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Dan9

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Everything posted by Dan9

  1. Dan9 replied to Theme Park bloke's topic in The Real World
    Only 10 people in our year took French this year. In Sociology there's 8. I realised today that a third of my lessons are all science. I have 8 Science lessons a week (mostly Physics). But that's probably my fault for taking Triple Science.
  2. Dan9 replied to Theme Park bloke's topic in The Real World
    I found French in year 7 impossible .
  3. Dan9 replied to treeis's topic in General Discussion
    They are, but I understand why Tidal Wave closes early really. Last year by about 6 it was absolutely freezing, and there was literally no one in the Tidal Wave queue and with good reason as well. It's just not worth keeping it open if it's too cold for guests to ride it anyway.
  4. Dan9 replied to Cringle's topic in Nonsense
    Rush.iPod Touch or iPod Nano?
  5. Dan9 replied to treeis's topic in General Discussion
    Well the second Saturday of FN is the 24th.. And the 16th is a Friday.EDIT: And at Peak Fright Nights it's busy. Very, very busy. Queues in the range of...Stealth, Colossus, Nemesis Inferno - 2/3 hoursAsylum, Hellgate - 3 hoursCurse, Se7en - 2 hours or so..Rush, Samurai - 2 hoursX:\NWO, Vortex - 90 minutesSlammer, Detonator - 60 minutesNo idea about Saw but I assume that's not exactly going to be quiet.. This is what it was on the second busiest day of Fright Nights last year.
  6. Dan9 replied to treeis's topic in General Discussion
    Well I'd predict lower than that considering that those queue times are what we're getting on most weekends from the last few weeks. But then again it could be 3 hours for every ride, no one really knows for sure. But judging by patterns from the last few years then yes it should be pretty quiet.
  7. Celebrity sighting or what?
  8. Dan9 replied to Phill's topic in Nonsense
    Yes he is on this forum, he just doesn't go on it anymore.(Apart from maybe once a month when he's 'really very bored')
  9. Dan9 replied to Theme Park bloke's topic in The Real World
    I hate it when a guy and girl are friends and because of this everyone assumes it must mean something.
  10. Dan9 replied to Cringle's topic in The Forums
    Exactly!Every single time a new skin is introduced everyone behaves in the exact same way, without actually giving it a chance. If everyone waited a week or two and got used to it, then they can decide whether they like it or not, and usually after a few weeks of settling in they do. I can back that up, as the old skin was apparently 'not as good as the previous one', but now that's gone everyone wants that back. It's all only because no one is completely familiar with it, I guarantee a lot of you will have a change of heart once you've all settled in.
  11. Dan9 replied to Dan_Rush's topic in General Discussion
    Well yes generally those are the only two reasons a ride could really be shut all day for.
  12. Dan9 replied to Cringle's topic in The Forums
    I have no problems with speed at all, and I don't exactly use what you'd call an advanced web browser, it's just normal Internet Explorer.
  13. It's just something that everyone needs to take time to get used to, as with every new skin there's people complaining because 'they'd just gotten used to the old one'. I like it though, and I think the new '+' and '-' buttons are a good feature.
  14. You're picking at technicalities when you understand exactly what we all mean, and annoying everyone because of it. You could have just posted your thoughts in the SW6 Topic, instead of randomly posting it in here and starting this confusion.
  15. Dan9 replied to Mark9's topic in General Discussion
    Did you fail to notice that when you boarded the car, there was another infront of/behind you loading as well.. and that outside you can see about 3 different cars in different areas, and that cars go over the top of the tower every 30 seconds or so? :)Saw: The Ride has 8 cars in total.
  16. Dan9 replied to Mark9's topic in General Discussion
    ...why?
  17. Dan9 replied to Mark9's topic in General Discussion
    It did work quite well for guests, without there seemed to be 1 or 2 empty seats on every single car. I don't really understand what people mean when they say it wasn't designed for it, every time I was there it worked well from what I saw.
  18. Dan9 replied to Cringle's topic in Nonsense
    Alton Towers.Day or Night? (Oh my, a non-ERT related question )
  19. Dan9 replied to Phill's topic in Stuff
    I like..some of it?
  20. Dan9 replied to treeis's topic in General Discussion
    It's nothing to do with what kind of electronic board it is, they both run in the same way, just with different designs.
  21. I'll definately be there.
  22. Dan9 replied to treeis's topic in General Discussion
    Normally I'd take into account what Ricky's saying before saying anything, but I honestly can't think of a single way that this new system is better than the old one. So all I'm going to say is Boo. Boo!
  23. Dan9 replied to Mark9's topic in General Discussion
    There are already strobe lights indoors that go off when the shotgun is 'fired'.
  24. Dan9 replied to Mark9's topic in General Discussion
    There is plenty they could do, but in a way if anyone who is a non-frequent visitor to the park notices that a piece of theming is there for Fright nights specially, it'l show Saw wasn't done as well as it could have been. They advertised it before it opened as being 'the scariest ride in the world', and in my opinion there just isn't enough to merit that. So if you say there's plenty they can do for Fright Nights with Saw, you're also saying there's more they could have done in the first place with Saw. And that's probably been Saw's biggest downside (that and the pretty shocking reliability ).
  25. Dan9 replied to Rich's topic in Nonsense
    8?

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