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Inferno

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Everything posted by Inferno

  1. I agree - it’s all gone a bit weird. This recent weirdness and the prison yard queue have been quite disappointing. Don’t get me wrong, the ride is going to be amazing - I just think they’ve missed a few opportunities 😬 What happened to the “Everest” style teasers we were getting at the start? Shame they didn’t go down that road. I suppose it wouldn’t be Thorpe without a bit of head scratching would it 😂
  2. They’ve re-uploaded it now It’s all a bit wtf. Feels like a real “doing your homework on the school bus” situation. Hopefully this disappears soon as honestly it cheapens the whole thing. They’ve made the decision not to theme the ride - I think just go with that. It’s too late to have this AI generated stuff tacked on, it really takes away from what they’ve built I think.
  3. Wasn’t there some mention a while ago that this project came about and was all agreed under “old Merlin”, so the theming etc was left at the time? I suppose a “retheme” is possible at some point later on. Because as has already been said they do seem to value theming everywhere else, and Merlin have even said recently that they are going with immersive attractions going forward. I do agree thigh that Hyperia doesn’t really need a strong theme at the moment. It would have been nice, but it’s ok. I hope going forward though they do stick with theming their rides
  4. Great news. I was wondering if anyone knew if the second train has tested yet? Also I've seen some videos of the trains going around with the water dummies 'open', letting all the water come out around the circuit. Does anyone know what would be the purpose of this? I'm assuming simply that it's easier to empty the water this way than take the dummy out of the seat and tip it over! But wondered if there was another reason?
  5. Wow that’s really good to hear for an off peak day. I assume this is all in prep for the onslaught for the rest of the year when Hyperia opens? I’m assuming some of these staff will go to that now that they’ve done some similar work on the other rides? Things are really looking up at Thorpe
  6. Inferno

    what next?

    I agree with what's been said really - a new flat of some sort on Slammer's site would be great. A dark ride to replace the stupid Ghost Train would be good too. I understand the shop in there (which is brand new) is now empty? I wonder if it's flopping (again)... Ghost Train replacement might be on the cards at some point? I guess it depends on how the numbers look when Hyperia opens. Coasters really are the crowd-pleasers for Thorpe, so maybe another coaster in the next 4 years? There's plenty of space for one over on the very expensive bit of land they created behind Stealth ages ago! However, what I'd REALLY like to see! Personally, in the longer-term, I'd like to see Walking Dead and the entire pyramid building disappear, along with Slammer, the megastore and Storm Surge. That would clear a lot of tacky dated crap from the centre of the park, for a pretty big ride and central area there. I think it would make a nice central plaza with either a coaster or a big water ride, with shops/restaurants. Whatever happens, I think we will see some serious investment across Merlin over the next few years if Universal gets the go ahead. They're already investing heavily in Thorpe (finally) with all the sparkle improvements and Hyperia. With the new brand they've also promised a vibrant new future, so hopefully this is a sign of great things to come.
  7. I don’t at the moment. I was a pass holder for I think 15 years and stopped a few years ago because of having kids. Will pick it up again soon I think though, it’s still great value even though I’ll need to buy it for all the family this time 😬 I do miss it.
  8. Watching it go around, it does look like it's going to be cut short at the end. It also seems much shorter than I seem to have imagined it being 😬 And that's with it going slowly! Still - what a ride. Very exciting to see it going around for the first time! The first element is taken at a good speed even this early in the testing, and the hangtime looks wild towards the end.
  9. Hyperia has just dispatched from the station for the first time, within the last minute, and is currently at the bottom of the lift waiting to ascend. Live stream here - https://www.youtube.com/watch?v=kwCOiaDEU9c
  10. Hmm.. hopefully it’s going to be ok. They got the first train in and on the track within a couple of days so hopefully it’ll be the same for the second! the timing does feel tight on this doesn’t it 😬
  11. I agree with the comments about the queue. It’s a massive shame we have cattle pens in literal cages again. Considering the ride is literally built on a lake surrounded by woods, it’s a shame some of that wasn’t used for the queue. I hope it’s got a great throughput so it’s not such an issue being stood in the cages. In a few years at least they’ll hopefully bypass the worst of the cattle pens, like they do with Swarm now, since it won’t get a full queue often.
  12. How weird… these are pretty major rides to have unavailable.
  13. You don’t need fastrack for UK theme parks though, and the absence of it from this pass will only help the queues move faster, including the Fastrack queue.
  14. It does feel a bit like Chessington is a bit behind compared to the other Merlin parks. They still seem to be stuck in the money-grabbing Varney era, when Thorpe and Towers have had a big leadership change and a new way of thinking. Keeping Rattlesnake closed on peak days is dreadful and feels a lot like what Merlin were doing across the board when they were scrounging for savings for the shareholders. Embarrassing and unprofessional. At least Mandril has had its air gates changed to allow the station to actually be used now. Does Chessington struggle to retain engineers or something? They seem to have constant problems with availability and reliability, more so than anywhere else.
  15. I quite like it. You can still tell what it is. Just like a lot of the other apps out there, it doesn’t need to have the whole logo or the name or the app.
  16. Any thoughts from anyone who has been at Thorpe these past couple of days? The pics I’ve seen look great. Definitely a massive improvement. The area leading up to Hyperia looks very good from what I’ve seen. The entrance on the other hand really doesn’t look great - hopefully this is on the cards for the next year or so.
  17. Inferno

    Nemesis

    I haven’t been yet - going next month - but everything I’ve seen looks incredible. I love a good dispatch sequence and this one looks fab. The whole station interior looks extremely good!! A lot better than the old one with the dreadful audio. The eye is pretty cool. Can anyone confirm what it actually does? I've seen that it closes (Nemesis sleeps) when a train is not going round, ‘looks’ to the right when a train leaves the station to watch it going up the lift, and “shakes” and roars when it goes over the station - but does it also follow the train around the track or do anything else? I’m fascinated with it to be honest - think it’s great what they’ve done with it and it really does set the bar high for future projects
  18. This all sounds very promising. Finally some investment in some general upkeep! I’m hoping that when Universal opens, Merlin’s parks will have no choice but to keep on top of all this every season, and there will be no need to spend millions in one go to fix years of rot and decay. Still, this sounds great! Looking forward to seeing what’s new!
  19. Ugh. That TPG article said they’re going to be fixing it - there’s still time, here’s hoping. I'm assuming they’re doing away with those faded billboards either side as well?
  20. Great news! So excited to ride this. I guess the next milestone will be trains, which I assume won’t be long now, closely followed by testing
  21. I wonder if you’ll still be able to see the splashdown? if not, it makes you wonder what’s the point of that, since splashdowns really are better for onlookers than for riders.
  22. 1.3 minimum height is a great step forwards. all sounding great!
  23. https://themeparkguide.co.uk/news-page/Thorpe-Park-A-Look-Behind-Closed-Doors-One-Month-Till-Opening-2024 a great article on Theme Park Guide here about the many changes Some good news for the entrance, although not the major overhaul it needs, it’s all being repainted and the terrible screen is finally being repaired. interesting to read that all of the relatively new “surf” theming in the dome is now gone and will be replaced by the newly branded stuff. I feel like that all only just arrived! A LOT going on, everywhere by the looks of it. Looking forward to seeing it all when it opens
  24. The memorial is done really well over in the garden and it’s a much better place for it now Loggers is gone. It’s good they’ve kept that up for all these years. Jack Silkstone’s latest video shows a little room in the back corner of the loading platform. Any ideas what this could be for?
  25. Come on now, is it as bad as all that? The work they’re doing across the park has been very good so far, especially at Stealth and Colossus. Even if Detonator isn’t going to be like the concept art, it’s an improvement on Angry Birds, is only one part of a new area, and it isn’t even finished yet. I do have to say though it baffles me that everything Merlin do goes right down to the wire - you’d think they’d be at the “finishing touches” stage ok everything now wouldn’t you considering how close opening day is.
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