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Project LC

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Everything posted by Project LC

  1. Explains its early closure and the hole digging. The fish seems an easy ride to move as well.
  2. Get rid of it, its nothing special and really old.
  3. The scorpion express did show that people will turn up for a retheme, having all of the family rides in one place could be useful as it would be better for familys and open up the space the fish is currently in. Remove depth charge and the beach and then they have a massive area for multiple large investments. A large family coaster could go where the fish and the beach currently is which leaves the large coaster spots open for future investments, encourages more familys and still attracts people next year with little money spent.
  4. How big is that space? they could move the fish over to there so its got all of the family rides together, which would then allow a new ride between the swarm and tidal wave.
  5. I have no problems with the site (except a few people who use it) and I still like to speculate, I just don't like the park anymore.
  6. I used to like the park, so I joined the site. However the years of nothing new and trails of stupid gimmicks, the increase of fastrack has lead to me changing my mind. Also it kills some time being on the forum, and allows me to practice my arguing.
  7. I think mean streak in the rain wins most painful. Massive drips from the supports, the increase in running speed and the ride lasts forever.
  8. Mega park like disney destroyed by the system, I am 99.99999% certain Thorpe will have same fate. It cant be done. Physically or theoretically. If they offer enough attractions to get the system working then they wont need the system. Queues cant be removed, 20,000 people in the park will go somewhere. They will allocate themselves where they want to spend their own time. They don't want to be forced into shops. It doesn't increase ride count, it doesn't allow more to be done in a day. It just redistributes people. It doesn't solve anything. The second Thorpe understands that then they would stop the entire idea. If anyone disagrees I'm willing to explain the entire idea of RnR in extreme detail explaining the dynamics of it however I don't think that belongs in a fright nights thread.
  9. I know I do complain about Thorpe a lot but I do like some of it. Unfortunately there is no near by alternative so I put up with them. However it has come to the point where I would just prefer to save my money and go to better places less frequently.
  10. Yes and I did tell them that when they gave them to me, however I wasnt going to say no was I.
  11. It will always look horrible. How can me saying something looks horrible not be my opinion.
  12. I mentioned no limits because you asked if I had ever deigned a coaster. It is design software so the answer is yes. Also I never said I was any good, having ideas is one thing, expressing them is another and as I cant be bothered to put in the vast amount of time required my coasters are normally building less. The watch tower design in my opinion looks bland and a bit of an eye sore. I am fully aware they are not going to leave it as a 260ft slab of concrete, I was just saying that the building would require a lot of work for me to classify it as nice and that it adds to the ride rather than it being what it currently seems like of being a pointless.
  13. they offerd me a load of priority passes so I took them up on the offer. Also I wanted to get in a visit before RnR ruins the park.
  14. I use no limits 2 a fair amount and no one with any sense would build a 200ft tower of concrete. There is better ways to intimidate people than annoying any local residents that can see the thing. Something tells me its not too easy to keep themeing in a good condition when your slab of concrete is 200ft tall.
  15. There is one pretty easy way which is pretty much bullet proof. Normal queuing plus a fastlane type system cedar fair uses. Its still a queue just a shorter one, with perfect allocation as long as the host counts the right number of people which had been pre-determined. That way ride breakdowns don't effect it, no over allocation to reduce fastrack queue and Thorpe would still make some money. All without the need of a stupid virtual system that makes queues longer, guest miserable, and destroys itself when a ride breaks down.
  16. No matter how much theming they add that thing will always look horrible. What on earth were they thinking.
  17. If they added things to help combat the problem then RnR wouldn't be needed as the queues would have been reduced by what they have added.
  18. There is so many things I could point out that are wrong with that statement however RnR on just the mazes will probably work. The mazes have a low throughput for the people in the queues to be reduced with little overall effect. but the impression I get form the site is that there is no card system making any person who doesn't have a smart phone have a bad day. There is still many people with no smartphone so to abandon that part is disappointing. With a smartphone: 1. When you arrive at the Resort, connect to FREE Wifi by registering for ‘The Cloud’ on your smartphone. Go online and register at www.reservenride.com 2. Select your favourite maze and book your place in the virtual queue. Then it’s time for you to enjoy the rest of the Fright Nights rather than waiting in a standard queue. 3. Go to the maze at your allocated time and scan your smartphone. 4. Face the fear, and then reserve your next maze! No smartphone? Don't worry, you'll still be able to join the queue for the mazes.
  19. So if you don't have a smart phone you have to wait in the longer slower moving queue. Well done Thorpe, treating all of your guests equally there.
  20. Fungle safari is currently a massive hole, not sure if that means anything. It could just be removing all the layers of concrete however it did seem pretty deep.
  21. That is not news that is thorpe paying the daily mail for advertisment. Looking around the park yesterday there wasnt much work going on which was a bit of a dissapointment as I expected them to do more work to studio 13.
  22. Good amount of mist today, it also surprisingly started on 2 trains. The fastrack queue was only filling the back 2 rows, if there were enough people to fill 2 rows. There was hardly any fastrack people today, only the odd people who had wasted their money on a platinum pass. Nemesis inferno was actually pretty quite all day. Only mishap was a lengthy closure and the large ish queue upon its reopening.
  23. Ok then The 2nd train lives! but only for... I am I right in thinking the train was removed because of a failed launch.
  24. In an odd way it sort of paid off as we kept getting to rides as they opened. Also the park opened at 9:40 not 10:00
  25. Detty, vortex, inferno, swarm, storm surge and saw did break down. However I did forget about the existence of depth charge, rocky, and samurai. So I will change my statement to all rides which anyone cares about broke down at some point. Detty definitely opened late as we were turned away from it, loggers as usual people were not allowed in the queue until 11 and tidal wave opened late with no water on the drop all day.
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