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Everything posted by Ricky
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I too found this quite amusing! I feel sorry for the people that had to wait around 4 hours to get off though....
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They just had an interview on Sky News and they said restraints had to be cut through to get them out! This may even be the end of current Ramesis! It's old they should buy a newer version
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Okay, so I know I ripped into towers for buying a cheap ride that had the worst construction I've ever seen. I travelled to Alton Towers on Wednesday to spend Thursday & Friday on park. We had a normal, "The Smiler will open around lunchtime. Didn't want to wait around for it so decided it was best to do the other attractions around park starting with Oblivion, we got stuck on it on station approach and to my understanding hasn't reopened since. Flying start to the day with sonic, smiler, oblivion & enterprise closed. Got to about 1pm and took another gander to X sector to find everything but submission closed. Thought nothing of it at the time and decided to leave it another couple of hours. Unfortunately it didn't open at all which I was rather annoyed about, but these things happen not a lot many people can do. Was disappointed by 3pm most of the park was closed including Oblivion, Smiler & Air. Day 2 Got to the entrance to find the huge "a million apologies, but The Smiler will be in available today". Was relatively angry by this and was ready to call it day after 3 hours on park! However when we went to ride Th13teen we saw Rich & Rob who conveyed a message that The Smiler may be opening mid afternoon. I was generally excited that there was a chance that the ride could open, so after a quick ride on Hex we decided to conveniently have lunch at the Fried Chicken Co. the chicken was okay, but the chips weren't cooked which was a massive shame as the lady who served me was one of the nicest members of staff I've ever encountered at Alton. We sat outside and it was very quiet as most of the staff didn't know that the ride may open, it seemed as many where still claiming the ride is very unlikely to open, whilst in the background we couldn't help noticing two trains where transferred onto the track with the water dummies being filled up. I was actually teeming with joy upon seeing this as I hadn't previously seen the ride move, by this point I didn't care if it didn't open! We were wondering around the toilets when we saw movement in the station, moments later the first lift started moving. Next thing we know we were stood near the entrance hoping it didn't stall after a good 45/50 minutes the ride opened and within 10 minutes the queue was registered at 150 minutes. I must say after all the pessimistic views I've given in the last 6 months, I wasn't expecting anymore than a longer version of SAW, how very wrong I was indeed. The queue, even though it was the biggest cattle pen I've EVER seen, was phenomenal, with every step giving a fantastic view. We waited about 30 minutes to get on the ride. With no knowledge if the ride I was pleasantly surprised by an indoor experience. The atmosphere when the first train was sent was brilliant, everyone in the queue was cheering and everyone was so excited! The ride itself took my breath away, never would of expected to be smiling so much throughout a ride and to be only half way through and feeling dizzy and weak at the knees I was very ecstatic about riding it. The second section was just as good a nice speed with a lot of positive and negative G's. however the issue I had was the exit of the cobra roll, the transition is so tight as is taken as such speed that you do smack your head several times, but unlike saw didn't give you a headache. So overall, hats off to Alton, I was VERY surprised with the ride and thoroughly enjoyed it from start to finish, cannot wait to ride it again! I love the fact that everyone is 'smiling' from start to finish and then afterwards!
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Detonator scares me more than any ride I have ever been on! Never really feel fear on any ride, but as soon as I look at Detonator, my heart drops!
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I could do that, however tri-railed coaster's like SAW and quad-railed coasters like stealth are a NIGHTMARE to edit because you have to remove the entire background which is harder than it sounds. Stealth just looks terrible and saw, who really wants saw? I could do inferno definitely, but it wouldn't look the same with several different rides in the background, it was why the white silhouettes where removed earlier in the year. I'll have a little play when I'm back home on Saturday. If anyone has decent pictures of the car park entrance, I could fob it off as Colossus, but even normal Colossus track is very hard when its all one colour.
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I was going to post the same thing Pluk!! But I do think they could do with bombing it and starting again
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(yes they still have the trains for the person that asked) Who knows It be a 'SAW - The Ride' Occurrence with the 'will it- wont it' scenario
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No need to be Rude now I've not experienced it yet, however LIKE I said in previous posts, I enjoyed it until the HA HA HA bit...
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It's just as the wheels warm up they glide along the track better, for example Colossus in cold weather drags around the track for the first couple hours, but on hot days the ride whizzes around. In the morning the coaster time ranges from 55-60 seconds (top of the lift to complete stop in brakes) whereas on hotter days the barrage coaster time ranges from 44-48 seconds. Not sure what coaster time variations are on Nemesis Inferno but they most likely be similar in differences
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It does depend on what time of the day you ride, as with any ride they speed up throughout the day
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Hope that's not aimed at me I did say I was enjoying it until the HA HA HA bit I find it funny though as Mark9 was explaining to Marc and I that they were evacuating the ride/area as the 'HA HA HA' bit was playing.
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I've heard a lot of people say ''It gets incredibly annoying and unbearable when you've been waiting 3 hours". These people obviously haven't had to work with Storm Surge music all day
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Apparently Gerstlauer can't get trims/MCBR's to work.... SAW - Overshooting them and Smiler, being slowed down so much it can't make the rest of the circuit. At least SAW's is rectified, and hopefully Smiler will be worked on in the coming weeks! Somewhat excited to ride it Thursday, unless it's closed of course... Also, the 'soundtrack' was posted earlier on YouTube http://www.youtube.com/watch?v=HpAKsWssXpA&fb_source=message I was actually enjoying it until the 'HA HA HA, HA HA HA' bit started.
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I was waiting for this since yesterday, Mark!
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It's probably a lot harder to judge the queue length when you can't see, and only 8 seats are occupied as opposed to 20...
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How can they 'reduce queues' - are you suggesting they turn people away for your own enjoyment?
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Something I noticed in 'Questions to THORPE PARK' topic, which was posted earlier today: Hinting at something on a large scale change to the park map at least as well as further investment around the park
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It is a gerstlauer, maybe it's jealous of its new sister getting the limelight?
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True! At least it doesn't deter from the original theme
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Personally, wouldn't want to see it on oblivion, defeats the 'don't look down' bit... Hopefully parks won't go crazy over switching seats around!
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Isn't it stange how it was B&M's idea in the first place
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I think basically, what is happening is, at the end of the day The Noise plays parkwide, after an hour or so the sound is muted not turned off, and when it unmutes in the morning ( I think it's automated) the noise continues playing parkwide. They probably need to have it recoded so the the the noise stops playing after a certain time and plays normal music. I noticed on my last visit too but after an hour or so it went back to normal.
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Maybe they will paint it before allowing people to walk under it
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Eurofighters stall all the time, take SAW for example stalls at least twice a year, even it's first ever run vallyed. It's not a disaster story, it's normal for coasters, give them the right conditions and they valley.