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Cal

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Everything posted by Cal

  1. Cal replied to Perks's topic in General Discussion
    Higher one is the one closest to the console, far side
  2. Shuttle busses defiantly run for Fright Nights, think its an hour after park close so 11pm but not 100 percent sure on that
  3. So far this season there is only 1 ending
  4. I'm personally not because the last 2 Thorpe have done (Studio and Big Top) are my least favourite, big top being the worst they've done by far. Also the first half of it seems to be outside, and I'm really not a fan of outside scare attractions
  5. That soundtrack does not sound like it should be for a 5/5 scare attraction
  6. Cal replied to Ash's topic in General Discussion
    Are all 4 actually meant to be on at the same time? Don't think I've ever seen all 4 on but thought 1 was always off on purpose
  7. Cal replied to Ash's topic in General Discussion
    Are all 4 actually meant to be on at the same time? Don't think I've ever seen all 4 on
  8. Cal replied to Phill's topic in General Discussion
    Not really if they know exactly whats wrong with it and have the parts already to fix it?
  9. Cal replied to Phill's topic in General Discussion
    3 days closed really isn't a lot is it? And they have done the best thing posting on there website to let people know. I think Samurai has done great this year, since it opened its had hardly any time closed compared to previous years. I've also had the best cycles I've ever had, its constantly running the longer/more intense cycles this year compared to previous years. Lets see how it does for Fright Nights, I've never seen it last the first weekend.
  10. Cal replied to Phill's topic in General Discussion
    On the website scroller that Samurai will be closed from 23rd till 25th for essential maintenance.
  11. Very quiet
  12. Hour and a half minimum by car
  13. Had the same problem on Friday - had the green smoke for around 10 minutes. I really think they need to do something when these delays happens as it leaves a bad impression of the ride, and seems to happen a lot. Other than that last train journey, it was the best ride I had on the ghost train. Staff on our train were proper going for it and made the evacuation seem really real. The train crash part was also really good due to the actors, chasing people and made everyone run. Apart from a 15 minute break down just before we were going on the ride ran all day from 12 which was good, and was also the first time I've seen it with literally no queue.
  14. New for Fright nights this year - Zombie Academy priced at £50. Not anything I would do personally but can see people being interested in this. Steep price though in my opinion
  15. X

    Cal replied to Garyy's topic in The Past
    I thought that while watching it, theres no way that would fit in the current queue line. Just knew nothing about it
  16. X

    Cal replied to Garyy's topic in The Past
    Never even knew X had a queue like that! Anyone know when that was removed and why?
  17. Cal replied to AltonThorpe's topic in UK Attractions
    There is actually a chain on that curve at the top of the lift which pulls the train, if you sit on the far left and look down at the track you can see it
  18. It was 30-40 minutes yesterday on 1 train
  19. Yeah it did open around midday yesterday, and then closed at half 1 and didn't re open for the rest of the day. However they did get it open for Summer Nights it seems.
  20. In previous years they allow you to record the Blair witch project so they probably will this year
  21. Everyone has different opinions, I've always say Fright Nights is a lot better but last year I'd say Tulleys was better. I'd go Tulleys if I was you seeing as they're all new mazes, but go to both if you can
  22. The beach was a good location for the bit top because of the interaction of the bridge. With it changing location hopefully we will see a layout change and lots of improvements, as the big top was the worst maze I've done at Thorpe on all my run throughs.
  23. Bit odd how they have fenced off the whole area for just 1 shipping container? Maybe now MBV has gone they could be moving big top to that location? Doubt it but never know
  24. Does this explain why the glitching and flying objects seems to get a lot worse as the day goes on? The computers get too hot so don't run as well?
  25. Agreed. Defiantly can't see loggers coming back. Old town would be the best place for a woodie...

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