Mist has been very reliable the last two seasons or so and nice to see, but it hadn't worked for the start of this season. However today whilst queueing half way through day it just came on, so was guessing it just wasn't switched on. But nice it's back, makes a difference.
Swarm had its jets by the helicopter fixed for AP days and soaked the riders. Since then mist has appeared from the helicopter but the jets are near enough not working with them struggling to even reach 2 or 3 cm as it zooms past.
That said there is now mist working at the fire truck and the jets work just after the train passes.
Am I optimistic these will last? No. Every time over the last 4 years or so they've tried to repair effects they last a week or two.
Swarm Shop is also back open.
VID_20220327_140753.mp4
There's some pretty neat signs, clearly geared towards enthusiasts, that can be seen through the construction fences, as seen by Theme Park Guide:
The plans should a standard 10 rows of 2 train, with no room for spinning. So I would think it's unlikely.
Certainly not impossible, but very unlikely.
I would imagine some internal H&S measure says only so many boats can be on the lift, in case of a stoppage and need for an evacuation, for example. I also think they're very much against boats bumping on the drop; something which could happen if there's many boats on the lift and one comes to a stop on the slide.
Storm Surge requires a minimum number of boats on the circuit to operate (this goes even for testing purposes). Effectively, the boats need to be nudged onto the conveyor belt, which can only practically happen when there's a certain number of boats.
This - I think - is the same for all of these boat rides made by WhiteWater West.
I'm under the impression that there's been changes as to which departments look after the audio within the park now. This may be causing transitional problems with getting them sorted.
Not a good look for start of season. Hopefully this is just a teething problem and can be gotten on top of quickly.
Tidal Wave has got part of its pit drained, suggesting lengthy work usually? Anyone got any idea what's up? Closed all day and only had one boat last week which was on the transfer crane today.
Audio is a a bit of a mess at present. There's a High number of broken speakers and areas silent (though these speakers seem to work after hearing announcements), or playing incorrect audio. It's quite concerning given the almost parkwide overhaul of the speakers with the RFC replacement.
- Nothing down the jungle area and outside Old Town BK
-Angry Birds playing across most of Jungle and half of Amity including SiaT.
- Detonator audio not working, some great staff interaction though
- vortex queue playing Lost City Imascore cuts in and out
- no music working at Saw (speakers work for announcements)
-only one speaker appears to play the Rush queue audio.
- Swarm queue no music
-extension area of Stealth not working (these have never worked since the overhaul)
Theres probably more but just some I've noticed in my couple of visits this last week and a bit.
Many of these speakers are looking a bit worse for wear as well with rust and stuff on them