Jump to content

Lunar_

Members
  • Posts

    16
  • Joined

  • Last visited

  • Days Won

    1

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Lunar_'s Achievements

  1. Happy to say that operations were absolutely night and day to this on Inferno today. All the hosts running to check restraints and the operator was doing the "this train will be leaving in 30 seconds with or without you" constantly. Didn't see a single train stack, and the posted 120 minute queue took just over an hour!
  2. Echoing what others said about operations on Inferno. This evening the dispatches were so slow (often 3-4 minutes) that we assumed it was on one train (it wasn't). At one point we even saw Hyperia, which obviously is on one train, go round twice in the time it took them to dispatch the train once. There were only 2 staff checking harnesses in the station but even so. There was a row batcher in the station, but they were just telling people to go to any row they liked so trains were still going out half empty. All of this combined meant the advertised queue time of 25 minutes took around 55 - the queue wasn't even out of the cattlepen right in front of the entrance.
  3. There is now some clear signage outside the ride stating that Ghost Train is an 'immersive story-led experience' and 'unlike our core lineup of thrill rides'
  4. Lunar_

    2020 Season

    Huge queue to get into the park today! I guess it is because of the increased security.
  5. Lunar_

    2020 Season

    It does seem like they have upped the capacity a bit suddenly though - last week the queues were quite short and there were a lot less complaints like this one, and from the weekend the queues were suddenly 100+ minutes? If they wanted to increase capacity I think they could have done it a lot more gradually and reviewed how each day went.
  6. Big Top (2016-2017) The Walking Dead: Living Nightmare Freakshow 3D Experiment 10 Creek Freak Massacre The Asylum Se7en Saw Alive
  7. Stealth (4)Nemesis Inferno (2) + Stealth - Nemesis
  8. Nemesis Inferno (3)Stealth (3)The Swarm (3) - Nemesis + Swarm
  9. Nemesis Inferno (2)Rush (2)Stealth (4)The Swarm (4) Nemesis Inferno - Stealth +
  10. Nemesis Inferno (2)Rush (4)Stealth (3)The Swarm (3) + Rush - Inferno
  11. Nemesis Inferno (4)Quantum (3)Rush (3)Samurai (0)Stealth (4)The Swarm (3)Vortex (3) Samurai -1 RESET: Nemesis Inferno (3)Quantum (3)Rush (3)Stealth (3)The Swarm (3)Vortex (3)
  12. Detonator: Bomb's Away (0)Nemesis Inferno (4)Quantum (3)Rush (3)Samurai (3)Stealth (4)The Swarm (3)Vortex (3) - Detonator RESET: Nemesis Inferno (3)Quantum (3)Rush (3)Samurai (3)Stealth (3)The Swarm (3)Vortex (3)
  13. Detonator: Bomb's Away (3)Nemesis Inferno (3)Quantum (4)Rush (3)Samurai (3)Stealth (4)The Swarm (2)Tidal Wave (2)Vortex (3) + Quantum - Tidal Wave
  14. Detonator: Bomb's Away (3)Nemesis Inferno (3)Quantum (4)Rush (3)Samurai (3)Stealth (3)Storm in a Teacup (2)The Swarm (3)Tidal Wave (3)Vortex (3) + Quantum - Storm in a Teacup
×
×
  • Create New...