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  1. This relatively unknown park, is getting incredibly hyped up by people in Sweden for a project to be announced on the 8th of April. All we know at the moment is that this ride is called Wildfire and the ride will open in 2016. I know I am using a Robb Alvey quote and bladi-blah but he has said: I hope he is right about this one but for him to say this when, looking at tpr has slated quite a few of new projects in the past, especially those of the wing rider variety, this sounds promising! I'm remaining skeptical though as its Alvey He is the fantastic preview trailer for this ride, which looks AWESOME!
  2. The Closed season is here, Christmas music and decorations are around everywhere and the sight of new year isn't far away. This means one thing, time to review 2016. This year will be a two part edition, with part one focusing on the UK and part two on the wonders abroad. The Merlin Machine/ Given the circumstances of 2015, it was fairly imminent this wasn't going to be the best year for them. With Park-wide budget cuts, ride closures and controversial decisions, there has been a fair share of negativity. However, not everything they've done has been unacceptable. Alton Towers As expected, 2016 was not going to be Towers's year as a result of ruthless management operations to lessen the bleeding of 2015's unfortunate events. This resulted in budget cuts, leading to staff redundancies, closures of shops and food outlets , knee jerk safety precautions and the closure of seven attractions. Whilst Hex is the only major casualty here, closing down a family park staple, sufficient flat ride and more has certainly left a big gap in the family market. Galactica for me feels like an attempt at shoe horning a gimmick onto what was already a popular ride just so it can be marketed as a new major attraction. The VR element leaves something to be desired, although I did find the audio descriptive version highly amusing. That being said, I do really like the new space styling, soundtrack and station enhancements. However on the upside, the new Roller Coaster Restaurant is a fantastic addition to the park, featuring much character and a flagship park restaurant. The Steak I had last time was remarkable. The TLC scheme has certainly enhanced run down areas of the park such as Forbidden Valley and Towers Street which look noticeably better. Though some areas are still fairly run down it's a start and if this is the only way for Merlin to do upkeep, so be it. Fingers crossed they can keep a similar scheme in place Post 2018. The Galactica fireworks were highly enjoyable too and made for a great end of a season. The park still has magic but it may be a little drier for the time being. 2017 seems to be another year CBeebies land add ons, with a round ride and indoor attraction being installed amongst it's own hotel. None of the above is appealing to anyone over 6, however if it's successful let's see what happens. SW8 construction is where it all lies though. Thorpe Park 2016 has been very divided for the park with lots of positives and negatives happening at the park this year. The park has continued an acceptable level of small improvements in places from updating the Amity toilet block to refurbishing the main Burger King which is good to see. The Tidal Wave improvements also look nice. That being said a major TLC scheme could really benefit the park as lots of park areas have been neglected for a while now, including Colossus, Rumba, Canada Creek and even Inferno (to a lesser extent). Breakdowns have been inconsistent this year with some rides such as Stealth and Samurai suffering major lengths of downtime but other rides like Swarm, Slammer and Rush remaining generally reliable all season. Some rides of course are out of the park's control when it comes to issues, but it would be nice to see a better consistency on reliability though. Derren Brown's ghost train is where things become more complicated. The ride now offers the park with a much needed indoor/dark ride. The pre-show and live action elements (though without their faults) are the best elements of the attraction for me. Providing amusement and excitement that may controversially be the best we've seen at a UK park in the post Hex days. The virtual reality (VR) element however I am not a massive fan of, the first section is okay but the second one feels disjointed and almost anticlimactic but that may just be the ride's reliability. Speaking on reliability, the attraction hasn't been great, with the attraction constantly breaking down, headsets failing and other issues. The state of the attraction last October was shocking to say the least and that's before I mention the two month plus delay. Let's hope 2017 does wonders to this ride and it can finally prove to be a solid addition instead of the embarrassing handful it seemed to be this year. Losing Loggers this year feels like a massive blow for the park, which despite it's age was still a popular and firm favourite for people of all ages. 2017's confirmation has only dampened the doubtful reopening of this attraction further which is a shame. Ending this on a positive, the street food and temporary outlets in Old Town were decent additions to the park's catering lineup. The chip place place proved to be great and a very quirky idea at the very least. The I'm A Celebrity improvements were also acceptable. The kiddie rides in Old Town is a bizzare one but if they enhance the younger guest offering which the park lacks, it can't be all bad. Chessington Right, remaining optimistic here may be a little more difficult but let's see what happens. Tomb Blaster (the park's veteran dark ride), was set for what was supposed to be a major refurbishment, giving the ride much needed TLC and restoring it into the best state in years. How wrong could we be? The new lasers are blocky, tacky and ruin the look of the attraction and the scoring system makes no sense. And not only this but the new UV lighting (which was supposed to enhance the ride) has actually ruined this. As a result of exposing out of house areas and the metal warehouse the ride resides in. The removal of ambient sound effects has only added insult to injury and goes to show what a shoddy refurbishment this was to begin with. The reduction in car stopping has only added to the rot as a result of the ride being less in sync. In the contrary, the Bubbleworks was shut down forever to make way for the next revolving door IP attraction. Whilst many will disagree here, I still had a liking for the attraction even to the end as it provided a fun ride for all ages and was an amusing experience. From the whirling fairground rides to the fountain finale. The ride may be gone but it will always have a place in my heart. Especially my last ever ride. Where my girlfriend and I shared our first kiss in the fountain finale. The rest of the park is still a mess. Bits of theming looking worn and neglected, Vampires station is still a mess, Falls is still naked and breakdowns seem to be happening more frequently. Skyway was also spited after barely surviving the last few seasons. Shame they didn't maintain or rebuild it as that would've been much better than an animatronic panda show. Glamping won't save the park either sadly. Only good things I can say about Chessington this year are the small TLC bits were acceptable, the Smokehouse place is good and I met my girlfriend here. 2017 will be interesting to say the least with Gruffalo re-theme and new Market Square carousel. Let's see. Legoland Windsor Despite turning 20 years old, 2016 has been a quiet one for the park, as a result of adding anything major or notable. The Lego Movie 4D was the main new attraction this season and is a fantastic addition to the park and one of the most amusing 4D shows I've seen. Featuring the return of many of the lovable original characters and more from the original film. 2016 also saw the Star Wars miniland extended,in the form of the Death Star occupying space previously part of the Star Wars store. The new addition is fantastic and the combination of interactive features and vast models, makes for an excellent finale. The Star Wars store has also been renovated as a result of the updates. The model makers workshop has also been refurbished marking the return of the brick busts on the top floor which is really great to see again. Whilst much of what the park has done this year, even with the opening show (it's location also resolving the terrible entrance bottleneck), one word. Farmer Joes Chicken Shack! Theming aside this is one of the worst theme park eateries I've been too as the food tastes dull and barely edible; Was rather expensive too. Change however is on the way for the park, with Dino safari and Loki's Labyrinth being demolished in the same year. A major Ninjago dark ride and area will replace the latter with the former becoming home to the park's second hotel featuring a castle theme. Blackpool Pleasure Beach The historic seaside amusement park turned 120 this year making it the oldest operating U.K. Park and one of the oldest in the world. Apart from that, not much else really happened this year, although the new bridge and ghost train scene are both highly acceptable additions. The park still retains it's charm and character well amongst remaining one of the better kept UK parks. That said, the operations over my two day visit did leave something to be desired as National and Avalanche were on one train operation over the weekend joined by the Big One on day two. However given circumstances and they're an independent park they are solely forgiven. 2018 will hopefully be the year to bring wonders here, but there's still a while yet. Paultons Park A place I've always wanted to visit for a while and somewhere I can safely say is the underdog of UK parks currently. It's not so much the big things that make paultons, but all the small touches from park tidiness, staff friendliness down to the organic feel of the place. No HB leisure or in your face upselling here. The Lost Kingdom area has done wonders to this park and set the bar high for future investments on this upcoming park. The theming is of a high standard whilst the two coasters provide the perfect family thrill consistency amongst the other great attractions. Paultons is definitely the park the watch in the coming years and once they bring in a decent water ride, woodie and dark ride, they will for sure be one of the best parks in the U.K. If they are not already. Drayton Manor Yet another place I've been longing to tick off my check list, but past opportunities encountering misfortune resulting in me not able to visit. Maybe that's an omen? Drayton is the perhaps the blandest park I've ever visited. It lacks style, atmosphere and boasts the worst main coaster double act I've seen at a park. With all that negativity said and done on to the positives. Thomas Land is a loverly charming park area and one of the parts with atmosphere. Their flats rides such as Apocalypse, Maelstrom and Air race are all enjoyable and the Haunting was actually an acceptable attraction too. So is Ben10. Still won't be rushing back there yet, until they add a major attraction or receive enough persuasion. Still it's been ticked off the checklist right? Other not-so theme parky bits Went heights of Abraham in Matlock Bath which consists of a cable car, numerous caves and ruins.The views are fantastic and the caves were intriguing to say the least, especially given one actually featured an animatronic figure (sort of). Matlock bath is also pleasant enough with countless fish and chip shops, independent stores and a mediocre aquarium. It's almost like a Sea Side Town, away from the sea. With Bikers. Thanks for reading part 1 if you managed to not get bored. Part 2 will follow shortly. Adios
  3. So, hey frens and fellow geeks. 2016 has been a pretty good year for me in terms of Theme Parks, so I thought I'd like to do a sarcastic recap of some of my major trips this season! Bulgaria: So even though you'd think this third world(ish) country would have nothing in terms of roller coasters.. In my cheap and tacky summer travels, I came across the best coaster I'd ever ridden, the best coaster in the world, a true beauty.. Why have that when you can have this.. Isn't it brilliant? Maybe Thorpe should install one next to their Aqua Trax? Blackpool Pleasure Beach: So obviously I needed something more ugly, something more tacky, so that's when I found BPB. Anyways, it was worth the trip up north. Skyforce was better than expected, the classic woodies where as fun as ever, and Wild Mouse was as brutally fun as ever! Infusion though.. Was much more rough then I remembered, so much, its taken my place for my least favourite coaster of all time! And.. Valhalla PortAventura: My main trip this year was to the poorly operated PortAventura! Was it worth it yes? Why? SHAMBHALA!!! SHAMBHALA! Sorry, anyway Shambhala was brill as always, Furius Baco was fun but brutal, and Dragons Khan was intense and fun like usual. The only new thing for me at the park was the revamp of their 3D theatre in the Polynesia area. The complete unnecessary revamp of the theatre has left the attraction looking out of place, and the show itself is extremely poor. The show is just regurgitated scenes taken from a seven year old movie.. Alton's version completely blows it out of the water, good job Merlin.. Other than that there is some neat shows.. The Stunt Show in Far West, The Can Can Show, and Templo Del Fuego are all as brilliant as always. Horror In Texas- Review: Throughout the park they where advertising a scare attraction for a small up-charge fee of 5 euro. So being the Scare Enthusiast that I am, I willingly payed as soon as I saw it advertised. Horror In Texas is a Scare Attraction built in a marquee under Tomahawk/Stampidas mess of wood, and oh god was it worth them five euros! The attraction had me on edge for nearly the entirety of it, and actors came out of nowhere, thick and fast! The attraction was a bit generic and goofy with its theming attempts, but it worked in a weird way! Even though being right next to two loud woodies, I didn't notice any noise bleed! The attraction also felt quite long.. And the attraction had a constant tense atmosphere which startled everyone in our group! Anyway that's all for today folks, good job to anyone who got to the end! Have a good holiday season guys, and have a happy new year! I'll leave you on this note.. SHAMBHALA!
  4. WARNING - This review has very STRONG spoilers Choo Choo... No this isn't Runaway Mine Train, this is MY Ghost Train (Well actually it's Derren's, but I got to experience it last weekend). Delayed for two months, a hype built higher than Kingda Ka and being the largest investment in Merlin HISTORY! I, of course, had low expectations. EXTERIOR I'll begin my review on the outside, we were greeted by a 90 minute queue in the baking heat, so I had lots of time to sink in the exterior, unfortunately, most of the poster theming had been destroyed by the guests'. Apart from the huge red shed that Thorpe has proudly placed at the front of the area, the actual building itself is well themed and the music was loud, maybe a little too loud (is that possible?). Apart from the AWFUL photo spots, the queue itself wasn’t that bad, the baggage room was well themed and the batching area kept the hype going… now it was time to go through to the pre-show. INTERIOR The pre-show started, with the worlds lamest ‘jump scare’, Derren waffled on about fear (I did pay attention, honest!) and another lame jump scare, although I did appreciate the special effects, this pre show felt like it was actually him talking to me, not just a video. We move onto the main room and I was taken aback, the train looked incredible and really looked like it was hanging! I have no idea how it’s done, the way the trains are hidden is actually the most mind bending thing about this attraction. The VR headsets come on and the story begins, 10, 9, 8, 7, 6... The scares begin and I was already screaming before the video started, the whole first VR section felt so realistic and I was immersed in what they was saying, I had the young man, old lady and old man so I got to experience a difference in the stories, my 3rd ride on DBGT 1st VR experience was the best VR I have ever experience, so crisp and clear. So after my knees were attacked by Thorpe’s ride host, we moved into the second part of the attraction, after a lot of shouting and confusion, this huge train comes swinging towards us, the effect would work well if they had more smoke and less lights but I still jumped back in time. Onto the second train and off we went, this time the story got confusing for me… why the explosions? Where’s Derren gone? Is Derren a member of the Green Party? But the demons did scare me, but the extremely long gas section made me loose interest and I could feel myself wanting to remove my headset, next thing I know, we’re falling to my second home, 5,4,3,2… an abrupt ending and back to reality. We exit into the highly themed shop and I had experienced the ghost train. Pros – - The physically train and underground theming. - The first VR experience nearly made me fall off my seat - The ride system works SO WELL. Cons – - The whole ‘sub core’ story comes out of nowhere, it feels like they’re two different plot lines happening throughout the whole attraction, Derren Brown & Sub Core. - Second VR section comes across very out there, making me confused to what was actually happening. - Making me change my pants because it scared me THAT much. Overall Review: The newest major UK theme park attraction, was certainly an experienced I’ve never had before, the plot line and lack of physically theming let it down for me, but it did what it was created for, to scare you. I’m unsure how this will keep up in a few years’ time, the technology is far too underdeveloped for how much it gets used and was already straining when I visited, I have a strong opinion that VR is NOT the future of theme parks, but that’s a debate for another day. Trolley Dolly 7/10
  5. On the 1st July 2016, Derren Brown's Ghost Train officially opened to the public for technical rehearsals and I was one of the lucky few to be able to experience it before it's official opening. What follows is an extremely long review and walkthrough of the attraction which will be summarised by bullet points in addition to long paragraphs to make it easier to read. (I uploaded a previous review yesterday regarding the experience which some of you may have read. I deleted it because after reading it back, I thought I could re-write it a lot better so this is more of an updated review than a new one.) PLEASE NOTE: There will be some spoilers ahead in this review with detailed explanations of what happens, so unless you would like to know what happens, please don't read ahead. I didn't need to sign an NDA or form when I rode this 3 times. So to begin the review, I'll start with the exterior and queue-line: 1) Queue-line and exterior The queue itself has two photo booths which you pass through before you begin your experience. The first one involves you looking through a glass window and focusing your eyes upon a red dot on a TV monitor screen which displays certain images related to the theme of the ghost train. During this stage, the dot moves up until it turns green telling you the picture is taken. You are given a "one way ticket" with a barcode which you must scan on the reader in both photo booths in order to get both types go photo at the end. About 20 minutes down the queue later, you approach the second photo booth and there are signs giving the symptoms of an infected person such as white, bloodshot or dilated pupils which all relates to the vague fracking theme of the attraction. In this booth, using the tickets you were given earlier, you then individually place your heads onto these stands and look straight into a screen to align your eyes with the camera. Once it's aligned, 3 cameras (one at the front and two on each side) scan your head using LED's to light your face up from all angles which I presume is for a 3D rendered head in a jar souvenir you can buy at the end of the ride, as well as a regular additional on-ride photo with your head in a green jar. After you've been "disinfected", you proceed to the last section of the queue which is roughly another 20-30 minute wait if the line is full. As for the queue speakers, the audio kept on cutting in and out constantly on an average time of 15 seconds and it happened all day through all the speakers. Not sure why this was happening but I can only guess it's a glitch with the audio system in the queue as they were testing the exterior audio all morning it seemed. Sure it will be fixed very soon, but the audio itself really did build up tension whilst waiting in the queue! Lastly, you are then grouped together with about 55-60 other people outside the baggage booth. Here, you just simply wait outside whilst dropping off your bags until the green curtain slides back and you are then welcomed inside the building. Unlike the other indoor mazes which involve a staff member telling you all the safety instructions before you go inside, this didn't happen. Derren himself tells you this inside the building which leads to the next part of the experience. 2) Pre-show After passing through the green curtain, you enter this very dark room which has a stand for you step up onto and you look upon a scene which involves a vacant empty chair under a spotlight, and a black chalkboard behind. Above you are a series of about 10-12 differently styled light bulbs all lit up dimly, all with an old-fashioned look and feel to them all. Above the scene in front of you are two projectors displaying text on the walls which are used for directional purposes to lead the audience in and out of the room before and after the show has finished. When the show begins, Derren appears in front sitting in the chair and he discusses about what the meaning of fear is, how it links to enjoyment and what awaits ahead inside the Ghost Train. Amongst his speech, he subtly goes through the safety and recommendations for those who might find it a bit too much to handle. Before long, he finishes with "I'll see you on the other side" before disappearing from the room promoting you to proceed to the next star of your journey. I found this pre-show very entertaining to watch as it was very well executed and convincing for the audience, plus it built up more tension for the other guests I noticed! So for the pre-show, great intro and build-up for what's to come! 3) The Ghost Train (Part 1) As you leave the pre-show room, you are led up a few stairs round the back of the building and you then enter the warehouse with the victorian train carriage suspended by chains in the air. From first impressions, the carriage is a lot larger and longer in length than I was expecting and the platform you walk along is quite high up. Whilst you wait in the warehouse on the suspended platform for the next train, you can hear various sound effects coming from all angles inside the warehouse, such as bats flying above you, screams from the ghost train, and the sound of trains moving along the rails below the suspended carriage. I must admit, the sounds coming underneath the carriage on the gravel floor sounded identical to the real London Underground trains when they move along the rails so it was a very realistic sound effect also coupled with an echo effect just to make it more realistic. Before long, the carriage doors open and the previous guests from the train carriage leave the platform and exit through another door whilst your group proceeds to board the train through the other set of doors. The train conductor and actors are there shouting "All aboard!" dressed in uniform and directing you inside the carriage. Once inside however, the atmosphere changes entirely. Gone is the dark, old-fashioned sound and feel to the red carriage you just boarded and instead, you are greeted by two London Underground staff instead inside a perfectly identical replica of a London Underground train (more specifically the ones used on the Northern and Jubilee lines). The detail inside is so close to the real ones that I begin to wonder if the creative team had the designers from the real tube train involved with this project. There isn't a seating arrangement or plan once inside, you just take any seat you can find and get your headsets ready. TIP - even though there were a couple of headsets that weren't working, make sure the headset you put on has a green LED light lit up and NOT a red one, otherwise the content won't work. They don't make this obvious but please bear that in mind when you board. It also became obvious why the number of seats recently went from 60 to 58. In each carriage(s) , two seats next to each other were stripped back room for wheelchair users, so there's no need for disabled passengers to leave their wheelchair, which also helps with the throughput. TIP - when you put on your headset, the best and more comfortable way of doing it is to place in on the top of your head then before you place the goggles over your eyes, pull down the two speakers for the headphones instead. They are ergonomically shaped to fit your ears so you'll know if they are fitted on correctly. Once they're set, just pull down the headset and adjust the tightness of the headset with the velcro straps just like Galactica. Even though my vision was fine all 3 tries, I couldn't work out how to focus the image through a mechanical dial like Galactica has. Maybe I'm being stupid and missing it, but I couldn't feel or see anywhere to adjust it. Not that I needed to, but maybe someone else will. I won't go into too much detail about what happens inside, but rest assured, there's a lot more to this ride than you would be lead to expect and it certainly makes the experience very thrilling and engaging. The first half is by far the best part of the entire experience! On e this section is over and you've got off the train (as it does physically move into another section of the building) the next part of the journey begins. 4) The Evacuation As the underground staff guide you out of the train, they lead you through to a room which stinks of this gas they mentioned telling you to cover your mouths. Once you've evacuated the station, you find yourselves inside the underground tunnels itself with various other underground trains parked stationary. There is also a giant leaking pipe which the construction workers inside are trying to fix. The whole feeling and atmosphere here made me quite nervous as it was very loud with the noises of train passing through the tunnels and the stench coming from the gas leak. Here as a group, various effects happen which include of a moving train, shadow, light and sound effects and acting from the underground staff. Again, I won't say much here, but it certainly surprised me the first time! I must say, some of the effects used in this section really had me for a few moments. This coupled with the smells and nosies really made this section a thrilling yet mildly scary section of the experience. 5) The Ghost Train (Part 2) As before, you take your seats in the underground carriage with the VR headsets on (don't forget to find one with a green LED light on it) and the final section of the experience continues here. The underground train through the headset is empty again and the train moves virtually and physically again for a quick moment here. Then, out of nowhere, one of the creatures rips apart the entire side of the carriage you are sat in and you can see outside a street in London with lots of cars and vehicles congested and abandoned whilst your carriage is held upon a bridge. What happens next is rather not say but it does involve more visual effects with the headsets as well as more physical movement from the train carriage, including a brief sensation of falling. After this, the ride experience is over and you exit the carriage from where you started through the victorian carriage, you are then lead down some stairs to the baggage hold area and finally through the ride's shop. Now, I'd like to quickly talk about the VR headsets as that had quite an important role in this experience. 6) VR Quality Compared to Galactica's headsets, I can assure you that these ones used on Ghost Train are of far higher quality for the following reasons: • Everything was much higher definition with more pixels and a wider viewing angle. • Unlike Galactica, the VR content was a smooth 60fps film from start to finish making the quality much nicer. • The headsets I find are much more comfy to wear and the speakers are louder than that of Galactica's. • The headsets used two images for each eye but at slightly different perspectives. What this resulted in was all of the content being rendered in 3D making the experience even more immersive. 7) Conclusion Overall, I would say that this is a solid investment for Thorpe and it certainly delivered in many areas I was hoping it would, some of which exceeded my expectations. The VR quality was great, the build-up worked effectively, the theming is some of the best we've seen yet at any theme park in the UK and it thrilled me with fear and excitement which is what the ride is designed to do. The best thing about the experience is how all of the technology, mechanics, engineering and theatrical elements all bind together to create this very unique experience. If Thorpe can keep them all in sync together as it currently is and enhance the experience a little more with some slight alterations, this can in my opinion be one of the best ride experiences out there currently that I know of. However, due to the fact it was a technical preview, there were a few bugs I experience the 2nd and 3rd time I rode it. At one point, the headset I wore in the final section forgot which direction I was looking and very quickly zoomed to the left, and the other bug was when I looked to far down the carriage on the left the 2nd go, the graphics seemed to shake and wobble slightly. But thankfully, for both of these glitches, they automatically fixed themselves both in less than a second after I noticed them, so the system involved detected the glitch and fixed them almost immediately. Another little disappointment I had was the entire experience wasn't as scary as I was expecting it to be. Don't get me wrong, it still made me pretty nervous in some areas, but not terrifyingly so. Mind you, a lot of the other guests seemed pretty scared as a lot of them were screaming inside the carriage, so it might just be me being used to scares delivered at theme parks probably. So even though there were a couple of downs, the rest of the experience was superb in my opinion and I will happily give it a high recommendation to any park guest to try and do. Bear in mind it was a rehearsal, so it wasn't 100% delivering, but as it stood when I rode it, it's fantastic and is in the top 3 rides for me at the park now. Derren Brown's Ghost Train - 8/10 To finish, below are a series of images taken from the day in addition to the on-ride photos you get which are both included in the DigiPass. Enjoy! Also, if you would like to ask me any questions about the experience, please feel free to ask.
  6. Good aftermppm all of you wonderful people! I'm very excited to officially announce plans for our meet at Chessington! This is generally a good relaxed fun day out and one of our more popular meets! It means we will be able to enjoy what is left working at the park and this year I will be participating properly in Empire whilst ScaryCoasterBoy will be hosting the game . The meet is on Saturday April 16th 2016, as voted by you! The Outline of the day will be as follows: Meet outside Hocus Pocus Hall between 09:30 and 10:00 am opposite the entrance by the green. As soon as the gates for the rest of the park open we will go into the park. If by any chance you happen to miss this meet point due to travel arrangements or just plain lateness you can either phone or text so we can arrange to meet you. Due to the success of this ice breaker game last year, this meet will once again get to play Empire a very popular and strategic game that really got everyone involved. Will it end in the Vampire Queue this year like every other year so far? Please bear in mind we will leave without you if you are late as it’s not fair on time keepers! A couple of members have found out this on previous meets. We will then continue visiting the attractions and we will try our best to get on all the attractions people wish to ride, which will be arranged before the meet. One thing that has been annoying in the past is the decision making on where to go next and then the group changing their minds if a queue is above a certain level. This just ends us up in the past riding less as we spend a lot of the time deciding where to go. I know not everyone will want to do some of the rides at Chessington but most of the things on offer cater for all. If you decide to not come on please be polite and wait for everyone to come off and chat to other members whilst you are waiting. Or go off and do another attraction as long as you’ll be back after the group has finished riding the attraction. If you are going I will be talking to you beforehand to see what attractions you are most keen to do so I can make sure I can arrange the day so that everyone gets a chance to ride what they wish to ride. Please respect other people’s wishes who wish to ride certain things that you yourself may not be too keen with. During the day, around half 1, we will stop for a bite to eat where you can go and eat where you like and we will arrange where to meet after everyone has finished eating. (Who knows we might all want to eat the same thing anyway ) After lunch we will group together for the Official Group Photo for the meet and continue going round the park and riding the attractions people want to do until the park closes. I will be handing out my phone number for everyone who is attending the meet that day, should there be any problems. We aim to stay together as a group for the day, going from one activity to the next, enjoying getting to know people you share very similar interests with, the idea is to just go with the flow and enjoy the day with some awesome people. There will be many photo’s in the day being taken I’m sure and the possibility of a few video clips. Whilst we cannot force you to stay with the group, it is the general purpose of these meets! You will have my number (and some of the senior teams) if you become split so by all means use it. The meets are a fantastic laugh and everyone is invited, even if you’ve never posted before or been to any kind of meet at all. If it's your first meet, I understand it can be nerve breaking - but we were all there at one point so know how it feels, please don't let this stop you from attending. Look at previous trip reports to give yourself a taster - Once there you'll be part of the group in no time! Once again, everyone will have my phone number so please use it on the day If anyone has any issues or concerns or even nervous about coming, feel free to post here, or PM myself and I will get back to you as soon as possible. If you feel like my response is taking too long another member of the team will be more than happy to help. We will all try and help you out as much as we can. Please PM me or post here to say if you’re attending. If you are bringing a mate along with you, please also include who they are so they are not just known as ‘Thing 1 or 2.’ The events with TPM have been fantastic this year and this one will be no different. Names will be added to the list once the date for the trip has been confirmed. Attended Meet (17) Celia Mae Coasterdude Deangarycox Hacksaw Itshurtingmeinside Martin c Matt creek Mer Micthada04 Mr fish Mystery package Olivius prime Peaj Phill Pritchard Stevenvig Tombterrorgirl Toofpikk (meal)
  7. For 2015, it is my intention to make each and every blog loosely based on something from film and television. Within a spin of an old caroulsel from the end of the last season, the 2015 park year has somewhat come upon us and for my first theme park kick of 2015 why not spend it my home park Thorpe? (Chessie and towers were too far ) We begin our trip in to the wild (concrete) Jungle here. All bush tucker trials have been mentioned on the board for the experience. I'M AN ENTHUIAST GET ME OUT OUT OF HERE!!!!!!! New for 2015, the home camp has been updated and renamed Fin's Bar & Grill. Now a look inside the home camp. [/img] [/img] And this is just one of the many meals you can win in the Jungle after completing all the trials. I found it absolutely delicious and certainly an improvement over what the equivalent was last series. The mighty queen of the jungle (Swarm) stands tall and proud and in her fourth season, she's still as fantastic as ever. So is the mighty king of the jungle himself (Stealth). He was also running impressively well today snd didn't show any signs of giving up (breakdowns). However we found it irritating when he decided to throw little rocks at the camera (front row in the rain is just painful). https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-xfa1/t31.0-8/10974522_1071195562897707_3461605405998762029_o.jpg?dl=1 Today we are joined by two new faces in the jungle, Ant (CWOA Malcolm) and Dec (Coasterdude) to do some bush tucker trials. The first Challenge for the camp mates is Celebrity Cyclone. The outcome in which results in a near by water tower being completely destroyed. Followed by an eating trial Let's not forget a face to face team challenge too for camp immunity. But who will be doing the next trial? Professor Drunk's Teacup Twisters CWOA Malcolm is chosen to do this trial (voted by the public). Unfortunately he drops all the stars (his bag) half way through the challenge. And is taken to the Jungle Jail. https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-xap1/t31.0-8/10863979_1071197029564227_5152407034567841733_o.jpg?dl=1 But he is soon released as it's not quite ready. This section of the jungle was out of bounds today. So is this section. Shame this isn't appearing in the start of the series. The Dead end of the jungle. Crossing this will end up will being bitten by Live Snakes. Somesay this slide is plagued with critters :] The Camp mates are suddenly sent to mysterious area Where numerous tests [scientific tests] will await them to see who makes it to the next show. [off topic] Braniac was an absolutely fantastic show, full of interesting experiments and tests which was very entertaining to watch. Well worth making a trip in to the jungle for. Despite the limited line up of trials availible, all the additions open proved to be very reliable with no problems and difficulty. Except The Fish which despite his reduced time in the camp had to be taken off a couple of times because of suddenly stopping through the routine. Lets hope this bit of the jungle receives some tlc next season. The votes have been registered for who the next to leave camp will be And Unfortunately it is Matt Creek [me], which means we will have to end the update in a moment. Critics Review Despite the lack of attractiones open, Thorpe Park's February Half Term proved to be a great day out, not just opening two of their best coasters Swarm & Stealth, both of which ran faultless [except for that front ride stealth in the ride] but performing the Braniac show [which considering I didn't see it at easter] I found highly enjoyable. . The Dodgems and Tea cups were as fun as ever and depth charge and the fish were okay too. Angry birds was good too except the lack of water during the show [ oh Merlin ]. The coasters were only on one train as whilst it shouts 'Old Thorpe Problems' it didn't need the second ones as the queue rarely passsed 10 minutes all day. Shame more rides weren't open, X & Inferno being good examples but still had a good day and look forward to the main season. The Real Thing comes the end of the next month. But bigger better things are coming in the future ;] Sponsered By Iceland [the country]
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