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Everything posted by Liam T
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The way you worded the title topic I was expecting a massive rant about Thorpe Glad you enjoyed your day though!
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This trick track idea isn't too bad! It will have that surprise element Thirteen's drop does & can work well as a pre-show area for car 2 (if they use Saw's method of dispatching) Gosh! If they don't use this idea of the trick track I'm going to be shocked! I'd rather they go for world's first then beating a record, it kind of wears off if you have most inversions then next year someone else beats it, what does that make your rollercoaster then? World's second most inversions? Much better to be like Air, Oblivion, Thirteen even Nemesis and Rita to an extent and be the ground holders for that world's first!
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SW7 marketing has now increased with this new banner now arrived on park! Worlds First Beating(?) Rollercoaster Credits to TST for the images Also the website has been updated: http://www.altontowers.com/2013/ 166 day's to go!
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Last update of September! Hey! As we move into Halloween month, Spixworth has been racing ahead with its 2013 project & SHF construction! In today’s update we will be looking at: Major rumours about the 2013 project Spixworth Horror Fields construction 2013 construction update 1. Lately, the 2013 site has been very busy construction wise! With the animal enclosures being put up at a rapid pace, but recently major SFM members have noticed the site expanding and construction taking place on parts of Adventure Mountain that wasn't on the plans! A inside source says that Spixworth have found a big problem with the original plans, so plans have been quickly drawn up and working with the council to change it, the "problem" so far is unknown, but hopefully it has nothing to do with the new star attraction, the disk-o! 2. Most of the horror mazes for Spixworth Horror Fields have now nearly finished, the outside walls are almost put up and effects being placed: 3. As you saw with point one, the construction site now takes up half of Adventure Mountain! With a lot more steel beams being placed: Thank you for taking your time to read this! Feel free to comment below and I'll see you next sunday for more Spixworth Horror Fields Mania!
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I also noticed this to my shock when Max showed me! I'm guessing its only one a day for each person which is good because seeing that pop up every time someone went onto the Alton Towers website in a day would most likely get annoying, great marketing though!
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Fantastic update as always stretchy, the site looks unrecognizable! Great to see metal work finally being placed!
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Apart from posting there links all over the forum, they don't force us but most of the theme park sites are run by the "younger" enthusiast of us all and they do tend to mis read thing's which the other more mature of us would know the difference between fact & opinion and will then post that on their own site which then other theme park sites pick up and then get posted on the forum. Over-all confusing us to which is true fact and which is speculation. We need to restrict the amount of theme park sites on Facebook, because in the end they only re-post what we already know, I follow about 7 and they all post one after each other the same thing, it's silly really.
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Hi there! And welcome to another (late) Spixworth Fields Mania update! My o my don't we have some great news for you today! In todays update we will be looking at 2013 vertical construction Spixworth Horror Fields construction Adventure Mountain's bridge closure 1. Vertical construction has began on the 2013 site Metal structures for the north side animals enclosure are being put into place, here is a overview of the site from last week: 2. Now only 19 days till Spixworth Horror Fields things are in full set to get it all ready Although no construction pictures of the horror mazes are allowed, here is some of the plaza: 3. Now you may of noticed in the images of the construction site, Adventure Mountain bridge as not only been closed, but removed. On the 2013 plans it still shows the bridge will be their for 2013 but rumours have it that Spixworth is deciding to remove the bridge fully not only for construction but for ease of access in 2013... Rumours also say there will be another bridge constructed for 2013 but so far, it looks like you will have to take the long way round to get into Adventure Mountain, which can be abit of a pain, but Spixworth have fully signed post the new route so with the heavy guest flow this halloween, it won't affect your trip greatly Thank you for taking your time to read this! Feel free to comment below and I'll see you next sunday for more Spixworth Fields Mania!
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So rumours have it Blackpool Pleasure Beach is removing one of it's most critically acclaimed attraction & more at the end of 2012 More here: http://www.towersstr...n/msg23722/#new
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The key word there is dark, because you couldn't see how ugly it is in daylight I really think the best thing Thorpe Park could do is remove it, though you might be thinking "Oh its silly to remove a ride after 2 years" many parks in the past have installed rides for only a year and removed them because it wasn't working out, plus they don't even need to put a ride in Storm Surge's place, they could just make it a nice picnic area From what I hear, it rides okay but the presentation of the ride is one you wouldn't even find at Drayton Manor, its also really silly to put such a ride in a crowded area of the park, many people was trying to jump over each other just to get past Storm Surge's entrance when I was there, it really is packed area, not good /RantOver
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Ooh I like it! Very creepy! I hope this is like The Swarm's logo: (Image from THE SWARM - Developers Diary Facebook) And plastered over X-Sector/SW7 Site and on merchandise! I would love an hoodie with that logo on it
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My overall favourite between the two was The Swarm. Reason being though Stealth had a great thrill and nothing I have experienced before, The Swarm had what I would call "an complete package" ride, theme, music & more... Not only was the ride fantastic, but everything pre/post ride was amazing aswell
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Hello! And welcome to Spixworth Fields Mania, I will be updating this weekly with updates from my RCT3 park "Spixworth Fields", I hope you enjoy and feel free to comment! What is "Spixworth Fields Theme Park" Spixworth Fields is a theme park down the road from Spixworth Village, taken from their Facebook page: Opened in 1953 to visit the beautiful hall and gardens many visitors alike untill it had to close in 1982 due to visitor decline and Spixworth Hall's roof falling through 20 years later, combined with the Uk's biggest attraction owners & alot of will, Spixworth re-opened its grounds but this time full of rides and attractions Now boasting an B&M flyer, Intamin mine train & more, its quickly become one of the Uk's best theme parks In todays update we will be looking at Spixworth 2013 ride plans Spixworth Horror Fields announcement Spixworth 2013 construction update 1. Spixworth have applied planning permission for their new ride for 2013 Spixworth plan to add a new flat ride in Adventure Mountain for next year while it also looks like they will be adding animals with viewing areas & an shop for 2013 as well Here is some of the images from the plans: So it looks like for 2013, an fantastic disk-o flat ride will join the lineup! 2. Last week Spixworth Fields revealed "Spixworth Horror Fields" the new halloween event that is set to be the best in the Uk! Quote from there facebook And construction has already started on theming and the mazes 3. And finally the contruction update for this week over at Adventure Mountain On mountain mine trains queue: On Adventure Mountains bridge: So its all coming along nicely! Join us next sunday for more Spixworth news, reviews and pictures!
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Not sure if this has got posted before but here is a great promotional video of Saw by Gerstlauer! On the note of Saw, strangely enough its the only rollercoaster at Thorpe I really want to re-ride (tied with Inferno) because I feel like being on the second row and hardly any effects working really didn't give me the full experience of Saw (Also staring into front rows headrest isn't fun Gerst, should of took note from B&M )
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The whole Towers website isn't working for me so who knows, they could be uploading something or someone's touched something and broke it
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Marc "suffering" the pain of Saw.. when really he looks like he is enjoying it
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Thank you messages: These are just a little thanks you for everyone who was supporting me and helping me get to Thorpe Park and also, for making the most out of my day and experience. A big thank you for everyone who joined me on the day: Mer - A big thank you to Mer for not only being an amazing part of our group on the day and giving me yummy Fruit Pastilles but also for creating many memorable moments (Flying Fish PA shout-out! ), Thanks also for supporting me and pressuring me to get to Thorpe Park asap! And also a final thank you for letting me use your very good photos throughout my trip reports. Luke_A - Thank you Luke for also pushing me to get to Thorpe Park and reassuring me on rides, helping me brace myself and generally giving me a loads of good tips to enjoy my day: certainly put my mind to rest! Cannot wait to do Towers Scarefest with you to finish off this fantastic season. Maxy - A huge thank you to you Maxy for also encouraging me and being a fantastic member of our group! Your laughs made some of the more tedious queuelines easily more bearable, but you didn’t bring any Wotsits, fool! *bro fist* Tinie - Thank you Tinie for giving me the ability to get into the park! Without you I’d never have even crossed the gate! Thank you for keeping me entertain by laughing at me it was an awfully busy day so huge thank yous for that and for just being awesome… oh, and having witness me suffer on Stealth… I hope I gave you something to laugh at… Sheepie - Thank you, fine sir, for being lovely (as always!) and supporting me throughout the planning stages with all the ticket cuffuffle and the train issues and generally your own uncertainty about being able to come! So glad you made it in the end! I would've gone into a mental breakdown if it wasn't for you because me trying to organise a tea party could’ve brought the fall of Rome, I swear… And of course a huge thank you too... Marc – even though it was really busy I had no fear of not being able to not get on the rides I wanted thanks to you and your ‘connections'. You really made the trip for me and I can’t bear to think the day may have turned out were you not there with your dashing charms and devilishly good looks to wing us a few queue jumps… Fred – this trip wouldn't of even happened if you didn't give me the opportunity to go all the way down South and back (woops, perhaps too much innuendo?)! I hope I wasn't too much trouble (angel face) So a huge thank you for being my appointed transport manager for the day Sidders – Thank you for aiding me with these trip reports and making sure they are up to TPM standard! All the support, ride tips, Park do’s and don’ts, and kind words you have given me all the way from planning right up to this, my last Thorpe Park trip report - I certainly see why you was voted TPM's Best Mod 2011! And don’t think there’s not enough thanks for everyone else! To anyone with kind words, advice, planning tips and just being kind in general, massive thanks for all your support in getting me to Thorpe Park and for all the encouraging messages on here and on Facebook. But lastly, thank you to the Mania Hub as a website, community and an invaluable tool - this post just shows how, when a community comes together, they can make a wee little northern boy's dreams come true... but it doesn't end here, folks! 2013 already sounds bigger and better... Thorpe Park was really just the start of my enthusiast life… A huge thumbs up to Thorpe Park Woo! You’ve reached the end of my post! Congratulations and thank you for taking the time to read these trip reports! Our Liam
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Now one man down and awaiting the arrival of Michael “Mikey” Thomas (more commonly known as Sheepie on here) we travelled to our next ride, the Flying Fish! My first ride on the Flying Fish was great! I really enjoyed it and the sound of The Swarm above us was fantastic even if the stench of weed kept offending my delicate nasal passages all around that area (not sure why ). Mer wanted a drink after Fish times so we went over onto The Swarm Island and caught up with the rest of the group! While we waited for Mer to refresh herself I sat down and soaked in the atmosphere for the first time during the day. During these reflective minutes, I realised that The Swarm Island really is something else. Looking out to the rest of the park in action and reminding me just how good The Swarm was made it a pretty big moment of my day. But once reformed as a group we met up with the lovely Mr. Mikey Thomas and… went on Flying Fish again! Woo! While waiting to be dispersed into our gates, the ride operator was clearly not having the best time today and working in this heat, with that amount of people must have been stressful. But it was then I realised that, all across the park, staff attitude was something that was a clearly different from the majority Towers staff. At Thorpe, they're a lot more laid back and "Yeah, just go wherever you want". This isn't to say the staff are poor at all because compared to Drayton Manor’s they at least have a better communication skills than an amoeba. So yeah, big difference from the staff at Alton Towers. Flying Fish Flying Fish being the same make as the Runaway Mine Train was clearly going to be fun and a pause from the bigger thrills. Now, of course, it has nothing on the standard of Runaway Mine Train, with an awkward game of one-person Twister just to get into your seat and with pretty much no theming, but that didn't affect my ride. Despite being 16 it was actually very fun – great for meets and just having a laugh with others on! And the bit before the photo point was surprising thrilling, though it was a bit rough towards the end. To my surprise Mer got the operator to give me a shout out over the PA And a group of kids at the back waiting to board the next train must have heard it as when I went round then shouted "TROLLEY DOLLY": was a lovely highlight to my trip and will be remembered! Pro's - Jolly good fun! Trolley dolly chants The bit before the photo point Con's -Smelt like a weed farm Rough towards the end 6/10 After we got off The Flying Fish, time was getting short and we noticed Saw had just re-opened, so we made our way to Saw Island. Going past Saw Alive was super creepy. It’s just this empty abandoned boat covered in seagulls! It didn't look good for the park having a closed attraction which was really a waste of money. If Saw Alive got turned into walk through attraction without as many actors like London Dungeons it could work, but at the moment it’s no pleasant sight... Now onto Saw Island we noticed the queue was very big. With time short and with the queue getting bigger it was time to choose if I would ride it or not... I really wanted to try Saw, I would feel a little bit empty if I didn't get to ride all five big rollercoasters so we had no choice but to get Fastrack from the Dome (AGAIN)… to add more disappointment, Fastrack had sold out (though many would be celebrating the fact they had a limit on Fastrack) but luckily my life saver Marc had a solution so with time getting ever shorter and Mer feeling more ill by the minute, we rushed back to Saw Island and jumped in the queue. Saw: The Ride Because Saw is at the far end of the park you don't really notice how high it is until you’re on its little island. The warehouse itself was pretty well themed I thought but before I could take much of it in, Mikey dragged me over to the drop zone to show me Saw's little "problem": its roughness. I did notice the pain etched on the riders’ faces as they made careered under the blades and into the Immelman, but I promised myself this wouldn't put me off. Being the last ride of the day at Thorpe Park, I wanted it to end on a high. The queue line area is pretty cool and themed well and inside going up to the station was also themed very well. I compared this to Th13teen where most of the ride’s inside theming came from dark, flickering lights! Merlin love to share their ideas The Station itself wasn't as good as I thought it was going to be, the leaking light from the outside didn't give me the feel of "Jigsaw's Lair" but at least the bagging option had swift service and was generally great! We climbed into our cars’ second row, I was very eager to know how these felt for next year... Not too bad I thought! Restraints felt pretty good on me, I thought, before we left the station... With everyone around me fearing for their precious spines and necks, the car moved onto what would normally be a pre-show but turned into three minutes of watching a vacant-looking Billy puppet acting like a goldfish... I thought for a moment, about how the motorised mouthpiece that moves when this delightful but deranged little puppet speaks resembles a scrotum, and then as payback he threw the train down the first drop! It felt AMAZING! If something like this features on SW7 next year, I will be pleased... It’s so forceful! He then flew onto some brake run with what looked like bats shooting air at you... all very confusing to this poor Northerner as we then sailed down further into the darkness before a glimmer of light appeared. We then got chucked into ANOTHER seat lifting inversion like Colossus’ inlines… Did not enjoy that… or the dead body above/below me. After that I really started to get nervous now, everyone around me was almost praying to live... I was really looking forward to hearing the "GAME OVER" TV but instead got an asthmatic wheeze, a grumble, a mumble, a whir, and a fizz and then the damn thing cut off! Nevertheless I prepared myself to go up the 100ft lift... I did NOT enjoy it one bit. This is one part of Saw I wish SW7 didn’t have! I really didn't care how high up we were, and maybe because I was in the second row and didn’t feel like we were going up a lift hill at all, but I just wanted to be over the drop... A momentary peak and a glimpse of Colossus, before the horizon shot upwards and we got chucked towards the blades… which actually appeared as more of a blur… The drop was good, but you did notice the jolt. Going through the course felt like I was riding a jack-hammer on wheels - it wasn't rough but it certainly didn't feel like a rollercoaster only three years old should have felt like. After going through the airtime hill and through the turn onto the break (actually very forceful I thought) and onto the MCBR was nice, but then launching into that dive loop and being hurled onto the breaks I thought to myself "If SW7 turn into this, Alton will have a huge problem". Does anyone feel as if Saw could give so much more after that dive loop? Pro's - Queueline/Interior theme is good Saw's island is pretty well themed as well I enjoyed the ride even if I felt like road works equipment Con's -Station was okay, could be better Restraints did hurt my shoulder towards the end Effects that should be working, not working at all! Overall review - Saw is good but not great, for a rollercoaster that only been built since 2009, it shouldn't feel like that at all. If SW7 gets the same restraints or trains, I question Merlin’s management for constantly repeating mistakes and ignoring (can I say, ‘professional?’) opinions. I was the only one from my row who overall enjoyed the ride and whilst it wasn't bad, it just felt older than it was and having no working effects was very disappointing. 8.5/10 Now having ridden all Thorpe's rollercoasters (plus Rush) it was time to say goodbye to Thorpe Park. As I walked back into the Dome depths (Or hell as I'd rather call it) hearing end of the day music (Most TPMers were groaning at the sound of it )! I couldn't believe something I having been planning for almost half a year was finally over. While waiting for my (rather eventful) trip home, I felt happy now I finally got to go to Nation's Thrill Capital. But I felt even happier having met some great people I have been waiting for ages to meet!
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After crawling on my hands and knees away from Inferno, I was unsure what was going to be in store for me as we headed to the Lost City, until I heard the bone-shaking rattle of the Colossus lift hill and the train ploughing through its course, devouring up the inversions in its path. It was time experience The Power of 10… Colossus Colossus' area is beautiful: well-themed and great soundtrack (even if sped up) to boot. It almost reminded me of being at Alton Towers; a manic mix of track and supports and people billowing in and out of intricate pathways, standing under the cobra roll and feeling the whole ground shake when the train soared through it. Something I’ll never forget about my trip to Thorpe is the anticipation the sheer might of Colossus imbues in its onlookers. This is something I would value in any modern ride – aural presence. After squatting in pain in the Colossus Fastrack queue, we finally got to the station which really was next to X:\ No Way Out! I could feel the pyramid shake and hear the dance music from the inside! Once in the Colossus station I saw those trains! First impressions were "look at the size of them restraints!" So once in our gates I sat myself into a Colossus seat with Mer (still in pain) and after banging my knees multiply times, the beast of the restraint took one more blow for good measure. I rather reminded me of the legroom one should expect from a flight with RyanAir… But nevertheless, the train moved up onto the lift hill and… started to rattle, a lot of people said had said prior to my visit that Colossus would knock me senseless so I didn’t need to ominous voiceover to warn me to brace myself! Once we left the lift hill and the anti-roll-back sounded no more, the first few seconds of the ride were in deadly silence of the anticipation of the drop; only the sound of the wind and the gentle hum of the wheels on the track were heard, split by the occasional squeal. From there we tumbled down down the drop and into the loop. Compared to Drayton Manor’s Shockwave's loop this wasn't as rough... I quite enjoyed it actually. Through the airtime (love this part!) and into the cobra roll which (I enjoyed more than I thought I would). Without time to breathe, a quick snap in the direction change threw us mercilessly into the corkscrews… again, really quite pleasant and not as uncomfortable as I was expecting. Oh but then…. Then came the worst experience of my life: the inlines. I'm not a big fan of inversions that launch you out of your seat. Even Nemesis doesn't chuck you out of your seat, so I have never felt the feeling of being bashed and rattled around before! I felt like I was in a bloody washing machine! The inlines are fun, but maybe not for me, or my poor shoulders. So having survived four of them, we glided past Rush as I readjusted my testicles and took the few seconds reprieve to massage my shoulders. I never wanted to feel that feeling again. Unfortunately for me I forgot there was one more hiding before the breaks, wasn't pleasant at all! The sensation of the proximity to the ground was impressive, but the thrill is somewhat detracted by the discomfort. Pro's - Landscaping is beautiful. Ride and guest interaction is almost on Nemesis' level! Seeing the train dive under the shop and around the twisted walkways. 5 immensely enjoyable inversions in the powerful first half. Con's -The inlines! *dislike* Feels a lot older than it is due to discomfort Poor presentation – needs a re-paint urgently. Overall Review: Colossus - It certainly wasn't as rough as I thought it was going to be, although I wouldn’t call it smooth. It’s shocking when you realise Air is the same age as Colossus, and it rides more smoothly than snowboarding a landscape of cotton wool on a butter knife. I would say it felt the same age - or maybe even older - than Nemesis... Shame really, but I believe that has nothing to do with Thorpe's upkeep, and the finger of blame is more aptly pointed at Intamin’s train and track quality. 7/10 Once we sat down for a rest, we was going to Saw but to our surprise, Saw had broken down (shocker) so we went and explored the park! All the queues were bulging out of their entrances so while we chose which ride we would suffer the perhaps unjust waiting time for, we went to stand in front of a 40ft wall of water to cool us down! Tidal Wave’s queue was of course, huge. But I wanted to see how wet you get off the ride - big mistake! This is easily once of Tussauds’ finest achievements – the themeing is spectacular and the amount of water that gets you even when simply standing near the ride makes you wetter a whole ride on Alton’s Flume! You must get insanely wet on the ride! It was rather refreshing though! Once soaking wet, we went to our next ride and one I had been looking forward too for a while... Rush Rush has long been the ride I most looked forward to riding since I found out about Thorpe Park. Simply put, it just looked so fun and exciting to ride! The queue wasn't that bad so we jumped in and got ready to Rush. The sound of Rush scared me a lot – those hydraulic tanks sounds like a bloody dinosaur! And there was originally meant to be FOUR of these?! Man, I was so looking forward to this. When we got onto our coloured circles! (I was yellow) we sat in our seats. Immediate thought was how the restraint hardly felt like it was even holding me in! Without any warning the ride started to my great surprise. The first three swings were great – a beautiful thrill and a sensation like no other I’ve felt. The freedom the restraints offer you on these lower swings combined with feeling the force of the hydraulic thrust was one of the highlights of my day. But then it started getting higher... Rush was much more powerful than I thought it would be - it really chucks you up higher than you think! I was so scared and shocked I totally wanted to get off the ride by the fourth swing! Too my unpleasant shock, Rush wasn't just thrilling, it was scary as hell! It caught me off guard and I was glad when it was over, but even happier knowing I’d done it. I didn't enjoy it but I think that’s due to the fact I was just that shocked. I know if I ride it again I will enjoy it more Pro's – Best flat ride I have ever ridden Stands proud in the Lost City, and has amazing presence amongst a group of substandard flats. Definitely has that fun factor in it Con's -It shocked me how powerful it was, which lead me to spending a lot of the ride in complete fear! There is no warning when it’s going to start so you cannot brace yourself. Some might say this is a pro, though! Overall Review: Rush - By all means a fun ride but for me, is scared me a little bit too much. Hopefully the future will up Rush's rating for me. 6/10 Now recovering from Rush, Luke had to go, so we said our goodbyes to the fine young Mr. Ayers and went onto our next ride... Flying Fish! Part 5/5 - Trolley dolly chants, "Saw" goodbyes & a little message
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The Mayor of London as a child everyone..
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After calming down, we all got rather hungry so we travelled to The Dome. A positive of this park is that although it’s big, it won't take you half a month to travel from one side to another (Unlike Towers). Bar 360 To tell you the honest truth, I don't eat big meals in theme parks often and often it's because I'm not in a big group but it was my first time at Thorpe where I was accompanied by more than 2, so it was time for a Merlin meal! Bar 360 was lovely inside; cosy and warming even if the repeats of P!nk's Greatest Hits was slightly annoying, once with menus it was time to order! I felt like a kid's meal would do me nicely so I queued up to order, and to my huge shock it was a 40 min wait for food! So I stumbled back to my seat with my Sprite and waited. The wait didn't feel that long and the food was actually really great! I couldn't compare it to many other Merlin meals but this one totally got my thumbs up (even if I couldn't even work the bloody vinegar bottle)… Once I finished my meal, I thought I would explore The Dome a bit more before going off to our next ride. Unfortunately for me I ended up somewhere in the deepest, darkest crevice of Thorpe Hell at the bottom of The Dome where the smell of bleach, weed and other musty aromas nearly knocked me off my feet. I suspected toilets nearby. After spending a further 10 mins trying to work out the brilliant and baffling contraptions masquerading as Thorpe's sinks, I walked back to the brighter, nicer part of The Dome and back to the group for our next ride. We went up to Ranger Country, but the Logger’s Leap queue was bulging out of the entrance and a rather appealing red rollercoaster (with a rather unappealing hour-long queue) caught my eye... Nemesis Inferno Nemesis Inferno sits comfortably on the Thorpe skyline, nestled toward the back of the park in between Colossus and Stealth. The smallest of the bigger coaster at Thorpe Park, Inferno won’t accept the assumption that that has anything to do with quality; the roar of that B&M invert echoes throughout the park (despite not being a patch on Nemesis’s mighty roar). I was so glad Nemesis Inferno's queue line has plenty of shade in it – the lush trees and great views of Inferno peaking over and screaming past them was wonderful queue line entertainment (simply must commend peak-era Tussauds on their ability to interact coaster and queue line). And after playing with pants and sticky plant things, we finally got up the stairs to the top of the volcano… I really like the theming on the front side of the station! And the inside of the station was great, I love the red lighting effects when dispatching (clearly inspired by previous work on Air) but I won’t knock it because it works well. Oh! And of course I LOVE Inferno's music - even more than Nemesis’s, so was pleasant to hear it blasting out in the station. The Ride After getting into our seats the floor dropped and we swooped out the station and into the volcano! This was great: a really, really lovely start to Inferno. It’s quite thrilling as well, to my surprise. But before we could enjoy the peaceful glide we slammed up into the lift hill (again, more speedy than Nemesis ). We crested the lift hill and dived down at 50mph into the loop. After being chucked mercilessly into a zero-g roll, we were shot down into the ground and into the most intense (and my favourite) part of the ride for me. But without having time to think about what happened in that insane, ground-hugging turn, my legs was flying into the sky (twice!) and were then nearly pulled off by the force in helices! Once we hit the break run I screamed "That was better than Nemesis!" Okay, calm it, Alton fanboys. I wasn't sure if that was the adrenaline rush speaking or if Nemesis Inferno was indeed better than Nemesis… But even now I am undecided. Inferno was everything I wanted with my first rides on Nemesis: smoothness married with intensity. Nemesis has that build up and the never retreating energy, and despite trying to smash my brain out in the past, its one ride you cannot hate... Inferno has that sudden intensity than jerks you in your seat and gives you proper WOW moments if you’re not bracing yourself for them. Oh, and it’s lovely smoothness; everything more than a usual B&M, but dies out towards the end (save the last helix). I'm still unsure who the best is. Pro's - That pre-lift Station Dispatch Lights Greenery around the ride was great and really helped the sensation of speed Con's -Queue line kiosk is a pain! I didn't see any of Inferno's effect's working Inferno dies out a bit after the corkscrews (but redeems itself in the final helix) Overall Review: Nemesis Inferno - Smoothness and Intensity makes this B&M invert one hell of a beast, even if I am undecided whether or not I liked it more than Nemesis, I can be sure it is one of the best rollercoasters in Thorpe Park and indeed, the Uk 9/10 After walking into the shop I suddenly got a sharp pain in my stomach. I had the mother of all stomach aches and I wasn't sure if it was Inferno being so intense or Fanta killing me off but I crawled to my next ride feeling like I was going to give birth to a Devil child, ready to experience the ride that put Thorpe Park on the map... Part 4/5 - Tidal Terror, The Ultimate Rush & The Power of 10.
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I am totally going to murder whoever put the WHOLE of the Storm Surge ride music as the enter sound for chat...
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So after the thrilling ride on The Swarm we moved off the island and into Amity Cove. First impressions of Amity Cove was the screech of Storm Surge and a massive splash from Tidal Wave, while watching a poor lady trying to catch her son's shoe that fell into the pool! Was rather amusing to see. What I didn't know at that time is that we were traveling towards the landmark ride at Thorpe Park! Stealth From wherever you are in the park, Stealth sticks out mighty and proud. This beast of a coaster certainly takes you aback standing under it. I haven't seen such a thing before! Stealth wasn't messing about, shooting riders from 0-80 mph before they have time to catch their breath: I wasn't looking forward to this at all! Again, the queues was huge so we indulged in a little Fastrack and got into the queue. This meant I couldn't do front row but anyone who does front row on there first time must have MASSIVE balls! As I watch the train before mine race up 205ft my heart felt like it was wrestling my tongue for space in my mouth! The gates opened and I nervously sat down, pulled down the restraints (easier to pull down than Rita's!) and prepared myself but I didn't have time to think, before I knew it the red lights came on and... GO GO GO! My whole body must of been left in that station because I've NEVER felt such a rush like that before! Rita's launch is great but Stealth's is fantastic and.... just... something else. The amazing thing about Stealth is you don't even feel like you're going up 205ft until you creep over the top hat and suddenly release how high you are up! I was so shocked and screamed some things that really shouldn't be said around the christmas table, haha! But before I could even catch a breath we were plummeting down to the ground and shooting over the airtime hill into the breaks. I was speechless. I was wondering if my body was still in tact! Stealth didn't just thrill me; Stealth left me shaking. I crawled out of my seat and tried to get my bag - my legs felt like jelly - and went to see my photo! Which funny enough was just the hands of the people in front... Pro's The launch is amazing! The fact you don't release how high you are up until you are peeping over the top hat. Baggage holder, this was certainly great to see unlike the horrible bag cupboard Rita has. Con's -Though the ride is short, I wouldn't say it affect my enjoyment. It's thrilling enough as it is without anything else needed in my opinion, as the sensation of such intense speed would wear off quickly if you just meandered about. No front seat option for Fastrack unlike Rita. Overall Review: Stealth - What a breathtaking, adrenaline rush of a ride! It proves the UK can do big rides and certainly one rollercoaster I won't forget in a hurry. 10/10 After leaving and seeing the other train go, I left Stealth rather shaken and travelled to a calmer ride... Rumba Rapids Having the Congo River Rapids down the road from me, I was looking forward to Thorpe's version of the rapids! Though it being more colourful and having great christmas lights in the tunnel, it was certainly no Congo River Rapids... But I did enjoy the music much more than the Alton ride. Even though the ride is much shorter than Congo River Rapids, it did give me some good thrills and nice bits where I felt like getting out some tea for all my dollies. Pro's - Great music Christmas lights! Con's -Short and boring in places No wheel in the middle to spin the boat. 7/10 Part 3/5 - Bar 360, The Party Dome & Nemesis StomachAche...