thought you of all people would have realised a sarcastic post when it's slapped across your face. Clearly not.
  12. 11 points
    There has to be some pretty good reason if Big Top isn’t to return this year. *snaps fingers*
  13. 11 points

    Some photos from 10/07/2018

    Hi All, I'm a bit of an amateur photographer and took my camera with me on Tuesday (10/07/2018). Quite happy with some of the shots. Please note that I have personally taken the images and if you do wish to use them elsewhere then please ask my permission first, but just really wanted to share these! Hope you like them.
  14. 9 points

    General Discussion

    StevenVig being unnecessarily sarcastic about a justified comment? Shock horror
  15. 9 points

    2019 Season

    Looking forward to JackSilkstone's Closed Season Update video with a thumbnail that says "NEW HYPERCOASTER CONFIRMED?!?!?!?" or similar 😍
  16. 9 points

    Fright Nights 2018 - Spoiler Thread

    My thoughts from last night's mEDiA pRESs NigHT at the Island Like No Other as follows... Top 5 Celebs I spotted. 1. TheJackSilkstone - was behind him in the free buffet queue so I now know how to create the SICKEST of SICK combos of buffet food. ? 2. The Scottish Man What Won Strictly Last Year 3. Err.... Right onto the important stuff - at approx 9pm the bar bill on just one of the tills in Fins was over £2k already. Oh no wait, I jest, now onto the important stuff... Mazes Ranked from Best to Really Really Really Awful: 1. BLAIR WITCH If you told me I was going to find this the best maze of the night before visiting, I would have said pickle me sideways and call be Shawn Sanbrooke but alas here we are! We had 3 run throughs on this, two of which where we were in just a pair and I have to say, the first in particularly, was ruddy brilliant. The scene is set very well at the start, love ending up "back where you started", some excellent jump scares, was proper dark and you really did feel you were going through the woods - Thorpe have played a blinder with the scenery in the dark, not so sure how it would work at 3pm! One run we had in a group of 8 (C'mon guys it's press night m8) wasn't as good so maybe come proper FN's with large groups this won't rank highly among da fans - but yes, for us it was our standout. One thing I will say - the Heras temporary fencing (Thorpe love the stuff) at the very start should have black plastic or a thicker tarpaulin on it because yellow (?!) doesn't exactly set the scene, nor does it manage to hide the platform of P15 to the left, so you can see the tour guide waiting for guests. I can also forsee the queue of Blair Witch going far far beyond the area they have set aside, it's tiny. 2. CONTAINMENT Cracking run on this in it's tweaked format. We were useless. The actors were most definitely not - the blonde girl doing the doctor intro at the start was fantastic, delivered so many lines as if she knew them like the back of her hand and performed it like she meant it. No actors in first room obvs, but the second room with the clocks - man, the actor in there was losing his sh**, amazing stuff, trashing the filing cabinet, getting up in our faces, muttering about time, freaking out - awesome. Similarly, the dentist room next was equally as hectic and delivered with passion, I was made to sit on the chair and the actor performed the creepy dentist role perfectly - also love how the assistant in the back ground does nothing and just looks creepy - until you get into room 4 where it all kicks off! Again we were thoroughly impressed with this attraction and the actors involved last night should be commended if they end up reading this, they knocked it out of the park. 3. THE WALKING DEAD: LIVING NIGHTMARE We got a Neagen, and Neagen had a proper mic! Impressed with this, as anticipated - top notch theming inside, and I love the intro (even if the families don't like the swears). New little twist halfway through at the car scene which worked well. As I say, love the theming on this, the bus is absolute quality and the rooms prior to that were packed with actors - good scares, breathing on your neck etc. Top tip: don't point out to the girl freaking out on her bed that her bottle of Smart Water is on her bedside table as she'll gesture to you to move away 4. MATT CREEK'S HAUNTED WOODED AREA This isn't actually a scare zone but a legit maze... we had low expectations but again there were some decent scares and everyone loves a chainsaw right? Again, a good intro and set piece (via some temporary fencing and you end up doubling back on yourself) which sets the scene well, a decent amount of actors scattered about. I liked it - some actors followed us out too (as they must have been going on their break!) but continued to scare us outside of the maze which was cool. Good interaction, and good to see the actors progressively more "contaminated" as it goes on. A solid effort if you ask me and we enjoyed. 5. SAW ALIVE Not much really to say about this - nothing has changed, it was OK... seemed to be over very quickly and there weren't too many actors vs. other mazes but it's SAW and it's well themed. 6. SANCTUM DO OR DIE THE WALKING DEAD If you look very carefully at this you can tell they've used the shipping containers from Sanctum in it's construction... We were underwhelmed by this, considerably. Expected good things - again, a good start with the bus and set piece with two actors arguing but after that it deteriorated pretty quickly. The area is too well lit (considering it was 8pm!) so you can see exactly where the actors are... just didn't do it for us at all and it all feels very temporary in it's construction (I appreciate it is temporary but you know) - this wouldn't be so noticeable if the lighting wasn't so bright. Perhaps we got unlucky with our run but for us it ranked about the same as Sanctum last year. 7. PLATFORM 15 Right, whoever's vanity project Platform 15 is at Thorpe Park - please, please, please admit defeat and get rid of it. I cannot comprehend any Youchoober or vlogstar or fan site raving about this. The walk at the start goes on for too long and does nothing in particular, walking alongside a rotting Loggers Leap, still lit up like a Christmas tree. You see the train with some dummies on it, you might get a bit of fire, you find a bride wandering about, then there's a house that smells of human faeces (which to be fair, had like 4 actors in which was random), then there's the never ending tunnel where not much happens and you get told to go back, and then you have to do a seance (and to put some positive spin on it - the actress here was good and felt like she was holding onto my hand for dear life) and then the conductor appears and then you're out, and you wonder - what the hell was all that about? And the answer is, no one actually knows. Maybe if they filled some areas with some smoke machines (although that's an expense) there'd be more atmosphere, but the walk is just too big and any pace or anticipation just goes and then you think "oh look, there's some actors coming up" and there they are. Kudos to the actors involved like I say because they were good, but the maze just doesn't work and we found it more of a chore to complete than a thrill. Sorry guys but I think Platform 15 needs a new timetable in 2019 where it gets taken over by Southern and then just never turns up. 8. VULCAN PEAK Well. Wow. This has to be quite possibly one of the most hastily and cheaply thrown together embarrassments of an attraction at Thorpe Park I've ever seen. Heck, it wasn't even supposed to open last night because it was still being finished, showing as "opening 5th October". The only plus point I can draw from this "attraction" is that they created an introduction video to watch, but make no mistake other than this, this maze is total utter garbage. I find hooded mazes pointless anyway, the original Hellements at Tulleys was poor, but they at least improved it last year by adding a live action section at the end. We must have literally had 1 actor in Vulcan Peak last night, and it was basically 5 minutes of walking round in the dark with a bag on your head. You then have to take off the bag, before walking through the inflatable walled section, and then you're out. Because that makes a lot of sense. Also - and this is possibly a small thing but it's all about the details - why on earth are there blue LED string lights in the bit where you take off your hood? Do they mean anything? Who decided to put them there? Who at Merlin signed that off? It looked like something from Maplins (RIP) and served no purpose - why not have a flickering light or something SpOoKy. Why not green so it's vaguely "jungle" themed? Anything, but that. That detail just typified the maze for me: cheap, tacky and pointless and I defy anyone to find it anything otherwise. This just screamed to me, Merlin wanted quantity over quality this year. I take pity on anyone should this get big queues and people decide to pay for a Fastrack one shot not knowing the horror that awaits. I can't comment on Fanta Horror Thing as it was still being finished (though did look quite impressive), nor Screamplexx. Spotted the Big Top show happening in the dome but didn't bother watching. Terror at Amity High - I assume this just means the roaming actors? I think? Anyway, they were out in force on the entrance bridge and were good! Massive shout out to the awesome clowns and associated freaks too, they are fantastic walking around and then starting their menacing clap before terrorising someone - genuinely top stuff there, was impressed and added to the night. More of this please! Had two rides on Stealth on the dark including one front row (swoon), a nice night ride on the smooth Swarm, a not so smooth ride on Sore The Ride, and my first ever ride on X Version 2.0. Which, to be fair to Thorpe really isn't that bad at all considering what they had to work with in terms of converting a family coaster. However, as expected, whoever signed off the article stating "15 out of 10 on the scare scale" really really needs to consider their life choices ? Total utter hyperbole as I expected but like I say - in terms of slapping on an IP on to X, they've done a pretty good job - I like the nod to X on the trains (at first I thought they'd just left the old logos on, ha!) No actor in the after ride bit though which was a shame. One thing I touched on earlier - being able to see P15 from Blair Witch etc. - those 3 mazes in Old Town are seriously seriously close together, and I wouldn't like to be queuing round there once FN's get in full swing and there's fast tracks and RAPs and what not going on because there is going to be SO many people in such a small place, it isn't going to be pretty. The Blair Witch queue as I say is tiny, assume they can extend out but yes, the quantity of mazes angle they are going for, when you have a finite amount of space like Thorpe has, could make peak times pretty horrific. Congratulations if you read all that. Bit of a mixed bag as you can see. Be intrigued as to how I find it when the general public (shudder) are allowed in when in visit on the 11th and 13th! ? Oh one thing I forgot to say - Thorpe definitely got a great bulk deal on human waste smell pods this year, bleugh! Could smell 'em in 4 different locations.
  17. 9 points

    Park Operations

    After visiting the park last Saturday on the 29th September leading up to Fright Nights, I feel now is a good time to voice some big concerns I have with the way several rides are being operated not just across Thorpe, but other Merlin parks such as Alton and Chessington. This problem has been getting worse and worse as 2018 has progressed and up until the start of 2017, this was never an issue before until now. But last Saturday demonstrated this system has now gone too far, and this is regarding the use of priority or disabled passes by guests. Now, I understand this may be a discussion which can be quite sensitive to some readers and I am not criticising or demeaning those who use these passes that have a genuine disability, but I am going to pick at the way the parks manage this system because it has reached boiling point after my experience last weekend and here's why with some examples I've experienced this year and indeed last weekend. Used spoiler tags for each example to keep this post shorter: (Saturday 29th September - Colossus) (August Bank Holiday - Th13teen) (Every visit in 2018 - Derren Brown's Ghost Train) (September 2018 - Vampire) (Opening day 2018 - Wicker Man) Before 2017, this system never really posed any problems or frustrations in the past at any of the Merlin parks, but every time I visit any of the parks now, the number of people I am seeing using these ride access passes has increased dramatically, so much so that in most cases, they are in fact longer than the Fastrack queues and this poses a huge problem. All the main queues for every ride across every park are moving so slowly now that it makes Spinball Whizzer's queue look like nothing these days. What should be short & quick queues on quiet days are now doubling in length for the most part across the majority of rides at Thorpe, and I have noticed this on every visit I have made this year. Staff on most attractions are allocating far more seats to those with a priority/disabled pass to the point where as highlighted with Colossus above, they are now filling entire trains of these people in order to keep the length of them down. With Fright Nights soon approaching where queues will hit their maximum lengths, I am deeply worried many attractions are going to have some horrendous queueing experiences for guests not only in the main queue, but also the disabled and Fastrack ones where they will need to also wait longer because of the quantity of people that are now using these passes. I'm unsure what solution I can suggest to prevent this getting further out of control, but this needs to be brought to attention because the situation is getting worse and worse every visit I make and nobody else is talking about this ever-growing problem shockingly. I need to be careful with how I word this, but something needs to change with the allocation of these passes because right now, I am seeing the disabled entrance as nothing more than just another Fastrack queue given many people through my eyes don't look like they have a disability. And for those with a genuine disability such as being in a wheelchair, I find this incredibly unfair for them, just like the father at the example with Th13teen I mentioned above. I can only ever dream of a queue system similar to the likes of Phantasialand and Europa Park, but understand this will never happen sadly. As it stands, not one of the three queues at Merlin parks is a win for guests, so something needs to change to keep this from degrading and getting worse.
  18. 9 points

    2018 General Discussion

    I feel sick.
  19. 8 points
    Loggers Creek

    Black Buccaneer

    Proof Varney is actually Thanos. Merlin will never reopen it unless it’s themed to a Donaldson I.P.
  20. 8 points

    Paultons Park

    Is this some shade at Thorpe? 😂
  21. 8 points
    Perhaps you missed the part where I said I’m “actually a big fan of the dungeons” (matter of fact, Edinburgh and Amsterdam are my two favourite M£rlin attractions) so yeah I think it’s safe to say I gave this every chance possible and wanted it to succeed. For the record, I DID focus on what the show lights wanted me to see... however when the lack of theming in the walls and roofs stick out like a sore thumb (you don’t really have to be Sherlock Holmes to spot them!!) it is quite difficult to turn a blind eye to it ESPECIALLY for somebody who as he has just said, has done every other UK dungeon plus Amsterdam so I would like to think I have a rough idea of what the dungeons are capable of as thematic experiences. I went into this with an open mind hoping for it to be good however I’m sorry but on this visit, it fell flat. I don’t care if “other opinions are positive”, this is MY opinion which I feel I’m entitled to regardless if it differs from the majority or not
  22. 8 points

    2019 Season

    Thing is as well, these are things that are pretty plentiful in loads of places now... Can't fall over without finding an Escape Room company (there's about 5/6 in city centre alone up in Leeds), there's numerous trampoline/activity places opening, and gaming stuff is starting to come in due to esports... But if you're interested in these things would you do them at a theme park? It's a similar question to having a Dungeons attraction at Towers (though at least at Thorpe the hours are slightly better), why would you take 45 minutes out of your day to partake in something like this after paying whatever the entry fee is? Would people rather this, or the park replacing Slammer with, well anything? These additions scream of a park under the thumb of a company giving them little money to spend, and the worrying thing is it's only going to get worse apparently since the focus is on building Legolands everywhere in the world... Towers has an attraction foisted upon them, Thorpe have no money to spend on anything worthwhile and Chessie are getting another retheme of an attraction which was mothballed... Here's the thing, these events would be fine IF (and I cannot stress the IF enough here) the rest of the park wasn't in dire straits and in desperate need of picking up, getting a dusting down (or a repaint) and generally sorting out... But the parks aren't given enough money to do this because of KPIs or ROIs are directly noticeable from such things, even though having a park that looks the part is one of the most important factors in terms of guest satisfaction... If it looks like a cheap death-trap, then likelihood is guests will come away with that viewpoint...
  23. 8 points

    2019 Season

    My favourite comment on that FB post of Thorpe's was "10 minutes on the MAP group suggests this is very wrong 😂" I'm saying nothing... Oh and also someone has commented this, bravo:
  24. 8 points

    TPM Meets Calendar 2019

    Hello TPM peeps, Please find below a provisional plan for the year ahead. Dates are provisional until I confirm in the individual topics Sunday 3rd Feb - Bowling and meal (other ideas welcome) Saturday 30th March - Thorpe Park opening meet Friday 5th to Sunday 7th April - Blackpool meet Saturday 18th May - Chessington meet Saturday 29th to Sunday 30th June - Alton Towers meet (likely to go up Fri evening) Friday 2nd August to Monday 5th Aug - Phantasialand international meet (2 days - Sat and Sun) Saturday 12th October - Thorpe Park FN December (Date TBC) - London attractions/Winter Wonderland I might look at adding a few smaller parks in at random weekends across the year as well. Any thoughts/opinions/ideas are welcome.
  25. 8 points

    'I'm a Celebrity' Maze

    Any money spent on it could've literally been used on ANYTHING (even polishing Varney's car fleet) and it would've been a better return...
  26. 8 points
    We love interacting with our followers! Especially when they're extremely annoyed by the park!! And we love them so much we give copy and paste responses! These don't always answer their problems! Sorry if you feel disappointed by this! - CC
  27. 8 points
    Vulcan Peak. I’m going to write a review of this as I have never laughed so hard in (or at) a maze before (Fright Night meet yesterday). The queueline wasn’t too bad, it was 40 minutes or so but the walls outside were lined with some neat looking wheat, forgetting the cheap looking plastic human hearts that seemed to have faces hanging in the bushes. At the end of the queue, our group were guided by an attendant (TP staff) to stand outside the ‘entrance’ (a standard fire exit) where we were given a speech to “never take our hats off in the maze”, then we were left there. After about 3 minutes still standing there waiting, the attendant came back round the bend in pure horror shouting directly at us “Didn’t I tell you to move?? Go inside I said!!”. Did we miss something?! So we sat down in a room already filled with other people sitting down watching a screen and a TP staff handed us small bags that were inside-out, mine had foundation smears and marks showing on it. Once the film finished people walked towards the first corridor. There was no mention of putting the bags on our heads and I noticed at least 5 bags still laying on the seats behind where some people had left them! It wasn’t particularly dark and there was no instruction of what was going on, we just followed the crowd. It became apparent that this must be the actual maze now so some people put on the bags, but the theming of IAC could be seen clearly and the bags weren’t even needed. The only “scary” part of the walk was the slightly uneven flooring. We kept stopping due to congestion ahead and the atmosphere was ruined dreadfully, we were just walking through a leafy corridor. No actors, forgettable sounds, and the lighting was still bright enough to see everything without the hood. After a few meters, we came to a tiny corridor/room with a cheap, bright white strobe light that was dreadfully placed and was lighting up the ugly ceiling, wires, and goodness knows what. We were stuck in this room for a couple of minutes just standing there due to some serious hold up and eventually the next group caught up too, causing a jam. I don’t even remember any sound at that point (was there even any??), I was laughing too hard at the ridiculousness of it all. Then, a member of staff just came finally and roughly ripped the hoods off of our heads, pulling some of my hair!! When we finally started moving again, we entered another corridor with a half deflated blow-up tight passage, and then.... the Inferno shop. That was it. It was just the most dreadful, disorganised, least atmospheric maze ever that was so bad, it was almost good. I for one could not get over the ridiculousness of it, I laughed so unbelievably hard my stomach hurt and it became a highlight. Later, the unknowing queue was coming out the entrance and slithering about 30 steps further... I’m not sure if they had as much fun as I did!!
  28. 8 points
    I just laughed for about 12 minutes
  29. 8 points


    So proud of Colossus for becoming a Great British icon.
  30. 7 points

    Jungle Escape

    Their shame
  31. 7 points

    'I'm a Celebrity' Maze

    I appreciate this is your POV but this just seems like typical Merlin delusion to me. Merlin have proven many times how out of touch they are with the public, I really don't think it enters their minds what people respond to other than what their statistically skewed KPIs and surveys tell them. Of course we don't hear about everything that goes on, which is a shame because there are plenty of stories. For years they held that mantra about a wooden coaster in a UK park, when finally they built one it was very popular. Replacing its last big all-round family ride (in a park that desperately needs a major family ride) with a ticketed Dungeon attraction is not knowing how the public respond. They have no clue what they're doing with Thorpe Park. Wasting their most expensive project ever on a ride that doesn't know what it wants to be and was largely rejected by the public is not "getting the most out of the UK audience". Labouring a declining park with a ride that costs so much to operate and a bunch of fad IPs is not knowing what entertains the public. Until recently they squandered Chessington's development with their weird ideology that it's not allowed a new coaster because it's a family park, and not allowed new rides unless they have animals shoved in somehow, so denied practically everything for years. It's long been obvious to everyone Chessington needs a new coaster to absorb the queues, restoring old rides and fresh new ideas. If British people went to Phantasialand, Efteling and Europa Park would they not enjoy it as much as a Merlin attraction? Many non enthusiasts I know who've visited those places told how amazing it was, they havnt been to nearby Thorpe for years. All that Merlin care about the British public is to monopolise them and hype them up so that they can fleece them of more money. Hence IPs, just broker a deal with something that's already successful. IPs have been around for years, even at the time these parks were being built and that didn't stop them becoming popular. I believe the British public can be a cynical bunch and Merlin certainly know how to mislead them, but sooner or later they wake up to the overpricing, the poor value for money and commercialised parks. I think they're more ready to enjoy whatever's thrown at them than Merlin give them credit for, so long as it gets the fundamentals right and is entertaining, then word of mouth spreads. Merlin have proven time and again they have no idea how to do this other than roller coasters or IPs. Merlin monopolised the market, "hey ho that's business". No, you can make great business out of entertainment without monopoly. If anything monopoly is a way to get away with shoddy business because you own the whole market. I hardly call that business, just domination and shouldn't be shrugged off as 'just the way things have to be'. Merlin is also an extremely inefficient business underneath the hood.
  32. 7 points

    2019 Season

    Looks like LOTS of cuts for 2019...
  33. 7 points

    Logger's Leap

    I dont want to sound like an angry vox pop but I feel like it's justified here after the continued unprofessional attitude from Thorpe Park Absolutely ridiculous that park doesnt just come out and say "Loggers Leap is closed". How hard is that? The moment Loggers Leap closed it got glossed over by people either too over-optimistic on what to expect from Merlin, or who were doing it to save bad press. While it probably could have been refurbished as necessary and reopened (like any other park would), this just isn't Merlin's track record. No surprise to everybody that it's sat there for years seizing up and much is now probably beyond reasonable repair. So just tell your customers Thorpe Park, the ride is closed. It's the least you could do! You've only created far, far worse response by trying to shove your biggest family attraction under the carpet. And now this tweet, probably because the park is such a joke at the moment that its own staff find it funny (I would). It needs a proper sort out this place.
  34. 7 points
    So tonight I decided to bite the bullet and give fright nights a chance. Before I say my own thoughts, I would just like to mention a brief chat I had with a couple I met in the Do or Die line. This years fright nights was the first year they went since 2008 (the best year in the events history) and the first thing they said to me was “what happened?? I remember this used to be so good!!” So this couple has not seen the decline of fright nights since 2008, they have seen the then and the now and that to me must be even worse than the decline that I’ve seen year on year. Without mincing my words, this years fright nights is EASILY the worst fright nights I have been too and I have been going since 2004!!. Vulcan peak is an absolute insult to the space that once occupied The Freezer/Asylum. It really is not only comfortably the worst horror maze in the events history, it is the worst horror maze I have ever had the displeasure of going through!! Honestly want to know who thought that maze was good enough to open to the public some of whom are paying good hard earned money to attend. The other new “mazes” to me also felt cheap and last minute.com and as a whole it just all felt rushed together this year. Next year, the event needs a major overhaul as far as I’m concerned as it really has now turned into a laughing stock in relation to both other events in the country AND what the event used to be back up until the damn Lionsgate IP’s came in. The event now lacks a “go to” maze that you know would salvage the event no matter how bad everything else is thanks to the absolutely ludicrous decision to not bring The Big Top back and that has always been something fright nights has had since the start of the event (Freezer,Asylum,Studio 13, Cabin In The Woods and Big Top) so now there is absolutely nothing in my opinion that saves this event. For those of you who are reading this who never got to see how great this event once was, I truly am sorry!!
  35. 7 points
    I think you probably answered your own question there!
  36. 7 points
    Right, so with this new announcement today, this is what we have for Fright Nights 2018. Italic ones mean they are "new", or something: • Saw Alive - ticked off as done for 2018 earlier this summer. Not unique to FN. • Platform 15 - average outdoor attraction with a long tunnel again. • Living Nightmare - again, ticked off earlier this year during summer. Not unique to FN. • Containment - more than likely the same rooms as before with a +£10 charge. • Do or Die - Sanctum with a different name. Simples. • Blair Witch - why is this back again? Never thought it was that good. • Terror at Amity High - Dead End Terror Zone meets Amity Cove? • Vulcan Peak - I'm a Celeb meets The Passing? • Screamplexx Cinema - 99% certain it will just be Walking Dead scenes coupled with the occasional Lionsgate film. • The Big Top: Showtime - I don't know whether to laugh or cry at the best attraction in 2016/2017 becoming this... If you factor in Do or Die just being a revised version of Sanctum, the return of Blair Witch and cancel out the scare zones and cinema, the only genuine new maze for this year is Vulcan Peak, which is frankly just gonna be "I'm a Celeb: Extreme Edition" with bags on your head to hide yourself from the frighteningly glaring faces of contempt from Ant and Dec. Still not hyped or excited about this year one bit.
  37. 7 points

    2018 General Discussion

    Towers it is then
  38. 6 points
    Having now done all the UK dungeon attractions aswell as Amsterdam and being somebody who is actually quite a big fan of the dungeons, I can quite categorically say that this is easily the worst of the dungeons by a mile. First off I will start with the positives and say the acting quality was strong as was the final scene with the haunting. HOWEVER and without given much away,I find the amount of black walls and blank corridors between the scenes to be absolutely horrendous. Half the joy of the other dungeons in the UK (which gentle reminder, premium pass holders get FOR FREE!!) is the level of detail and immersion that guests get. This dungeon however I can honestly say that when it comes to detail, it makes Charlie and the chocolate factory look like Pirates of the carribean and I am not even close to joking. In terms of the whole “it’s not finished” malarkey I have heard, well if it’s not finished then don’t have the cheek to open it unfinished and then have the nerve to charge extra for what frankly is a very half heartedly executed experience. Again I reiterate that there ARE positives with the acting ability on display as well as the finale. However that does not save an otherwise lacklustre and needless addition to Alton Towers. Honestly I know I could say “it’s better than nothing”, but in this instance I genuinely think I would prefer literally nothing.
  39. 6 points
    Loggers Creek

    2019 Season

  40. 6 points
    Yes they do. "No other company on the planet delivers projects of such quality, with such value, within the timescales achieved." MMM website http://magic.lmcpreview.co.uk/ (click Read More) MMM of course is the organisation that produces and markets all of Merlin's attraction developments, including the Alton Towers Dungeons. Also, it has regularly been used in staff inductions, promotions, etc to make out they are "second to Disney" in any sense. I rarely see it specified as being only about attendance anymore. Yes, attendance is how they originally based that claim, but they have been using it disingenuously since. Along with many other ridiculous statements they make (eg that Spring update video), Merlin seemingly DO believe they make some of the best attractions in the world. So please don't be tired of the point being raised, Merlin themselves raise it allll the time so you can expect a valid counterargument! But do you think this is going to turn out anywhere near as good as Wicker Man? When it opened, I think quite rightly Wicker Man was a big hit with the public and enthusiasts alike. Yes there was a lot of cynicism beforehand from some, but mostly about the layout. Fair enough, because it's very short compared with the many other wooden coasters that were cancelled at Alton Towers. Other than that, the rest was just speculation and people being (understandably) disillusioned with Merlin after other recent developments that were nothing like Wicker Man. Maybe not "easy money", but they do it for the reason of spreading their own brands and guaranteeing marketing success by using a pre-existing concept (and therefore guaranteeing profits, according to them). But as usual, they are even internally dysfunctional, and you're right it will cost them more in the long term. They keep proving they don't care about the long term of their parks.
  41. 6 points
    Because it looks (equally predictably) rubbish. No need to defend trash, it's not like Merlin actually care about this other than making easy money. They know they can pay for nothing, do a half arsed job and people will still go along with it. Most the criticism of it I've seen online has been done with humour of disbelief anyway. You don't have to like everything by default for fear of being seen as "negative". True there's always some who will complain regardless, but just look at this. Seeing how people will defend the rubbish being fed them by Merlin (they're capable of better, look at Wicker Man), more because they have something against people's opinions than because they actually like the attraction being made, is sadder in my opinion. If they made anything entertaining and original, I'd be all over it in positivity!
  42. 6 points

    Complaints, complaints and complaints.

    Negative - It's Thorpe Park (RESORT & RIDES)! Positive - I'm not visiting next year.
  43. 6 points
    The major issue I see is the lack of foresight from the park. It was known that the weather would be cold. Thorpe know that they have these restrictions about rides not being able to open in cold temperatures. Yet they probably had somewhere between 16-18k people come through, knowing that sooner or later a good proportion of major rides would close. And their response on social media boils down to 'Fright Nights is popular, the weather is cold, not our fault, soz m8'. The park have taken zero responsibility for this. And yes, weather is out of their control, but they can control communication. A forewarning on Thursday/Friday about the weather, giving guests tips on how to make the most of their day, etc, advising people the park will be busy and consider alternative days if possible (the latter of which they did at 2pm yesterday..). The attitude of the park stinks in this situation. Then telling guests 'you couldn't possibly do all Fright Nights attractions in one day, you'll have to come back to experience them all' is a disgrace. And when they only have 3 indoor mazes (5 indoor attractions if you count Screamplexx 2D and upcharge-Containment), it screws the park up even more. People are told to wait till night time to do those ones as they're scarier, do some coasters in the evening as their quieter, etc. But when it's cold, and the coasters aren't open, indoor attractions are no doubt more preferable over outside ones. The park were able open the 3 indoor mazes at 12pm yesterday, which shows they at least had some thought go into yesterday - "oh, Saturday will be busy, let's open 3 mazes early to increase the park's overall throughput per hour and give people more chance to go through the mazes". But in some ways, it's worse, because it makes it seem like they thought that would be enough to compensate for everything else that could go wrong. The kick in the teeth for people will also be how the park said "we are not at capacity". Given the numerous complaints, it's clear the park did not handle the numbers yesterday. Imagine having a terrible day at park, and being told 'sorry, but the park can be even busier than this, so it could be worse'. On top of a lackluster maze selection, the park have - arguably, once again - screwed up Fright Nights again from a customer service / satisfaction perspective.
  44. 6 points

    Fright Nights 2018 - Spoiler Thread

    Quite sad to see the person involved in something creative responding to criticism in a very "YOU DON'T UNDERSTAND THE SUBTLETY OF MY DESIGN" approach... Like, I've no idea how it actually sounds, but most people aren't going to be sat around Amity Cove listening to the music in order to 'get' it... You might get lucky and hear another part of it as you pass through, but if you need extensive listening to understand it then you've already failed at the job at the creative aspect of passing on the story for guests... Consuming other media to get the full story only works for those who are dedicated, this goes for games, movies and anything else...
  45. 6 points
    Nah, sod Asylum or Experiment 10, the maze everyone wants back for 2018 is the amazing ‘The Passing’ of course! Always missed those highly detailed white-painted walls, UV death certificate and the £3 up-charge, all with a black bag over your head the entire time, hiding your eyes from Hellgate’s previous theming. But, admittedly, 2010’s ‘Dead End Terror Zone’ is the one that needs to come back more than any other. Nothing screamed “2nd to Disney” quality more than a single actor jumping out from behind Mr. Giraffe with a Tesco Value Halloween mask on their face. Ah, those were the days... ?
  46. 6 points
    "No Punctuation: Search For The Missing Full Stop" horror maze confirmed as new for 2018 at Thorpe ?
  47. 6 points


  48. 6 points
    My first experience of Blackpool started off before I had even arrived. Driving into the seaside town, the first thing you're greeted by are miles of banners for Icon. Blackpool is first and foremost a tourism hotspot and the Pleasure Beach is very much at the centre of this town. My first impressions of the promenade are not entirely positive. The street is quite tacky; donut stalls, arcades, casinos and pink horse rides are found along length of the street. The amazing views out to sea and sandy beaches redeem it somewhat. On my first day at the Pleasure Beach, I was pleasently surprised. There was no lengthy wait to get in yet the park was thriving with guests on Saturday. This continued with relatively short queues compared to rival UK parks. What I love most about BPB and what has driven me to visit are the unique rides and layout the park has. All of the coasters are intertwined within one another in a way like no other park I've visited before. The park maintains a diverse range of attractions with something for everyone to enjoy. Paired with very strong transport links, this makes BPB a great place to visit for anyone. Presentation & Service The park has a uniquely historical charm. I will say the main ticket office is quite grand inside, the staff here are well presented in classic suits. The office and the entrance were well staffed with more than enough people to handle larger crowds. Most of the staff in the park were cheerful apart from a few which can really make or break good a day out for guests. Fountains, fountains and more fountains were everywhere in this park. in the floor, on the coasters, ride areas, paths and are an attraction within their own right with a nice little show every 30 mins. Food & Drink Many of the Bars and the new Coasters restaurant have a modern, tasteful and clean look to them which I really liked. Most of them even served champagne. There were of course the standard fast food outlets too found at any park. We ate at the Coasters restaurant on the first day and I was very pleased with the quality and the price of the menu. I thought it was excellent value and I really hope to see more of this standard of food with similar affordable pricing at the park in the future. The Rides The Pleasure Beach has a number of historical rides with by far the best one for me being River Caves. This indoor boat ride feels untouched, all the effects and scenery still look to be in working order. There are no gimmicks, just gentle background music, some narration and great atmospheric sets that the boats sail through. It's just a really nice boat ride. Grand National is by far the worst historical ride at the park. This is a duelling wooden coaster that bounces and partially derails around the corners. It's set through a beautiful workshop behind Valhalla with tufts of grass growing through the tracks. The Big Dipper and the Velvet Streak are much better wooden coasters for their age. Steeplechase is the most unique and rare coaster at BPB being the only ride of it's kind still operating in the world. It consists of three horse shaped vehicles running on vertical track rails. The track moves freely over the terrain with minimal support structures and has the ability to tilt the horse vehicles around the bends by offsetting the lower rail. Forming part of the Blackpool skyline, The Big One is the second Hypercoaster I've ever been on and the tallest in the UK at just over 200ft high. The Hill and first half of the ride are the real highlights, you can see all of Blackpool at the top! The first airtime hills as of any hypercoaster are breathtaking and unlike any other coaster experience. The lower half of the ride feels more like a shopping trolley in a carpark however with a very jerky ride. A real shame that the station is literally a warehouse. No attempt at theming was made at all and frankly I've seen better industrial units. It's still worth riding for the experience. Infusion is highly regarded amongst many as a terrible ride. The theme of the ride is simple yet so dynamic with water jets crossing streams between the twisted steel, it almost looks like an engineering water sculpture. I want to end the negative hype and say that the ride is not as rough as people say it is. It's not smooth either but I've been on worse. I would ride it again if I returned. Revolution was a strange coaster for me. The station is at the top of the ride. As there are no airgates, there's a constant safety announcement on loop along with the original yet dated claim that it will be "the most thrilling ride of your life". It's a shuttle that sends you round a loop forwards and backwards, the backwards part being more nauseous than thrilling. The best thing about Revolution is the classic Arrow loop support structure. Notably the best dark ride at BPB is Wallace & Gromit's Thrill-o-matic. Each scene is beautifully crafted to look just like the films. The voice overs, audio, lighting, everything is spot on and the ride has a decent length. It's charming, funny, northern and colourful. "I've got patent pending on that", "You'll be hearing from my solicitor about this!", "Cheeese" ?The ride cars are like giant slippers which is just fantastic. It brings back childhood memories for me too, For me it's easily the best dark ride in the UK. My gosh where do I start with Valhalla? It is an epic boat ride experience. The sets are impressive and the drops are brutally soaking wet. I started by submerging my shoes in a half filled boat. The flames were impressive, the steam was intense, the ice scene was frosty. It's really a one of a kind boat ride. A must do at BPB. The first Mack coaster at BPB; a bobsled called Avalanche twists and turns between Revolution and Icon. The station and surrounding area feel as close to Euopa Park at Blackpool as you can get. The Swiss music and chalet really have a similar atmosphere. Avalanche itself however is much better than it's Europa Park cousin. It has fast, snaking turns that pick up speed ending in two intense helix turns towards the bottom. Finally the newest Mack coaster, Icon is by far the best ride at the park. I'm still in a dilemma about where it ranks in my all time favourites as it is that good. Frankly I was overjoyed when I found out Pleasure Beach were building a Mack megacoaster in the UK. I loved Blue Fire at Europa Park and this is no exception. Mack launches are not entirely linear. The best way to describe it is like being pushed on a swing, it starts rolling and then builds up the momentum. If you expect an Intamin style launch, you will be disappointed. The airtime hills, swaying turns and punchy acceleration made it such a smooth and enjoyable ride. Riding on the front row, you get a very floaty and fun ride. On the back row, the ride is the most intense with forceful positive G's and sharp, quick pops of airtime. The momentum of the ride doesn't end until the last turn as the second launch takes you up and over probably the best designed immelman I've ever seen. The theme is minimal yet exremely well presented. The music is dramatic and catchy. The seats are open yet comfy, the OH restraints feel like lap bars and they swing down and spring up making dispatch lightning fast. The Mack bag flaps are convenient yet secure. It eats through the queue line so even waiting for the brand new ride is quick. All I can say is BPB have got something really special here. Overall, Icon is just a fantastic attraction. I think it's the best new coaster we have had in the UK this year and the one I've most been looking forward to. Conclusion Blackpool Pleasure Beach is a very well rounded, affordable park which is easy to get to with plenty of staff on hand and is home to several unique experiences in the UK. The very reasonable entry price along with the new ride Icon really gives main rival Merlin parks a run for their money this year. It also helps BPB that their operations are much better than Merlin's have been this year in general. I'd definately return just to ride Icon again but I'd stay for the charm of the undeniably british family run park.
  49. 6 points

    Nemesis: Sub-Terra

    It's finished already ? I can only begin to imagine what's been going on inside after 3 years of Alton Towers Loving Care, going to be incredible.
  50. 6 points


    I personally like the comments from people saying it's gone from "Year of the Walking Dead" to "Year of the Brain Dead" ?
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