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JoshC.

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Everything posted by JoshC.

  1. Ooh, nice updates guys! It's interesting that you feel like this the most drawn-out construction at Thorpe. Maybe it's because I haven't visited as often this year compared to other years when major construction was happening at Thorpe, but this feels a lot more pacey to me! Being able to look at it from pretty much every angle, see deconstruction and groundwork take place quite up close has made it feel less drawn-out, especially compared to recent major projects. in saying that though, I'm not so sure we'll see a March launch. I just feel like if Thorpe really do want to keep this a secret (which does seem to be the case), they're not going to be able to do anything substantial of the inside until after the park closes. And I'm not entirely sure if the closed season could be long enough to construct, theme, test and finish off that much of a ride!
  2. Oh God, don't let the papers find out, please don't let the papers find out.
  3. Was also like it today - apparently someone damaged the slide or something? Would explain why it was closed a couple of days ago, and the park have seemingly taken the decision that it's better to have the attraction with no cyclone finale instead of not having it open at all. Must make the attraction feel quite incomplete though!
  4. You've NEVER seen Swarm get an hour queue in the afternoon?
  5. With all due respect, a graph - presumably - showing average wait times of all rides is ludicrous. Alton Towers has many more rides and attractions than Thorpe (almost double), of which many have shorter wait times anyway. Thorpe have less rides and they tend to have longer queues. The average wait time for queues at a park is no indication of how busy a park. To use it to compare two different parks is even worse and doesn't make any sense to be honest. EDIT: Thinking about it, how exactly do you calculate an average queue time for a week?
  6. Mark literally just said what I was going to say - first week or two of summer holidays are the quietest and usually the best time to go between June-August. The park has been busier in the past couple of months, and will no doubt get busier. If anything, articles like this could hopefully act as a bit of free advertising for the park.
  7. Construction update... Source: http://www.themeparkreview.com/forum/viewtopic.php?f=2&t=20496&sid=d70610596eb640b42105873008031fe1&start=1060(warning: TPR) Flying Aces is making progress, and it's making progress quick. It's rumoured to have trains like Skyrush at Hersheypark, which gets pretty decent reviews across the board. Haven't seen anything much about Mission Ferrari, their SFX coaster (all the details in SCB's post seem to be all that I can find on the ride still...)
  8. My hair has grown approximately 0.2cm? I'm sure that's just as exciting as the changes that have happened in the past 5 or so days; feel free to prove me wrong though...
  9. The Krypt was located in the hospitality marquee I believe, which is behind the shops and such in Wild Asia I think. Then again, Krypt was Kobra themed, so it made perfect sense for it to go there!
  10. Thorpe's Twitter said it was down to "technical difficulties", and it wasn't planned to be closed today. So I guess it was some fault with some of the effects or something which prevented it from being open!
  11. Maybe I've misunderstood you here, but are you suggesting that Merlin's cost cutting is a potential reason for Smiler crashing? Because if so, that's a very bold and extreme thing to say with no findings as to the cause of the incident!
  12. JoshC.

    Air

    Given there's going to be a green screen photo op point in the queue line, I'm expecting a retheme. Air's current theme doesn't lend itself to having a worthwhile photo point like that in my opinion, so a photo point like that must be tied into a new theme / a sponsor for the ride. The half price sale has been going on for a while on Air merch (it was at the AT meet last month), so has been on sale longer than Rita QoS merch was in 2009. The theming and station enhancements don't excite me that much. The one of the lift hill is essentially just a large, very thin, hole that you go through (potential sponsor point?!), and the other seems too small to be of anything of note. Still nice to see things happening though of course. Station enhancements should at least give it a bit more atmosphere for whatever they've got planned.
  13. Construction update: https://paultonspark.co.uk/lost-kingdom/2015/07/3114/delivery-on-track We have track people!
  14. Didn't even realise it was still closed; thought it was only down for a short period and reopened at the same time as Fury. Probably hasn't helped Chessington much, especially with the the slightly older guests.
  15. Wasn't any last week. Presumably it will start later in the summer period as they'll still be focusing on Island Beats at the moment. Believe me, when advertising starts on park, someone will post about it!
  16. A quote from Towers Street's Facebook... No source is provided for the figures, however I assume they have been pulled from today's trading update, found here: http://www.merlinentertainments.biz/results-and-presentationsThis shows just how badly affected the parks are at the moment due to the incident. This would explain some of the parks' decisions of they are trying to minimise such drops in profits.
  17. ^To be fair, I think this is the first time ever I've seen someone on this forum make a comment which could be seen as ungrateful about a construction update. Even then, I don't think the comment has anything to do with greatfulness or anything. Speaking from a personal preference, I find videos of a selection of photos a bit annoying - YouTube is for videos, things like Photobucket and Flickr are for photos! But that's a different topic.
  18. The history of Psyké is quite something - Adam was mentioning it briefly when we were on park and it's so good they've put the effort into keeping it alive. Looking into it a bit more now, I didn't realise just how much it had good through, and just how few were out there. Looking at the POV was great; forgot just how fun the launch was actually! I don't think we had the TV playing pre-launch; instead, we had the staff members getting us to clap along, which was probably more fun. The thing which made it even worse was that around the area, all the signage and advertising for the show were still there. Despite never even hearing of the show before, we could make out what it was meant to be from it and were a bit disappointed by it. As Adam says, the map and a couple of signs seem to suggest it's now just a business / corporate area, which is such a shame for what is presumably a fairly decent-sized space?
  19. CUE EVERYONE PANICKING.
  20. Surprised this hasn't been mentioned yet, but following bad weather on Friday (including lots of rain and wind), Dreamland Margate has closed all outdoor areas this weekend, but is hoping to reopen on Monday. http://www.kentonline.co.uk/thanet/news/dreamland-shut-all-weekend-40695/
  21. Very weird about the 10 person rule - last month I did it in a group of 6 and they seemed to have no problems. It was at the start of the day and we must have been either the first or second group to go in.
  22. One thing I've noticed in The Sun / Thorpe Park promotion currently being advertised on TV is how they now refer to the attraction as the 'I'm a Celebrity Experience', rather than the 'I'm a Celebrity Maze'. A very small point to raise I know, but many - including myself - were worried calling it a maze rather than an experience / attraction wouldn't reflect fairly on the attraction and cause false hopes, so it's nice to see this subtle change in the marketing of it in my opinion.
  23. *cough* Slammer *cough* Just as a passing comment - anyone can tell that you must enjoy the parks to a certain extent, otherwise you wouldn't keep visiting. But for the most part, your posts just seem to be criticism after criticism, moan after moan, niggle after niggle. It becomes easy to see it as Merlin bashing - there's mostly negativity with little positivity, so of course people will question why you continue to go. Complaining out of caring is a good thing, fair criticisms of a park are a great thing, but you do have to ask yourself: if you're criticising the parks so much on here, do you visit them because you actually enjoy them, or because it's become habitual? I don't think anyone here is claiming Merlin are perfect, or even anything close? However, it seems like every time something goes wrong at any park, or any ride is closed for a brief amount of time - especially at Thorpe - people jump on the wagon and start bashing and hating. Doesn't always seem fair, does it? Merlin do have many flaws, from some of their investments, possible even to to their budgets and operations, and some may even their whole ideology of how to run theme parks is flawed. But they still do have a lot of positives - some of their investments are very good, some of their attractions are great, they do provide some fabulous - and unique - experiences, they do give good opening hours for the UK, etc. It's easy to forget the good things they do at times though.
  24. The closed rides, one of which is down for long term maintenance. Stealth will probably be back up quickly, Storm Surge usually isn't down for long. It's not great, but not exactly anything to worry about at the moment.
  25. After a fab night's sleep in our lovely hotel, it was Walibi Belgium day. Out of all the park's we were visiting, Walibi Belgium was the park I was most 'meh' about visiting. All the other parks had one or two attractions that I was really interested in trying out, and in some cases, were parks I wanted to try out for quite a while now. Given how I'd only heard about Bellewaerde a few months ago as well, this perhaps shows how blasé my expectations were for the park. We set off, giving ourselves what we thought was plenty of time to make the half hour drive to the park for 10am opening. Unfortunately, traffic had made other plans for us. Despite being informed the night before many times of loads of roads being closed, we didn't really think it would affect our journey too much. We were very wrong. With traffic being reminiscent of the M25 at times, we crawled through Brussels and had plenty of time to take in the lesser beautiful surroundings of the city (as well as slowly pass plenty of news crews..). Anyways, we eventually made it out of Brussels and made some good time on getting to Walibi at about 11am. Unsurprisingly, the park was relatively busy, and there seemed to be a lot of school trips going on. With the major coasters at the front of the park, we decided to leave them till later and head over to the back of the park. Our first stop was Challenge of Tutankhamon; A Sally Corp laser shooter dark ride. Unsurprisingly themed around Ancient Egypt, the ride only had a 5 minute wait, and so was a good first ride choice. It was a fun ride, with some great theming. It was nice that not all of the ride involved shooting, giving you a chance to appreciate the actual theme and story. Not a huge fan of the guns and shooting system, but I assume it's the same for all Sally Corp rides? Following rides on Octopus, a weird but fun spinning ride, and Salsa y Fietsa, the quirky-named Teacups, we moved onto the first coaster of the day. It had to be none other than La Coccinelle, the park's kiddie cred. It had no queue and the op didn't seem to mind 4 adults having a go on the ride. Nothing more than one for the coaster count to me, but it was a bit of a laugh... Octopus Some wandering round happened, before we opted to do Flashback, a log flume. It had quite a long queue, and most of it was in a horrid indoor cattlepen which was quite warm and sweaty. There was some bits of theming and it was out of the very warm sun though, so it could be worse I s'pose. The ride starts off in a great little tunnel section which all of us adored. It was a decent log flume too - three drops, including one backwards one, and a suitable level of wetness for me. Certainly my favourite of the 3 we had done so far. I had a little nosey at construction for their coaster on the way to Flashback. A sorta-view of the main drop of Flashback, featuring styled bins! Next up was Le Palais du Genié. After reading about the ride the night before, we realised that this was another Vekoma madhouse. I was excited to try out another one! I felt like that the standard pre show for it was a bit long and laborious, but maybe it was because I put less effort into trying to follow along with the French sections (I think the talking was done in French and Dutch?). However, I really enjoyed the ride segment; everything just seemed to work well and it just had a nice little set up. But what really surprised with this was how, at the end of the ride, people started clapping. It was a loud clap of appreciation and utter joy. It started mostly from a group of school kids, but everyone else - who had seemed to enjoy the ride as well - started to join in shortly afterwards. I've never experienced something like that away from a large group of enthusiasts. So I think that shows that the ride is fairly decent. It's not a Hex-beater for me, but I still think it's very good. I think we were contemplating lunch now, but the lure of blood was too big a temptation, so we headed over to Vampire, a Vekoma SLC. Once again, another first for me and, much like with the Vekoma Boomerang, I was a bit unsure what to expect after hearing many mixed reviews. We joined the 25 minute queue (which was quite a bit shorter than the other major coasters and nearby rapids at the time) and started moving along relatively quickly. Then, in a similar vain to what happened on Niagara at Bellewaerde, a staff member comes from the adjacent station building, calling for any 2s or 4s. We happened to be in the right place at the right time yet again, and managed to skip about 10-15 minutes of the queue and got on the next ride! To put it simply, I wasn't a fan of the ride. It was quite uncomfortable, especially on the lower back, for the majority of the ride, which made it hard to enjoy. The thing is though, I think for a coaster of this size, the layout is actually alright, and if it was a bit more comfortable, I genuinely think I'd enjoy it a lot more. A shame really. Also, one other thing, a red and black colour scheme does not suit a ride called Vampire... After a spot of lunch, we made our way over to the wild west themed area, and did another coaster - Calamity Mine. It's a Vekoma mine train, with two lift hills side-by-side (which kind of almost race each other to the top if the batching is right, though there's little duelling between trains). The layout and surroundings are quite fun; indeed, it's probably the park's most fun ride to look at in my opinion. The ride experience was alright, but, for some reason, I just didn't get that smile on my face that everyone else in the group got. It's especially odd as I normally love these sorts of family coasters. Ah well. Wild West areas need more Calamity Jane references. Next up was the small matter of Dalton Terror - a 240ft drop tower (making this the tallest ride I've done!). It was good fun; it's nice to finally experience a drop tower with a long drop time. In terms of drop towers, I still prefer Detonator for the force of it, but this is still a great ride experience, and I wouldn't be surprised if this is one of the better ones for mixing imposing-ness, whilst not having a drop which feels 'too long'. We moved onto the adjacent, but hidden away, 3D walkthrough, appropriately named Walibi's Secret. It's basically like Hocus Pocus Hall meets Freakshow 3D, in that it's a fun walkthrough which makes use of paint which becomes 3D with 3D glasses. Except it's got a more fun feel than HPH. It had some nice little scenes (my favourite being a ramp which looked like a ladder), and it really is a neat little secret on park. Definitely something wroth trying out if you ever visit! It even featured some optical illusions! After a long ride on Gold River Adventure, the park's boat ride around the lake, we then headed over to Psyké Underground, an indoor Schwarzkopf shuttle loop coaster. The queue for it is really weird, since you enter the building, go underneath the station, then go back outside, only to queue in a partially-enclosed area, before entering the building again. It was nice on a warm day to be able to queue outside but in the shade, but it just felt so random and odd! I sort of liked the ride itself though. It's got a bit of a club/party atmosphere, in a similar fashion to X, and whilst the ride is starting, the staff get everyone the train to clap along to the music, which is a great touch. Jack and I were in the front row for it - the launch was fun and the vertical loop was a bit disorientating with the lights. But it just felt like it needed more. The ride itself feels very short (even shorter than you expect, even when you watch it whilst in the station), so I felt like it could do with more lights, louder music, maybe another effect or two, just to further distract you from the shortness of the ride. It's a fun little ride, but it just needs MORE. On our Gold River Adventure, we encountered baby ducks and fountains. Some of the odd-but-neat posters in the Psyké Underground queue line. With time pressing on, we were a bit unfortunate in that biggest rides that we had left to do were still quite busy. We moved onto Radju River, the park's awesome-looking rapids. They were very rapidy, of a decent length and in general very fun. The operations on it were a bit weird, as they kept stopping and starting the station turntable, which was causing stacking of the boats a lot. Not sure if this is normal or not of course, but it would explain the long queue either way.. Now it was gone half 5 (where did all that time go?!), and the queue lines closed at 6. There were two casters left to do - Werewolf, the park's woodie, and Cobra, another Vekoma Boomerang. Cobra was closer and was saying a 25 minute queue, and the operations looked slower than at Bellewaerde. Not wanting to run the risk of missing out on the woodie for the sake of a another Boomerang, Jack and I headed over there, whilst Adam and Peaj risked it all... Not today thanks. So, we headed our way over to Loup-Garou / Weerwolf and joined the ugly cattlepen queue. Given that the only woodie I'd done so far was Antelope at Gulliver's Warrington, I was really looking forward to this, and it was a fitting way to try and end the day. We missed out on back row, as one train's back row was out of order, and there were loads of people waiting for it, but still got quite near the back. One thing I loved about the ride was how the bag drop point in the station had lids that would 'mysteriously' open and close - it was a neat little effect that I really appreciated. Now I think with this being my first big woodie, I perhaps over-rated it, but I really enjoyed it! Super comfortable seats, a decent layout with good length, and not too 'rough around the edges' meant it was just a great ride that I really enjoyed. Even looking back now, I just remember feeling a huge smile beam across my face. We noticed that Adam and Peaj had just about made it into the queue - last ones in in fact - so they ended up getting one up on us. We waited around for them, and even lurked around the exit to see if they would let us on if there was space; no such luck there though. After they had their ride, we begun to head to the exit, when we realised that the chairswing, Wave Swinger, was still operating and still letting people join the queue. We decided to go for a quick spin for the sake of it, and it was a nice way to end the day. After a bit of shopping in the Wab Shop, we left and set ourselves on course for, Cologne Germany. A couple of hours later, and we arrived at our hostel. Much like with our hotel in France on Day 1, we were greeted by a locked door and no response when we knocked and rang the door bell. With no telephone number to call, we seemed to be quite stuck. A little while later, one of the other people staying eventually came out for a cigarette and let us in. We knocked around the rooms and eventually found one unlocked with 4 made beds, so decided it was our's. We found another guest who was able to give us a telephone number for the owners, who told us that they thought we weren't coming because we didn't arrive in the check in time (even though online, check-in was until 11pm, and we arrived before 10). In the end, we were told the room we had found was indeed our room and we continued the night we no problems. We wandered around the local area, and I grabbed a currywurst and chips for dinner - was very nice. We found a local supermarket and stocked up on some drinks (500ml bottles for 99cents; bargain!) and some snacks, before heading back to our hostel. It had been another long day with a lot of time spent in the car, but we knew a longer day was coming, with Phantasialand open 11 hours tomorrow, it was time for some sleep. Final Walibi Thoughts: For a park that I was a bit meh about visiting, I was pleasantly surprised overall. It had some decent rides which were fun and there were some nice bits of theming scattered about. The park atmosphere was a bit lacking on the whole; something just felt a bit missing from the place. What that 'something' is though, I can't quite put my finger on!
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