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Mattgwise

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Everything posted by Mattgwise

  1. lightening. Sonic or Mario?
  2. Air (6) Battle Galleons (6) Driving School (5) Doodle Doo Derby (1) Duel (6) Enterprise (5) Frog Hopper (5) Galloper's Carousel (5) Heave Ho! (5) Hex (7) Ice Age 4D (4) Marauders Mayhem (5) Nemesis (6) Nemesis Sub Terra (6) Oblivion (6) Ripsaw (5) Rita (2) Riverbank Eye Spy (4) Runaway Mine Train (5) Twirling Toadstool (3) Blade (4) The Flume (6) The Smiler (7) Th13teen (5) Sonic Spinball (5) Skyride (4) Squirrell Nutty Ride (5) Submission (7) Air + Doodle Doo Derby -
  3. Colossus (5) Detonator (5) Logger's Leap (5) Nemesis Inferno (6) Quantum (4) Rush (5) SAW: The Ride (5) Slammer (5) Stealth (5) Tidal Wave (5) X (5) Nemesis Inferno + Quantum -
  4. Air (5) Battle Galleons (6) Driving School (5) Doodle Doo Derby (2) Duel (6) Enterprise (5) Frog Hopper (5) Galloper's Carousel (5) Heave Ho! (5) Hex (7) Ice Age 4D (4) Marauders Mayhem (5) Nemesis (6) Nemesis Sub Terra (6) Oblivion (6) Ripsaw (5) Rita (3) Riverbank Eye Spy (4) Runaway Mine Train (5) Twirling Toadstool (4) Blade (4) The Flume (6) The Smiler (6) Th13teen (5) Sonic Spinball (5) Skyride (5) Squirrell Nutty Ride (5) Submission (5) The Flume + Doodle Doo Derby -
  5. Dragon's Fury (5) Vampire (5) Rattlesnake (5) Dragon Falls (6) Bubbleworks (5) Black Buccaneer (5) Kobra (5) Monkey Swinger (5) Peeking Heights (5) Rameses Revenge (6) Tomb Blaster (5) Safari Skyway (5) Seastorm (5) Carousel (5) Flying Jumbos (5) Jungle Bouncers (5) Madagascar Show (3) Tuk Tuk Turmoil (6) Griffin's Galleon (5) Canopy Capers (4) Toadie's Crazy Cars (5) Hocus Pocus Hall (5) Zufari (5) Dragon Falls + Madagascar Show -
  6. Colossus (5) Detonator (5) Logger's Leap (5) Nemesis Inferno (6) Quantum (4) Rush (5) SAW: The Ride (4) Slammer (5) Stealth (5) Swarm (5) Tidal Wave (5) X (6) Nemesis Inferno + Quantum -
  7. Party Rings. Chips or Fries?
  8. Colossus (5) Detonator (5) Logger's Leap (5) Nemesis Inferno (7) Quantum (5) Rush (6) Samurai (3) SAW: The Ride (5) Slammer (5) Stealth (5) Swarm (6) Tidal Wave (3) X (4) Samurai + Tidal Wave -
  9. I got mine for £80 on ebay. There seems to be only one atm but there are often vouchers people don't want for sale. Keep a look out.
  10. http://m.bbc.co.uk/news/uk-england-25476397 Now also states the cafe and part of an attraction. I fear it may have spread to the fountain finale side of Bubbleworks.
  11. Would have been awesome if it was Knightmare. Do you know who did win a bid for Knightmare?
  12. Air (5) Battle Galleons (6) Driving School (5) Doodle Doo Derby (3) Duel (6) Enterprise (5) Frog Hopper (5) Galloper's Carousel (5) Heave Ho! (5) Hex (6) Ice Age 4D (4) Marauders Mayhem (5) Nemesis (6) Nemesis Sub Terra (6) Oblivion (6) Ripsaw (5) Rita (3) Riverbank Eye Spy (5) Runaway Mine Train (5) Twirling Toadstool (4) Blade (4) The Flume (5) The Smiler (6) Th13teen (5) Sonic Spinball (5) Skyride (5) Squirrell Nutty Ride (5) Submission (5) Rita +1 DDD -1
  13. Dragon's Fury (6) Vampire (5) Rattlesnake (6) Runaway Train (3) Dragon Falls (5) Bubbleworks (5) Black Buccaneer (5) Kobra (6) Monkey Swinger (5) Peeking Heights (2) Rameses Revenge (6) Tomb Blaster (5) Safari Skyway (5) Seastorm (5) Carousel (5) Flying Jumbos (5) Jungle Bouncers (5) Madagascar Show (5) Tuk Tuk Turmoil (6) Griffin's Galleon (5) Canopy Capers (5) Toadie's Crazy Cars (5) Hocus Pocus Hall (5) Zufari (5) Kobra + Runaway Train -
  14. Colossus (5) Depth Charge (5) Detonator (6) Loggers Leap (5) Nemesis Inferno (5) Quantum (5) Rocky Express (3) Rush (5) Samurai (6) SAW: The Ride (5) Slammer (5) Stealth (5) Swarm (5) Tidal Wave (5) X (5) Samurai + Rocky Express -
  15. Colossus (6) Depth Charge (5) Detonator (5) Flying Fish (2) Loggers Leap (6) Nemesis Inferno (5) Quantum (5) Rocky Express (3) Rush (5) Samurai (6) SAW: The Ride (5) Slammer (7) Stealth (5) Swarm (5) Tidal Wave (5) X (5) Samurai + Flying Fish -
  16. Colossus (5) Depth Charge (5) Detonator (5) Flying Fish (5) Loggers Leap (5) Nemesis Inferno (5) Quantum (5) Rocky Express (5) Rush (5) Samurai (5) SAW: The Ride (5) Slammer (5) Stealth (5) Storm in a Teacup (5) Swarm (5) Tidal Wave (5) X (5) SIAT - Samurai +
  17. Colossus (5) Depth Charge (5) Detonator (5) Flying Fish (5) Loggers Leap (5) Mr Monkeys Banana Ride (1) Nemesis Inferno (7) Quantum (5) Rocky Express (5) Rumba Rapids (3) Rush (6) Samurai (5) SAW: The Ride (5) Slammer (10) Stealth (6) Storm in a teacup (3) Swarm (6) Tidal Wave (5) Vortex (3) X (6) Vortex +1 Mr Monkey's Banana Ride -1
  18. Colossus (5) Depth Charge (5) Detonator (5) Flying Fish (5) Loggers Leap (5) Mr Monkeys Banana Ride (5) Nemesis Inferno (6) Quantum (5) Rocky Express (5) Rumba Rapids (5) Rush (5) Samurai (5) Saw: The Ride (5) Slammer (6) Stealth (5) Storm in a teacup (3) Swarm (5) Tidal Wave (5) Vortex (4) X (6) Nemesis Inferno + SIAT -
  19. Someone uploaded a video of the open day which I found through the Dreamland Margate page on facebook. It doesn't show much but better than nothing. http://www.youtube.com/watch?v=hs4FyXXCB-w
  20. Yes its not that clear but I zoomed in and was just about able to read it. Also like James said he had already practically posted the list above. A hard to read map is better than no map!
  21. http://forum.maniahub.com/topic/10105-themed-areas/#entry160297 Confirms a new park map style for next season.
  22. Map can already be found here https://www.facebook.com/photo.php?fbid=630749753643053&set=pb.142513919133308.-2207520000.1383783220.&type=3&theater
  23. Most of the farm area was flooded in order to compensate the land infilling. See below. I think I also read somewhere about 6 years back that the rest of it was used for planting trees and shrubbery to be used in the park, although I could be wrong. http://planning.runnymede.gov.uk/Northgate/PlanningExplorer/Generic/StdDetails.aspx?PT=Planning%20Applications%20On-Line&TYPE=PL/PlanningPK.xml&PARAM0=169971&XSLT=/Northgate/PlanningExplorer/SiteFiles/Skins/Runnymede_AA/xslt/PL/PLDetails.xslt&FT=Planning%20Application%20Details&PUBLIC=Y&XMLSIDE=&DAURI=PLANNING
  24. BWP only used the station as the entry point and it followed the old route towards the farm (up until Rumba/Inferno) of which the track had been removed a few years back. It did not follow the route of the current track at all. Even if they keep BWP it doesn't mean CCR is not able to return as they would simply close it during Fright Nights. Guess we will have to wait and see as to whether it will return, but must admit it is strange that everything is still exactly as it was left two years ago when it was closed, suggesting they do have a plan for it.
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