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JoshuaA

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Everything posted by JoshuaA

  1. Obviously a giga RMC T-Rex is coming, like this is undeniable proof. Dom from doughnut stall 1 told me himself.
  2. Yeah certainly not a park short in coasters. I actually mostly did Raptor towards the back so it might of been smoother in front, I think Nemesis is superior though. But yeah completely agreed on Valravn, if it had a tunnel element and the old school restraints I would probably love it. It doesn't quite have the oompth. I think their next coaster is super intriguing, if they have removed the staff dorms I guess that could be a site for a new coaster? If not that site I think they're gonna have to get rid of something and the only rides I see getting the axe is Cedar Creek, Iron Dragon, or Wicked Twister. Iron Dragon and Twister both seem to be pretty small plots of land so I think their both safe, I would say Gemini but that ride seems to have a lot of history and its a fairly fun ride too so I don't see that going just this yet. It would be cool though if they could fit something in without removing anything! Would be interesting what coaster type they would add too, like maybe a spinner or a flyer? Like they are the only two types they don't already have, maybe a GCI? Yeah Cedar Creek is pretty classic but I think eventually that space will become too precious. Its hard at Cedar Point to axe anything tbh as everything is either historic or a great ride (or both)
  3. My current list post Cedar Point and Great America. 1. Steel Vengeance- unbelievable airtime combined with headchoppers and great inversions. Utter masterpiece from RMC and Cedar Point. 2. Maverick- intense bank turns, good ejector moments, great drop, great launch. Maverick being next to Steel Vengeance is very fitting. 3. Shambhala- consistent floater airtime machine (-2) 4. Wodan- GCI sexyness (-2) 5. Nemesis- Best Invert so far (-2) 6. Top Thrill Dragster- one trick pony but that one trick is soooo good. 7. Goliath (Six Flags Great America)- Very short but very sweet, love the first drop and the zero g stall. 8. Blue Fire- so sexyyy (-4) 9. Millennium Force- Great first drop, long with some pops of air. 10. Wickerman- mini Wodan. (-5)
  4. Ever since I was young I always have dreamed of visiting Cedar Point. Sure it doesn't have as many coasters as Magic Mountain but I feel like Cedar Point has undeniably the better lineup in terms of quality over quantity. The park also a lot more history than Magic Mountain and is very popular with enthusiasts from around the planet. Very recently I had the pleasure of visiting for 4 days from Chicago which is a trip I will never forget. Anyway I'm gonna start off reviewing the coasters as that is really what Cedar Point is known for. Blue Streak: (View of Valravn while in line for Blue Streak) After entering the park it rained heavily resulting to many rides being down. One of the rides that was open and near the front was Blue Streak, the parks classic out and back woodie. The ride pleasantly surprised me with its fairly smooth ride experience with some great airtime moments. The ride isn’t too long in length but it’s a fun ride that families and enthusiasts will enjoy. I would certainly compare this to something like Big Dipper at BPB, classic but very fun. It never really gets much of a queue too so its pretty easy to get a bunch of rides on this thing. Rougarou: (Taken on another day hence the sun) After Blue Streak I was pretty set on doing Raptor/Valravn but getting on either of them was a futile effort.. After realising this I walked over to around Millenium Force to see Rougarou, completely walk on. I literally walked right into the station and right onto the train which was midway through loading, it was crazy! My overall thoughts of the ride is that it’s pretty good! It’s nowhere near as painful as Dragons Khan and I really enjoy the more twisty approach the layout of the ride has instead of inversion after inversion. The ride certainly has a rattle but by no means is it rough! I wouldn’t say it’s extraordinary but I think this ride gets a bit of a bad rep. It’s not top 5 for Cedar Point by any means, but it’s fun. The ride like Blue Streak seems to never get much of a queue even on the busiest days which means you get a ton of rides in! Millennium Force: Millennium Force is one of the most decisive rides in the world. It has some hardcore fans, it has its naysayers, and it also has people somewhere in between. After a 10-20 minute queue through the rain I finally got on this iconic coaster, And.. This a complicated one to talk about. So I like Millennium Force- it’s fast, smooth as butter, has a great drop and some decent floater airtime. The problem with Millennium is that it only really has three proper airtime moments so don’t expect Shambhala levels of air here.. It’s not too forceful either, it’s all about just gliding through the long course gracefully with a bit of airtime chucked in. Millennium Force I think fits the “jack of all trades, master of none” phrase. It doesn’t really do anything the BEST in the park but its still a very good coaster. Don't expect Maverick style intensity or Shambhala levels of floater air, everything after the drop is just fun and not exceptional. I think in a way Millennium Force being on the tamer side is a good thing, especially when Maverick and Steel Vengeance are in the exact same park. On another note the restraints on this thing are pretty neat and leave you feeling pretty exposed, they are a little nutty for us guys though.. Rip future children.. Gemini: After walking up to Steel Vengeance and seeing it broken down I decided to ride one of the parks five arrow coasters. Now Gemini is probably the most odd coaster at Cedar Point. A modestly tall hybrid coaster that duels (but only duels every blue moon)? Yep! Despite its weirdness I actually quite enjoyed this coaster. It’s not the best layout but the coaster has some airtime and overall it’s a really classic ride. The ride certainly isn't the most intense thing ever made but it has more airtime than Millennium Force in most rows so its cool. Fun fact: The Blue side actually was my 100th credit! I also got stuck on my second ride on the red side! The train stopped on the MCBR which caused a 5 minute delay. Luckily I got a free line skip from this so I got another ride on Maverick! Steel Vengeance: When I saw the announcement for this ride a couple of years ago I said this thing would kick ass.. And holy crap.. I had very high expectations for this coaster, like stupid high. I would be disappointed if this wasn’t my favourite coaster! So after a fairly decent wait I got into the funky looking trains and the rest was history.. Steel Vengeance is unbelievable, There is airtime before the lift hill, airtime on every hill, airtime where you wouldn’t expect airtime to be. This coaster has so much airtime it probably has more of it than every UK coaster combined! It’s stupid. The ride just feels relentless, even the mid course doesn’t really do anything to stop the insanity which is this coaster.. Layout wise the first half is more focused on large scale elements while the second half of the ride stays very low to the ground and uses the ride structure to create some headchoppers. On my first ride I was hysterically laughing throughout the entire thing, how could a coaster be so relentlessly fun? Every hill delivers so much airtime and every element keeps you interested. This coaster's layout is pure perfection, it just ticks all the boxes for everything that you could ever want in a coaster. Now a few people have complained about the restraints and honestly I can understand how it would hurt. Being around 5’7 and fairly slim I found no issue with the restraints but I can imagine that it could be not ideal for those who are taller or larger. Besides that I think Steel Vengeance is actually flawless. It’s got a kickass layout with the BEST airtime of any ride I have ever experienced by miles, great inversions, a long length, and headchoppers to boot. Easily my favourite coaster I have ever ridden, Steel Vengeance is a MUST ride for any enthusiast. Magnum XL H20: So my only other experience with a arrow hyper is The Big One.. *sad violin music* Going into magnum I wasn’t expecting much considering how boring and painful Big One is, fortunately Magnum exceeded my expectations Magnum is really everything Big One could of been! Fun, full of ejector moments, and just overall a enjoyable experience! The ride has one hill or so at the start that doesn’t deliver much but every other hill throws you out pretty brutally which is good for those who like a bit of ejector air. Sure its not the smoothest ride on the planet but the ride gives so much airtime I didn't really care. Unfortunately I didn't get any pictures of the ride due to its remote location. Due to being fairly out of the way from the park the ride never really gets much of a queue either which is great if you wanna lap this thing! Due to the torrential rain the ride was temporarily introduced as “Magnum XL H20” which was very fitting when the tunnels were dripping with water! This made for a cool unintentional water effect. Maverick: Maverick is the ride that managed to completely change my mind on a manufacturer, Intamin. My previous experiences with Intamin had been rides such as Colossus (why?), Furius Baco (just no), Rita (just burn it). My only good experience with this company is probably Red Force or Stealth and both of those rides aren’t really anything to write home about. Maverick definitely has opened my eyes to the potential of Intamin, this coaster is nothing short of spectacular. First off the queue and ride itself is probably the prettiest the park has to offer. The queue for this ride is also mostly in the shade which is good on a hot day/rainy day. Once on ride Maverick is a pretty intense coaster that has the best banked turns I’ve experienced and a few airtime moments that are absolutely fab, not forgetting a brilliant first drop and second launch. The ride like SV is relentless, crazy element after crazy element. The airtime moments are full on ejector like SV too. Unlike other Intamin coasters Maverick utilises the new soft vest restraints which make the ride experience much more comfortable. I really wish rides like Rita got these as it would make the ride much more tolerable. The more I rode Maverick the more I questioned if this was my favourite coaster. In the end I decided I prefer Steel Vengeance but only barely. After riding Maverick I can see why American enthusiasts love to suck the **** of Intamin so much. Brilliant coaster. Gatekeeper: Now I’ll admit that I don’t like Swarm. It’s kinda short and force less, don’t get the love for it. Gatekeeper overall is really just a much bigger and better version of Swarm (take away the theming). I like it more than Swarm, it’s definitely a good coaster, but not my thing. Like the wing over drop is great and the coaster has that cool inversion over the park entrance which is cool. But still when it comes to forces and the fairly tight B&M vests it’s just kinda okay in my books. Overall I think B&M wings are just not my thing in general, they are too forceless for my taste, though Gatekeeper is currently my favourite one. I'm also not a fan of the ending of this ride, like that helix? Why? Other than that section the layout is actually pretty decent, I especially like the dive loop. Raptor: Raptor is a pretty hard one for me to rank. I enjoyed the overall forcefulness of it but I wasn’t a fan of cobra roll and some of the other transitions which made me think it hasn't perhaps aged all that well. I feel like Nemesis overall has aged and rides a lot better than Raptor, Nemesis in comparison is pretty butter smooth. Despite it being a little brutal the ride has some great moments like a really forceful zero g roll and an incredible helix which is my favourite moment on any invert, period. If the cobra roll and transition the brakes were smoother I probably would rank this ride above Nemesis, though sadly these transitions really held the ride back for me. I would rank Raptor as a lot better than Batman and Inferno but I would say just a little behind Nemesis due to its roughness. On another note the ride didn't get too much of a queue which made re-rides easy! Valravn: My only other dive coaster is Oblivion so this has to be better than that right? Well, barely? Valravn has all the right stats and a pretty great layout, though the ride itself is highly underwhelming. I think the rides awful restraints play a role. There is a time and a place for B&M vests, dive coasters are just not made to have these things. The restraint neuters the main appeal of the ride (the drop)! Even worse the station only loads one train at a time which makes the throughput seem like a lot less than Oblivion.. I think Sheikra and Griffon will ride way better than this, the restraints really hold this ride back and prevent you from really feeling any of the drops. To clarify, Not a bad ride. Just could be so much better! On another note, Valravn’s last inversion is incredibly fun! Iron Dragon: Another one of the many arrows this park has in its lineup, Iron Dragon is certainly more of a scenic ride than anything and that’s a good thing in a park like Cedar Point. I found the ride to be pretty good for it’s age and the ride looks brilliant! I would probably rank Vampire above it due to the new trains and more intense ride experience but Iron Dragon is certainly much more scenic. Sure its very tame but I think this ride has its place in the park and it doesn't seem to take up too much space. Top Thrill Dragster: “What the fu** am I doing?”- My exact words when waiting for the launch in the front row on my first ride. Top Thrill Dragster is my first strata coaster, and holy crap did it deliver. Dragster is a massive one trick pony but when it does that trick so damn well, I can’t complain. The launch is incredibly intense and smooth (unlike Red Force) and the ride has a decent throughput for its ride type. The staff are very good with the dual loading which makes the queue a little more bearable. The rides launch is incredibly forceful like Stealth’s but isn’t rough like Red Forces and the ride has a very comfortable lap bar which leaves you feeling pretty exposed! Overall Top Thrill Dragster only has one trick up its sleeve but that trick is executed perfectly which makes it my third favourite in the park. The only really downside to this ride is the downtime. Though with its hydraulic launch that is to be expected. I also found the queue-line to be a little unbearable on the sunny days due to it being COMPLETELY exposed with no shade whatsoever. Cedar Creek Mine Ride: Cedar Creek kinda falls into a similar category as Iron Dragon; very pretty and lovely views but by no means anything worth shouting about. Its a fun mine train that is better than El Diablo but by no means it is something I rode more than once (hence no pictures of it). I think in the future this ride might be removed for a new coaster due to its fairly large footprint, the ride also doesn't seem too popular with the public anyways. Overall a classic ride but I see it biting the dust somewhat soon due to its fair sized footprint and its fairly low popularity. Wicked Twister: If placed at most other parks this ride would be one of the signature attractions, though at Cedar Point this ride kinda gets overlooked. Wicked Twister is the tallest inverted coaster in operation (not even joking) and is a incredibly fun impulse coaster. It’s not MaverBae or SteelVengBae but it’s a great coaster with forceful and fun launches. I do prefer V2 at Six Flags Great America (spoilers) but Wicked Twister was still a great coaster! I really enjoy the twisting spikes and sheer height of this thing, its just a fun time. I was surprised how this thing never got a line tbh, I think it really speaks about just how the packed the Cedar Point lineup is. Corkscrew: I didn't ride Corkscrew until Day 3 and going in I was expecting to be in pain and bored. This was surprisingly quite fun, not the best coaster but it was enjoyable. I preferred this over Demon actually, the airtime hill after the drop caught me off guard, that element actually gives good airtime! The ride overall I found to be pretty smooth for a arrow looper and overall quite fun. This ride also looks really really pretty on the midway! Operations: Cedar Point overall had pretty great operations. 3 trains on all B&M's, well done dual loading stations on Maverick and TTD, 2-3 trains on Steel Veng, overall very solid. Stacking did occur but operations were still pretty great considering the amount of trains they ran. Its no Europa but probably the second best operations I have experienced, very good! I really enjoyed the running commentary some of the staff gave while in the queue, it was something very different to the UK. For example while in line for Magnum while waiting for the train to come back one of the staff had a microphone and was listing some of the stats and started quizzing the queue on the rides history. I found this really cool and it made the queue much more fun. This also happened on rides like Blue Streak and Gemini and seemed to really mostly happen on the quieter days. I have to say props to the staff running the rides for doing things like that as it made the short wait feel even less like a wait at all. I think as a whole Cedar Point delivered really good operations but its certainly not as good as Europa. But that is a hard act to follow. Conclusion: Cedar Point is a park with good operations and one of the best if not the best coaster lineup on this planet. Its not surprise why enthusiasts worship this place and I think every enthusiast should visit this park in their lifetime. I think I still prefer Europa Park in terms of the full package (food, atmosphere, theming, ect) but Cedar Point is easily my second favourite. I hope you enjoyed this review, Six Flags Great America next. (so much airtime I can barely open my eyes!)
  5. Guess they need to promote the park somehow considering their new redundant looking cred probably won't open until 2030..
  6. Probably better off if they ask Theme Park Talkwide for ideas.. Or even the GP.. Isn't like IAC or Angry Birds were the most smart of IP choices ?
  7. When this rumour came around I honestly thought no way would Flamingo invest in this so I am pleasantly surprised. As much as Colossus is awful the newer models look like actually quite good rides (Intamin learned their lesson) so I have no doubt this will be a hit at the park.
  8. God! I'm disgusted but also excited to see how they can make the plot and timeline make even less sense ?
  9. More Saw films? Who the hell asked for more of those? I'm glad the IP is sticking around though as the theming is currently quite good for Merlin and a retheme would probably spoil it a little.
  10. Yep I think it'll be a Altair Clone so it will have the curved drop and lap bars. I have to admit that this is pretty exciting for Flamingo Land!
  11. With 'experiences' I except something like shows or something that is subtle and fits in with the park like the little fountain show at Europa or the singing bird at Portaventura. Something that fits in with the area and is subtle. This looks like fun but subtle it is not. If they tried VR on one of the coasters I would also not mind, sure its not the best but its a experiment. If Thorpe wants to add experiences they need to realise things like IAC and Saw Alive need changing, people get bored, shows need changing to keep it interesting for people returning.. Also they need to consider doing 'proper' shows, look at the pirate show at Legoland, that is truly a great experience to break up the rides. Look I'm mostly being negative because the park used to be better than this (in terms of having a image and a soul) and I feel like Thorpe has really fell behind Alton Towers in the past 5 years, I would love to sit here and say that the park is perfect but its not IMO and I don't wanna butter up my opinions. Thorpe and Merlin can win! Altons Towers and Chessington actually right now are IMO on the up. Alton just added a coaster that gives them the best lineup in the UK, Chessington is starting to rise out of its dark days and is no longer the butt of the joke with Tiger Rock and Gruffalo being actually good investments. Thorpe ever since 2013 has lacked direction, adding X in 2013 before hastily removing it recently for TWD. IAC which lasted a few seasons, trying to market to families but then right after adding DBGT, trying to appeal the year after to families with two recycled kiddie flats that are out of place. A year after the kiddie flats the marketing turned all "this park is scary!" which I think just confused everyone, not even sure Thorpe know their customer base is anymore.. They lack identity.. I wouldn't say the park is 'trying out new things' and more 'they don't know what their fu** they are doing anymore'.. At least with Bouncezilla it'll be gone next year so if it does lose popularity fast then they can hastily get rid of it and we can all forget.. When it comes to park appearance I would say honestly its mixed. Sure some areas do like nice, Stealth does, Saw does.. But when you have the concrete at Colossus, the state of Inferno's Queueline, the wood on Swarm's station, Old Town's very realistic derelict theme, is it really that good? Is this the standard that we should consider good? With the whole "its a business" route, so is pretty much every other theme park. Its not something unique to Thorpe. Though if you think about it Thorpe has it easy compared to pretty much every other non merlin park because they are operated by one of the biggest operators in the world. If you think running costs are bad at Thorpe imagine how the independent parks that see 1/100 of the attendance that Thorpe does deals with the running costs..
  12. Cedar Point also have two Snoopy themed areas so the giant themed inflatable themed to Snoopy probably comes pretty natural.. Cedar Point's blends in with the park, Bouncezilla doesn't. Pretty big difference. Cedar Point doesn't really even have much of themed areas and they still get the memo.
  13. **Trigger warning** ??
  14. I know that. But something small like removing the gum from Inferno's queue or properly doing Swarm's station would of been wayyyy better than this. The park right now need is dire need of small improvements and some areas do just need a bit of tidying up (Old Town).. True, but the park hasn't received a coaster since 2012. Alton in that time has got two coasters that are IMO better than anything at Thorpe. DBGT was expensive but it was also a massive liability and a car crash of a investment. They didn't "revamp it" the year after, they had to add a dungeons style ending to make the attraction remotely decent. That extra room probably didn't cost too much anyway, most of the money for DBGT I think went in the VR sections (the worst bits imo). The re-theme of of X probably didn't cost much too. Some black paint and some barbed wire from screwfix shouldn't of cost too much, the ride has grown on me overtime (its not bad) but it certainly was more of a small investment than anything.. The park also recently lost a large flat ride and their log flume which has a decent amount of space, you'd think they would think about developing that pretty large area but no.. Or at least removing it so it doesn't look derelict..
  15. Its okay to make silly little additions like this when your park isn't semi-derelict and it doesn't clash with the park/area's atmosphere.
  16. Still would ruin the area. If the Colossus area wasn't already so drained of its theme Bouncezilla must be the nail in the coffin for the area. Remember Thorpe in most respects is still a theme park. It ruins the immersion (the little that is left at Thorpe) .. My other reasons are 2 posts below. They spent money on this when the main park is in desperate need of some permanent support attractions and major rides need refurbishing..
  17. Its all good in the short-term, just like IAC, DBGT, Nemesis Sub Terra, ect. But in the long term this a just waste of budget that doesn't really add much to the park at all. Sure it'll be gone by next year, but they could of done so many things this year with the budget and they chose this.. A lot of people complain about Merlin never really having the foresight to think about the long-term when it comes to their investments, I think Bouncezilla is just another smaller example of this. So many things could of been done this year that would have been more beneficial to the park in the long term- Swarm's Station, Inferno's Queue, Colossus not just being hastily filled with concrete, a flat ride in Slammer's place, Old Town being spruced up and Loggers being dismantled. Maybe next year they should just add seasonal rides everywhere, who cares about the main park that is literally rotting? Loggers Leap's space at this rate won't see any change or development until Alton receives SW12.. I think some trampolines next to Swarm would be fitting, maybe just play some EDM in The Swarm area next? That would be fun.
  18. Would everyone just be okay then if the park add a used pinfari to replace Nemesis, a Wacky Worm to replace Stealth and The Waltzers in the place of Swarm? This is not some tacky funfair, its one of the biggest theme parks in the UK..
  19. I currently think Skyforce is the best flat in the country but Quantum is certainly a very good flat ride and easily my favourite one at Thorpe. I think its a shame it hasn't opened yet, hopefully it opens soon.
  20. Yeah Wodan is absolutely bae ? in the rain it feels even faster. Agreed on Blue Fire, feels like a B&M, so buttery smooth and perfect.
  21. You know it would be nice to have REAL support attractions instead of this..
  22. I have made no secret that Europa Park is my current favourite theme park. Something about Europa Park just makes it feel like more than a theme park, it feels 'magical' in a way, the feeling that everybody uses to describe Disney (which ironically IMO doesn't reign true).. Anyway today I'm gonna review and basically talk about every ride and area (bar the kids areas), get your popcorn folks, this will be a long one.. Germany: The opening area of Europa Park is a great introduction to the park. It doesn't have many rides but its very picturesque and full of flowers and fountains. The Germany section usually always has street entertainers too which is neat. Voletarium The main attraction in Europa Park's Germany area is their huge flying theatre, Voletarium. My only other experience of a flying theatre is the one at Ferrari Land so I was pretty excited to compare the two. I was generally a fan of the one at Ferrari Land but I can safely say this is better. First and foremost the queue-line for this ride is themed so well it made me question if I was even queuing? The main ride itself is huge and the experience itself felt longer than the one at Ferrari Land. Overall I think Voletarium fits really well with the huge vault of dark rides that Europa has in its arsenal, overall a great addition which I think is pretty hard to hate. Italy: Italy is one of the smaller areas in the park but like Germany it is stupidly pretty. The main square overall is just aesthetically pleasing and the area has a few fun things to do. Ghost Castle is a throughput monster that is quirky and very cheesey, overall a very fun dark ride. Volo da vinci is a pretty fun and theming in the station is pretty neat. Piccolo mondo is tiny but is a very cute little dark ride. Very charming. Italy has a few great shows alongside the rides, this year I saw their "Rulantica: The Musical" show. This show was pretty damn good. Singing was great, props were great, and there was english translation via a big tv for those who don't speak German. The show was pretty damn long clocking in at 50 minutes! The show felt more like something that should be on the West End than a German theme park. Switzerland: Switzerland is probably one of my personal favourite areas at the park. The running stream, the bridge over the water, the narrow alleys, the swiss houses, it looks sooo good. Matterhorn Blitz is a very fun wild mouse with a awesome elevator lift and a fun first drop. Swiss Bob Run is probably one of the weakest coasters at the park. I really hope they give this the "Eurosat" treatment soon. The ride itself looks amazing but riding it is kinda.. Eh. France: France is probably the area you'll spend the most time in due to housing two big coasters and its closeness to the exit. The area itself is lush like most Europa areas and the main plaza is one of the prettiest parts of the park. Silver Star Silver Star has always been a inconsistent ride for me. Some rides on it make me think its top 5 worthy, some rides on it make me think its boring as fu**, it depends on the day, the seat, and the gods. 2 of the 3 rides I had on it were pretty great so I would probably rank it favourably, but I think its certainly a ride that depends on the seat and the day. For now I would say its probably #3 in the park, Wodan and Blue Fire are certainly better IMO. Eurosat: CanCan Coaster (ignore this bad picture of the exit).. Eurosat before 2018 was always a favourite of mine. It was pretty rough but overall it was a fun coaster. It was fast, fairly long, and overall was a fun ride. Due to its age the ride was pretty rough, the brake run and a few of the first turns were in particular very painful and abrupt. Last year Europa decided to refurb Eurosat, and holy fu** they were not kidding. This isn't a retheme, a retrack, new trains, VR added, new effects, its everything I just mentioned and more. The queue line and station are completely unrecognisable, a lot of it you wouldn't believe was Eurosat. The ride itself now has a ton of new theming elements including a effiel tower on the spiral lift hill and a bunch of colourful lights during the main ride. The ride is also now butter smooth and rides like a B&M, any roughness that was there is now gone. Eurosat CanCan coaster took what was fun about Eurosat and just ran with it, the whole experience is fab and it makes me wonder what rides will be redone next. Madame Freudenreich Woah, what was a disgustingly boring mess is now a very fun attraction that is just pure fun. How the hell did they make such a bad attraction so good? The finale with the birthday was just all too cute for me to handle. I would now say this is one of the best dark rides out of the 800 dark rides this park has. Greece: Greece is right next to France and is home to the very picturesque Poseidon. Poseidon Poseidon aesthetically is awesome. Its bunny hop over the rocks, its station, just so lush.. Sadly the first coaster section is pretty uncomfortable and I think needs retracking. The finale with the drop and the bunny hop remains very fun. Greece also is home to Pegasus which is a very neat family coaster, you also have the park's shooting dark ride which is always good fun. Russia: Home to Euromir and the best ride in the park, Russia is a pretty neat (but small) area. Euromir: Euromir seems to be a very marmite ride. You either adore this coaster or you plain think its boring. I think its a great ride to be honest. Sure its got a lot of meandering before the main coaster, but when you do reach the actual coaster it is actually very intense! If you go backwards for the rides finale then you get a lot of positive G's on the turns. Euro-Mir I think is easily the #5 or #6 for me at the park- great ride. Also who doesn't love a good German rave? Also in Russia is the beast, the best, the absolute best ride I have ever ridden.. Go home Fury 325, Steel Vengeance, you have nothing on Snowflake (aka bench) at Europa Park. My favourite section had to be the drop track and the sea serpent roll. Adventureland (Africa tbh) This is a pretty nice area with a large lake. There is a boat style ride that goes around the lake alongside a little raft ride, overall pretty insignificant. Luxembourg: My rolls are bigger than this area. England: Really more of a support area. I think a RMC themed to brexit would liven things up here. They do have a few fun flats though and a really good acrobatics show Austria: Austria is towards the back of the park and is home to their log flume and their splendid powered coaster. Best thing about the area is the world of diamonds. Arthur- In the Minimoys Kingdom: Home to a few flats and obviously Arthur. Arthur like always is a truly magical coaster and dark ride. The ride never gets boring, its a utter gem. I really hope Mack sell more of this ride type, Arthur showcases just how much this ride model can achieve. Spain: Spains biggest claim to fame is its shows and a few flats. The stunt show is pretty damn good and kolumbusjolle is a great flat ride. The area like England is a tad small. Scandanavia: Sadly this area wasn't finished on my visit at the park though what was finished looked great! Fjord was still open though and I have to admit that Fjord is awesome, easily my favourite rapids. Portugal: Portugal really only has one ride worth talking about- ass. Alantica Super Splash is good fun when its hot, probably not as fun as Poseidon but overall its a neat ride. Iceland Like France this is a area you'll probably spent a lot of time in due to it housing two of the biggest coasters. Besides the dynamic duo you have Whale Tours which is a fun water ride, but we all know why you go to Iceland.. Wodan Wodan remains my favourite in the park. Wickerman is certainly fun, but Wodan is just absolutely crazy. It has constant pops of airtime and just feels relentless throughout. Its easily the most intense ride at the park and never fails to leave me breathless after riding, Blue Fire Blue Fire remains the butter smooth coaster with the heartline that makes you its bitch. I really enjoy the re-rideability of this ride, its one of those coasters you can just ride over and over. I think it is easily is the second best ride in the park. I hope you enjoyed this review despite its length (not as long as Euro Mir's lift hill) Next review will be Cedar Point!
  23. JoshuaA

    2019 Season

    Paultons, Blackpool and Alton Towers all say hi! Chessington also recently just said hi!
  24. Maybe we'll see a clone at Thorpe for next year? Would easily be the best thing the park has gotten since The Swarm.
  25. I think a giga is plausible considering Firehawk recently went and Cedar Fair seem to not announce things until last minute (remember Steel Vengeance not being announced even though track was completely visible?)
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