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Mark 64

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  1. From what I can gather, it seems to be the fact that the majority of the seven minutes is spent building up to the drop. And then said drop disappointing people.It is early days though, and in a way I'm glad it's not getting fantastic reviews because when I do ride it, hopefully it'll surprise me.
  2.    Will reacted to a post in a topic: Feedback of the Forums
  3.    Drawin reacted to a post in a topic: THE SWARM: Speculation & Theories
  4. Also, enough of Stealth! They showed it going up and down like a hundred times. You'd think that Thorpe don't have any other rides if you just watched that show (apart from Saw I guess).Actually I'm probably just jealous that I'm not watching it go up and down like a hundred times while stood in the queueline rather than on TV a hundred miles away from the park.
  5. I was thinking of it as kind of like the Guy Fawkes motif of the Occupy Wall Street movement.Lez Cougan was always more than one person (shown by the number of actors playing him) and it's just named after the person who kick started it all and found out about the deadly Swarm. The name is now bigger than a single person, it's about letting everyone know the Swarm is coming without fear of individual reprisal.And hey, it gets the general public involved which can only be a good thing when marketing a new ride right!
  6. Surely an on-ride video requires much more time and effort than an on-ride photo does though? I mean, for a start they have to record the off-ride footage including the scenery and surrounding area, which (using Saw's construction as a guide) could be completed just days before opening. Although I'll admit, months later is a bit extreme...Also, it would be good if they could include a copy of that video with the personalised missing wall and shots of your house but mix in shots of your face on the actual ride too. It'd be like your own mini trailer for the ride!
  7. Wow, somebody really loves their on-ride videos!As they have the timelapse footage from the construction site, could they include a little 'making of' montage of some kind? Or yeah, as others have said, some Lez Cougan's videos would be nice.
  8.    Mark 64 reacted to a post in a topic: Oblivion
  9. Mark 64 replied to Phill's topic in The Real World
    This is a particularly difficult issue and one that isn't as clear cut as you might initially think. But at least the NHS have taken steps in the right direction now that they're not banning gay people altogether from giving blood. As soon as there's evidence that any limitations on gay people giving blood is a stupid idea (which I'm sure will come in no time now that the ball is rolling), that year time limit will be gone thankfully.
  10. Mark 64 replied to AltonThorpe's topic in Alton Towers
    Yeah, I know it was a long shot. I was just wondering if it had happened once when it had been really windy and rainy and maybe just hadn't made it up to the brake run and had then come to settle at the bottom of the vertical drop. Part of me was thinking that it's been around for so many years now with so many circuits each day that it wouldn't be that unreasonable to think that just once it had stalled. On the other hand, speeds of 68mph does make my notion of stalling sound ridiculous.
  11. Woah, you'd never see that happen at any of Merlin's English parks! Here, they'd definitely just leave it to the side and never bother shifting it across. But I suppose when you have actual competition from other theme parks in the same country then you do spend money on these sort of experience-enhancing touches. And that gets my daily dose of cynicism out of the way.
  12. Mark 64 replied to AltonThorpe's topic in Alton Towers
    Cheers Neilfever. Ha! That tunnel really doesn't look as impressive when you can actually see the walls. It always amazes me that it travels 120ft underground because it never seems like it has enough space to go that deep and then come back up in time for the stall turn. Even those pictures make the incline look really shallow but I guess there's not much to compare the steepness of the track to.
  13.    Mark 64 reacted to a post in a topic: Oblivion
  14. I hope they keep up the photos from the time-lapse camera cos otherwise construction updates are going to be very few and far between once the park closes next weekend...
  15. My housemate last year was a terrible driver and had bouts of extreme road rage. She was telling us about this one time that she was going 100mph on the motorway and a guy started tailgating her. So she reacted by moving into the second lane, allowing him to pass and then moving back into the outside lane to tailgate him at about 110mph. She saw absolutely nothing wrong with this amazingly...It's lucky nothing more serious has happened due to her driving, although she did run someone over.
  16. Mark 64 replied to AltonThorpe's topic in Alton Towers
    Thanks for the response guys! I thought it was unlikely but knew there'd be more informed people than me who would know about this sort of thing. I'm guessing they don't have to go down into the pit very often but it must be quite impressive seeing it down there when they do.
  17. Mark 64 replied to AltonThorpe's topic in Alton Towers
    Probably a stupid question but it's been bothering me for the past few days. Has Oblivion ever stalled? I appreciate that the track is very short so it doesn't really have time to slow down that much but I was just wondering...And on the same note, does Alton Towers have access to the bottom of the drop? I suppose they must do but I wasn't sure as it is a very deep hole.
  18. I'm not saying that they are wrong or that there's definitely not going to be a 'special promotion' for the Swarm tomorrow but... Even I could have guessed that most of the track should have been up by November.
  19. Yeah, I did think I was kind of clutching at straws there. I hope they don't just chuck the trains away. I know I didn't go on the ride but I still appreciate it as a part of Thorpe's history and would hope something could be done with them (even if they're dulled a bit colourwise and used as part of the destruction in the Swarm area ).

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