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Benin

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Everything posted by Benin

  1. Benin replied to th13teen's topic in UK Attractions
    Personally, SW6 was that old wooden valley coaster, meaning that this wasn't even SW7 to begin with!
  2. Really, REALLY, not getting the Terry hate... Air (6) Duel - The Haunted House Strikes Back (4) Hex: The Legend Of The Towers (5) Nemesis (7) Oblivion (6) The Gardens (2) Gardens + Duel - Just one last troll
  3. If I had a quid for every year we had a NWO revamp rumour...
  4. Benin replied to th13teen's topic in UK Attractions
    Cos it matters if this has a world's first feature...
  5. Benin replied to Ricky's topic in Stuff
    3D?!!!!!!!!!!!!!! Also, those two legendaries look FAB! And the Fire starter
  6. Air (6) Duel - The Haunted House Strikes Back (4) Hex: The Legend Of The Towers (6) Nemesis (8) Nemesis: Sub-Terra (2) Oblivion (5) Runaway Mine Train (1) The Gardens (8) Terry +1 Runaway Mine Train -1
  7. The corkscrew is now finished (not pictured)... Looks lovely... Rides in the snow
  8. That's what SHE said...
  9. Benin replied to daboywunda's topic in The Past
    Yes, they are... It's surprising/shocking/confusing, but some are relatively adamant that it's happening or indeed has already happened...
  10. Air (5) Duel - The Haunted House Strikes Back (4) Hex: The Legend Of The Towers (6) Nemesis (6) Nemesis: Sub-Terra (6) Oblivion (5) Runaway Mine Train (5) The Gardens (3) Th13teen (2) Th13teen (-1) Gardens (+1)
  11. Getting to Plopsa is cheap as chips with a car and Eurotunnel... Dat America trip though *nods*
  12. Air (5) Duel - The Haunted House Strikes Back (4) Hex: The Legend Of The Towers (6) Nemesis (5) Nemesis: Sub-Terra (6) Oblivion (5) Runaway Mine Train (5) The Gardens (4) Th13teen (2) Gardens +1 Thirteen -1
  13. VOILA! Air (5) Duel - The Haunted House Strikes Back (5) Hex: The Legend Of The Towers (5) Nemesis (6) Nemesis: Sub-Terra (6) Oblivion (6) Runaway Mine Train (5) The Flume (0) The Gardens (7) Th13teen (5) Flume -1 Terry +1 LET'S RESET THE BOARDS! Air (5) Duel - The Haunted House Strikes Back (5) Hex: The Legend Of The Towers (5) Nemesis (5) Nemesis: Sub-Terra (5) Oblivion (5) Runaway Mine Train (5) The Gardens (5) Th13teen (5)
  14. Air (5) Congo River Rapids (1) Duel - The Haunted House Strikes Back (5) Hex: The Legend Of The Towers (5) Nemesis (6) Nemesis: Sub-Terra (6) Oblivion (5) Runaway Mine Train (5) The Flume (5) The Gardens (6) Th13teen (6) Rapid -1 Gardens +1
  15. Benin saves the day again *sunglasses smiley* Josh, are we gonna need the Thorpe opening countdown when it's open? Not really... That's what I meant by replacing it, as most meets won't be announced until then anyways... Recent topics should really be replaced by posts instead... Makes much more sense...
  16. Not really... Where the "Merry Christmas" message was? Plonk down a "NEXT TRIP/MEET" reminder (which then doubles for advertising it as not everyone will visit the topic)... The countdown? Replace that with a scrollable list of Meets over the course of the year... Done... Of course as well, having a go at someone for forgetting and suggesting better reminders doesn't make for good showing either...
  17. Benin replied to daboywunda's topic in The Past
    It's a LOT easier to turn a ride forwards than backwards, the main problems that occur when turning a ride from forwards to backwards are due to the backwards seating position... NWO facing forwards is probably the most logical thing Thorpe can do with it, to prevent having to turn on the lights to reduce vomit covering half the exit... Besides, there isn't much in the way of logistics to change for NWO, or any force for that matter... Besides, when facing forwards you can anticipate the drops and turns (to a degree on an indoor coaster) more so that isn't a big issue... Swarm (apparently) would only have the two back rows turned backwards... Now THAT'S a logistical nightmare...
  18. Benin replied to daboywunda's topic in The Past
    SW7 is actually going to Thorpe?
  19. I don't remember any bubbles in the original... That's because it didn't need them, instead, it had other beautiful things to look at... Sigh............
  20. Benin replied to Phill's topic in General Discussion
    Usually the reason you don't see flat rides commonly appearing at fairs (like Boosters let's say) is because of their dire throughput and design to be transported rather than permanent (see Samurai)... Tbh, fairs are fairs, and whilst their rides are run faster, it's because they are temporary fixtures... Theme parks must think long term, and as such, cannot afford to run rides at extreme speeds and long settings, otherwise they'd potentially break after a while and become a maintenace burden (like Samurai)... Look at how Blackpool had both a Zierer Starshape and two (to make up for lack of throughput) Fabbri Boosters, both are now gone (though Bling suffered from the closure of the South Entrance in my opinion more), which goes to show that not all flat rides would be successful in a theme park environment just because they are good at the fair circuit... Two different parts of the same industry...
  21. Benin replied to Mark9's topic in Nonsense
    Double Post
  22. I think our lack of animatronics is linked to our distinct lack of ride upkeep... See also, Bubbleworks retheme, how many stationary figures are in it now compared to the original? They are also excessively expensive... A shame but there are defo other methods to use in the modern industry...
  23. How cheap you looking for Towers hotels? Travelodge Uttoxeter is an option, as are a few small hotels in Stooooooke (which would probs be best if you were sans car)... Another thing this topic can be used for, people asking questions about trips...

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