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Coaster

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Everything posted by Coaster

  1. TR: Sunday 28th September 2014 CLOSED: Flying Fish BREAKDOWNS: None! (That I know of) RIDECOUNT: Nemesis Inferno x5 The Swarm x3 Colossus x3 Saw: The Ride x2 X x2 Slammer x2 Stealth x1 Samurai x1 Detonator x1 Tidal Wave x1 Loggers Leap x1 Rumba Rapids x1 TOTAL: 23 HIGHLIGHTS: Nice atmosphere on park today Fairly good ridecount Construction is coming on nicely for Fright Nights Dispatch times on Swarm and Inferno were pretty good (not perfect). Swarm and Inferno were running better than I've ever known them to! LOWLIGHTS: Stealth on one train all day Lots of people smoking around the park, and only one member of staff actually did anything about it.
  2. It's hard to judge this matter unless you know the exact context of his concerns, and whether they were genuine danger hazards or not.
  3. That is a normal occurrence on Astro Storm. It happens when the shuttle in front hasn't moved round from the offload platform. I heard that they were selling Speed Wave but I thought it would at least stay until the end of 2014! Agreed about the staff, they are definitely a mixed bunch there. When I visited in May I encountered two of the worst staff members I have ever come across. Also, I definitely agree that they leave the flats on for much too long!
  4. Coaster replied to JoshC.'s topic in The Past
    ^ Yeah, why didn't they take Flying Fish off the map?
  5. Coaster replied to Dan_Rush's topic in General Discussion
    The queue reached 70 minutes (looked longer at one point) with one train operation all day. And guess what? The second train was sat on the track next to the final turn with nobody working on it all day! A picture of the queue: (And it got longer than this!)
  6. Maybe there will be a tent behind Studio 13 and it will be longer?
  7. Coaster replied to JoshC.'s topic in The Past
    Ah okay. I'm guessing it was the track that was played inside the maze? (Still trying to find out what that's called!)
  8. Zodiac, Samurai, Enterprise and Submission are/were all fair rides. I'm not complaining, just stating that fair rides do exist in Merlin parks.
  9. Coaster replied to JoshC.'s topic in The Past
    That's great to hear! Out of interest was it the Prodigal Son soundtrack?
  10. Coaster replied to Dan_Rush's topic in General Discussion
    I agree with the fastrack thing - in fact it's absoloutely obvious unless you are looking at Thorpe through rose tinted glasses. On busy days they may limit fastrack if a ride is on one train, but on quiet days they run one train for numerous reasons; cost cutting is probably the main reason but I'm sure that they use it as a way to sell more fastracks as well - otherwise surely they would react to a 60 minute queue and put another train on?! In my opinion, the park should start every day on two trains, then if there really is nobody in the park, go down to one. I would be very disappointed if I visited on a quiet day to be confronted 60 minute queues due to the capacity being cut, as well as an hour taken off the park's opening hours (as it usually closes at 5pm midweek), meaning that it would have been better to visit on a Sunday.
  11. Coaster replied to Dan_Rush's topic in General Discussion
    if the park was genuinely dead then I wouldn't have a problem with one train operation as there would be no queues regardless. However, a 20 minute queue on one train is unacceptable as rides should be shifting their queues regardless of whether it's 20 minutes or 200 minutes. Obviously they don't need to work flat out with a 15 - 20 minute queue like they do when it's 30 mins + but two trains should still be in operation. I think that Thorpe choosing to run rides on minimum capacity on weekdays highlights how much they really care about the enjoyment of their customers... I.e. not a lot. They know that they can get away with it so they do it. Poor.
  12. Coaster replied to JoshC.'s topic in The Past
    What's the longest route on CITW?
  13. Don't forget there's the Asylum building next to the site which could also be part of a dark ride.
  14. Interestingly, the Fungle Safari site is finally being cleared up. Could this mean it will be used for a new attraction soon? Photo from Theme UK Facebook page.
  15. Coaster replied to JoshC.'s topic in The Past
    The entrance looks good. Another interior shot...
  16. Coaster replied to Dan_Rush's topic in General Discussion
    ^ That is just comical to be saying 5 minutes when it's that far out of the entrance!
  17. Coaster replied to JoshC.'s topic in The Past
    Very minimalistic. I like it.
  18. I can see why Smiler didn't get a big increase in it's first year though. It opened late, then later than that, and it was closed more often than it was open!
  19. Coaster replied to Sheepie's topic in The Forums
    Great quiz, thanks for hosting
  20. It's not rubbish!
  21. Coaster replied to JoshC.'s topic in The Past
    I hope that green floor isn't throughout the whole maze. Apart from that, it looks good! Where did you get the picture from?
  22. Coaster replied to Dan9's topic in UK Attractions
    I must admit it did seem better when I rode it back in August than it ever has been before. Still don't rate it very highly personally as I find it dull unless I'm in the back seats.
  23. Coaster replied to Lewie900's topic in General Discussion
    It was just a joke! Why do we live in a world where you can't say anything?

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