Everything posted by Coaster
-
Merlin VIP Annual Pass
No it was fastrack but it's still queue jumping, just authorised. And the batching on Storm Surge is a regular occurrence at Thorpe on most rides/attractions, those who pay more get priority whilst the main queue gets ignored.
-
Thorpe Park Trip Reports
Sunday 8th March: Had a great day today, queues were mostly short and we got on nearly everything that was open! RIDECOUNT: Nemesis Inferno x5 Stealth x5 The Swarm x3 Colossus x1 X x1 Loggers Leap x1 Detonator x1 Vortex x1 Zodiac x1 Storm Surge x1 Flying Fish x1 TOTAL: 21 There were some breakdowns such as Nemesis Inferno and The Swarm but they were dealt with fairly efficiently, and in both cases the rides were only down for 30 minutes at the most. Highlights: - Short queues, apart from Colossus (although we avoided this by going there first), X (again we avoided this) and Storm Surge. - Some areas of the park have had some TLC - Inferno, Swarm and Stealth were all running well! - Mist working on Inferno! Lowlights: - Saw closed despite the fact that it was supposed to be open, and too many of the other rides closed in general. - One train operation on Colossus and two on X. - Some areas of the park still look very tired and in need of some attention. - Swarm's effects not working
-
Annual Pass Day
I am impressed with some of the touch ups that have happened around the park, such as Depth Charge, Stealth's signage, the new Pizza Pasta and various other things, however a lot of areas still look very tired! Also, the fire was still the only effect working on The Swarm, which is disappointing. We left the park at four and asked the man on the way out what time it closed and he told us 4, so not very impressed about that as I could have got more rides in! Poor communication there.
-
Merlin VIP Annual Pass
There were lots of VIP pass holders today queue jumping despite the fact that rides were walk on. It's just wrong, the Storm Surge main queue was virtually at a standstill because they were just letting the VIP people go back on again and again!
-
Annual Pass Day
For some reason the fright night audio is playing in the BBQ - not entirely sure why!
-
Annual Pass Day
Its open today! Saw isn't yet though
- Legoland Ride Game 2014
- Guess the ride!
-
Annual Pass Day
Brilliant to hear that things have been spruced up, look forward to seeing this tomorrow!
-
Annual Pass Day
So what time did the park actually close for passholders? (Not VIP).
-
Nemesis
What's the point in getting everyone's hopes up, if the tunnel isn't back then why say it is?
-
Legoland Ride Game 2014
Dragon's Apprentice (3) Fairy Tale Brook (3) Hill Train (3) Jolly Rocker (1) Laser Raiders (3) Pirate Falls Treasure Quest (4) The Dragon (5) Vikings' River Splash (2) Vikings' River Splash + Jolly Rocker -
-
The insulting reward to all our commitment - RCT4
It looks terrible! I was hoping for it to be like RCT3 but more realistic, this looks more cartoony and less real than RCT3!
-
Annual Pass Day
What happened to make the queue to get in that big? Did they sell too many tickets? Looks pretty bad to be honest, I'm supposed to be going tomorrow but that queue to get in is unacceptable.
-
Stealth
Looks pretty bad as you can still see the old writing behind it. It's good that they are improving things but it's frustrating as it could have looked really good rather than 'passable.'
-
Chessington General Discussion
What a joke! They have known for months when rides are supposed to be open, with the throughputs there I hate to think how busy the other rides are going to be with the two main coasters and a very popular dark ride closed. Really, really poor show from Chessington here.
-
Legoland Ride Game 2014
Dragon's Apprentice (3) Fairy Tale Brook (3) Hill Train (3) Jolly Rocker (2) Laser Raiders (3) Pirate Falls Treasure Quest (3) The Dragon (3) Vikings' River Splash (4) Vikings' River Splash + Jolly Rocker -
-
Annual Pass Day
Oops I read that wrong, I meant closing the queue early so that they can start the VIP thing straight after the park closes but that's not the case
-
Annual Pass Day
I won't be impressed if they do this, they should work around guests already on the park for additional VIP activities.
-
Annual Pass Day
I remember the first Summer Nights I went to being busier than I would have hoped for, with two train operation it would have been fine. The thing is, previous annual pass days haven't needed to rely on the park being quiet to be good because they were pretty much a full park offering, what I'm getting at is that unless it's going to be quiet, the mindset of people there is probably going to be "what's the point when I could just come next week with the whole park open?"
-
Nemesis
"Sit back, it's fright time" has always been the slogan for Nemesis! You can hear it at the end of the original 1994 advert:
-
Annual Pass Day
Hopefully they have limited tickets based on the number of rides unavailable. I think that the only way this would actually be a "bonus" for annual passholders (as that's what it's supposed to be) was if there were really short queues, as otherwise it's just a day at the park with lots of rides closed.
-
Legoland Ride Game 2014
Dragon's Apprentice (3) Fairy Tale Brook (3) Hill Train (3) Jolly Rocker (3) Laser Raiders (3) Miniland (2) Pirate Falls Treasure Quest (3) The Dragon (3) Vikings' River Splash (4) Vikings' River Splash + Miniland -
-
Nemesis
It's very unlikely and I hope they don't, after the way the backwards rows on The Swarm have messed up the queue-line and ruined the back row experience of the ride I hope they know better!
-
Carowinds
Why can't the UK get rides like this?! Imagine something on that scale meandering around Thorpe!