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Mattgwise

Moderator
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Everything posted by Mattgwise

  1. Vampire (2) Rattlesnake (2) Rattlesnake + Vampire -
  2. Air (2) Battle Galleons (2) Duel (2) Enterprise (2) Galloper's Carousel (1) Hex (2) Nemesis (2) Nemesis Sub Terra (2) Oblivion (2) Ripsaw (2) Rita (2) Runaway Mine Train (2) The Flume (3) The Smiler (2) Th13teen (2) Sonic Spinball (2) The flume + Galloper's Carousel -
  3. Mattgwise replied to Dan9's topic in UK Attractions
    You sure that it wasn't just someone mentioning the permanent change to a max of 2 trains? It's dire enough with 2 trains. It was a joke the two times I went last year with 2 trains queueing almost 2 hours when the park wasn't even that busy. Mind you with trains being dispatched with waits of almost 5 minutes it may as well been 1 train operation.
  4. Air (7) Battle Galleons (5) Duel (5) Enterprise (5) Frog Hopper (5) Galloper's Carousel (5) Hex (5) Marauders Mayhem (5) Nemesis (6) Nemesis Sub Terra (5) Oblivion (6) Ripsaw (5) Rita (5) Runaway Mine Train (5) Twirling Toadstool (1) Blade (5) The Flume (5) The Smiler (5) Th13teen (5) Sonic Spinball (5) Skyride (5) Oblivion + Twirling Toadstall -
  5. That's right. Its what stopped us getting on as much as we'd have liked. Highly irritating as it was fairly busy.
  6. I reckon the new Wild Mouse ride, Marble Madness at Pleasure wood hills will be refurbished better and they have only been working on it a few weeks since it was delivered!. Concept art on Facebook. 18 months is shocking.
  7. Three times, all at Thorpe Park. 1. Bottom of Loggers first lift hill. Had to get off after about 10 mins and walk down the railway to the level crossing. 2. Samurai - Stuck at the side (left if looking at the front). Soon we were manually moved into the zero position. 3. Vortex - Ride cut out whilst at around the half way point of swinging.We had to wait for it to naturally stop. About three people didn't cope with this very well.
  8. Dragons Fury (5) Vampire (6) Rattlesnake (5) Dragon Falls (5) Bubbleworks (5) Black Buccaneer (6) Monkey Swinger (5) Rameses Revenge (5) Tomb Blaster (5) Sea Storm (3) Tuk Tuk Turmoil (5) Monkey Swinger + Sea Storm -
  9. Air (5) Battle Galleons (5) Duel (6) Enterprise (5) Frog Hopper (5) Galloper's Carousel (5) Heave Ho! (0) Hex (5) Marauders Mayhem (5) Nemesis (5) Nemesis Sub Terra (6) Oblivion (5) Ripsaw (5) Rita (5) Runaway Mine Train (6) Twirling Toadstool (3) Blade (4) The Flume (5) The Smiler (9) Th13teen (5) Sonic Spinball (6) Skyride (5) The Smiler + Heave Ho! - AND OUT! Reset Air (5) Battle Galleons (5) Duel (5) Enterprise (5) Frog Hopper (5) Galloper's Carousel (5) Hex (5) Marauders Mayhem (5) Nemesis (5) Nemesis Sub Terra (5) Oblivion (5) Ripsaw (5) Rita (5) Runaway Mine Train (5) Twirling Toadstool (5) Blade (5) The Flume (5) The Smiler (5) Th13teen (5) Sonic Spinball (5) Skyride (5)
  10. Lets just hope they dont decide to remove that part of the building and have the fountain finale outside! After all Merlin arent a fan of darkness
  11. During the 80shttp://rcdb.com/2940.htm
  12. Air (5) Battle Galleons (5) Duel (6) Enterprise (5) Frog Hopper (5) Galloper's Carousel (5) Heave Ho! (2) Hex (5) Marauders Mayhem (5) Nemesis (5) Nemesis Sub Terra (5) Oblivion (5) Ripsaw (5) Rita (5) Runaway Mine Train (5) Twirling Toadstool (3) Blade (5) The Flume (5) The Smiler (8) Th13teen (5) Sonic Spinball (6) Skyride (5) The Flume + Heave Ho! -
  13. Dragons Fury (6) Vampire (5) Rattlesnake (6) Dragon Falls (5) Bubbleworks (5) Black Buccaneer (6) Kobra (2) Monkey Swinger (5) Rameses Revenge (5) Tomb Blaster (5) Sea Storm (5) Tuk Tuk Turmoil (5) Black Buccaneer + Kobra -
  14. First rollercoaster: Ladybird Coaster at Dreamland
  15. Wow I am never going to moan about the Depth Charge queue again! Mind you they probably released boats 3 times faster in those days!
  16. Air (5) Battle Galleons (5) Duel (5) Enterprise (5) Frog Hopper (5) Galloper's Carousel (4) Heave Ho! (3) Hex (6) Marauders Mayhem (5) Nemesis (8) Nemesis Sub Terra (5) Oblivion (5) Ripsaw (5) Rita (5) Runaway Mine Train (5) Twirling Toadstool (4) Blade (3) The Flume (5) The Smiler (5) Th13teen (6) Sonic Spinball (6) Skyride (6) Submission (4) The Smiler + Heave Ho! -
  17. Dragons Fury (5) Vampire (5) Rattlesnake (5) Dragon Falls (5) Bubbleworks (5) Black Buccaneer (5) Kobra (5) Monkey Swinger (6) Rameses Revenge (5) Tomb Blaster (5) Sea Storm (5) Carousel (4) Tuk Tuk Turmoil(5) Monkey Swinger + Carousel -
  18. Dragons Fury (5) Vampire (5) Rattlesnake (6) Dragon Falls (5) Bubbleworks (6) Black Buccaneer (6) Kobra (5) Monkey Swinger (3) Rameses Revenge (6) Tomb Blaster (7) Sea Storm (5) Carousel (4) Flying Jumbos (4) Tuk Tuk Turmoil (6) Griffins Galleon (2) Tuk Tuk Turmoil + Griffins Galleon -
  19. Air (5) Battle Galleons (5) Duel (5) Enterprise (5) Frog Hopper (5) Galloper's Carousel (4) Heave Ho! (5) Hex (5) Marauders Mayhem (5) Nemesis (5) Nemesis Sub Terra (5) Oblivion (5) Ripsaw (5) Rita (5) Runaway Mine Train (5) Twirling Toadstool (5) Blade (5) The Flume (5) The Smiler (6) Th13teen (5) Sonic Spinball (5) Skyride (5) Submission (5) The Smiler + Galloper's Carousel -
  20. Driving School (1) Duel (6) Enterprise (5) Frog Hopper (3) Galloper's Carousel (5) Heave Ho! (5) Hex (5) Ice Age 4D (4) Marauders Mayhem (5) Nemesis (8) Nemesis Sub Terra (5) Oblivion (6) Ripsaw (5) Rita (5) Runaway Mine Train (5) Twirling Toadstool (5) Blade (5) The Flume (5) The Smiler (6) Th13teen (6) Sonic Spinball (5) Skyride (5) Submission (5) Oblivion + Driving School -
  21. Dragons Fury (5) Vampire (5) Rattlesnake (5) Dragon Falls (5) Bubbleworks (5) Black Buccaneer (6) Kobra (5) Monkey Swinger (5) Rameses Revenge (5) Tomb Blaster (5) Sea Storm (5) Carousel (3) Flying Jumbos (5) Tuk Tuk Turmoil (6) Griffins Galleon (5) Black Buccaneer + Carousel -
  22. Driving School (3) Duel (5) Enterprise (5) Frog Hopper (5) Galloper's Carousel (5) Heave Ho! (5) Hex (5) Ice Age 4D (4) Marauders Mayhem (5) Nemesis (6) Nemesis Sub Terra (5) Oblivion (5) Ripsaw (5) Rita (5) Runaway Mine Train (5) Twirling Toadstool (5) Blade (5) The Flume (5) The Smiler (6) Th13teen (6) Sonic Spinball (5) Skyride (5) Submission (5) Nemesis + Driving School -
  23. They appeared on my timeline over the course of the day but were not visible on the Thorpe Park FB page when I looked.
  24. Also agreed. Used to feel like you was entering a theme park hearing the entrance music and the end of day music used to be am awesome calming way to leave the park.
  25. Haha I know that but already ive seen people writing TPR on these forums which is why I said it.

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