Well James6 posted this list:- Nemesis, 1 train- Oblivion, constantly breaking down- Hex, few effects working- Duel, Same as Hex- Runaway Mine Train, Running extremely slowlyetc etcThis is very near the complete arsenal of major rides which Alton opened for Half Term. For Alton Towers standards it's pretty poor especially considering these are the only main rides which guests can actually use. Because they're barely giving them one ride which isn't breaking down continuously or running at full capacity or have all it's effects working, and they're not giving them the full Alton Towers 'experience'. Yes during the main season things aren't going to run 100% all the time but it's puzzling why Alton would open their gates for the first time in 2010 with the park in this state. You're right. Thorpe made a mistake in opening for February and it also meant that maintenence couldn't be carried out properly whilst the park was open during the week. Opening day was a disaster, but I went the next day and bar Saw: The Ride which was having it's new ride symptoms of illness and Stealth which was waiting for it's new part still, everything else was running fine and by the end of the first week every ride was operational. So the only mistake I see Thorpe made was opening for February, because they knew that half the rides wouldn't be ready, which is what gets me. I'm not complaining about rides having occassional problems or a new ride not running as smoothly as it should, but it's when parks know that only half the rides will be 'ready' and can probably predict more breakdowns and problems. Why open if they know that nothing will work properly?