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  1. 4 points
    Is that where the VR headsets are stored?
  2. 4 points
    New theming spotted today lads.
  3. 3 points
    I need to voice my honest opinion. This year's Fright Nights is the worst I've ever been to. Compared to last year, which in my opinion was damn near the best year of Fright Nights in the now 5 years I've been visiting for, this year is shocking. I've tried to squeeze as many positive aspects out of this year's event but the truth is there simply isn't many. A positive to start: Platform 15 is genuinely great. In my opinion it's the best it's ever been. The cast are fantastic, set is fantastic, even the tunnel is scary this year. I have to say as well, I have had some great runs in Blair Witch too. Admittedly this has definitely been more hit and miss and yes, it is VERY short. But as a maze in general, it's okay. This is where most of the positives end for me. Zombie Hu... I mean Dead Creek Woods. It's lazy. It's there just to say it's the park's biggest lineup ever. Quantity over quality is a phrase said many times in this thread and for good reason. There's no set, there's... nothing. The cast are great and are trying their best to make a poor maze the best they can, but you simply cannot fix a poor maze, no matter how good the cast is. Saw Alive is Saw Alive. I don't mind it, the theming is fantastic. I don't find it particularly scary and I've done it so many times at this point it's just boring. Living Nightmare is Living Nightmare. The extreme version was terrifying, and the maze really should be running at that intensity. Obviously not with the amount of actors it had during the extreme run, that's not possible. It's short, Negan has gone and walkers just are not scary. The sets are brilliant but that's about the only redeeming quality. Do or Die. It's worse than Sanctum. I'm sorry, but it is. Sanctum was bad, but it was funny! The cast threw in some brilliant improv dialogue that made the maze just great fun to go in, as bad as the theming and overall scare quality was. Do or Die is Sanctum, but with all of the fun sucked out of it. Black walls, awful Chop Shop rip off soundtrack, very little scares. Sure you go in a few shipping containers but literally nothing happens in either. To be fair however, the bus scene at the start is pretty good. As a whole though, it's very unimpressive. I'm not even going to talk about Vulcan Peak because it's actually disgusting that it's even allowed to operate. It's the worst scare attraction that I have ever done in my life. Seriously, who the f*ck thought it was acceptable to open that? The Big Top: Showtime is just depressing. Why is it not a maze? Why? Why!? I don't understand why it was decided that the best at the park for the past two years should go? I'm all for the idea of a show in the Dome but it should not have been The Big Top. The best part is hearing the soundtrack blared in the Dome. Saying that, I do love the roaming team this year and again, I'm all for having a set of roamers but it should not have been Big Top. I can't judge Amity, Screamplexx or Containment as I've not done them but I doubt my opinion on the event will change. Sure, 7 attractions is a great idea in theory. But when only three of them are all indoor and four of them are either partially or entirely outdoors, it doesn't work. And when the majority of those scare attractions are the lowest quality of scare attractions in the country, it doesn't work. It's quite depressing that the worst maze at The Howl, a low budget scare event on a small farm, is better than all but one of the mazes at Fright Nights, one of the biggest scare events in the country.. I've tried to see as many positives in this years event as I can, but the truth is there is not many. Platform 15 is genuinely great and I have had some good runs on Blair Witch. Those aside... well what can I say? I feel sorry for the casts that have been put in some of these mazes, they are all great actors but the quality of mazes they've been given to work in is simply awful. If the lineup remains the same next year with no sign of improvement, I won't be going back. And I won't go back until the improvements that are desperately needed are made. Bring back The Big Top, scrap Vulcan, Sanctum and Dead Creek. Bring back longer, quality indoor mazes that we had in previous years! I would much rather the smaller lineups we've had in previous years which have had quality mazes, than the bigger lineup with the absolute dire quality we've had this year. I'm going back tomorrow, for no other reason that I promised to go with friends months ago. Should've convinced them not to waste their money and go to Tulleys instead. I'm honestly more excited to get a Bacon King meal from Burger King than I am to go in the majority of the mazes. At least a burger is enjoyable, unlike half the mazes the park have installed...
  4. 3 points
    So I went to Fright Nights last Sunday, having been going to Fright Nights every year now since 2012 I must say this is the worst one I have experienced. It's been said loads, but its very clear Thorpe went for quantity over quality and it does really show, and is such a shame as I'm sure most people would agree but would just prefer 4 or 5 high-quality mazes than this. Hopefully, the event is completely revamped next year as it really needs it. First of all I must say, I stayed at the Shark Hotel and was very very good value. Was £110 for 2 of us, bearing in mind I didn't buy an annual pass this year it included park tickets, car parking, containment, breakfast the following morning, and they even gave us unlimited fast track all day for rides and mazes!? The fast track alone is worth £300 (£150pp.) Park atmosphere felt very dead this year, I liked the sound of some of the new audio but it's either just played way too quietly or speakers are broken so in some places it can hardly be heard, some rides not even playing any music at all? Walking dead Do or Die - Yes it was better than last year, and I liked how you went inside the shipping containers this year but it just didn't feel complete? Parts of this was really good and parts of it are just lazy. A shame as this attraction has high potential. Walking dead living nightmare - Pretty much the exact same as last year for me, dislike this maze as although the theming is good its just too short and just lacks scares. Still don't know what's going on with the ending but its awful? Dead creek woods - Don't know why some people have rated this highly? Just a walk through the woods with some old toilets used as themeing, lacks scares as actors have nowhere to hide? Worst out of all of them for me. Oh actually haven't got to Vulcan peak yet 😂 Vulcan peak - Don't really need to give my opinion on this but worst fright night maze I've experienced to date. Don't know how they get away with calling this a scare attraction, just a walk through IAC with a bag on your head and 1 or 2 Thorpe park staff standing there with a feather to try and scare you. No atmosphere at all as way too light in there and there's annoying music/ announcements the whole time. Saw - Same as every other year, I've never been a fan of Saw but was one of my favourites this year. Blair witch - Not much happened and was way too short. Platform 15 - Although I prefer last years version of Platform, purely because of the storey and the ending, this was my favourite maze of the night. The ending was really poor, should've kept it the same. Apart from that though not a lot has changed since last year (not a bad thing), could have done with some more actors in the tunnel as there seemed to be quite a few more last year. The mid house section is still very good. Big top showtime - Was actually pleasantly surprised by this, yes it wasn't a show but I liked the idea and it worked quite well, was nice to still have clowns at the park. Just sad hearing the big top music and seeing such good actors wasted running around the dome when they could be in the big top maze Terror at Amity High - About 4 actors standing around chatting with each other/security around Stealth. This is not a scare zone. Didn't even try to be scary? It was lovely to speak with some of the management and owners of Tulleys, look forward to experiencing their event this year to see what's changed It's such a shame to see Fright Nights just get worse and worse, and other events like Tulleys and Scarefest get better and better. To think this used to be one of my favourite events and have made such high-quality scare attractions such as Big top, experiment 10, asylum, cabin in the woods its a shame to see the event fall apart.
  5. 2 points
    My thoughts based on this evening unfortunately echo the above, parkwide atmosphere felt poor (apart from some decent audio in places) with flood lights completely killing the atmosphere, no attempt made to disguise mazes from the queuelines, the entire event felt very rushed, last minute and lazy. Dead Creek Woods A few actors here and there doing a decent job, not much in the way in the theming aside from some old toilets. Ehh. 1/10 Vulcan Peak What. The. Hell. This has to be the laziest most poorly executed scare attraction I've ever come across, there were no actors (apart from a Thorpe Park staff member holding some noisy box thing) and it was just generally an uneventful walk through IAC without being able to see the theming. 1/10 Blair Witch Much shorter than previous years, and lit up far too much meaning that the previous ambience and element of surprise was completely lost. 2/10 Platform 15 Sadly we were ushered through the first section without being told any of the storyline, the only dialogue we got from the actor was "stay together" - extremely poor when in previous years there's been the storyline told, a short walk followed by another stop before completing the rest of the maze. A few actors in the last section, house section was still good. 3/10 Living Nightmare Some nice theming but felt very dull and not many actors, the ending seemed to not work properly (it was clear the actor went to try to set something off, but alas nothing happened). 3/10 Walking Dead Do or Die If the brief was to use the shipping containers from MBV/E10 but strip the theming out first, they're onto a winner. The section where you were forced to push through the hanging meat was well executed and there were some decent props here and there, but overall it felt very lazy with the majority of the maze being made up of black hanging cloths and floodlights illuminating everything way before you approached. Also what is "do or die" actually referring to? What does it mean? 3/10 Sadly I'd have to say it's probably the worst year I can remember, we're talking about an event that has produced gems such as Asylum, E10, Cabin and Big Top (the latter version) yet this year felt like the laziest most ill-thought out scare event ever. Everything feels like it's been done on a shoe-string budget with no effort put into making sure actors know their lines, awfully "thin" sets and just a general lack of care. How have standards been allowed to fall this far? On a completely separate note it was also a shame that night rides weren't possible as almost everything was closed for the majority of the evening due to weather; this also created a backlog of people meaning the maze queues were much longer than they would have otherwise been. Didn't get time to do Saw Alive unfortunately.
  6. 2 points
    Mattgwise

    The Alton Towers Dungeons?

    What a .....
  7. 2 points
    Let me guess, they couldn't find an actor again? 😂
  8. 2 points
    Just completed the ride. Fake gift shop ending was skipped though! Pathetic.
  9. 2 points
    Cedar Creek

    Hocus Pocus Hall

    Well we didn’t see this one coming now did we? Next thing you know, Rattlesnake will be rethemed to stick man or something.
  10. 2 points
    jessica2

    Fright Nights 2018 - Spoiler Thread

    I went in a group of 12 on Sunday. Here are my thoughts. Queues were all short and rides were walk on except derren brown of course. Overall the acting this year was top notch and really stood out from past years especially in quantity of actors! In each maze we hung back to make a gap between our group and others so we got the best run through. Living Nightmare - wow this was very good for me. The actors were amazing, some even had contacts where their eye was completely whited out. Very intense and loads of scares. Much better than last year. Glad to see negan back but I couldn’t hear him properly. For me my favourite, 9/10 Do or die - I enjoyed this, the chainsaw and the tunnel were great as I got plenty of jump scares. I even got separated from my group for a while at the butcher scene! Actors did a great job. 8/10 Dead Wood Creek - I quite enjoyed this, some in our group put this as their favourite maze. Plenty of jump scares and a good chainsaw section. theming was slightly lacking but a good attraction. 6.5/10 Platform 15- better than last year with many more actors including loads in the tunnel and even in the fridge! It was a favourite for many in my group and I did enjoy it. I think more theming could be added in parts but I actually liked the tunnel this year due to the great scares. 7.5/10 Blair witch- 2nd weakest maze that we did, it was very short, glad we didn’t queue long. Not much happened, the witch was a bit anticlimactic. You can see the queue from parts of the maze. 4/10 Saw- was a good run through with plenty of actors but I’m quite bored of this one now. Conga line meant the group was too large so we couldn’t space ourselves out. Even those new to it didn’t put it up the top of their list. The last part was the best. 5/10 Roaming actors were great, had a chat with the prom queen and some clowns. Didn’t see big top showtime and didn’t put myself through the joys of Vulcan peak. Order for me (tho my group may put platform higher) 1. Living nightmare 2. Do or die 3. Platform 15 4. Dead Wood Creek 5. Saw 6. Blair witch The Fanta thing had a very slow queue and was pretty rubbish, we queued for an hour for what looked like a short queue, definitely not worth it. It’s essentislly a haunted vending machine. So avoid!!
  11. 2 points
    ChiapasC.

    Fright Nights 2018 - Spoiler Thread

    I've done the mazes a couple of times now, so here's some thoughts from me... Saw Alive Surprisingly, my early favourite for the event. Saw has been consistently good, and this year is no different. The ending still lacks oompf, but it's generally good this year. Platform 15 I'm not a fan of the new story this year (a train full of wedding guests is crashed into a non-existing oil pit by the jealous conductor who appears at the end) - I preferred last year's incarnation. Nonetheless, Platform remains good this year, with the tunnel having a good number of actors. It still suffers from the same problems as last year - a slow beginning and a weak ending, and it hasn't reached the heights of last year, but it's still good. Living Nightmare I've decided - Living Nightmare is not a good maze. The route is poor. There's only 3 recognisable scenes - hospital bed, Don't Open Dead Inside doors and the prison scene. Anything else, despite being well themed, isn't that recognisable to anyone who knows nothing about the show. The maze isn't set up for scares very well. The pre show isn't as good without getting people to kneel on the floor. The script features a lot more swearing now (which makes sense given how sweary Negan is), but it feels cheap. Actors in the strobe section were good at teaming up on people though. Do or Die How do you describe this. It's good, yet still misses the mark. There's some nice touches with the theming, there's some good story moments, but equally there's black walls which are there for the sake of it, and bits that make no sense - why are we being told to find food or become food when you've assured us this place is safe? There's a chainsaw section about 2/3 of the way through, which just feels like it's there for the sake of it more than anything else. So there's potential there. There actors have a good scope for dark humour which I love. But it just needs more oompf. Dead Creek Woods Dead Creek is okay. It's a confusing, easily lost, story. It has moments which are okay, but equally it just feels very standard Thorpe fodder. Again, a chainsaw 2/3 of the way through, but it doesn't capitalise on it - you just sort of stroll through the rest of the maze. I guess it can't be at the end due to the uneven / sloped floor, but it just makes the rest of the maze feel so...dead. Blair Witch A decent incarnation of the maze. Lots of thick trees and woodland which really works with the concept of the maze. The fact that there's a shed at the start of the maze, which you avoid, before you eventually come back to it at the end was clever (fitting in with the whole 'you go round in circles' idea of the story), though that was actually lost on me at first! Despite the significantly shorter route, it does snake round well. The trouble with Blair is, ultimately, there's not much scope for it - actors act creepy, do creepy things, but you're very much a bystander, until the strobe shed. 2015 still remains, by far, my favourite version of this maze. The route started off open, then gradually got narrower. Actors would appear and disappear. They worked with loud noises, impact scares and general creepiness to build something which did work. But this isn't a bad version. Vulcan Peak Awful. Awful. Awful. From the set up which makes no sense, to the pre show which you can't hear, to the bags you can see through, to the not-atmospheric 'don't look at the locals' announcement that rings through the whole maze, to the bad soundtrack in the maze, to the lack of actors, to the lack of scares, to the ending where you arguably take your bag off far too soon. Basically everything. I'm guessing a large part of I'm a Celebrity cannot be used as a traditional maze, because if people bump into the rock work or walls, it will hurt a lot. And with jump scares and the like, it makes sense that a traditional maze wouldn't work. A hooded maze is a good way around this, but it doesn't work. Bad audio. No exposure to touch or smell. It fails miserably, and arguably is the worst maze Thorpe have churned out. Screamplexx 4D You go into the cinema, and watch one of 5 films which is randomly chosen. These films vary between 2-10 minutes in length and have clearly been cheaply produced. They aren't in 3D. They don't use any special effects. It's a waste. Terror at Amity High It's okay. Literally just actors dancing around. Adds a bit of atmosphere, but not really what they've advertised. Big Top Showtime Ignoring the travesty that Big Top isn't returning, this is okay. Mostly because there's loads of people who hate clowns, so people react very well to the actors, which creates a great atmosphere. But again, not a scare zone. Containment - Apparently the same as the past couple of years, so doesn't warrant me bothering to do it. So yeah, this year's Fright Nights is okay. Some good attractions, a few bad ones. They've clearly gone for quantity over quality and it really shows. Everyone would much rather have 5 quality mazes with good throughputs than 11 attractions of varying quality and questionable throughputs. The event lacks a headline attraction, which in the past has been taken by Asylum, Studio 13 and The Big Top (even if those mazes weren't the best, they were always a clear focal point for the event). To just add - Saw has never been my favourite Fright Nights in any year since it opened. I don't think this year it's been particularly better than other years, so that means - on the whole - quality has reduced across the park. The event needs a massive shake up next year in my opinion. Arguably an event like this should have no more than 1 outdoor maze, and needs 5 quality indoor attractions. An event with Saw, Living Nightmare, Platform, 3 more indoor mazes plus Containment would be perfect for the park at the moment. I don't see that happening, but that's what should happen now. To shorten it up, here's my favourite mazes this year in order: 1) Saw Alive 2=) Platform 15 / Do or Die 4) Dead Creek Woods 5) Blair Witch 6) Living Nightmare 7) Leaving the park, going to Chessington via the M25, going through Trick or Treat Wood, coming back to Thorpe via the M25 8) Vulcan Peak
  12. 1 point
    My second year at Tulleys started off with high hopes following a brilliant event last year. We were fortunate enough that it didn’t rain on our visit however all the queues and plenty of tables are under cover if it had of rained. The whole event was just as immersive as before with street actors being the first to greet you as they roam around the open areas and even lurk in the bushes! Before you continue, note that this does contain SPOILERS so avoid reading further if you don’t want to know what happens in the mazes. On to the haunt reviews in the order we did them: The Creepy Cottage We started off with the least scary maze to get us in the mood. It felt similar to last year, had quite a few scares from the actors. The cottage was quite dark and atmospheric in places. Not too scary but the groups were well spaced so we never caught up to another group resulting in good actor interaction. Many of them are chanting gibberish that sounded kind of like Latin which was certainly creepy. Overall a strong Tulleys classic. The Coven of 13 The Witch themed maze was pretty much the same as last year. It starts off with the inflatable laser room with actors hiding below the lasers. I had a good jump scare from at least one here! The outdoor section was creepy but you could still see the actors coming here like last year. The actors in the cottage were targeting more scared people in our group, if you show fear you will certainly be picked on more! Just coming out of the cottage some, I’d say late teenage boys were properly jump scared by an actor who made them scream and run which was hilarious. The final scene with the caged witch was just as impressive. I’d still like to see some more separation in the outdoor sections but the rest I enjoyed. Circus of Horrors A great show which I’ve never seen before. There was a rather camp Vampire as the host who introduced a range of impressive acts; sword balancing, sword swallowing, fire eating, burning limbo, nose drilling, high ribbon acrobatics, contortion, cutting string out a stomach and more. The show was well paced and not too long. I found it very entertaining and in the end, definitely worthy of Tulleys lineup this year. Twisted Clowns 3D This maze was one of my top favourites this year. The actors in here are brilliant and highly interactive. Practically everyone in the group was picked out by someone. They’re funny yet sinister, making comments about people coming through. The electronic circus soundtrack and bright UV paint make it such a fun maze too. There are a few funhouse elements such as a shrinking corridor, inflatable corridor and a trommel tunnel. In summary a highly interactive maze. The Chop Shop I was fearing this maze the most from last year however I feel like it’s been toned down this year. Don’t get me wrong, I still think it’s a brutal maze but last year it was overwhelmingly intense. The lights which used to go off for a few seconds that I found horrible in the narrow corridors has been replaced with a constant, slow strobe. The actors don’t get up in your face with the chainsaws either and aim them lower down. As much as it is a bit of a gimmicky maze, it’s still a horrifying experience that I think I could attempt again now it’s not as insane. The blood stained corridors are endless and you’re constantly looking around corners. The Colony: Dystopia The epic, extended version of this maze returns stronger than ever this year. Endless fields and pitch black tunnels combined with an army of tribal actors makes this my absolute favourite attraction at Tulleys. There’s a very surreal moment where you leave the fields and enter a completely white container filling with smoke the further in you went. Actors wearing gas masks and bright coloured eyes stopped me and stared directly at me without saying a word. Honestly I thought I was hallucinating at that point and it was unlike anything I’ve ever experienced in a scare maze before. In the fields the actors follow you from behind moving in and out of the shadows. There are lookout points, walkthrough huts, campfires, dark tunnels, a catacomb and the end being the narrow chainsaw corridor on the other side of the farm. Even when there are no actors in certain sections, the completely dark and quiet fields and tunnels keeps you on edge making eventual encounters even more frightening. I can’t praise this maze enough, the scale and layout of it is just epic. Horrorwood Haunted Hayride A special attraction only found at Tulleys, it was very enjoyable. Many scenes remained the same as last year with the highlight being the amazing actors jumping on and off the tractor on the way round. The big effects returned too with plenty of fire, a few air cannons and falling platforms. The only thing I missed from last year were the pole dancing nuns. Still a must do at Tulleys as you get to have a nice sit down ride while the actors come to you. The Cellar: Imprisoned My other favourite maze at Tulleys has been improved and extended this year. Plenty of animalistic actors jump scare you from hidden corners. A large snake head coming out of the wall at one point was completely unexpected. The new strobed cage maze was brilliant. Very disorientating. Every section of the maze had an actor in there this year. VIXI Tulleys hooded maze was pretty much the same as last year. The bags completely black out your vision and there is clear instruction from staff before you start. you go through the cold wind to an area where actors sneak up and whisper demonic noises in your ear. You go past some flowing water and then into the flamethrower room. Again you can feel the heat from it every time it goes off. A staff member instructs you to remove the hood at the end so you can remove it yourself. Then you exit, or do you? You go through a meat room with hanging bodies and a cage maze with falling barrels. After getting round the actors here, you exit the maze for good. I’m not a huge fan of hooded mazes but this does have elements for your other senses so it doesn’t feel completely pointless. Personally I just don’t find this type of maze as scary. In conclusion, the event has largely remained up to the same high standard with many improvements made. It was a fun night of entertainment with only just enough time to do everything on offer. Already booked a bounce back to go again!
  13. 1 point
    ChessingtonSam

    Chessington Howl'o'ween

    Just got home from ithe first day and honestly today was one of the best days I've ever had at Chessie, and as you all know I have had many. Didn't go in Creepy Caves or Curse today (Curse was actually closed for a large portion of it) but the atmosphere around the park is pretty great and Trick or Treat Wood was actually surprisingly good. Music could have been turned up a bit in some areas though, still using the music I linked above if you scroll up in most areas however around the Gruffalo Arena they're playing the IMAScore soundtrack from a few years ago, one of my favourite theme park soundtracks out there. As I said, TOTW was surprisingly decent, my sister got a few genuine scares on the way round and the actor playing Xander was brilliant. All the actors knew exactly who to target, not the tiny little kids but mostly kids younger than me. Throughputs were pretty horrendous though. Speaking of throughputs, operations were up and down. At times on Dragon's Fury cars were leaving the station every few seconds, but then there's Tiger Rock. They were letting a certain amount of people into the station then not letting anyone in at all until nearly everyone had boarded, then when the ride had a delay there was no announcement, instead we had two guests go around the queue telling everyone. Then there's leaving the park. We had an interesting experience. Basically, the park was put on lockdown because a child with severe autism ran away and went missing, from what we hear. I've made no secret of my (pretty mild) autism on here and I've had to remove myself from certain situations at parks before so I completely understand, I also understand why they put the park on lockdown. That's not the problem. The problem is, why, oh why have roaming scare actors scaring kids who are waiting to leave? I wasn't around when it was going on but from the descriptions I've heard it was pretty chaotic. We had tears from my 10 year old sister as one (dressed in a black robe that completely obscured their face) stood in front of her before suddenly jumping out. There were children as young as babies crying scared. Eventually the actors were asked to leave, but it begs the question, why have scare actors scaring little kids in a kids park, especially when there's already a kid missing because he had to remove himself from an overwhelming situation? We saw more than one kid run off away from the actors. I'm sure it's great entertainment for adults and teenagers at parks like Thorpe where they're expecting it. Not little kids at Chessington. Apart from that though, as I said it was great, and I highly recommend Howloween this year.
  14. 1 point
    0wl

    Fright Nights 2018 - Spoiler Thread

    Yeah to be fair fright night is pretty tragic, after last night saw alive has gone from my least favourite maze in 2013 to my favourite in 2018. Says it all
  15. 1 point
    Day 1 of a three-day event with Pleasure Beach Experience took place at Efteling Theme Park in the Netherlands, where we had an hour’s ERT on Joris en de Draak before park opening as well as a full day at the park. First and foremost, the park was very accommodating to us, and the staff were all excellent and friendly. With it being my first visit to Efteling I wasn’t too sure what to expect, but I’d probably describe the park as very quirky and unusual. There are a lot of nicely themed attractions and some fun coasters, and I really liked the large spanning lakes, exceptional use of audio and some weird and wacky features around the park. Operations seemed very good aside from Baron, with multiple trains running and queues moving fast. Unfortunately, on my visit Bob was closed (to then open a week later – spite!) as were Fata Morgana and Villa Volta. Ride Count: Joris en de Draak x17 (ERT & a few afternoon rides) Flying Dutchman x3 Python x2 Rapids x2 Baron 1898 x1 Rogel Vok x1 Carnival Festival x1 Droomvlucht x1 Symbolica x1 TOTAL: 29 Onto the rides! Joris en de Draak Joris en de Draak is a fantastic racing wooden coaster with some incredible moments of airtime, strange banking and a very fun layout. Similar to Wicker Man, the ride’s queue line is landscaped around the ride well with some good viewpoints of the ride and interaction over the lake. I really enjoyed the racing element of the ride, with the trains breaking off from each other and then joining back side-by-side for the final section of the race. There were some fun interactions throughout the layout, too. The sweeping turns at both ends of the ride’s layout were great fun and felt very forceful, especially the first one where you dive suddenly to the right-hand-side – brilliant! Whilst both sides were brilliant I marginally preferred the blue one, due to an insanely brutal airtime hill that seems to appear out of nowhere… absolutely fantastic. I liked the features the ride has such as the flag announcing the winner, cheering/booing in the station and the flags being draped for the winning train; fun little extras which the park didn’t have to do, but they make the experience better. Baron 1898 Having enjoyed Valkyria I was fairly confident that Baron would at least be a fun coaster, but unfortunately, I just didn’t enjoy it. The theming is excellent. The way the music outside differs to that inside, the station building, pre-shows and everything else are just incredible, and it’s clear that a lot of detail has been put into the attraction. Ascending the (incredibly well themed) lift hill with the ghostly singing ringing in your ears, you approach the top. I found the drop was too small to achieve the freefall sensation, and the ride that followed fairly weak; the inversions didn’t feel overly forceful, the helix felt a bit awkward and the airtime hill didn’t produce any airtime. Baron 1898 is a visually impressive ride and a good themed experience, but that’s as far as it goes for me. Flying Dutchman Wow! What a brilliant attraction. From the incredible theming in the queue to the highly detailed station, the presentation of this ride is superb both internally and externally. Giving a false sense of security, you deport the harbour and things soon take a turn for the worse… I really liked the use of atmospheric lighting and audio here, and the mist screen effect is so well executed. The indoor section had a few surprises, and the outdoor section was good fun too. Python Really enjoyed this, despite it being a fairly short coaster. The inversions were forceful, as were the helix’s, and the entire ride was very smooth (I’m guessing due to the recent re-track). I wasn’t a fan of the vest restraints though, they felt very restrictive when compared with B&M’s version. Vogel Rok was awesome, a really fun indoor coaster with some interesting visual effects, fun audio and a really good sensation of speed. Symbolica has a really clever ride system and I enjoyed it, even if I didn’t fully understand what it was about! External presentation is fantastic here also. Other attractions included Droomvlucht and the Rapids, both of which were done to a very high standard with some surprises. Also, that rapids music is so catchy! Overall, I really enjoyed Efteling. It’s a big contrast to parks in the UK, and offers something different to any other park I’ve visited. I did feel that one day wasn’t enough to take everything in, as there were a few other attractions I’d have liked to experience. A few more photos below Thanks for reading
  16. 1 point
    I will be going for sure
  17. 1 point
    Whatever

    Logger's Leap

    On another note, I did think the illuminated loggers looked quite surreally beautiful lurking above platform 15. Some people in my group thought that it was the lift hill for nemesis inferno or saw. Odd considering neither look remotely alike.
  18. 1 point
    That’s the best part 👌👌👌
  19. 1 point
    jessica2

    Fright Nights 2018 - Spoiler Thread

    At the start there were 2 actors, who showed us a few photo points like put your head in a glass box, they were expressive and enthusiastic but there wasn’t really a story, just more ‘welcome to the carnival, here take some pictures of your friends for a new profile picture’. Then the main event followed which was going into a dark room with a vending machine and some light and sound effects. You couldn’t see the vending machine at first as the room was in total darkness then it lit up as a big surprise. I think it moved a bit. You got one can of Fanta between 4 people 😂 finally you exited through the vending machine as a door. It was a big marketing campaign basically.
  20. 1 point
    Coaster

    Rumba Rapids

    It's absolutely naff to just close it to save on costs, there's no logical reason a rapids ride can't operate in October. If it was having a huge refurb then fair enough, but last year it closed before Fright Nights then opened in exactly the same state the year after.
  21. 1 point
    Cedar Creek

    Efteling

    After almost 34 years, the Bob ride will be getting removed and replaced by Max and Moritz, a double family roller coaster. Source- Loopings The ride will be based on a German story where two people make their village unsafe. Amongst a higher capacity, the original station building of Bob is expected to be reused. The Bob Ride has experienced countless problems recently which resulted in the ride being closed for months. However the attraction is expected to reopen one last time before it is shuttered for good next September. This is likely subject to how comprehensible the ride is in it’s current state. Given Efteling’s motives for keeping older attractions, this was probably a last resort from them. Especially given the likely technical defects and the ride was apparently becoming higher maintenance for them. Intamin apparently don’t supply for this ride type anymore.Bob marks the second major attraction to be removed from the park after Pegasus. Bob closing may be sad in some respects, but I personally found it the weakest coaster at the park. Hopefully it’s replacement will be a worthwhile addition, especially to it’s target audience. Add up next year’s Fairy Tale expansions and (the slightly delayed) 2021 launch coaster and the park has an exciting few years ahead (fingers crossed).
  22. 1 point
    MattyMoo

    Fright Nights 2018 - Spoiler Thread

    Interesting! Think it shows just how much a difference it makes being with a smaller/better group and having more actors per run through.
  23. 1 point
    Thanks to some amazing people (TallGuyDom & Mattgwise), it’s looking more likely I can go again now, yaay!! So please update my status to attending, there’s no way I’m going to miss it now 🙂
  24. 1 point
    CharlieN

    Fright Nights 2018 - Spoiler Thread

    I haven’t been to FN - and I won’t be visiting - but the quality of attractions does seem to be lacking. Go back to 2013; you’ve got 4 very solid indoor mazes in Cabin, Saw, The Asylum and MBV - not forgetting Blair Witch. This year, 3 of the 4 indoor maze locations are in use: Saw is still Saw - which is surely getting stale. The Asylum is now Vulcan Peak - which is quite possibly the largest downgrade in the history of mazes. Cabin is now Living nightmare - which also must be seen as a downgrade; going from a critically acclaimed conceptually innovative maze to one which feels ‘almost’ there. Elswhere, the park has replaced 1 outdoor maze with... 4? Whyyy? What do each of these mazes do that others don’t? Blair has never worked as well as intended. Platform is still a bit iffy. Sanctum seems as hastily put together as it was last year. So what do Thorpe decide to do? Open another outdoor maze of course, instead of putting all that enthusiasm, energy and money into their existing offering. It seems like the overriding problem with FN at the moment is the lack of variety of actors. Both walking dead mazes use zombies, Platform has dead train people who act like zombies, Dead Creek throws infected people at you, who behave like zombies and Blair’s confused actors end up giving a zombie like performance. If you look at the Villains of Europa Park’s traumatica - you’ll see there’s vampires, werewolfs, ghosts and a whole host of other characters. That what Thorpe needs, for each maze to be distinctly different - with actors acting distinctly different. There’s too many blokes with black paint around their eyes growling at you....
  25. 1 point
    Cedar Creek

    Vampire

    Having ridden Vampire yesterday, I certainly didn’t find it too rough or comfortable, although I think rows, weight and time of day may be contributing factors. I just wish they were able to return/restore the chandelier lights. They used to help so much with the atmosphere of the station. However now it just looks like a terribly lit school disco and will probably continue to do so for the forseable future. Restoration of the original soundtrack would be nice too whilst they are at it.
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