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Marc

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Everything posted by Marc

  1. Marc

    The Crash Pad

    I'm sure if it dont sell they will be reduced
  2. Marc

    The Crash Pad

    What I dont get is if you book for 1 person a room what sleeps 4 people is just over £100, if you book for 4 people its £175, for the same room? Unless there's some mistake or something but breakfast cant cost that much!
  3. Marc

    The Crash Pad

    So it is! http://thorpepark.createsend4.com/t/r-l-ujflhl-jllddhidjk-n/ work for everyone else?
  4. Marc

    The Crash Pad

    CrashPad Bookings are now out - http://www.thorpepark.com/crashpad/booking/ £175 for 4 people on March 28th isnt too cheap really! Thats with Annual Pass so no park tickets too.
  5. Marc

    The Smiler

    So the first supports go up around the same time as Saw started testing.... I wouldnt get your hopes up just yet
  6. Marc

    The Crash Pad

    The picture was sent to us from the park We work closely with them and they send us exclusive updates of constructions. Ill look into why it not show!
  7. Marc

    The Crash Pad

    I think a boat would be somthing whats nice more than anything I guess Anyway today marks the start of work for The Crash Pad! And we all now how much people love pictures of dirt moving around so here's one taken this morning Please no stealing !
  8. Marc

    The Crash Pad

    ^ I guess, but by the sounds of it 3 years is much more permanent than anything else snoozebox have done so *hopefully* there will be some thorpness about them somwhere!
  9. Marc

    The Crash Pad

    I'm pretty sure they are just going to be grey, thats what I read in the plans anyway, but as said I'm sure they will do their best to make them look presentable.
  10. Colossus (5) Detonator (5) Logger's Leap (5) Nemesis Inferno (7) Rush (5) Samurai (4) Stealth (5) The Swarm (6) Tidal Wave (4) X:/No Way Out (4) Colossus +1 X -1
  11. Colossus (5) Depth Charge (2) Detonator (6) Flying Fish (5) Logger's Leap (5) Nemesis Inferno (5) Rumba Rapids (5) Rush (5) Samurai (7) Stealth (5) The Swarm (6) Tidal Wave (5) X:/No Way Out (4) Depth Charge -1 Colossus +1
  12. Where: London Waterloo - Under the clock: Date:Saturday 5th January 2013 Time: 10:00am Following the poll, Saturday 5th January 2013 was the favoured date so we will arrange the meet on this day The plan will be to meet at London Waterloo at around 10:00am on the lower level of the station under the clock where we usually meet, from there we can catch the tube to do Tussauds and the Dungeon's, which I expect will be many peoples last chance before they move in March! From there we can head back towards Waterloo, do the eye and those who want to we can also head over to Winter Wonderland. Of course meals will fit in in-between the activities! Please drop me a PM to confirm your attendance! Attending (10 + 1): Dan9 Jaymie Luke Mark9 Mer Mia-Louise Peaj Pluk (+1) Tommy Turtle
  13. Marc

    Logger's Leap

    I think all the Merlin parks are exactly the same to be fair, maybe all in different ways but they all show a possible lack of budgets what they really need (Alton with awful open times, Thorpe with things like this and CWOA's just general lack of investment) Agree with this, whilst I dont think loggers needs a huge amount of refurbishment (the ride generally works quite well and looks fine too) things like this are really frustrating if the tunnel does need work and the answer to it is to just remove it.
  14. Marc

    Logger's Leap

    Agree with all what has been said, I can see that it needs to come down, I guess all structures like that will eventually fail, but I dont see why they cant rebuild it... if they really wanted to
  15. It had an awful lot of downtime I cant see thorpe getting it... hope not anyway!
  16. Marc

    The Crash Pad

    I'm guessing that one abit more temporary than 3 years, I hope they make more effort than that!
  17. Marc

    The Smiler

    Hmm I'm not so sure, Saw was sending cars around in December, this isnt even vertical yet. Lets just hope this dont suffer from the issues Saw did during testing... otherwise I cant see it being anywhere near ready ;\
  18. Marc

    Welcome..

    As most of you will know we've been searching high and low to welcome some new members to the team here at TPM and we are pleased we have finally got there! Firstly Sheepie and Neil are no longer part of the team due to other commitments out side of the forum, we thank you both for your efforts! Joining us on the team are Peter (Pluk) and Tommy! We had a number of great applications and trust me, it wasn't easy but we're confident we've made the right choices and hope you join us in welcoming them to the team! Thanks Marc
  19. I think there will be a new bigger on there
  20. I do disagree with this, maybe to somone whos travled the world that the case, but to a group of mates looking for a day out I expect the majority of the rides are pretty decent and memorable for them.
  21. Its hard to disagree with any of that, whilst ive argued in defence of the park, obviously the way alton do it is the way it should be dont for maximum guest satisfaction and be it down to budgets or staffing unfortunately it dont happen often at thorpe. I think over the next few years we will see the infrastructure at thorpe catch up abit, with the Crash Pad opening the park will suddenly be a 24 hour operation and I'm confident they can catch up with alton in regards to how things are run, if merlin support them.
  22. Obviously, thats not what I was saying, but if you ask a guest if they think a 30/40 min queue is reasonable for the rides, I expect most would say yes.... And anyway if it was to get much longer they would bring the second train out, just really wasnt needed on the last day of season. I'm not saying they I like one train on rides, obviously like everyone id rather 2, but if the majority of guests who visit are not bothered then thorpe will continue to run rides on 1 train till its busy enough to run 2.
  23. Out of interest how long did the queue get before they started fully loading both trains? This is somthing which happens on Colossus more than the others because when its quiet and there are a load of empty seats the staff have to go down the train and lift up every bar to the very top (even if no one is sitting there) and I guess with the bars being heavy this can be both slow and quite hard un-needed work so sometimes it does make sense for them to close either some rows or entire trains till the ride has a constant flow. Whilst it may not be the case, what you describe above could also be a result of a technical issue if for what ever reason a train had an issue / was just fixed and needed more test runs, they can open the ride with the good train, and have the second one on the track so it gets the testing it needs but dont totally close the ride. Possibly the biggest issue!
  24. I think the main issue here is between what enthusiasts expect from visiting the park and what the core audience expect. I used to go on dead days and would re-ride rides as much as I could all day, they were walk on and it was great, obviously there are now way fewer days like that partly because of the parks popularity has increased and partly because rides are on one train. Its worth noting on the "off peak" days the park will and do increase capacity if they are of the opinion it needs to be done, and thats probably where our opinions differ with theirs. To us (I speak for my self), on a dead day I dont really want to queue 30 mins for inferno / swarm, to the GP (who queue 2 hour plus for rides on the busier days!) 30 mins is probably perfectly reasonable. The park do listen to feedback and if the feedback was often negative on off-peak days regarding queue times on the coasters I'm pretty confident they would improve this. Have renamed the topic as this isnt really about fastrack!: )
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