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Cal

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Everything posted by Cal

  1. Leah Washington on this morning yesterday
  2. Kinda likes Ruby How did you know?
  3. Uploads good theme park vlogs
  4. Cal replied to spoon's topic in The Past
    Ah yeah I remember the group walking around in the red hoods. When I saw them they didn't do anything though, they were simply walking around? In 2013 I saw a few actors in the MBV queue and 1 or 2 in the Cabin queue, which was great. Last year however I saw none in the queues. I guess it depends on what night you go, and I was unlucky.
  5. 5/10 - Awards are nice, most people would have read your 2014 season review by now.
  6. Cal replied to Marc's topic in General Discussion
    For the whole of Fright Nights!? I was planning on going on Sunday the 11th to avoid it Oh well it will be nice trying it out, will be interesting if they decide to use it on the mazes or just keep it on the top 5 coasters.
  7. Cal replied to NickD's topic in UK Attractions
    Legoland will be open until 8pm this weekend!
  8. I don't know wether it is for others, but this image isn't appearing for me?
  9. Cal replied to Ash's topic in General Discussion
    Probably, seems to be the only compensation they give out I think they should open the park at 9:30 like they used to but have the opening time at 10, in my opinion they don't seem to get enough rides open at 9:30 to advertise that as the opening time.
  10. Cal replied to Ash's topic in General Discussion
    Haha yeah there wasn't when I went either, and not a single effect working on the Swarm. Staff are normally great but yeah all seemed a bit rude and operations weren't great. The actor we had in I'm a celebrity ruined it as well. Yeah I understand that they can't help it, but they shouldn't advertise a 9:30 opening time when they aren't opening most rides until 11. I keep seeing people complaining on Twitter people saying there leaving early due to the amount of rides open.
  11. Cal replied to Ash's topic in General Discussion
    I felt the same after my last visit No early ride time and when the park did open there was about 2 rides open, the amount of rides which didn't open until 11 was ridiculous (Including Stealth, Colossus and Saw), lots of rides had a lot of downtime, Slammer Samurai closed all day, effects and music not working, some queue time boards not working and most were inaccurate, staff unfriendly etc...
  12. Cal replied to Ash's topic in General Discussion
    Shame as Vortex has been running really well whenever I've been on it this season! Thorpe's twitter has said the only planned closure tomorrow is Samurai, so hopefully all others will open again!
  13. 1/10. I've been on Battle Galleons before twice in a row and I'm not insane.
  14. Cal replied to Phill's topic in General Discussion
    It's pretty much completely dismantled!? I have never seen it like that, interesting. I'd rather it just went, but I have a feeling Thorpe are going to keep it. I don't think the reason it's open late is due to balancing issues, as I've seen it with 2 people on before. At Fright Nights later on it's dead and there is no balancing issues.
  15. Cal replied to Marc's topic in General Discussion
    Yeah when I went on it last week all the effects were on, first time I've seen effects work on it since it's open, makes it a little better. Boats had ridiculous amount of water in them though and my feat got soaked.
  16. I thought that, but the queue leads to the other side of the building? Hmmmm
  17. Profits drop by a massive 84%!! - http://www.theguardian.com/us-news/2015/aug/06/seaworld-profits-plunge-customers?CMP=fb_gu Hopefully having Orlandos tallest, longest and fastest coaster next year could help them out.
  18. Happy Birthday Zach
  19. Cal replied to Phill's topic in General Discussion
    After being closed for over a month now, Samurai is finally getting some work done to it, well a lot of work done to it! All the pods have been taken off. (Credit to themeparkguide for the photos)
  20. I doubt Colossus' highest throughput is over 1200...
  21. In previous years though they have only had 2 trains available as they did winter maintenance throughout the year on the other, so they would only have to strip down 1 train during winter. This year however with the February opening I know they were planning on having all 3 trains available this year so either 2 trains are currently broken, or they didn't stick to that plan and one of the trains are being stripped down.
  22. Cal replied to Garyy's topic in The Past
    Loggers re-opened late afternoon yesterday
  23. Cal replied to spoon's topic in The Past
    I also noticed when I went last year there was no actors in the queue lines. In 2013 there were a few actors in both Cabin in the woods queue and my bloody valentines queue which were great. I didn't know there were roaming actors last year? I only saw roaming actors when Cabin in the woods was closed for a few hours, so all the actors from there were out and about. I'd love to see more roaming actors and actors in the queue lines
  24. Cal replied to Ash's topic in General Discussion
    If you watch this video between 40 seconds and 65 seconds, you can see 3 water effects which I've never seen. It's a shame, such simple little water effects could actually make the ride so much more interesting. There was also this effect which I only ever saw once. I can understand why this was removed, I got more wet than I would on Tidal Wave. I remember seeing this from Inferno and wondering what it was
  25. Cal replied to Ash's topic in General Discussion
    Has anyone seen the sprinklers on at the end of the ride this season? Or has it lost the only part of the ride which gets you wet?

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