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Showing content with the highest reputation since 06/29/25 in all areas

  1. Mark9

    2025 Season

    I'm really impressed by the ride teams at Thorpe. We really take for granted how hard they work to keep the rides moving so efficiently. It's really telling how good we have it, The Swarm probably had the worst ops but they were still only stacking trains for about 10 seconds per cycle (and that is an exaggeration). The Hyperia team must have been chosen by the goddess themselves, because they run that ride so well, never stacking, always dispatching as soon as they can. Also shout out to Inferno's team who were doing a great job. They need a batcher though as lots of trains going out with two empty seats next to each other. And finally, the older I get the more I see myself preferring Thorpe's coaster line up to Altons. As much as I like Nemesis Reborn, I think the rest of the line up is either gimmicky nonsense, run awfully or just dull. Whereas Inferno is running the best Ive seen it (honestly, it's so good right now), Stealth and the Swarm are just so much fun, Hyperia manages to be open ( ) and I still love hanging out around Colossus and hearing that music. In general Thorpe is just a better experience all round. Better hours, better rides, better food, better operations. I would have never said that 20 years ago, but now, to me, Thorpe is in a different league.
    4 points
  2. Benin

    2025 Season

    Colossus being closed would improve my visit 😉
    3 points
  3. tactic

    Nemesis Inferno

    I have seen them counting down the inferno dispatches, going ‘next train leave in 30s’ then counting down, but I think it depends on the operator. Haven’t seen it this season but the last 2 it’s definitely happened to me on multiple occasions.
    1 point
  4. Inferno

    Nemesis Inferno

    To me it’s always seemed that a train can dispatch after it’s passed the block brakes before the slow right-hand turn next to the maintenance shed. Back in 2009 sort of time, when the park was heaving after Saw opened, the operators on the coasters used to count down over the tannoy, and often the trains would be ready to go and would have to actually wait to be sent - the operations back then were incredible at times. Inferno would regularly dispatch before the next train had to come to a stop. I remember very regularly coming back to the station and watching the dispatched train in front fully leave the station and be out of sight round the corner as we rolled in without stopping. I’ve never seen it dispatch earlier than that though - I suppose in theory the lift hill creates a block doesn’t it? So I guess if it would be setup to do so, a train could be sent before the other one reaches the first brakes as the lift hill would stop if the block ahead (the main layout) isn’t clear by then? Not a lot of point though because realistically it’s rarely going to be that quick, and would literally save a couple of seconds at the very best
    1 point
  5. Mattgwise

    Nemesis Inferno

    VID_20211016_121210~2.mp4
    1 point
  6. Cal

    2025 Season

    Thorpe have certainly done a lot right the last couple years and its great to see. It was great to see an American enthusiast group so enthusiastic about Thorpe are Hyperia in particular on twitter. Believe Hyperia got its record throughput of 54 trains in an hour on their ERT too. I used to love Nemesis but have never liked reborn as much as the original. Inferno seems to get better and better every year, can't beat an old school B&M.
    1 point
  7. Jax

    Stealth

    Stealth's station audio has made a soft return, with the revving and pre-launch message now playing again!
    1 point
  8. MattyMoo

    2025 Season

    First not-too-good day at Thorpe in a while it appears today. Colossus is closed all day, and was yesterday. Nemesis Inferno closed all day. Stealth on one train.
    0 points
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