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pognoi reacted to paige for a blog entry, Blackpool Pleasure Beach- An Accidental Trip Report
It's been a while as I've been preoccupied with a number of other things and a small write-up on BPB was at the very back of my mind, but it's finally time for a super in-depth* review or BPB. (This turned out longer than I thought because I'm bad so I have converted it into a poor blog TR, read at your peril).
Before I start I better just throw out there that I was going on rides with my cousin, who is 9, and a huge wimp- we had to convince him Valhalla was just a little water ride in a warehouse!
First ride of the day was the Big Dipper which I'm going to say was my first proper woodie (I did ride Colossus at Terra Mitica but disappointment is stopping me from counting that). The ride is filled with airtime and really lifts you off of your seat, when I went on for a second time I stood up twice and decided it really would be wise to hold onto the bars as it's advised, it's pretty insane backrow in particular! But I wouldn't recommend it if you suffer with back problems, the padded seats do help though, kind of.
We then headed over to Steeplechase which was fun but the braking at the end really launches you forward and can hurt! It threw you round a surprising amount though and I had to continually tighten up my seatbelt.
After this, I (somewhat reluctantly) headed over the Nickelodeon Land which, for what it is, is pretty good I must say. We only went on Nickelodeon Streak as that was the only ride which I wouldn't look ridiculous in or that wouldn't cripple me or make me faint *cough* Airbender *cough* and it's basically a smoother Big Dipper clone which I actually quite enjoyed in all fairness, but the fact that it is basically a bright orange (why!?!?!?!) Big Dipper clone had me scratching my head.
I then went on to Avalanche which I enjoyed mostly due to the fact it reminded me of my trips to Germany in which I would always pay a visit to the Hassenhorn Coaster and Steinwasen Park which contained a toboggan run. Not sure whether I enjoyed the ride or the nostalgia brought with it, but it was pretty great in it's own rights, not really something I would head straight for though.
We now enter the interlude in which my cousin and I were moaning at one another as he wouldn't go on any 'proper' rides (Revollution, PMBO, Infusion etc.) whilst I was refusing to re-ride things like Nickelodeon Streak or Steeplechase when there was much, much more to do. This cut a good 20 minutes out of our day (stubbornness is clearly a family trait) and my cousin went to re-ride Steeplechase alone.
We then dragged ourselves to have some lunch at Coasters. I must say I was disappointed. I liked the fact that you could see the Big Dipper station and Infusion if you sat at the right place, but the food seemed a bit extortionate for what it was. I ordered a chicken burger, expecting salad etc. within the burger- it was literally a well done breaded chicken fillet in a roll! It was okay though, the wedges were nice atleast. Trying to get a sachet of sauce with no cash on you after you have gotten your food is always fun.
I then actually went on Infusion with my Aunt's friend who kindly bought tickets so she could go on with me (she's petrified of heights so PMBO was a no-go). I started fangirling over the scale model of the ride but we kind of ended up sitting third from the back so I'll leave it at that.
Next up was Grand National which is probably one of my favourite rides now. We got to sit at the back and it was great! I'd heard you get thrown around a lot but you really do and it is so much fun! I was actually laughing the whole way round. But I think this is the ride in which I lost my phone, lol.
We then finally headed to Valhalla, now with all of the hype I'd heard and seen about this ride I was expecting to be underwhelmed as themed experiences- as much as I enjoy them and appreciate it- have never really made me think 'wow' so far... Until this ride! It was just so immersive and I could see the story and I love to be able to see stories within rides. I remember Peaj and Cameron discussing it and Peaj telling me 'it has a bit of everything' and I was a bit sceptical of this. But it literally has water, ice, snow, FIRE, a massive hammer (I didn't appreciate it at the time though ) and you really do get soaked- and I was training home the same day! But it is probably my favourite ride experience so far, and it has re-rideability and I'm sure you'd discover new things everytime, it's brilliant!
The park as a whole had so much ride interaction! Queue-wise I thought it was pretty good with the longest being probably half an hour for Avalanche which was at the entrance when we joined it (low throughput?) But I think I'd definitely visit again- to actually do PMBO and to ride Grand National and Valhalla again if anything. It'd be nice to spend a whole day there with those who actually like/share and interest in theme parks and the like, ha!
tl;dr- I like BPB, the food seemed a bit of a rip off and I'm disappointed I couldn't get on much but Valhalla etc. is great.
*this won't be 'super' or in-depth, I'll just be aimlessly rambling, probably a bit late to be telling you this now though, sorry.
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pognoi reacted to Mitchada04 for a blog entry, Paramount Park.
Me and Toofpikk thought we'd head down to Paramount Park last Friday. It STILL isn't ready, clearly didn't get ultimate planning fastrack, only standard. So we went on a random adventure through a £2 tunnel to some place. We had no idea where though.
They had delicious milkshakes but that didn't help.
This place was obsessed with pink and yellow.
Like this Fireball thing.
Look at the pink and yellow!
We just couldn't think what theme park was obsessed with pink and yellow.
They had an Elvis. Must be America
And a BIG wheel. But that doesn't mean anything, loads of places have these.
See. Pink and yellow.
Back here again. Not sure where this was but we found it 9 times.
Ohhhh. We were at Rage Southend On Sea. No that's not right.
WHY IS THIS PLACE SO BADLY ADVERTISED
All day we were confused. No idea where we were.
Thorpe Park have dodgems. Maybe I was at Thorpe Park.
No Thorpe Park doesn't have the only Archelon in the UK! But I don''t know which park does
Railway. Useful that.
Vortex. It would be so easy to brand this ride with the park it's at!
This is a Gerstlauer. It says so on the seats.
Why would I take a selfie with a bunny when I can't even check in on Facebook as I've no idea where I am!
It's okay though, we found our answer.
We were at a 5 star loo all day I feel so privileged!
Bye bye 5 star loo! Was a great day out.
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pognoi reacted to Mitchada04 for a blog entry, Blackpool Dramatics
Welcome to the theatre. Please take your seats, the show is about to begin!
This will definitely be the Big One.
Orchestra ready!
Water effects ready!
It's time to...
Immerse your senses in the biggest spectacular of all time!
The 4D experience with a Blackpool Tower Post Show!
It's a small world from up here. Only the most realistic effects are used within this show.
Quick the bad guys have arrived! (sorry I didn't have time to finish this set off)
Vikings are bad guys with a hatred for pirates.
A fight scene so early on you ask? The ending won't be that good so it's okay.
Take to your horses
And ride away like brave cowards.
Watch out for the flying dog though!
NOT SHAUN
Dora has finished exploring though and finally saves the day!
And all is calm in Lancashire Town Play once more.
Too quiet for Wallace and Gromit...
Streak away!
And no, this isn't a family friendly play.
Because we have the biggest big one
Impossible speed effects being used
But don't worry, we have lights
Waltzer
Pleasure!
Sorry about the lack of intervals. The show loses speed if it takes a break.
Like it's just trying to fill time
The interval would be boring anyway. Would definitely try and kill you.
Time for the sparkling dazzling all glitzing finale!
Tadah.
Here comes the staff bus to take all the alcoholics who wrote this beautiful production home.
BYE!
Come back next year or we'll come get you...
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pognoi reacted to Matt 236 for a blog entry, Creaking North Part 3 Illuminated at night
Hi and welcome to this third part of my exciting weekend in Blackpool. Here's how the story continues after our wet immersive ride on Valhalla.
It's heading towards the end of the day and twilight has arrived [no the ride sadly].
The park looks really beautiful at sunset, and despite being the tail end of the day it just makes the park come to life, it looks just as beautiful as Thorpe does at this time of day.
By now it was time for some final evening/ twilight rides. Another round on the Grand National was first which provided an even more amazing experience this time, as our train was literally flying through the circuit giving lots of airtime and excitement, helped by the fact we won the race too. We had another go on Big Dipper was very good again, but not quite on Grand National's reign. Another go on Wallace and Gromit was taken, I'm just a very big fan before our final final ride during our trip. But which Big attraction did this turn out to be?
For a brief moment, I would just like to mention just how beautiful the park looks at night, it's amazing and quite possibly the best park I've seen at night.
Anyway back on topic, I'm sure you've guessed the final ride of the day [or should that now be night?] and that's The Big One. The ride at night was both very good and very bad this time. Very good in the remarkable night time views you see below, the racing around the track at night and the first drop being even more intimidating at night. The drawbacks of course were the ride still lacks force in most parts and the ride was also surprisingly rough too as it was rather violent and jerky TBH [who said you need shoulder restraints for a rough ride?].
And the day was over. Blackpool is a really good park despite the place getting a lot of slack as they seem to try and put a lot of effort in to the place despite the amount of empty and SBNO ride spots. Apart from the slightly grumpy cleaner lady at the end, It was an absolutely fantastic day and I get to return here again one day. For the 4-5 hour drive up here, the journey was just about worth it. Another thing here is just how many firsts and records I have achieved during this trip including my first wild mouse, first racing Steel & Woodie, Tallest coaster in the uk [and tallest one I've done yet] plus doing my first SLC.
Moving on, our trip at the Pleasure Beach may be finished but our trip and time away certainly isn't. Whilst having some chips, cheese & Gravy up the promenade whilst looking at the beautiful illuminations which just look amazing along with the occasional dressed up and lit tram which was a magical experience, we headed to the South Pier. While most headed for the Waltzer, I headed for the Log Flume with Toofpik which cost a fairly reasonable £3. The ride was alright, just a standard general compact two drop log flume you see at many fairs and small parks. Good for another ride credit, although it does make The Flume look like Chipas.
We then headed to Central Pier where there were more fairground rides around, but none of us could be bothered to do any more and just had a cheeky drink at the bar at the back of the pier. When finished, we set off back down the pier to head to one of the best themed and looking amusement arcades on the whole promenade, Coral Island.
Full of many amusements and video game machines, I was quite excited of visiting this place at first, plus not to mention what makes this place look better than most other arcades is it includes a couple of rides including a Pirate monorail and ghost train ride. Walking you do feel quite excited and with rides and arcades over here it's almost like going in the indoor bit of Fantasy Island or the Trocadera [in it's hey day when it was open]. Sadly the Ghost Train was closed when we arrived meaning we first headed for the Pirate Monorail which for £1 was quite a bargain.
And so began the ride. It's not a bad little attraction, which goes around most of the floor space of the building giving some ok views of the surrounding area, plus there's also a brief random inside section which is separated from the rest of the arcade which includes some pirate theming elements and random audio music too. There's also guns to shoot random targets along the ceiling too although sadly the scores were turned off at the time we were riding.
It's a very lucky we were actually able to ride this in the end as the lady operating this was a bit funny as she said this was a kids ride and weren't able to go on it without children. Luckilly Peaj managed to talk with the op and we were all finally to get on the ride. The events with staff didn't get much better as the time progressed as security guards pushed us on from a couple of video machines for no reason which gave me quite a bitter taste in my mouth. They're supposed to be bringing in customers, not scaring them away! decent arcade, unpleasant staff.
After walking back to our hotel where dominoes pizza, TPM twister and general meet chat and banter occurred it was time for bed as we headed off in preparation for the second and final day that awaited us in the morning.
But what towering events await us? When will the trip excitement unravel like a circus and who's waltzing off in a magical world only Merlin could control? Wait and see in Part 4.
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pognoi reacted to Mitchada04 for a blog entry, Drayton Manor: A "Humpty Bumpty" Oddity
Oddly placed sign in the trees
Odd water slide effect at the entrance.
"You calling my park odd?" Yes.
The Lynx didn't want to argue
That's a Fishing Cat. Odd that it wasn't fishing.
Odd chimp (because there's one of them ) looks at Appocalypse.
This seems more humpty bumpty
Compared to this. This is just weird.
But a good weird.
How odd.
BEST ENTRANCE EVER!!!
AND QUEUE!
This is odd.
But so much fun!
Rainy Shockwave
With odd straight bits.
Designed with a ruler.
Seats were a bit bumpty.
Odd dip before the lift hill.
Poor dinosaur. Clearly wan't a good enough oddity for the main park so got stuck on the train route.
What a strange looking cloud. How odd, it rained in England.
Slowest turn from lift to drop on any water ride. Wouldn't be Drayton if it didn't have an odd feature.
Free Radio dodgems were very odd! Especially as it took them longer to check all the cars were empty than load the ride. Odd procedures.
Urgh. Not odd, not humpty bumpty, just rubbish. Will be getting my vote for best UK ride
Something normal
Phew. Oddness best IP on a ride ever! It's literally the sign, that's it!
Odd, quirky, but great fun
YAY MORE THOMAS!
Percy loved this idea!
It means we'll get duelling bubble people
Back to the oddities. The bats are just weird.
Oddly placed lights.
The odd stand up with no floor wasn't working. So quite normal really.
So let's have some more humpty bumpty goodness!
No Merlin, this isn't a colour you seem to know of. It's green.
Lot's of green!
It has a splash zone, that doesn't get you wet. Really odd.
And just in case you'd forgotten where we were. The oddity makes it good fun, the weather made it interesting, if you made it to the end of this then the word odd will probably annoy you from now on. How odd.
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pognoi reacted to JoshC. for a blog entry, The Story Behind Detonator
As we know, next month will see Thorpe Park give a slight retheme to their 115ft drop tower, Detonator. A general shift in target market has to led to the perhaps knee-jerk reaction to bring in a family-themed area, and the easiest way to go about that would be an IP. So we have 'Angry Birds Land', and Detonator will become 'Detonator: Bombs Away'. Who knows what this slight retheme will bring? Well, we will find out in little under a month's time anyway.
With most eyes focused on the future, I've decided to turn my head and look back on the past. Detonator opened 13 years ago and is a staple thrill ride within the heart of the park. The ride and its overall experience have remained pretty much constant, so the ride's history seems far from exciting. However, the circumstances in which the ride even came to the park and the behind the scenes stories are far more interesting...
The story starts on a Friday afternoon, in July 2000. A smoker discarded their cigarette into some bushes, which quickly started a fire; 'The Thorpe Park Fire'. Slight damage was done to Mr Rabbit's Tropical Travels. However, substantial damage was done to the nearby Wicked Witch Haunt ride.
Wicked Witch Haunt was so severely damaged it could not be saved; the building was completely destroyed. Of course, the ride needed replacing. At this time, there were very few major rides at Thorpe, and the multi-million pound, record-breaking Colossus was in its planning stages. So the ride had to be cheap and not steal the limelight from that. Also, Thorpe were still very much a family-park, with a big focus on family rides. So the ride had to appeal to a large audience.
The park's first choice was, however, not Detonator. Instead, it was this:
Photo from Wikipedia
It was a standard Vekoma SLC! The photo shows Traumatizer at Pleasureland Southport, and was later moved to Blackpool Pleasure Beach and named Infusion. The ride is a family roller coaster, very simple, nothing too special or exciting. Plus, it was quick and easy to construct. At the time, it would have fit the park perfectly. The plans were very quickly rushed together and submitted to the council (in fact, Traumatizer was used to judge noise levels for this new coaster). And, from what I can gather, they were approved. Unfortunately, the plans themselves are not online at all, so the exact look, location of the ride is unknown to me! But why was no such coaster built?
Well, very simply put, it came down to troubles with the energy supply! The plan was to get the ride opened for summer 2001. However, associated costs with the ride and power supply for the ride (whatever that means) meant it wouldn't open by then. So the plans were shelved.
At this point, we're in October 2000. The 2001 season would start in March; a mere 5 months away. So Thorpe's management decided to go for a drop tower. Due to the naturally thin structure, it would have little 'visual pollution', it was quick to construct and, though quite thrilling, did temporarily fill in a missing part of the park's line up at the time. Note - temporarily. The original plan was the have the ride operating for 1 season, then replace it with what another coaster. This is why Detonator 'broke through' Thorpe's height ceiling of 100ft - it was only meant to be around for a year and it was under special circumstances!
Everything was all approved and everything was all good. Detonator opened at the start of the 2001 season, along with Zodiac and Vortex (funnily enough, Vortex opened rather late and the park were investigated by Watchdog for misrepresentation. Oops). Colossus was under construction and was hoped to put Thorpe Park 'on the map'. Behind the scenes, plans for a new roller coaster, namely Nemesis Inferno, were well underway.
However, something unexpected happened. Detonator was popular. Really popular. In fact, it averaged "over 9 out of 10" on customer reviews. No park can afford to get rid of a ride that is THAT popular. It had to stay. So the utmost was done to ensure allowed for the ride to stay. Fortunately, the layout allowed for this to be the case.
There was still one more problem though. The ride only had temporary planning approval. By the end of 2001, they would have to take it down. So an extension to this application was sought after. It was by no means a guarantee approval would be given, due to the fact the ride was tallest on park. But, fortunately, the ride was approved for another, temporary, 5 years.
Why only 5 years? Well, Detonator was not in Thorpe's long term plans and it's a fairground ride. Could 6 years of constant operation be too much it? Would it maintain popularity for 5 more years? Would it fit in with the park then? The park weren't too sure.
Of course, the ride stayed, and the park applied for permanent approval of the ride, which was granted. In fact, the MTDP at the time even indicated a second drop tower joining Detonator, but alas, it never happened.
Detonator is, in terms of G-forces, the most intense ride on park. It's regarded as one of the better drop towers in the world and works so well within Thorpe Park. Yet the ride only arrived due to a series of accidents and misfortunes that the park had to get over. Had those accidents never happened, the park could well be very different and - in my opinion - worse off. Would we ever had gotten Inferno if a Vekoma SLC was put in place? Would said SLC still be here today? Would Thorpe be as popular as it is now? Who knows! All I know is that, 13 years later, Detonator remains a favourite to all. How nice, ey?
May Detonator stand tall for many more years, regardless of theme...
"Detonation...complete"
Disclaimer: I cannot guarantee 100% accuracy behind this information. A lot of the information was deduced from past planning applications and, in some cases, such applications were not always complete. Should there be any information which you believe to be incorrect, please feel free to leave a comment and say so!
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pognoi reacted to Mark9 for a blog entry, Drop it like it's hot.
In 2012, I was assigned to write a feature for Colossus's tenth birthday. The article itself was my best work if I don't say so myself. It was my intention that I would be able to do a similar piece when it came to 2003's blisteringly hot but underwhelmingly* tepid Nemesis Inferno in 2013. But this did not happen. No matter what I wrote, constructed or thought about, inspiration abandoned me and I just couldn't put together a piece that would do Inferno justice. And the problem comes down to one sticking point;
There is just nothing special about Nemesis Inferno.
Nemesis Inferno, distinctly middle of the road.
But worry not fellow Thorpe fanboys and coaster nerds for the story doesn't end there. It is for that reason that for me, Nemesis Inferno is one of Thorpe's very best roller coasters and one that I get the most pleasure out of riding during a visit. Let me tell you a tale about a ride that was hyped to the max, but could never reach those lofty heights.
Back in 2002, Colossus had done unexpected things for Thorpe, it's visitor numbers rising and rising and the construction of a brand new Inverter would have been a spectacular thing indeed for English enthusiasts. Remember, we are talking about a time when Nemesis most definitely ruled the roost in the UK and unless you were up for travelling to America, Italy or Spain, chances are it was your only shot. The hype surrounding Inferno was definitely something different, particularly when it was associated with the Nemesis name. I can remember at the time, discussion on Inferno's finale helixes being discussed as potentially as intense as Nemesis's helix after its first inversion. Talk about building the hype.
Of course, come April 2003, Inferno opens and it isn't quite as good as it's predecessor. My favourite description at the time was a ride on Inferno's front row was not as intense as a ride on the Happy Halibuts of Octopus Garden. Talk about damning a product.
At the time, with only Colossus complimenting Inferno, it came under harsher criticism then it probably deserved. With only two major roller coasters** to keep customers happy, Inferno came under the limelight in a way that many rides do not. After all, inverters had really boomed in the 90's with the Batman clones being installed all across America and rides that dominated their respected parks like Katun, Montu and Alpengeist. By 2003, with new types of rides starting to dominate such as sky hogging mega coasters and Intamin's brand new launch technology breaking record after record it's easy to see why Inferno was not enough and why Inferno could actually be seen as a bit, old hat.
This is all hindsight of course. With the addition of Stealth, Saw: The Ride and The Swarm, things have increasingly changed at Thorpe and of course, so has Nemesis Inferno. As higher, faster and more attention grabbing rides have been added, Inferno has become more of a support roller coaster. When everything else goes to hell in a hand basket, Inferno is the old reliable. Always the ride with minimal queues, always the ride that eats through queues like it's going out of fashion and always the ride that delivers a smooth, intense experience. Never really pushing its customers too far but always delivering its promise of an enjoyable and satisfying ride. I know there are those that will disagree. A B&M inverter should be the absolute pinnacle of intensity, nothing should be considered more when riding this ride type. If that is the promise then Inferno doesn't deliver. Luckily, just up the M1 and left a bit is another roller coaster that does fulfil the necessary criteria.
At Thorpe however is a ride built on the tail end of a coaster boom, one that is loved by a small but vocal minority. And for me personally, it holds some very special memories. It was my very first B&M and by default my first B&M inverter, it was the first ride that I really followed construction of and I know full well that it is my most ridden ride thanks to many Single rider sessions in 2004.
More then most then, I can say that Inferno is an average ride at best. But even average is better then the majority of roller coasters out there. And that's good enough for me.
Thanks for reading, Mark9
*I made up a word just for this review. Now that is dedication for you
**I know people will say X:/ No Way Out was a major roller coaster. it just isn't OKAY!