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JoshC.

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Posts posted by JoshC.

  1. To note it here:

     

    The new map has confirmed Hyperia will have a 1.3m height restriction 

     

    The map also shows the ride shop will be called Hyporium and a sweer treat stand, Cloud Nine Treats, will also be located nearby.

     

    The park have also confirmed that there's no backwards row in the passholder group. 

     

     

    Also, looking at the new map, the queue entrance shows massive wings akin to the ride logo. That could be a pretty cool visual for the queue entrance!

  2. 2 hours ago, Benin said:

    Have they got a lift for disabled people somewhere on the plans? 

     

    I mean, it'll end up broken and left to rot like Saw's and Inferno's but it's THERE.

     

    Yep, the lift has been installed.

     

    As tactic said, they've been vocal about improving accessibility, and I know behind the scenes there has been a genuine want to improve accessibility too. I know they've looked at a lot of options to making Hyperia as accessible as possible to as many different people as possible (whether some of these ideas come to fruition remains to be seen).

     

    Also, the Inferno lift was working again last season (I don't know how long for, but it was in use for at least part of the year!)

  3. The Sparkle Project is giving Colossus' entrance some new stuff:

     

    image.png

     

    Interestingly, the park have said that there will be "No blue on the entrance, but it will have the stained glass effect" (Passholder Group)

  4. Interesting one that.

     

    It's on the load side, but away from the entrance to the station, and too far in to be part of a front row queue, or where staff would stand during dispatch.

     

    My best guest at the moment would be a storage room, either for computers which might control AV in the station or for staff uniform, if they decide to have themed/styled uniforms for the ride. Could also be used to store evac equipment, etc.

     

    Or they're forward thinking, and they'll put the computers that run the VR in there when they chuck compulsory headsets on in Year 3 😉

  5. The Shark Cabins were only on a temporary planning permission until the end of this month.

     

    They are now set to stay longer.

     

     

    Whether the park are still, long-term, considering a "permanent" hotel is unclear. I guess we'll wait and see. But I guess for now, there's more important things to focus on.

  6. 12 hours ago, Inferno said:

    Any guesses at an opening date?

     

     

    The park have recently announced that this year's Mardi Gras event will be taking place from 29th March to 14th April, as opposed to in May. They also currently have an early bird ticket offer, where if you book for a visit before 25th April by the start of March, your entrance ticket costs £29.

     

    I'd say both of those show that it won't open in April (as it's the park's way of getting people to visit).

     

    May still feels possible. I'd say track will completed by mid-March. Given there's already been a lot of electrical work, 2 months for testing, landscaping, styling (which has also already started) feels plausible.

     

    So yeah, I'm saying mid-to-late May is likely the aim at the moment.

  7. Whilst the park have been pretty good at tarting up the park in recent years, I will hold my breath on Slammer's removal. They've said it before (internally, admittedly) and they've publicly said stuff that hasn't happened or been delayed (Tidal fire, Stealth SRQ, etc). 

     

    Obviously it makes sense to remove it and put a ride in its place, given the proximity to Hyperia, but we shall see.

     

    As for Labyrinth, obviously it's been a prime spot for Fright Nights mazes. And of course, it's good to have a permanently set up maze, rather than having to re-build a maze each year. At the same time, it's not the largest space, and with mazes being upcharge, I'm not sure they can create a standard maze which is worth the £10 charge..

    So it might be a prime spot for a different type of experience. Whether it's an alone experience, a non-maze experience or something else, I think that's the direction the park should go with that space, if they choose to use it for FN. I'm also not sure 4 upcharge indoor mazes is the way the park needs to go.

  8. Been open for 3 seasons, which is the standard IP contract that Merlin used to go for (especially for smaller attractions).

     

    Certainly possible that the Black Mirror IP expired and the park chose to not renew, especially since Merlin seem to be erring away from IPs

  9. Top 25 European parks? oooh, that's a doozy of a question...

     

    1. Phantasialand

    2. Parc Asterix

    3. Efteling

    4. Thorpe Park

    5. Walibi Holland

    6. Walibi Belgium

    7. Djurs Sommerland

    8. Heide Park

    9. Legendia

    10. Alton Towers

    11. Movie Park Germany

    12. Linnanmäki

    13. Toverland

    14. TusenFryd

    15. Hansa Park

    16. Plopsaland
    17. Fårup Sommerland

    18. Tivoli Gardens

    19. Hellendoorn

    20. Legoland Billund

    21. Liseberg

    22. Chessington

    23. Energylandia

    24. Legoland Windsor

    25. Bellewaerde

     

    This was difficult and probably would change order.

    Legendia I visited 6 years ago, and I hear the park isn't as good as it was then. So that may change.

    I'd be interested to go back to Liseberg and see how I feel about it; I just didn't vibe with it when I visited 7 years ago.

     

  10. This is a photoshop, along with the poster's other post in the Hyperia thread. 

     

    @towersnurd we are all for people sharing their thoughts of how they want things to look, and sharing photoshopped images. But please make sure you say this.

    If these aren't your photos then link where you found them.

  11. 10 hours ago, ML27 said:

    They have started to pay for sponsored advertising on Facebook and Instagram. Strange use of image and description, it’s not necessarily the most engaging or descriptive.

     

    Interesting, I feel the opposite.

     

    The image has been the key concept art image, and really drives home the height and scale of it to me. And I think 'tallest and fastest' coaster is enough of a draw in its own right.

     

     

    In construction news:

    Here's another look at the non-inverting Immelmann...

    image.png

     

    And lift hill supports have gone in today:

     

  12. 8 hours ago, tactic said:

    Seems like they are going all out with the records they break for the marketing, classic merlin...

     

    Ehhh, I wouldn't say this is classic Merlin. This is something any park would do, and indeed something other parks do.

     

    This isn't a more contrived, Wicker Man esque world first which is a key focus of the advertising. The key focus of Hyperia is the fact it is tall and fast, and breaks notable, legitimate records. Mentioning tallest inversion in Europe and a unique element (which could well be the highlight of the ride) seems pretty reasonable within extra talk for the ride.

     

    Cedar Point do it regularly with their coasters. I think Valravn broke like 6 records, with some being awkwardly specific. Phantasialand did it with Taron: "roller coaster with most track cross overs", plus "longest and fastest multi launch coaster"

     

    I get the joke about Merlin doing silly records, but as secondary things, I think it's fine and not out of the ordinary for any major park.

     

    8 hours ago, tactic said:

    Do we have any idea if Hyperia is going to get a high quality TV advert closer to opening date, or are the blog posts and social media stuff all we're going to get?

     

     

    They will 100% do a big TV advert. I expect once they have a solid known opening date they feel comfortable advertising to the public, marketing in general will kick up a notch

  13. 14 hours ago, Mark9 said:

     

    I'll be calling it Reborn just like how I call Nemesis Inferno, Inferno.

     

    What happens when the retrack Inferno in 9 years and rename it Nemesis Inferno Reborn though?

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