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Worthy9992

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Posts posted by Worthy9992

  1. Was the ride testing like it normally would run, because when it tested on Sunday, it wasn't right.

    It look slow but then again it would be as it's not been ran for a while but it was stopping it the correct place I left around 5:30pm and they were still testing it keeping it in the air for long periods of time after the cycle before bringing it down so guessing there testing the new manual lower system

  2. The thing is it's our culture of people I went to europa last year and all but 2 rides no restraints were check at all and as soon as all bars down it was sent. But it works because all the people who go to europa know to pull down a restraint and click In any secondary belts where as in the uk my experience of working at a theme park the type of people we get it won't work if you don't check as people leave belts out I Evan Karen people trying to sit on top of a harness on stealth before

  3. But an RMC Built is a steel with wooden supports but after ridding one they just feel the same as what riding a lap bar steel looping coaster feels like so I rather then get a GCI Or GG woody and do it right because IMO I'll rather they get a all steel coaster built better then trying to gimmick a woody with steel tracks that run like steel and show no fun roughness you get from a woody. And they look a mess iv not see a nice Hybrid themed one yet

  4. The weird thing is we were running it 2 weeks before preview day and like my comment a whole back it was all working and swinging along nicely because I know every one on the park walk over to see how good it was it really look amazing but on the Wednesday this week it kind of started falling back into what some of you rode today so I'm baffled as to how it's change so quickly

  5. I'm not to sure why it's reverted back but they look at it and they have an idea about what might be causing it when there weight on the ride but don't think it be all done by weekend of by Thursday TBH

  6. I love the map myself yes it misses rides out but I do actually think when you have one in your hands and look at it in full it actually quite clear as there focusing on the roller coaster as pin points on the maps so you know where you are for the 1st timers a lot clearer then the old one where no real direction on map as all squash together also love the little facts about the big rides on the maps as well

  7. Air (2)

    Duel (2)

    Hex (3)

    Nemesis (2)

    Nemesis Sub Terra (2)

    Oblivion (2)

    Rita (2)

    Runaway Mine Train (2)

    The Flume (0) out

    Th13teen (2)

    Sonic Spinball (2)

    The flume -

    Reset

    Air (2)

    Duel (2)

    Hex (3)

    Nemesis (2)

    Nemesis Sub Terra (2)

    Oblivion (2)

    Rita (2)

    Runaway Mine Train (2)

    Th13teen (2)

    Sonic Spinball (2)

    And IMO I'm glad the smiler gone I don't really like it

  8. Air (2)

    Duel (2)

    Enterprise (2)

    Hex (2)

    Nemesis (2)

    Nemesis Sub Terra (2)

    Oblivion (2)

    Rita (2)

    Runaway Mine Train (2)

    The Flume (3)

    The Smiler (0) OUT

    Th13teen (2)

    Sonic Spinball (2)

    -smiler and reset

    Air (2)

    Duel (2)

    Enterprise (2)

    Hex (2)

    Nemesis (2)

    Nemesis Sub Terra (2)

    Oblivion (2)

    Rita (2)

    Runaway Mine Train (2)

    The Flume (2)

    Th13teen (2)

    Sonic Spinball (2)

  9. Air (2)

    Battle Galleons (2)

    Duel (2)

    Enterprise (2)

    Galloper's Carousel (2)

    Hex (2)

    Nemesis (3)

    Nemesis Sub Terra (2)

    Oblivion (2)

    Ripsaw (2)

    Rita (2)

    Runaway Mine Train (2)

    The Flume (2)

    The Smiler (2)

    Th13teen (2)

    Sonic Spinball (2)

    Skyride (1)

    Nemmy +

    Sky ride -

  10. Air (3)

    Battle Galleons (2)

    Duel (2)

    Enterprise (2)

    Galloper's Carousel (2)

    Hex (2)

    Marauders Mayhem (2)

    Nemesis (2)

    Nemesis Sub Terra (2)

    Oblivion (2)

    Ripsaw (2)

    Rita (2)

    Runaway Mine Train (2)

    The Flume (2)

    The Smiler (2)

    Th13teen (2)

    Sonic Spinball (2)

    Skyride (2)

    Frog hopper - and gone so reset

    Air (2)

    Battle Galleons (2)

    Duel (2)

    Enterprise (2)

    Galloper's Carousel (2)

    Hex (2)

    Marauders Mayhem (2)

    Nemesis (2)

    Nemesis Sub Terra (2)

    Oblivion (2)

    Ripsaw (2)

    Rita (2)

    Runaway Mine Train (2)

    The Flume (2)

    The Smiler (2)

    Th13teen (2)

    Sonic Spinball (2)

    Skyride (2)

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