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  1. Today
  2. Universal Studios Hollywood sounds like an exciting stop, with immersive attractions, studio tours, and entertainment for visitors of all ages. Sharing practical tips about ride planning and wait times can help readers make the most of their visit. For adults interested in online casino gaming, BetJili is a gaming platform, and BetJili pakistan live casino is a related search phrase for those exploring online gaming options. Please follow local laws and play responsibly.
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  4. California joined the community
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  7. Park joined the community
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  12. ethanpk joined the community
  13. Yesterday
  14. Hmm, as last Saturday was to be the better weather for a while, I popped to TP. sadly Stealth was late opening and then went faulty again. After noon she was running, for a short while, before requiring more attention. All seemed good as it was running for quite a good session, queues for all rides were at least an hour and a half due to park attendance being just short of capacity, then about 4.15p.m., we came over the brake hill, I thought I was a tad too fast, and we came to a halt on the bottom straight. With some strange noises when trying to get the drive wheels to pick it up, and failing, they had to close the ride, emptying the queue line and platform. they then had to conduct a "manual evacuation". Health and safety requirements meant that trained management had to do that, and it involves full procedures as if we were suspended on top of a high structure, using harnesses and cables. One person at a time. The whole thing took up to another hour and a half for some. The weather was not warm, nor sunny, and we were also treated to a steady shower, which meant that some people were shivering with cold, all the time with restraints on, though those who needed them were supplied with thermal foil blankets. the "rescuing" staff had to use the electric power pack to release each four seat section, to then secure and assist off the emergency platform, each rider, one at a time, using cables and harnesses. A very difficult task for the staff, and one which they all carried out professionally, but not one I want to repeat.
  15. Seemingly at the moment Stealth seems to be having quite a lot of downtime. Hopefully it's nothing too serious.
  16.    JoshC. reacted to a post in a topic: Fright Nights 2026 - Spoiler Thread
  17. Last week
  18.    Cal reacted to a post in a topic: Fright Nights 2026 - Spoiler Thread
  19. Evening. Been a while. Did Fright Nights today, checked my profile, I've exclusively posted about Fright Nights for the last 3 years and I didn't bother last year, probably because I thought last year was the worst FN I've ever done (going since 2020). So, 2026 Tenement Start on a high note, Tenement is probably the best Fright Nights maze I have ever done. This maze is the only one that holds a candle to Traumatica to me, and is right up there with Studio 13 (The Traumatica version), Compound and The Attic (personal bias) as my favourite ever mazes. Genuinely very scary with some impressive show scenes, Only maze that effectively jumpscares without an actor, just using lights and sound. The ending is a bit naff, a common theme with all of Thorpe's mazes for a while now, but incredible stuff. Stitches & Trailers No point in commenting on these separately because what's the point, they're the same as they have been since 2023. Trailers has a new room again, probably the most substantially changed room in there for a while but still follows the same layout as before and still the same maze. Genuinely cannot believe it is still going, I did my first FN during Covid and I've only been to one event that did not have Trailers. Stitches unchanged for the fourth year running. Both quite light on actors. Time for a change. Is quite funny how similar Stitches and Final Exhibit are, though. DeadBeat Best maze last year and second best maze this year. Again light on actors but they were going for it. It's also just a better layout than any of the others, and got a scare I've never had before (an actor came through the mirror that previously would just have a strobe and sound effect). Also, the preshow was delivered through headphones this year, which was unique and works really well with the theme. Survival Games A genuine insult to what this maze used to be. So, so awful. Does not work at all as a linear maze. The Crows & Lucifer's Lair What will happen first, the heat death of the universe, or The Crows leave Fright Nights? Always preferred them as roamers. The new location is comedically short. No point. Lucifer's Lair is fun, if a bit pointless without the stage. Didn't bother with Purgatory Town, which I'm pretty convinced was supposed to go to Chessington and accidentally ended up at Thorpe somehow. Rebel Ball Someone who has been going to Fright Nights for longer than me may have a better answer, but I do not think there can possibly be a worse Fright Nights "attraction" than this. Utterly pointless. General Park Atmosphere 25 years is a massive milestone that they don't really make any sort of deal of. It's mentioned when the event "begins" at 3, but there's no real "anniversary" attractions like previous years. Nothing from past Fright Nights at all until the park shuts and they play a hilarious end of day playlist that just plays The Big Top announcement and a voice clip of the Director over The Weeknd and Fein. On the bright side, the majority, if not all rides aside from Hyperia have a proper Fright Nights overlay now, which is something I've complained about and I know other people have for years. Nemesis Inferno had a cool dispatch sequence, and The Swarm had a different soundtrack and "Fear" announcement which I don't feel like has happened before? Also VERY cool, at 7pm an announcement from "Fear" plays, and the lights on park change. Hyperia turned red and the lights go out as the train goes down the drop. Lighting is also the best it has ever been this year, every ride is lit up very nicely. Overall Thoughts Thank god for Tenement! Fright Nights needs a massive overhaul next year. I genuinely can't decide which maze needs to go the most out of Trailers, Survival Games and Stitches. All incredibly stale, or in SG's case actively a step back. The Crows need to go or roam again, Creature Campus is hilariously still going despite Amity High being a pre-Covid invention, even the music around park has been the same for years now. I don't think they ever would replace as many attractions as they need to sadly, but I'd genuinely take less mazes in favour of a big shake-up. Had a good day, but more due to the company and Tenement than anything else.
  20. Cal replied to JoshC.'s topic in General Discussion
    That is a good point, I have noticed they've been using the headsets less. I've just noticed them doing this since the 'more cautious' restraint checking so assumed it was linked.
  21. planenut replied to JoshC.'s topic in General Discussion
    "Down and strapped" or "locked and buckled" in essence shows restraints locked and secondary safety in place. There are additional sensors to detect incorrect variations.
  22. LightSam replied to JoshC.'s topic in General Discussion
    I had noticed a few weeks prior to all this, they had been getting quite lax on checking the bars were down as far as they need to be. Seemed to be almost just touching the bars as they ran by.
  23. JoshC. replied to JoshC.'s topic in General Discussion
    I noticed a similar thing at Stealth has been happening recently. I noticed staff weren't wearing their headsets, so maybe something to do with that in that instance? But certainly an odd one.
  24. Earlier
  25.    Cal reacted to a post in a topic: Stealth
  26.    planenut reacted to a post in a topic: Hyperia
  27. Good show, it's very good watching from behind the launch as the train blasts into it.
  28. Cal replied to Dan_Rush's topic in General Discussion
    The smoke at the end of the launch is back today!
  29. Cal replied to Garyy's topic in General Discussion
    Engineers have been busy over the closed days it seems - Zodiac has now been completely stripped and gondolas removed. https://ibb.co/KxHgrmKN
  30. Cal replied to JoshC.'s topic in General Discussion
    The last few visits I’ve noticed new procedures on Hyperia. They seem to be strictly enforcing hands up now when checking your restraint, and doing visual checks on every seat to ensure you’re sitting back in your seat. The operator is now saying along the lines of ‘all clear ready for dispatch’ down the PA before dispatching every train. This is not in response to the Goliath incident as they had started doing this a couple weeks ago. Not sure what’s caused this change but it’s certainly slowing down dispatch times.
  31. Such incidents are rare, yet to those involved it's "the worst" . Naturally many will now their opinion as to how/why it happened and many now have the ability to transmit pictures of incidents without assessing the distress they may cause. Understably several rides, believed all to be B&M's, across the U.S.A., are closed for safety checks.
  32. There has been a really horrible incident on Goliath at Six Flags over Georgia yesterday, with a rider being ejected from the ride. The on ride photo shows the rider fully out of his seat and striking riders in the row behind. The photo also shows his empty seat with the clamshell restraint near-fully open. The man fell to the ground shortly after the ORP towards the end of the ride and has unfortunately died. I cannot imagine how awful this must be for the other riders on the train, especially his son who was sat next to him, and the riders behind who were struck by his body while he was still alive. Truly horrifying. Another terrible, unimaginable incident that should have been impossible. Something that seems to be said more and more about coaster incidents as time goes on. There is something about incidents like this at theme parks that just hits different. We all put our trust in these rides and the operators to keep us and our loved ones safe, and it’s so tragic when that doesn’t happen.
  33.    planenut reacted to a post in a topic: Lost phone help!
  34. Hello, the park was closed today so I assume you meant yesterday? There is a lost property page on the website which should be able to help - https://thorpepark.com/about-thorpe-park/contact-us/lost-property/ Good luck!
  35. This might be unrelated, but I have seen a shift in tone in regards to the discretion of social media for Fright Nights under RWS. I saw a post earlier on Instagram recommended with like a fair amount of backstage stuff for Stitches, including a kind of warm up thing from a captain. It certainly intrigues me as this kind of thing is usually banned from being posted until the end of the season. It makes me wonder going forward if we are going to see more backstage stuff and details under RWS, and is it nessecarily a positive thing? Edit: Wanted to add I have always thought SG's actors having to use the same toilets as guests, and filling their water bottles in plain sight always interesting. I guess it's human characters, just kind of weird washing your hands next to that guy who told you he would kill you a couple minutes ago lol. Also questionable to the immersion.
  36. ritika purja joined the community
  37. Hi, I lost my iPhone on one of the rides at Thorpe Park today. I told a member of staff, but unfortunately I didn't receive any help. My phone was showing its location before it switched off. Could anyone please help me find my phone or tell me how to contact the Lost Property team? I would really appreciate any help. Thank u
  38. Just visited Tulleys myself, and my opinion definitely differs. Anyway Appleton Farm and Sawmill I was a little eh on, the farm had some good new set pieces, and I liked the sets and the actors present, though felt it lacked actors for its duration. I also would like a more punch ending for farm, even if Sawmill is "meant to be the ending". The sawmill was a bit better in regards to actor density, though I think the sets felt quite tired, mostly as a lot of it has been used before. I think the Farm one has more potential with its mostly new sets, and the gruesome parts! But yeah that space seems to be a struggle for them. Cellar Returning is mixed for me, I personally feel maybe it was time to throw new life into the event, though after experiencing it, it might have some of the best scares at the park! It does seem to be fully rebuilt? And some new set pieces towards the end really help, I do still dislike the strobey cage room, feels so random lol. Overall though, strong. The Fuel Girls's House of Hades might be the best thing this year at the event, it feels HHN coded, honestly a absolute must do for any guest visiting. The stage and bar area around it I feel is quite nice. I think that show might be enough reason to visit to be honest. Obviously you have some older favourites, like Coven (which I would like some new scenes added soon to spruce it up), you have DoomTown which has a new room this year. Overall quite actor dense and some nice jumps, a few jump scares with acting lunging at you out in the open, rarely behind doors. A couple of moments embracing comedy too, that was fun! I do think it might be one of the strongest sets on a scale that challenges Universal even. Wastelands is old now, but I don't think we've hit the expiry date yet. It's still pretty full on, and works pretty well in my opinion. The vibe of that little area always brings joy. Electrick was fun, I enjoyed some of the UV stuff added, the theming is a little skeletal so it helps! Obviously very strong scares in there! Finally Chop Shop I think is very much on its way out. Despite great actors Inside, I think it feels a little like a relic of the past. The theming of the exterior and first 1/3 is on par with current standards, but the ending is definitely no longer the shock that it used to be, I think it's time for a more squealers yard style thing. But then I guess Appleton Sawmill kinda blends in a bit too well. (PS I forgot some stuff) Purgatory is fun, though like Tenement, I do think having a throughput disaster maze In a VERY busy event was a little ballzy, if not silly. I do appreciate it's difference to other mazes though, it feels eeriely quiet in there, with more psychological stuff. Definitely not one that is in your face. I did Hayride and loved it as per usual, and skipped Hellements and Cottage. Overall I do think the park has some diversity in scares. Wastelands Chop, Appleton, and Electrick have more verbal human language used. While DoomTown, Coven, and Cellar have the kind of noises and grunting. While Purgatory performers seem to be on the quiet side. I do think the cost is actually surprisingly reasonable as you break down current scare events. The Howl is the best value in my opinion, but let's say my friend who came last minute today, who paid £52 She managed 10 mazes, that is £5 a maze? like is Thorpe or Towers much better value? Arguably worse. It's definitely pricey, but I think the industry is just expensive lol.
  39. I went to Tulleys for the first time in 5 years last weekend. I make it no secret I'm not a big fan of Tulleys, having done 3 visits in the past which never blew me away, but I thought I'd give it another go. In short, I'm still not huge on it. I like Purgatory, and the small groups and lanterns does really differentiate this. The effect of the lanterns is lost when the maze is designed so that you use the same space multiple times and can see other groups' lanterns. Doom Town is nice, but nothing special in my book. Looks nice, but very Tulleys. The Appleton stuff was meh. Wastelands felt nowhere near as good as when I first did it. The street performers remain a highlight, but with the place so busy, your interactions with them become limited. The highlight, but a country lightyear, was House of Hades, the new show this year. 20 minutes of pure spectacle, and enough to make the ticket price justifiable. My issues with Tulleys' mazes remain. Many are too long with not enough actors to justify the length. I know that's by design, but it doesn't work for me. With so many mazes, there's too many similarities between them. So many mazes feature actors yelling at you in made up languages, and have doors left open ajar for you to walk through. It's just tiresome. I went on the cheapest night I could book and it was still like £45. Other nights go up to like £70, which is extortionate. I don't see myself returning any time soon.

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