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Cal

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Everything posted by Cal

  1. Cal replied to JoshC.'s topic in The Past
    I'm hoping that they scrap the You're next, it was just people with masks on walking around really. Found the roaming actors in previous years a lot better. I personally think that the asylum will go, mainly because of the issues with it last year and I think they will get another lions-gate themed maze. The scare zone was dreadful in my opinion, so hopefully some improvements to that will be made. About my bloody valentine being pitch black, I only found that some parts of the maze was pitch black. I liked that though, especially when you're at the front because it's hard to find your way around it. You also have no idea who or what is around you, which makes it good in my opinion. I know it isn't going to happen, but I really hope that fast tracks for mazes will be limited a lot more. On my bloody valentine a ridiculous amount of Fast track was let in compared to the amount in the normal que, and the normal que was 90mins. I really liked Cabin in the woods, but on my first time going on it I found it really confusing at the beginning. You have to like que again for like 10 mins once you are already in the maze and other people around me was also confused. Also, on the second time I went on it they were letting far to many people in at once. When we went in there was like already 10 people in the first room, which spoiled it really. I really liked the announcements/theme music on all of the rides, I liked it how it was the same on all of the rides and I hope they stick to the same ones this year. Talking of theme music I wish that all of the mazes theme music is played a lot louder, much like the asylums. There is such a good atmosphere created in the asylum que line and wish this could happen in all the other ques.
  2. Cal replied to humjosh's topic in General Discussion
    How do you have them then? Were they around in the past or have you worked for merlin?
  3. I agree, bearing in mind fairs can wack them up over night. To be fair, they have only just started constructing it, hence why they have also blocked off the walkway between Tidal Wave and Stealth.
  4. Bumper cars construction update - (Photo from TPG facebook) You can sort of see where the que is going to be now, going round the back of the dodgems. I can't really tell from the picture but it looks like an extension que going out towards the left? Can imagine this getting very big ques throughout the day, especially with the amount of fast track they will probably let through. Can't wait to see what it will look like when it's done though!
  5. What fair is this? Sounds awesome!
  6. Cal replied to humjosh's topic in General Discussion
    I don't know which ones you have but there are 3 here - http://archive.imbenjam.in/musicofmerlin/media/thorpe/amitycove/tidalwave/wwtp/
  7. Cal replied to Dan_Rush's topic in General Discussion
    I'm not saying your wrong, because I agree they should have a banner or a page on their website with more about availability on rides etc... but if the park is dead, and it says at their entrance and across the park that the ride will close at that time I don't really see the problem with it because people will then ride it before 3 O clock.
  8. Cal replied to Ryan's topic in General Discussion
    Surprised that even though they've just made a new website they still haven't got a system to show which rides are and aren't available at that time. Hopefully we will see something like this soon, and maybe que times seeing as both Alton Towers and Chessington have them.
  9. Cal replied to Dan_Rush's topic in General Discussion
    I don't see the problem with it really as long as they warned everyone it was going to shut, it was dead and was only closed for 2 hours.
  10. Shame it's not on the 7th and 8th of June as I'll be at Alton towers that weekend. Would've been great to meet some of you. I'll try and make one of the other meets this season
  11. Cal replied to Dan_Rush's topic in General Discussion
    Never knew riding Stealth was a talent
  12. Cal replied to Dan_Rush's topic in General Discussion
    Well if they knew they were going to close it and it was operating in the morning it mustn't of been that important, it was just an off peak day so I guess they had a chance to do some planned maintenance.
  13. That wouldn't be a good idea seeing as the platform moves.
  14. Just to clarify, you do take your bags on Storm Surge
  15. Cal replied to a post in a topic in The Future
    Why would you want rumba to get seatbelts?
  16. Cal replied to Cringle's topic in Nonsense
    Keep Keep Keep :) Which side on Slammer? The one that goes down first, or up first?
  17. Noticed today that a lot of rides are now opening at 11 or 12, similar to what Alton do. I assume they will start doing this on weekdays, seeing as they are always dead?
  18. Cal replied to Dan9's topic in UK Attractions
    Rameses has always been pretty reliable, a lot more than other rides anyway *cough fury cough*
  19. .... and has closed....
  20. Cal replied to Dan9's topic in UK Attractions
    Feel sorry for the people on that...
  21. The 4d cinema looks a lot bigger than I expected! Does anyone know how many people it holds?
  22. Sunday is defiantly the better day on the weekend to go, so the 11th of May would be the better day to go.
  23. I think it is only annual pass holders they are letting in half an hour early, they didn't have the normal turnstiles open at 9:30, only the ones for annual pass holders on the right. Just to confirm, it is all rides. Except the ones that are unavailable on the day of course.
  24. When I was in the que for inferno (just outside the station) the mist suddenly stopped. so I was annoyed thinking that I qued and wasn't even going to get a go in the mist but by the time we were on the mist was back on (both outside the station and in the tunnel) luckily! So maybe after a certain amount of time it goes off for like 2-5 minutes?
  25. Really? when I rode it the mist was all at the beginning of the tunnel rather than the end like I've seen in pictures. Maybe it's just dependent where the wind is blowing...

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