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Mark9

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Everything posted by Mark9

  1. You can't really say that Seb considering theres a good 10 years between the two.
  2. Original lay-out, forceful elements, an actual story behind the ride, commitment to getting a ride by making a hole, the SW1 and SW2 back story. Everything about Nemesis oozes class. Ah but if you had ridden Rita first you'd see it differently. Although I see your point I think what one of my friends said stands true, "you build up all that speed on Stealth just to slow down again as you go up whilst Rita keeps the speed going"
  3. Mark9

    Random

    http://forum.gamesradar.com/viewtopic.php?t=105070How interesting.
  4. I tink some people need to relook at the term over-rated. In fact Rita gets very little rating at all compared to its Southern cousin. Still I'm glad you liked Runaway Train, Hex and Duel, those three are awesome rides and don't get enough of a look in. I felt the same about Nemesis when I first rode but its now my favourite ride, maybe you need it to break in for you to. Oblivion doesn't surprise me however it may be because your so used to Stealth's launch that you feel old Oblivion's a little weak.
  5. We can say whether we think somethings going to be closed though.. for instance I think Carousel will be closed today however its not a guarantee just an outsiders opinion. At the end of the day Mister all you can hope it is.
  6. Mark9

    Random

    Haven't you ever heard of recycling!
  7. Mark9

    Random

    Haha yea, was bloody empty today. I didn;t mind though was giving 4-5 goes at Runaway.. just out of pure boredom.
  8. S&S just use it stupidly. Flying Jumbos and Berry Bouncers use compressed air to run and are 2 of the most reliable rides in the park, same with air-gates.
  9. That facts come straight out of nowhere, wheres your proof of that Seb? Inferno was only closed fully for one week in 2003 whereas Slammer and Stealth had months of downtime in there first years.
  10. What do you want me to give it, a medal? Aren't rides supposed to be open more then they closed. 2 months doesn't sound like much to me.
  11. And how many times has there been a fire and a whole park evacuation in the last 6 years?
  12. Mark9

    Random

    Sexy though....
  13. NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO. Thorpe fills its quote of a ride closed a day.
  14. I was thinking of all the rides I've been on in the last year... and thought I'd put them in an easy to read list... you can do the same if you wish. 1.Nemesis (1994)- Probably the biggest and most successful rollercoaster we will ever see in this country. It defies description and following the B&M rule its the fastest its ever been, cutting through its pit in less then 60 seconds. If you think Inferno is a decent ride, I hope you go to Alton to be blown away. A true raw adrenaline experience. 2.Dragons Fury (2004) Ten years later Tussauds struck gold with this Maurer Sohne spinning coaster. Despite troubles with reliability this is a proper family coaster providing kids with an excellent first rollercoaster and providing surprising thrills for adults. Not to be missed and the best Maurer ride in Europe (trust me, I've done all 5 ) 3.Black Mamba (2006) Taking Nemesis's pit idea and taking it to the next level, Black Mamba is Europe's most innovatively themed ride. Its station makes any other ride looks pathetic in comparison. The ride is just hotting up and will soon be up to Nemesis standards. For now this really is one of the best Beemers in existance. 4.Tidal Wave (2000) One of Thorpe Park's only themed rides and actually one of Tussauds first rides, this Hopkins shoot the chutes is nothing special but the theming pushes it beyond the port of call. WWTP one of the most amusing Tussauds aspects of the last dcade. An almost perfect ride for the park. 5.Superman de Acero (2002) I was surprised by this. I'd heard a lot about the ride being to smooth and this is true however it packs so much variety into its two minute circuit, two air-time hills, an almost vertical first drop, seven inversions and a properly themed queue lines. The Floorless aspect adds much freedom for riders resulting in Europe's first of its kind to be a great little (big) ride. 6.Runaway Mine Train (1992) This may seem like a strange one but I find this little Mack powered coaster to be a fantastic ride. Starting off with a helix into several head-choppers before traverising through the Congo river rapids tunnel this short ride adds a lot to the park. The newly refurbished train looks fantastic and is an awesome asset to the park. 7.Oblivion (1998) Everyone praises what thorpe have done with Stealth but to be honest its a poor mans Oblivion as the worlds first vertical drop rollercoaster set the benchmark and has only just been beaten in America. The prospect of death set in the queueline as well as the huge hole add an interesting aspect to the ride and for such a short ride, it has a fantastic trick. 8.Acme Rapids (2002) This is what all UK rapids aspire to be in terms of wetness, this is an incredibly wet ride. The little sprayers added around the ride actually make sense and the wave machine got us utterly soaked. Its an aspiring little ride hidden away in toon world of Warner Madrid but is worth the find as one of the best in Spain. 9.Hex (2000) 2000 really was a hit year for Tussauds, especially with Hex which focuses on a local legend to create an atmospheric, enchanting ride. For those that haven't ridden I won't ruin the surprise, but it is definitly a must ride on anyones visit to the park. 10.Alpine Express (1984) Another Mack powered coaster, this time the first ever. Built in Europa Park the ride zooms into a tunnel where it is greeted by fire and water effects and a huge steel dragon which claws at the train. Not to be missed by anyoneThose that almost made it onto my top 10:- Grand National, Duel, Air, G'Sengte Sau, Tarantula Add yours if you like
  15. Mark9

    Random

    Why did you do spit in the first place? Or were you showing off? Were you being a typical thorpe park stereotypical traveller child? The questions just keep on coming.
  16. For a comparative study as a normal guests to Thorpe Park you won't get on all the rides in one day. For a start theres schemes such as Fastrack to halt your progress, closed rides or rides running on reduced capacity (Rush, Stealth). Let us compare to Europa Park where even with all rides running theres just to much to do in 9 hours to fit it all in. I went twice this year and must have missed out half the park in the process.. this on a 9am-8pm day.
  17. Mark9

    Television

    Oh that is nasty!
  18. Who isn't these days
  19. Mark9

    Fastrack

    Heres a comparison. People come off Flying Fish with a sort of unhappy smirk on their faces.Whilst on the Runaway train and the RMT at Alton which are properly themed rides they get a lot of praise and even cheering as they are well designed rides. You obviously didn't read what I said then. Lots of people buy fastrack and even if they didn't on the low throughput world that is Thorpe Park queues are still heavily effected by even a small number of fastrackers.
  20. Mark9

    Fastrack

    Every parks supposed to make a profit, the difference is Thorpe are already making a profit, so why have the fastrack prices increase every 3 months. If Thorpe had built high capacity rides to cope then fine, they haven't. Parks Like Europa don't do it and they get an incredibly healthy attendence, compared to Thorpe that has a very bad consistency.
  21. Mark9

    Fastrack

    Fastrak started in 1998 and was only on Dragon Falls and Oblivion I believe. The system was a bit crap as you had to have a ticket to ride, you couldn't just go into the queue. It stuck around for a while before being replaced and added onto Colossus and Air in 2002, since then being added to several attractions. It did used to be free but they started charging in 2004. Chessington's fastrack system started out at ?2 dont ya know.
  22. Mark9

    Fastrack

    Ladies and Gentleman, raise your glasses. Chessington no longer exists
  23. Mark9

    Fastrack

    I'm sure the parks look at it an excellent view. However you forget that they need to keep the guests happy and by having these ridiculous methods of queueing word of mouth fails. If all that queue goes away and says how horrendous queues are at Thorpe, they are unlikely to visit again. Thus damaging Thorpe's return visits. Yes theres new guests coming every year but they need to keep oldies happy to. It is profitable but thats the problem. So many low throughput rides and it doesn't work. You can hardly say Fish was breaking the bank and yet look how Fastrack prices have risen this year.Extreme(Colossus, Nemesis Inferno, X:\No Way Out, Tidal Wave or Loggers Leap) ?7.00Adrenaline(Rush, Samurai, Slammer, Vortex) ?7.00Stealth ?4.00Ultimate(Unlimited Fastrack rides all day!) ?40.00From what used to be ?4 at the beginning of 2006 to a 75% increase by May 2007. Thats the problem with fastrack.
  24. Mark9

    Fastrack

    Let me explain why fastrack is rubbish:-The idea behind is that by creating a stand by queue you are reducing the main queue as some come back at later times. By having it on a few rides the effect isn't to bad. However Thorpe's methods mean is it 9 or 10 rides have it. The only two major rides being Detonator and Rumba Rapids. Now the problem with Fastrack is that they sell to many of them and to many options. How many does Stealth have for example. Now considering Fastrack people are the priority it means the main queue only get a look in when theres few people around as the ratio is normally 2 fastrackers to every one normal queuer. So while you say its only a rip off to those who visit frequantly, its also a rip off to normal people who have already spent 30 quid each to enter only to have those with a bit more cash on them to stroll by pass unrestrained. Its a ridiculous method of queue jumping as by having a few with reduced queuing, you have 100% more queueing longer.
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