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Rollercoasterfan

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  1.    Rollercoasterfan reacted to a post in a topic: Thorpe Park Trip Reports
  2. Visited Thorpe Park today and I was really impressed. Did all the main rides, but didn't really like Nemesis as I felt very nauseous after it. Slammer was tested but didn't open. Queues were REALLY short, the longest being 20 minutes. The only ride I knew about being down was Loggers Leap when I was in the 'queue.' Saw x1 Stealth x2 Nemesis Inferno x1 Swarm x1 Colossus x1 Storm Surge x3 Loggers Leap x1 Depth Charge x1 Flying Fish x2 Detonator x1 Vortex x1 Rumba Rapids x2 Maximum queues throughout the day: Saw - 15 minutes Stealth - 5 minutes Nemesis Inferno - 15 minutes Swarm - 15 minutes Colossus - 20 minutes Rumba Rapids - 0 minutes Storm Surge - 20 minutes Loggers Leap - 0 minutes Depth Charge - 10 minutes Flying Fish - 5 minutes Detonator - 10 minutes Vortex - 5 minutes X - 10 minutes Tidal wave - 0 minutes Rush - 15 minutes Samurai - 20 minutes Teacups - 0 minutes .
  3. Had an amazing trip to Efteling last weekend. Here is the ride count: Joris en de draak x2 De Vliegende Hollander x2 Python x1 Bobban x1 Vogel Rok x1 Piranha x2 Villa Volta x1 Carnival Festival x2 Dream flight x1 Pagoda x1 Fata Morgana x1 Queue Times in order of when I went on the ride: Joris en de draak: 0 minutes and 10 minutes De Vliegende Hollander: 10 minutes and 30 minutes Python: 5 minutes Bobban: 15 minutes Vogel Rok: 0 minutes Piranha: 0 minutes both times Pagoda: 10 minutes Carnival Festival: 0 minutes both times Fata Morgana: 5 minutes Dream Flight: 10 minutes Villa Volta: 10 minutes I wish Thorpe Park was like that!
  4. Definitively going to this ride first on Sunday as it looks like its been kept in fairly good condition. Does anyone know how busy it might be on Sunday, because like most people I know are saying they're going!?
  5.    Rollercoasterfan reacted to a post in a topic: 2014 TV advert
  6. I don't know why they haven't sorted this out over closed season. How bad were the SAW queues, because I'm looking at going on that one first next Sunday?
  7. How long were the queues for the main rides when you went Coaster Jamie?
  8.    Rollercoasterfan reacted to a post in a topic: SAW: The Ride
  9. When lot's of people have been saying in their reports for Thorpe Park in the last few days: Saw is as bad as it was last season. Saw was really bad. why is that?
  10. I might be going on the 30th which is a Sunday. How busy may that be?
  11. Fair enough - I can probably imagine it will be busy!
  12. Hi, I'm looking to go to Thorpe Park on the opening Saturday which I think is the 22nd. Does anyone know how busy it will be? I know it's the start of season and will be busy, but can anyone estimate rough queue times for some of the rides so I know what to expect? Thanks I'm looking forward to it and hopefully it will be a good day.
  13. Ok fair enough Coaster Jamie I do see where you are coming from. IMO the rest of the park should be dealt with first before the rattlesnake as I still think it adds a bit to the theming of the ride even if ts really knackered.
  14.    Rollercoasterfan reacted to a post in a topic: Chessington General Discussion
  15.    Rollercoasterfan reacted to a post in a topic: Chessington General Discussion
  16. Does it really look knackered?! I really think it adds to the effect and theming of the ride, but maybe that's the right thing to do. If Chessington decide to do that, I don't think ts going to be the highest priority.
  17. Sounds like it has excellent theming and I think it's a job well done.
  18.    FrightNights04 reacted to a post in a topic: Vortex
  19. I'd like to see some work done on Vortex, because I think it's a good little ride and has a lot of potential. It should really be marked quite high in priority. It has dropped down a quite a lot my view, which is why they need to put a lot of attention over it in closed season.
  20.    Kerfuffle reacted to a post in a topic: Chessington 2014
  21. Personally I'm really not sure whether I want to see Runaway Train changed into a scorpion theme, as I liked it the way it was. It could be good though if they pull it off just right. Dragons Falls is becoming a bit old and grotty - I think it should be improved next season otherwise it is a bad mistake from Chessington. Yet I agree it probably won't be any different in 2014.
  22. Scores reset. Nemesis Inferno +1 Depth Charge -1 Colossus (5) Depth Charge (4) Detonator (5) Logger's Leap (5) Nemesis Inferno (6) Quantum (5) Rush (5) Samurai (5) SAW: The Ride (5) Slammer (5) Stealth (5) Swarm (5) Tidal Wave (5) X (5)

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