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  1. Another double post, sorry to my fellow members of the cOMMuNiTy. Got to experience this today for the first time as it's now not on timed tickets, and just a standard queue. Shout out to the guy batching the queue today who was very good in character - and another shout out also to the guy in the registration room with a fabulous moustache, who made me laugh, as when I saw my photo on the screen, I shouted "That's disgusting" and quick as a flash he said "Participants are reminded that their photograph is of their own face" 🤣 The experience itself was pretty good, definitely has zero re-ride (re-experience?) potential but I feel it's been executed pretty well. The mirror maze bit is good and we did get lost. All the effects seemed to be working, it just needed to be a touch darker in there I felt as the projection mapping effect is lost a little when it's brighter. All in all, it seemed to make sense to an extent, and I did enjoy it. Can't really see it lasting more than another 2 seasons though, personally - but I would assume Thorpe know that.
    4 points
  2. Thought we'd do this today as the park was so quiet and could get a booked ticket. So we took the plunge, what could possibly go wrong? Arrived at 1.30pm, the start of our timed slot. Entered the queue and there were already 2 groups batched (2 trains) in the pen, and a fair few in front of us. Queue time on the app jumped to 25 minutes - and we actually got in at 2.05pm so they were about right... my goodness though, that queue is so frustratingly slow. I think people (not me, I hasten to add) expect that you would be able to jump straight on with a timed ticket and not have to queue at all... that's of course not the case. I assume the timed tickets are still happening with DBGTROTD because of a heady mix of unreliability and slow throughput, meaning timed tickets mean a minimum/controlled number of potentially disappointed guests. Someone in front of us asked the batcher how long the queue would be, and she said "We aren't allowed to give exact queue times but it should be about 25 minutes" - clearly that instruction must come from past experience or management above with this ride (which is odd considering the app shows a time but maybe that's just a guess from number of timed tickets "sold") Anyway, we get in and Dezza B appears (he hasn't aged a bit!) and talks about thrillseekers, scaring babies, keeping secrets and all that. We then enter the preshow. A man is on a plinth with a microphone saying he is from Minds Wanted and we are to go on an expedition to investigate with Sub Core and decipher what's real and what's not (or something). He asks for a lead volunteer for the group, asks them to count backwards from 3 and look left and right to test how intelligent they are, much hilariousness. He then gets us to remember a number and repeat it. He then asks if anyone knows what siderodromophobia is. Of course no one knows, and it's the fear of trains. Asks if anyone has this fear. Picks someone and double checks they don't have it... almost as if he's stalling for time... he then asks if anyone knows what arachnophobia is - bit random - much chatter ensues and then finally someone bursts through the doors saying Sub Core are "drilling in to our mind more like" and the Minds Wanted chap tells her to shut up and stop being a nuisance and tells us to ignore her and we go into the train loading. She roams around telling us to go back etc. Now, to be fair to both of these actors, I can't imagine this is a particularly easy role, but my god it just did not work. For a start, that pre-loading room was never meant to have people in it for that amount of time, it just felt uncomfortable and evident they were stalling for time. We get on the train, and put on the headsets (read: me and my mate both have to hold them on because they will not stay on our heads despite all manner of adjusting the straps and velcro). Dezza pipes up "10...9... 8... 7.... 6.... 5.... 4... 3.... 2.... 1...." Here we go... "the night vision" mode kicks in, train starts to move... within seconds "Please stay seated and follow instructions from your ride hosts, we are sorry for the delay" (or words to that effect). I say to my mate - this isn't good, we've barely moved out of the station. Air con goes on, someone asks if it's OK to get off after about 10 minutes, which of course isn't possible because we are stuck in between the two stations. After what feels like forever, the lights go back on with Sub Core on the screens and we get on with our JoURnEy. This first bit of VR had the old guy with the dog as always, and then a young girl - which I hadn't seen before. There was no jump scare as such from her, think she might have warned us to go back and tell us how the gas was effecting her. Anyway, off with your headsets QUICK QUICK QUICK, we are ushered through a few switchbacks of fencing in the tunnels bit, lots of screaming and such.... we congregate in the main room where a couple of actors seem to have gone feral and are jump scaring etc cos of the fumes and that, and to be fair - it's clear who the scare maze actors are and those who are just normal ride ops being forced to try and act. That's no disrespect to those ride ops/staff, it's just a matter of fact, and I don't envy them for trying to have to make this all make sense. DID ANYONE REMEMBER A SET OF NUMBERS? No cos we've been stuck on a tube train for ages mate it's been a nightmare. 5631. 5..6..3.....1 OK, that's right. How does she know? What do these numbers do or where do they go, who is she telling them to, NO ONE KNOWS but it's immersive. Back on the train we go quick quick hurry put on your headsets NO NOT THAT ONE IT'S IN A BAG quick sit down REMAIN SEATED. OK. My headset this time around was only working on the left hand channel. I'm not sure what's gone on here, but the second section of VR was not only a lot shorter, but actually felt like you were just watching TV, not sure how to explain it but previously it did feel that you were moving with it etc. This time nothing. Odd. Anyway, quick take off your headsets. DON'T GET UP REMAIN SEATED EVERYONE REMAIN SEATED. It's clear the train is in the wrong place for whatever reason as the lights are now on and you can clearly feel movement. Maybe that's why the VR felt dead? ANYWAY we are back in the station where we started - can you believe it? No, I can't but no one actually notices and please exit through the gift shop. Announcement from the staff member behind the photo purchase point (what do you mean there was no photo taking point anywhere in the ride, HUSH) - "Sorry everyone, someone's reacted badly to the VR and they've been sick on the stairs so we have to keep you here whilst we clear it up" WHAT. I mean, fair dues, the group behind us believe it but come on.... Suddenly stuff starts to shake, the lights go off and a coughing man appears complete with noises of a demon that appears briefly in the bit of second VR (and also on the ride sign outside) but said demon cannot be seen anywhere in the shop. Exit into actual - very empty - real gift shop. Absolute disappointment and an absolute mess. I KNOW a breakdown doesn't help but even without that - this ride is a complete hotch potch of ideas and a storyline that doesn't make sense, or only makes some sense in parts. The staff are trying their best but please, Thorpe Park, just shut this thing next year whilst you decide how to fix it. My personal idea to get some money back is turn it into an upcharge year round 15-20 minute extreme long scare-maze experience. You could ditch the VR, maybe amongst the fellow passengers you could have actors who look like customers who become possessed/something during the journey I don't know.... Oh and what time did we get out? 2.50pm. We were in there for ONE HOUR TWENTY MINUTES (including the queue). Thank goodness the park was dead! I don't think I'm being particularly nasty on purpose here - like I always say, the Dezza hologram is good. The theming (Victorian train, building, interior, tube train stations) is top notch. The whole storyline, overall experience and VR? A complete disjointed disaster. Sorry. EDIT: Just read Han's review above, so am pleased to see that I'm not going mad/forgetful and the 2nd bit was a lot shorter, and that it is a general shambles xoxox
    4 points
  3. Love this! Inferno takes it for me - years ago (pre-saw) on a quiet day towards the end of the day we’d often head to Inferno and just stay on the train for as long as we could (as long as nobody was in the air gates, we’d be allowed to stay seated!) I have no idea what my record would have been, but it was something ridiculous 😂 Good times and great memories. Do they still allow that at Thorpe? ———— On a side note this has really pulled on my heart strings. I spent hours doing this with a friend who lost his life a few years ago. Thank you for posting this and letting my re-live such happy memories I’d forgotten I had 😊 Weird how such specific things bring the memories flooding back isn’t it.
    3 points
  4. I like how they've given it a rusty paint job to hide the actual rust that the ride will eventually gain after years of no maintenance whatsoever.
    3 points
  5. Thorpe won three of those awards at this evening's event... Best Theme Park Event Best Set & Design (for Trailers) Best Scare Zone & Roamers (for The Crows of Mawkin Meadow)
    3 points
  6. I went on Tuesday and had a fantastic day. I'm so biased towards Chessington though. I completely wear the rose tinted glasses. There's clearly issues across the park but sometimes, just sitting back and enjoying the day means more. + Four laps on Scorpion. Why did I love it so much?! I have no idea + Mexicana looks great with all the new little props in the area + I love Grufflalo so much. It stands tall with Wallace and Gromit and Hex as one of the best dark rides in the country + Dragons Fury now sits in the under-rated category. What a fantastic rollercoaster + Great to see the investment in the park. New rides, more announcements on rides, new music. + Croc Drop is fine but doesn't spin anymore. + Bought loads of merchandise because it was the original 1987 logo. Shameless + Free food for the Lorikeets now. - Blue Barnacle was almost as good Black Buccaneer. Surprised how high it went actually. - Very few boats on Tiger Rock. Park needs to invest in new boats now, it's going to be awful in Summer - Tomb Blaster was rough. I don't like the new story or the guns it uses. - Queue boards inaccuracy. Said 40 for Fury, was on the stairs, Said 40 at Vampire, was 5 minutes. - Lots of the Zoo area closed for refurbishment. Pirates Cove was very loud from construction. - Maybe its my Disney exposure, but how thin are the queues. Vampire can only be walked single file for examples. it's so tiny!
    3 points
  7. 26th April 2022 (Travel) Hi guys. Today was a very exciting day; the start of my first ever trip to Europa Park! This might possibly be my most significant theme park trip in some time, and it’s quite a significant change in tune compared to the bulk of my recent trips, with a number of new experiences in store for me; my first time travelling abroad post-COVID, my first time at Europa Park, my first time in Germany full stop… I could go on, as there are so many firsts for me this trip! So join me over the next 5 days as I visit Europa Park, a major bucket list park I have legitimately wanted to visit for the past 7 or 8 years, for the very first time! This was only our travel day, so I haven’t set foot into the park itself yet, but I’ve already gotten some glimpses of what Europa Park Resort has to offer. So let me start today from the very beginning. Interestingly, today started out with the longest single leg of the trip there; a 3 hour drive from Gloucestershire to London Stansted. The drive actually felt quicker than expected given it was 3 hours, and my dad said it was very easy, so I guess that’s all you can ask for, really! After that, we went into Stansted itself, where check-in & security were surprisingly quick; we were through it all very quickly compared to what I always remembered Manchester/Gatwick being like, which is always good! It felt very weird being back in an airport… the last time I flew abroad was to Florida in April 2019, so after the few years we’ve all had, it felt almost surreal being back travelling abroad again, with surprisingly few differences compared to pre-COVID! It was exciting, though; even though an airport in itself is perhaps not the most pleasurable of experiences, being in an airport preparing for a foreign holiday does give you a certain buzz that I can’t quite put my finger on, particularly when your destination is a park you’ve spent years dreaming of visiting! After a wait of around an hour in Stansted’s departure lounge, we headed to our gate and boarded our plane to Baden-Baden: This flight was my first ever Ryanair flight, which I’m led to believe is somewhat of a rite of passage for any theme park enthusiast, and I’ve got to say, it was quite good! The seats were perfectly comfortable, the flight was short (only 1h 25m); what more can you really ask for? After getting off our flight, we headed through immigration in Baden-Baden, which was fairly quick, and that’s when it hit home that Europa Park really was well within my reach: Wow, seeing that was exciting! After that, we got our hire car and headed down to Europa Park itself from Baden-Baden airport, which my dad described as a surprisingly easy drive. It took around 45 minutes, and I must say, I was stunned by quite how convenient Europa is to reach from the motorway; when people described it as being in a town/village, I was expecting something like Alton Towers, where you wind your way through all kinds of country lanes and villages for miles on end once you leave the motorway, but it was literally a case of “exit the motorway… wow, there’s Europa!” in an almost America-style fashion! I was also surprised at how much Europa Park dominates Rust; I was anticipating it being a case of Europa Park being in the middle of a large town that engulfed it, but it’s almost more like Rust is an add-on to Europa Park, which I found very interesting! Then, we headed onto the resort itself. I have to say, first impressions are very good; the hotels are stunningly themed, and they’re all very grand in scale! My first view of a Europa Park hotel was the lobby for El Andaluz, where we checked in, and I must say, it’s stunning: We’re staying in a Standard Room Plus in Hotel Castillo Alcazar, and the room is very nicely themed, as well as surprisingly big. The park view is also fantastic, and gives Blackpool’s similar park view a run for its money for sure: After getting settled into our room, we decided to take a stroll around the Europa resort and see what some of the other hotels had to offer. We firstly stopped at Hotel Colosseo, where we loitered around the piazza for a bit: And then we went up to the top of the Colosseum replica, where I got some views of the piazza from above: As well as Rulantica: And also some of the surrounding Black Forest area; EP is surprisingly rural and in a surprisingly nice forest setting for such a huge resort: After that, we strolled past Hotel Bell Rock: And finally, we ended up walking past Colosseo again and going back to El Andaluz: After our little stroll around, we headed into the Castillo Restaurant in Hotel Castillo Alcazar for an evening meal, which it must be said was very nice; the restaurant is also very nicely themed. I didn’t take any photos of the restaurant, but my mum did catch a photo of the very nice corridor leading up to it, which is very well themed indeed, and certainly sets the tone for the restaurant: Finally, I caught a few photos of the stunning night time view from out of our window; Europa really does look stunning at night: So, that was the first day of our trip! Apologies that this was a bit of a boring report today; I hope the next few days’ worth of reports are a bit more interesting, seeing as we’re going to be in the park itself on tomorrow, Thursday and Friday. I’m incredibly excited; I can’t wait to see what Europa has to offer after years of wanting to go! What I’ve seen of the resort so far certainly bodes well for what I’ll think of the park, as it’s all very nice! Tomorrow, we’ll be stepping into the park for the first time… I can’t wait!
    3 points
  8. 27th April 2022 (Europa Park Day 1) Today, our first day in the park finally arrived! It’s a day I had dreamed about for ages, and quite literally dreamed about within the last few months… although unlike in my dreams, no vloggers stopping me from boarding rides or university staff with cricket bats were here to ruin it for me (if you don’t know what I mean, check out the theme park dreams thread)! And it was a very exciting day for sure… let me get straight to the good stuff! We did not go into the park for ERT this morning, instead opting for a more relaxed start to the day. We headed into Europa at a little after 9:30am through the hotel guest entrance, which was very quick and easy: After getting into the park, we initially considered starting with Alpenexpress Enzian, but we could not find the entrance, so we instead decided to start with a nearby ride that we were all hotly ancitipating… Wodan Timbur Coaster Wodan was on an advertised 40 minute queue, so we decided to join it. I was very excited to ride Wodan; Wicker Man was my #3 prior to visiting Europa, so I naturally had high expectations for its bigger, badder cousin. The queue for Wodan is an attraction in itself, with very elaborate theming throughout, and we also had the bonus of it only being 20 minutes as opposed to the advertised 40, which is always good! So, how was the ride? Well, we rode in row 8, and I thought it was absolutely phenomenal; the pacing was truly relentless like no other ride I’ve ever ridden, and every bit of the ride felt like it was trying to fling you out of the seat in some way, including some very unexpected moments of airtime! Interestingly, I thought it encapsulated elements from all 3 of the modern wooden coasters I’ve done previously (Wicker Man, Mine Blower and Megafobia); the initial sequence of elements reminded me a lot of Megafobia with the sustained air on the way down the first drop and the big turnaround directly after, while the fun twists and turns, the relative smoothness and the comfy trains reminded me a lot of Wicker Man, and the awesome little pops of air at the end reminded me a lot of Mine Blower. And it integrated all of these elements wonderfully to make it an absolutely phenomenal wooden roller coaster; Wodan definitely became my favourite wooden roller coaster I’ve ridden (yes, I concede that I definitely liked it more than Wicker Man), and it has definitely blazed its way into my top 3 for sure! My parents loved the ride, too: After Wodan, we headed to the other major roller coaster in Iceland… Blue Fire Blue Fire was on an advertised 20 minute wait, so we decided to give it a go. Seeing as Icon was my #2 prior to visiting Europa, I was very interested to ride the prototype Mack launch coaster. Many had told me that Blue Fire was superior to Icon, so I was interested to see what I thought to it given my Icon love. The wait took a tad longer than 20 minutes due to a breakdown, but that certainly wasn’t for lack of trying on the part of the ride team; trains were being hammered out, and as I later found would be the case with every ride at Europa, the queue moved very quickly, and the boarding/checking process took very little time at all; they don’t mess around! So, how was Blue Fire? Well, I thought it was a very fun ride; it was smooth, the inversions were nice (particularly the first and last ones; the last one is challenging for my favourite inversion), there were some nice transitions and it was overall a nice, fun coaster! However… I did think it was lacking a little something relative to Icon. I can’t quite put my finger on what, but I wasn’t getting quite the same wow feeling that I get from a ride on Icon. It could be that it’s not the most airtime-y ride, and I do enjoy airtime on this style of coaster, so I was missing a little air on there, but I’m not sure that was entirely it; while it was a terrific coaster, I did think it was missing that little spark to make it a true 10/10 tier ride for me. That’s not to say that Blue Fire isn’t a great ride, though; I thoroughly enjoyed myself on it, and it still makes my top 10! Neither of my parents seemed overly keen, though; my mum said it was “sick-making”, and said she isn’t riding again this trip, while my dad said that it felt slow for a ride of 62mph: After Blue Fire, we decided to wander for a bit and see where the path took us. It took us to Scandinavia, and Fjord-Rafting was initially considered as our next ride, but we then made the conservative decision to leave the water rides for a hotter day on our trip (tomorrow and Friday are due to be hotter), so we instead chose to ride… Snorri Touren I didn’t actually know how long the queue for Snorri Touren was, but I thought it looked intriguing, so we joined the queue. For such a hidden away attraction, I thought the queue was very nicely themed, with lots to look at and odd appearances from an octopus who I’m guessing is Snorri (?). So, how was the ride? Well, I thought it was a fun little ride for what it was, with some nice theming, a catchy soundtrack, good projection mapping, and a rather surprising and clever section that almost resembled a simulator-style ride, which I thought was interesting! Overall, I thought it was a fun and intriguing ride, and my parents seemed to agree: After Snorri Touren, we decided to head to another dark ride that I knew a little more about… Piraten in Batavia Piraten in Batavia was on an advertised 20 minute queue, so we joined it. We thought the queue looked rather big from the outside, as it was spilling out of the building into the plaza, but it turned out that the sign was right, as the queue moved at a very fast pace and took no longer than advertised, perhaps even slightly less! The queue was also incredibly well themed, with some surprisingly massive rooms and lots to look at, which is always good! So, how was the ride? Well, I didn’t know too much about it other than that it was similar to Pirates of the Caribbean at Disney and replaced an older attraction of the same premise, so I went in (relatively) blind aside from people telling me it was brilliant. And I must say, I thought it was a truly excellent dark ride, and perhaps controversially, I’d take it over its Disney source material any day of the week (well, the WDW version). There was lots of theming to look at throughout, the scenes were really excellent (with some being surprisingly grand in scale), and other tools such as smells and projection mapping were also used very effectively in there; I thought it was a fantastic dark ride, and it seemed to be a hit with my parents too: After Piraten in Batavia, we headed to our next roller coaster, which was very nearby… Euro Mir Euro Mir was on an advertised 15 minute wait, so we decided to give it a go. The ride looks very impressive from off-ride, with the huge glass buildings and the big rocket giving it a very strong presence within the surrounding area. The ride also has an… interesting indoor queue, with some fun UV lighting and a soundtrack that is bound to be stuck in one’s head after riding (as is the case with a surprising number of Europa’s rides)! So, how was Euro Mir? Well, I was interested to see what I thought to it, as it seems quite marmite; I’ve noticed that people seem to either really like it or not think much to it at all. And sadly, me and my parents all fell quite comfortably into the latter camp. Europa had certainly been buttering us the right way up to this point, so I hate to say it, but… oh dear. This was genuinely horrible, and I don’t think any of us enjoyed it at all. I thought it was quite a strange coaster, with an interesting start with some controlled spinning and a very long lift hill given the height, which was intriguing. The aerial turns were OK, providing some nice views of the park… but that’s where the ride went hugely downhill, both literally and figuratively. Interestingly, it didn’t spin at all in the main thrilling body of the coaster, so nausea wasn’t really an issue, but whenever it sped up or turned, it got horrifically rough. Me and my mum were facing forwards, and we got bashed around a hell of a lot (particularly our shins/knees, getting bashed against the hard side of the car), but my dad, who was facing backwards, seemed to get the brunt of the bashing, with him saying that it really hurt his shins. Granted, Euro Mir is a fairly forceful coaster for a ride of its type, and it’s certainly novel, so I probably shouldn’t be so harsh, but none of us especially enjoyed it at all: After Euro Mir, we wandered into the Great Britain section of the park, where we had a spot of lunch in the sports bar before having a little stroll around the Great Britain area while working out where to go next: I’ve got to say, Europa is the perfect park for just strolling around; it’s truly beautiful throughout, and never feels too busy given that it gets over 5 million guests per year! After a brief stroll through Britain, we stumbled into Switzerland, where we boarded our next attraction: Schweizer Bobbahn Schweizer Bobbahn had a 15 minute advertised queue, so we joined it. I was interested to ride Schweizer Bobbahn; I’d remembered really liking Avalanche at Blackpool Pleasure Beach, so I was hopeful for quite a fun little coaster. So, how was the ride? Well, I thought it was rather good fun myself, with some nice helixes and turns! I didn’t think it quite stacked up to Avalanche, though; it didn’t seem quite as fast, and it had a slight rattle in some of the more forceful sections that I don’t remember Avalanche having, which detracted ever so slightly. Nevertheless, I thought it was a fun little coaster for what it was, and certainly something I enjoyed: After Schweizer Bobbahn, we headed to do the other coaster in Switzerland… Matterhorn Blitz Matterhorn Blitz had an advertised 20 minute queue, so we decided to join it and give it a go. The queue felt like one of the longest queues of the day, however; Matterhorn Blitz is not the highest capacity ride at Europa, and the ride did appear quite popular. It was a fairly nicely themed queue, though, with a very nicely themed indoor section at the end, although I’ll digress that I found some of the animatronics a tad disconcerting! Putting aside the queue, though; how was the ride? Well, I thought the elevator lift was really interesting, and it was relatively smooth for a wild mouse, as well as well themed, but I don’t generally rate wild mouse coasters that highly, so saying it’s my favourite wild mouse coaster is damning with faint praise a tad. With that being said, though, I did like the theme, and it certainly looks pretty; this style of ride just isn’t really my thing, so I’m not sure I was ever going to rate it super highly: After Matterhorn Blitz, we took a stroll and found ourselves in Greece, where we got in line for… Abenteuer Atlantis I thought Abenteuer Atlantis looked intriguing, and it was on a 1 minute advertised queue, so we decided to join it and give ourselves a brief respite from coastering. The queue board certainly wasn’t lying; we literally waltzed straight on, and interestingly, we boarded entirely by ourselves, with seemingly no host there at all! So, how was Abenteuer Atlantis? Well, I thought it was a fun little interactive dark ride, with some excellent theming and animatronics and an overall fun vibe; I really liked it, and my mum and dad seemed to as well. Mum & dad scored well, with them getting scores in the 20,000-30,000 ballpark, but being as shocking at interactive dark rides as I am, I got a truly abysmal 701; I have very poor aim, so I never score particularly well on these. Nevertheless, we all found it a fun little ride: After Abenteuer Atlantis, we initially pondered riding Pegasus, but we were instead drawn to a somewhat more anticipated coaster located right next to it… Silver Star Silver Star was on an advertised 15 minute queue, so we decided to give it a go. One thing I must say about Silver Star is that I think it is quite possibly one of the fastest moving queues I have ever stood in; we were initially doubtful about whether it would actually take 15 minutes, as the queue looked quite large, but the sign wasn’t wrong, perhaps even a little pessimistic; we reached the station in around 10 minutes. I was going into Silver Star with very mixed expectations and feelings. My pre-Europa #1 was also a B&M Hyper Coaster (Mako at SeaWorld Orlando), so I had high expectations for SS, but I also had somewhat low expectations too, as it never seems to get very positive press; it appears to have marmite status among Europa’s coasters at best, with a fair percentage of people not rating it very highly at all while another percentage likes it, but doesn’t love it. As such, I was wondering whether to expect a pretty rough coaster lacking in airtime more akin to The Big One at Blackpool Pleasure Beach, as a number of reviews had implied Silver Star to be quite rough and severely lacking in airtime. I was excited to ride Silver Star, but also quite nervous as well. Would the B&M Hyper experience live up to my glorious memories of Mako from 6 years earlier now that I’ve ridden considerably more rides? Well, I shouldn’t have worried. Unlike the similarly marmite Euro Mir, me and my parents fell firmly into the “love it” category with this ride, and I thought it was truly spectacular! I was a tad skeptical about how our first ride would be, as we were seated in row 5 (slap bang in the middle… not usually the best spot on airtime coasters) but it was absolutely breathtaking! The first drop provided stunning sustained floater, and it bought all of those glorious Mako memories flooding back. Each successive hill had glorious sustained air for seconds and seconds, and I thought the ride was pretty smooth and comfortable too (admittedly not quite the same wonderful level of glass smoothness as 2016 Mako, but that’s to be expected given that Mako was brand new when I rode it, while SS is 20 years old). The ending was excellent too; we got properly yanked off the MCBR with a phenomenal and surprisingly abrupt jolt of airtime, with each successive hill in the post-MCBR section being similar, and the s-bend rode pretty well too! Overall, I was truly blown away by Silver Star, and my parents appeared to be too; they both raved about the experience: After an epic ride on Silver Star, we headed to the other roller coaster in France… Cancan Coaster Cancan Coaster was on a 25 minute advertised queue, so we decided to give it a go. As with many rides at Europa, this had a beautiful queue, with tons to look at, and it moved quickly too; what more can you ask for? So, how was the ride? Well, I thought it was really good fun, and definitely a surprising one; the ride was very smooth, and packed surprising pace throughout, with some really fun turns being packed in there too. I also thought the theming was very fun and whimsical, and I did like having the can can playing to you while you were riding! Overall, I thought Cancan was great fun; definitely one we all enjoyed: After Cancan Coaster, we decided to relax for a bit and sit down in the town square in France to watch the fountain show for 10 minutes or so: I must say, Europa’s France section is beautiful; it had a very nice atmosphere, and was lovely to spend time in! The fountain show was quite a fun watch, too! After our sit down, we decided to spice things up with another random ride we stumbled across… Madame Freudenreich’s Curiosities I thought Madame Freudenreich’s Curiosities looked intriguing, so we decided to give it a go. As with Abenteuer Atlantis earlier, the queue was walk-on, which is always a bonus! So, how was the ride? Well, I thought it was quite a fun little ride! Certainly quirky for sure, but it was certainly a fun little detour, with some fun animatronics, a fun storyline, and surprisingly excellent theming: After Madame Freudenreich’s, we decided to take a gradual stroll down to Deutsche Allee, Europa’s very nice entrance area: We didn’t just stroll down to EP’s entrance area for the sake of it, however. While in the area, we took a ride on… Voletarium Voletarium was on a mere 5 minute advertised queue, so we decided to give it a go. The queue for Voletarium is almost an attraction in itself; it’s absolutely stunning, with some huge rooms and tons to look at! However, we didn’t get a lot of time to look at anything, as we practically waltzed straight onto the ride! So, how was Voletarium? Well, I thought it was a really nice ride, with some good cinematography, nice smells and some nice special effects on the side; definitely a good fun dark ride: After Voletarium, we took a bit of a stroll through the gardens area by Europa’s entrance, as in all honesty, we weren’t really sure where we were going at this point: We eventually found ourselves in Austria, where we briefly sat down to look at the fountains: After our brief sit down, we headed over to ride… Alpenexpress Enzian Alpenexpress had a 15 minute advertised queue, so we joined it. VR was in operation on this ride, but on our train, there were no VR riders, so we managed to score a ride towards the back of the train; always a bonus with these powered coasters! So, how was the ride? Well, I thought it was really good fun, with two surprisingly fast helixes; it’s probably up there with Alton Towers’ Runaway Mine Train as one of my favourite powered coasters: After Alpenexpress, we decided to gradually stroll back over to Iceland to take a second ride on Wodan. I was seated in row 7 for this ride, and it was just as phenomenal as earlier; in fact, it was possibly a tad faster, and I was genuinely somewhat worried for my unzipped jacket’s life over some of the airtime hills! After that, I split off from my parents to go for one final ride on Silver Star. You don’t think of EP as being overly big, but the walk from Iceland to France is surprisingly hefty! In terms of my second ride on Silver Star; I scored the back row, and it was even more phenomenal than earlier! Even with the trim brakes biting somewhat, every hill had a truly phenomenal yank of airtime over it, and the ride was absolutely exquisite from start to finish! You may notice that I have thus far steered clear of doing a direct comparison between Silver Star and Mako. So, has Silver Star dethroned Mako as my number 1 coaster? My answer is… not quite, but there’s phenomenally little in it; that verdict was not reached easily, and my rides on Silver Star today certainly had me second guessing Mako’s #1 placement more than any other ride has since Mako. It was a very tough decision, but I ultimately decided to keep Mako on top because while Silver Star is absolutely spectacular, I don’t think any individual element on it had quite the same wow factor as elements like Mako’s sublime first drop and first camelback hill, from memory, and while still very smooth and comfortable for the most part, Silver Star doesn’t ride quite as exquisitely as Mako did in 2016, and Mako’s completely glass smooth ride was one of the things I loved about it. I know that those sound like very pedantic reasons, but when two rides are both that good and it’s the top spot being fought for, I’m afraid that it has to be pedantry that ultimately decides which ride comes out on top. Nonetheless, Silver Star is a phenomenal coaster that truly took my breath away, and that back row ride in particular certainly had Mako quaking in its boots! After a glorious ride on Silver Star, I met back up with my parents, and we headed out of the park for the day: After that, we headed to Hotel Colosseo for a lovely meal in Pizzeria de Romantica before heading back to our room, saying goodnight to Europa Park for the day: So in conclusion, we had a wonderful first day in Europa Park! The park is absolutely stunning, with stunning rides and stunning theming; it’s certainly a phenomenally well rounded park, in my view, and I can’t wait to see the rest of what it has to offer over the next 2 days! I’m aware that our schedule was quite intense today (I was possibly further down the rabbit hole of “new park stress” than I’d have perhaps liked), so we agreed that we’re going to have a more relaxed day tomorrow, with some shows scattered in alongside rides we haven’t done yet (including water rides and the remaining 4 coaster credits), as well as rerides on our favourites. Thanks for reading (apologies for the length; if you read it all, you deserve a medal!), and I hope you enjoyed my report; I’ll be back tomorrow with day 2!
    3 points
  9. Casual first post in this thread in 4 years.... park was absolutely DEAD today, don't think I've ever seen it so quiet, with rides on 0-5 minutes for most of the day - longest I saw was Colossus peaking at 30 minutes at the start of the day. Ride/eXpErIEncE count (could've easily done loads more, but I like to keep my food in my stomach cheers huns) Stealth x3 (including one front row, still love love looooove this) Swarm x2 (no queue all day) Inferno (feeling INTENSE) Saw (feeling sore) Colossus (feeling 20 years old) DBGTROTD (don't get me wound up) Black Mirror Purple Boat In The Tunnel Sit Down Please
    3 points
  10. I concur, I finally feel safe again with regards to my hobby of licking door handles ❤️
    3 points
  11. Lo and behold, Day 2 of 2 is here! After staying the night in Lubeck (in what was apparently a non-smoking hotel, but in a room which smelt strongly of cigarette smoke), I was energised for another day. The weather was cold and windy, but no rain. The journey from my hotel to Hansa Park was much simpler than the previous day: a direct train from Lubeck to Sierksdorf, and then a walk to the park. The walk was again very straightforward - pretty much a straight path which takes about 10-15 minutes. Unfortunately, by the time I'd arrived at Sierksdorf, the rain was kicking in, setting the tone for the weather for the rest of the day... I got to the park just before rides opened at 10, and walked straight on in after a quick security check. Dumping my stuff in a locker (1 euro for the whole day with unlimited entries - bargain!), I made a beeline straight to the park's main event - Karnan. I'd been keeping an eye on the park's app in days prior, which showed that it's availability had been...sketchy, at best. So ticking it off first was the safest bet. Arriving by the entrance, there was a staff member out the front, and a queue of people. Karnan was also testing, but filled with test dummies Shortly after I got there, the staff member said something in German I didn't quite understand, but about half the people waiting left. I imagine it was the usual "We don't know when it will open, hopefully soon, but try other rides and come back later". Realising the park would be very quiet and not wanting to take any chances, I decided to hang around and see. It was still regularly testing, still with dummies, so I remained optimistic. That optimism was perhaps foolish though. After about half an hour, and engineer came to queue front, after having emerged from "the tower" and said something and waved his hands, at which point everyone left dispersed. Uh oh, that didn't seem good. I asked the lovely guy out front what was what, and between my basic German and his basic English, I managed to piece together "We don't know when it will open, keep looking at the app". Bye for now The rain at this point was pretty consistent; not heavy, but not light either. I wandered away from Karnan, not quite sure what to do first. My first thought was obviously the park's other Gerstlauer, Flucht von Novgorod. But instead I walked right past their Wild Mouse, so thought why not... Well, it was closed, so that would be why not... Undeterred, I carried on walking in the random direction I had chosen, and eventually ended up the park's Beautiful Britain area, which included two creds. Let's go. First up was Nessie. The park's Schwarzkopf coaster, with basic lap bars and a vertical loop. Nice walk on too. The station for this is wonderful; really nicely themed. This was my first taste of what Hansa Park could do with their indoor spaces, and I was impressed. As for the ride itself, it was...fine? I was a bit disappointed in some ways, maybe because I set up high expectations thinking this might be like a mini Lisebergbanan (a cred I really like) with a loop. But yeah, it just didn't do it for me. Also, the aggressive brake run in the dark was not something I was prepared for (no nice warning signs a la Lisebergbanan!) I also didn't take any photos of it, which also highlights my lack-of-care for this. I wanted to tick off the other cred in the area, Royal Scotsman, whilst here. But lo and behold, it was closed. Entrance shut off with no explanation. Was it because of the weather? Would it open later? No idea. Instead, I turned my attention to the small matter of Highlander. You know, the 120m tall drop tower? I was very confused by this, because the gondola was not parked on the ground; it was instead about 10-15ft off the ground (like in some sort of maintenance mode?), but the entrance was open. I hadn't seen it go yet, but I decided to walk through and see. A staff member appeared from the op box, indicated to give him a moment, and then he lowered the gondola down. Huzzah! At this point, it was still raining pretty consistently. It was windy. My phone said it was 3°. Yet I was going near-400ft in the air. Cool. I love drop towers, but this did get to me a bit. The climb up is slow and suspenseful, and the accompanying music fits really well. It was going up and round that I also realised how close Hansa Park is to the Baltic Sea (spoilers: very close!). Going up just went on and on and on. And the wind and the rain was making me feel very cold. Nearing the top I got the tilt, which doesn't really do a lot for me, but I'm sure gets people. It was running the "super tilt" mode, where it stays like that for the drop, so it quickly went back to the upright position. Then, finally, it stopped. And I waited. And waited. And waited. There's no more audio, no countdown, nothing. Okay, this was a tiny bit terrifying, in the best possible way. How long was I up there, who knows? But soon enough, I was dropping down. That was fine...fun enough, but these larger ones give you more time to adjust to the sensation. In short, whilst the drop on Highlander isn't anything special, the whole build up and anticipation to it is. Really fun, and slightly nerve-wracking, experience! Now it was time to move on over to the much-praised Flucht von Novgorod. I knew the secrets this had (ie launch and vertical lift / beyond vertical drop), and that it had on-board pre shows. But beyond that, I was in the dark. The ride was only running one car, which meant the wait for front row took a bit of time. But I'm not complaining, as it gave me a chance to dry off in the indoor queue, and appreciate the theming around. I was told off by the operating for taking this photo...although maybe he was just telling me no phones on the ride. I don't quite know. Quickly enough, I was on. The pre shows before the launch are great. They set a really nice tone; creepy and spooky, with some neat effects in there too. That, however, it where most of my positives run out. You drop into the launch and it hits you. But at the same time, it doesn't feel that punchy? I know it is a quick acceleration, but it didn't feel like it was all that powerful. Maybe going in from the drop you already have a decent starting speed, so the boost doesn't come across that great? Maybe being in near-total darkness drains it of some reference? I don't know, but it didn't really do it for me. This was particularly sad, as I love Anubis' launch at Plopsaland! You then head on outside and the layout is...fine. Fine seems to be a word I'm using a lot for Hansa Park so far, doesn't it? It doesn't really do much, and it doesn't really give any notable forces / airtime. The inversion over the building is nice, but forgettable. Then you head on inside and reach the vertical lift. Oooh, back to Hansa indoor quality! Stopping on the vertical, you get some more "pre show". I guess if I could understand it more coherently I might enjoy it more, but it felt like a bit of a pace killer - the ride had just got going, now you're stopping me for this? The rest of the ride then takes place in total darkness, and is a bit rough and ready in typical Gerstlauer fashion, which made it hard to enjoy. It then ends with a projection of a crow on the wall (I've since learned about some scarecrow scare, which seems to have gone?). I did like how after the ride, you walk through a maze which has an actual potential dead end. That was a neat little 'post-ride' touch. Overall first impressions of Novgorod though: not that good. This is a ride I'd heard lots of good things about, and was something that seemed right up my street. Again, maybe I set my expectations too high? Maybe it was just a bit of a bum ride, which Gerstlauers sometimes give. It wasn't something I was prepared to write off just yet, but I was disappointed. By this point, the weather had improved ever so slightly - it was still raining, but it was a bit warmer. That, or I just got used to the cold. In either case, I decided to check out what was going on with this mystical Karnan thing. Still closed. Same poor soul stood outside. Fortunately by this point, the Wild Mouse, Crazy Mine, had opened. So I decided to get the +1 now. It gave me some nice Rattlesnake at Chessington vibes, and the singing animatronics were just on the right side of annoying to be charming enough. Ride is standard though of course. Sticking near Karnan, I then went for their Gerstlauer junior cred, Schlange von Midgard. This ride looks stunning, though sadly I didn't get any photos. In true recent Hansa fashion, it features a nice indoor pre-show section, with animatronics and some backstory. At the top of the lift, there's a screen with some stuff going on. Couldn't see what though as there was a huge warning message over the screen. Whoops. Ride itself is pretty fun; surprised there isn't more Gerst family coasters in general. Thanks to my slow wandering round the park, it was coming up to 12. Karnan had stopped testing, and the rain was coming down heavier again and it was becoming a bit colder. I took shelter under a nearby canopy to try and figure out my plan for what to do. I quickly decided that food would be the best option, even if it was a bit early. There didn't seem to be many indoor options except the restaurant at the front of the park, "Weltumsegler". This place looked really nice, and had a "canteen" style set up. This turned out to be a great choice, as demonstrated by this wonderful spicy currywurst and fries, and Oreo/grape dessert... This gave me a chance to warm up and take stock. I had managed all open creds, but there were still 3 closed creds and no clear indication if they would open. The park had a selection of water rides, something which I usually like but wasn't feeling because of the weather. There was some smaller rides which didn't appeal, and the Gerst sky fly, which again isn't my thing. So I decided after lunch to just walk around, despite the rain, see parts of the park I hadn't yet seen, and go with the flow. Here's some random pictures... Remember I said I didn't take any photos of Nessie? Well, I lied, I took this terrible one. Some water rides I did not ride I came across Novgorod on my wander round, and decided now was a good time to give it another shot. I had a back row ride this time. It still didn't do it for me. Disappointing. After this, I caught a glimpse of Karnan again (it's hard not to in the park!). And I saw a car moving. And it was empty - no test dummies! That had to be a good sign, right? So I made my way towards to it, and lo and behold, it was open!! Yes! So let's get to - Der Schwur des Karnan. The queue line is absolutely fantastic. Highly detailed, with great special effects. The indoor section has some TV screens explaining the story (with English sub-titles), in a Hex-at-Alton Towers like fashion. I know that some people don't like this style of storytelling, but the park have made it work. I got to see the full loop plus some repeat during this wait. Then I was batched into the first pre-show room, which again is told by TV screen and following the same character in the queue line videos. This features a wonderful reveal of where to store your bags; really liked that! Then comes the first special feature of Karnan; the row choosing ceremony. I'm sure most know what's what: you stand in a row, then a dramatic sequence occurs which randomly assigns you to a row. I'm sure that it's not everyone's cup of tea, but I really loved the suspense this built up, and it's just a great deal of fun. Top rating from me. I was assigned into row 2, and was finally sat down in the beast that was Karnan. I've had previous experience with Gerst's clamshell restraints, on Gold Rush at Slagharen, and liked them then, and this was no different fortunately. I won't explicitly talk about the indoor section of Karnan. What I will say, however, is that I knew what happened, and still loved it, was still mightily impressed by it and found it truly exhilarating. Fantastic. If you know, you know, if you don't, don't look it up. As for the outdoor section of the ride - I can't sing its praises enough. The first drop is fantastic. The non-inverting butterfly element thing that follows is brilliant; filled with some weird moments and the exit to it is better than so many first drops on other coasters. The remaining parts of the layout are low to the ground, taking at high speed and feature great pops of airtime and lateral forces. And whilst doing all of this, it remains comfortable, and not too forceful. It truly is a masterpiece. Hitting the brake run leaves you processing everything which just happened. Annnnnd then, Karnan goes and spoils itself. There's a short indoor section to end the ride, including a verrrrrrrrry slow roll, which isn't particularly comfortable or interesting, followed by pitch blackness, bar the pointless on ride photo opportunity on a brake run (why?), and some heroic music to end off. This ends the ride on a low note for me; that whole section as it stands is either unnecessary, or needs some theming / effects to bring it to life. Or it would be better if you took the inversion at some speed; a final big hurrah. I don't want to 'do a Karnan' and leave its review on a bum note. So let's focus on the positives: this is a fantastic attraction, which looks visually stunning (even the weird supports for the butterfly thing work), has brilliant build up which is dramatic and serious, whilst still exciting. And it has a great roller coaster to back it up too. Definite Top 10% material and, for me, gets a Top 10 spot too. I know some people have said the tower is a bit boring, but I liked how intimidating it came across After my first ride, I was itching to get on again. I completely forgot about the rest of the park. I forgot I still had 2 creds to check on. I forgot that I would have liked another go on Highlander. There was Karnan and only Karnan. The wait this time was a bit longer; no doubt by now everyone had converged to the almighty Karnan. It took about 40 minutes this time. And here's where I have a bigger niggle about Karnan. It feels like a nightmare to run. It was only running one car, which means its throughput on that day would have been shockingly bad. But the staff were still struggling with timings. We were batched into the batching pre show room before people had left it. This left an awkward wait. I don't know why the ride was delayed for over 3 hours, but it's dodgy reliability seemed to be a common trend when I was looking in the days leading up to the trip. Is Karnan something bigger than Hansa Park can handle? Did they try to create such a fantastic, larger-than-life experience that they got carried away and lost sight of making sure it was easy to operate? I don't know, but that's certainly an impression I got. Maybe I'm being harsh here, since the park had only been open for the new season for just a few days, and they'd still be re-adjusting. But still, something which lives on in my mind. On a brighter note, Karnan still rode fantastic on my second ride, in the third row. And in literal brighter news, the storm had subsided, and the blue skies had appeared! As much as I loved Karnan, I wanted to take advantage of the good weather and be outside, and see what was what with the other two creds. Fortunately for me, they were open! Royal Scotsman was first, and this was a nice Vekoma junior ride. Nothing special, and you could tell this was an older ride which they've tried to retrofit into their newer, theme-heavy ideology. Then after getting briefly lost, I found the park's kiddie cred, Kleine Zar, and ticked off that +1 nice and easy. I also took this photo of a waterfall which features on a slow boat ride, which I quite liked With the weather still nice, I decided to wander round the park and appreciate it in the sun. I also got a glimpse of Baltic Sea too. I took a quick ride on Störtebekers Kaperfahrt, the WildWater West dingy boat ride, for the primary reason that these lift hills give you a nice foot massage, and I wanted a few minutes off my feet. That was enough time away from Karnan though - a third ride followed. Getting row 2 again, it truly cemented itself as a top tier ride for me here, and it had warmed up very nicely. After this, the storm had annoyingly returned, and it bought the rain again. It was now that I was left with a dilemma too, as time was now against me. I could squeeze in another ride on Karnan (maybe even two if the queue was nice), but then have an awkward wait after park close for my train. This would also cut my time fine for getting back to the airport, and a delayed / missed train would be very stressful. Or I could leave now, and have a more relaxed journey to the station. In hindsight, I probably would have chosen differently, but I opted for the latter of these options and called it a day. At the time, I think the new wave of rain had hit me, and even though I would be queueing indoors for Karnan, I didn't fancy getting wetter and colder later. So that was that for my day at Hansa Park. I had a good day, certainly helped by the excellent Karnan, but equally, I felt a bit downbeat about it. Hansa was a park that I had heard such good things about, but I just didn't get the same buzz from it. I definitely think the weather has played a part here. The little bit of cred anxiety too. But even then, I think you can enjoy the real top tier parks whatever the weather. I did really enjoy the park's theming attempts, and it's clear they have some real talent and drive behind them, wanting to make them a fantastic park. I'm not writing the park off, and I look forward to returning at some point in the future. --- The trains back to Hamburg Airport were simple enough, and no delays. The same couldn't be said for my flight home, which ended up being delayed by a couple of hours. Given the problems that Easyjet were facing at the time though, I guess it's better delayed than cancelled. It did mean I got home at like half 1, and had to be up at 7 for work. Not my brightest idea that. As for going to parks solo, was fine. I enjoyed it; none of my fears about it were founded. I'm looking forward to my solo America trip in a few weeks all the more now! --- I'll round of the trip with a little geek summary: New parks: 2 New creds: 15 Best new cred: Karnan Most surprising cred: Limit, for not killing me Most disappointing cred: Flucht von Novgorod Best non-cred: Highlander Highlight: Broad one, but actually going abroad again Lowlight: The bloody weather
    3 points
  12. MattyMoo

    Thorpe Park 2022

    or use as an eASTeR EGg/nOD to ThE pASt (aka lazy theming) in a Fright Nite's maze xoxo
    2 points
  13. StevenVig

    Your Thorpe Park

    Terrible. Just terrible.
    2 points
  14. Who has time to stop and watch the people dancing on these stages? When you lose an hour to the Smiler or the Wicker Man, you aren't left with long to get on everything especially with the size of the place. There's not enough filler to spread people around. I felt the same as Madi Gras last year. There's just not enough hours open in the day to spend watching the stage. I just do not understand why the golf or the water park have the same opening times as the theme park. They've done that for years and its stupid. As I said in my trip report, there's no point visiting in 2023 with Nemesis closed. The park is just thread bare in attractions at the moment.
    2 points
  15. @Matt N blimey that was a pretty vivid and detailed dream! The only theme park related one I can remember was going to Thorpe on a really windy day and Stealth had blown over so it was essentially flat - it still had a big queue which confused me!
    2 points
  16. To me, without the demon ending, the whole storyline is completely disjointed. Granted the 'infected' ones are the more promiment ones in the storyline, but after they got rid of the demon in the tunnel/lights on a stick schtick for Rise of the Demon - it kind of makes the demon a bit... irrelevant? They should either scrap the demon idea entirely and just focus on the people 'infected by the gas', or scrap the infected and go with the demon. 'Rise of the Demon' doesn't make any sense anymore - but to be fair, I never understood the idea of why a demon was involved when the gas was turning people infected? Really, really poor storyline.
    2 points
  17. Matt N

    Thorpe Park 2022

    If Swarm’s old plaza audio has returned and the new station audio has stayed, then perhaps controversially, I actually think that would be my ideal Swarm music scenario, as I preferred the old plaza audio to the new one bought in last year, but I thought the new station audio was awesome!
    2 points
  18. ML27

    Thorpe Park 2022

    Ok, the two examples could be coincidences. Swarm audio might have been as a result of the audio changes across the park. It wasn’t good audio either way, they are still using the new station audio unfortunately. Anytime there’s a slight pause in a dispatch, the music will stop once the track is played, it doesn’t loop. TikTok board feels like the most reactive, it was clearly deliberately set up and painted. Not long after twitter went at it, it was gone.
    2 points
  19. MattyMoo

    Thorpe Park 2022

    Playground not yet open, will not be visiting on Wednesday 27th April. Oh wait, new toilets - T R I P I S B A C K O N 🥰
    2 points
  20. Hi guys. Often when at a theme park, you'll find an attraction you really like and want to reride it. Sometimes, you might even be inclined to ride it over and over. You might ride it as many times as you can hack, or as many times as you're able to queue for it for. So my question to you today is; what is the highest number of rides you've ever had on one attraction in a single day? I'll get the ball rolling with my answer. My current record is 6 rides on Silver Star at Europa Park, and this was set very recently, on 29th April 2022. For some idea of previous record holders, here's my top 3: Silver Star at Europa Park - 6 rides - 29th April 2022 The Swarm at Thorpe Park - 5 rides - 7th September 2021 Megafobia at Oakwood Theme Park - 4 rides - 26th May 2019 After that, there are a fair amount of attractions tied at 3 rides in 1 day. But what is your current record for the most rides you've ever had on one attraction in a day?
    1 point
  21. Stealth 17 times Saw 9 times one Summer Night event years ago - I had a wicked headache after that 🥳 And X around 10 times in a row also during Summer Night event
    1 point
  22. Cant give a definite number but the swarm on a ministry of sound night drunkish ….
    1 point
  23. A few come to mind for me: 10 or 11 on Rage (one of two numbers, I can’t remember). 10 or 11 on Appocalypse (also one of the two). 10 on Stealth, I basically spent the whole afternoon doing that since it was roughly a 20 minute queue every time. 9 on Saw during a staff ride, was probably not a good idea. 8 on Abismo, there was no queue and I actually really liked that ride! Just don’t push the bar down too far and you’re fine!
    1 point
  24. 40 on Untamed Yes really. Had the fastlane which shaves off 90 percent of the wait, it was an 11pm closure and Untamed is the only ride in that park I find any sort of great!! I was in LOADS of pain after mind!!
    1 point
  25. Timber Tug Boat has now docked into Chessington. It’s going to imminently be renamed Trawler Trouble. The Ship with its new name and livery is expected to sail again within the next month. Trawler Trouble looks extremely immersive and follows Disney Standards. It’s hard to believe only 6 months ago it was a ride that resembled that of a Traveling Funfair. I knew that Timber Tug Boat was in for a full scale refit rather than a rename to Trawler Trouble. Chessington is the best Themed Park in England. I have always said that Chessington reminds me of the Disney Parks. Image from Chessington Buzz
    1 point
  26. Perhaps leaning more towards the &Roamers part.... Would be interesting to know how these awards are decided though is it based on voting or a panel.
    1 point
  27. JoshC.

    Nemesis Inferno

    I've noticed that the Nemesis Inferno area has been playing the original music recently. A weird decision in many ways, but at the same time, I forgot how much I like it after hearing it again.
    1 point
  28. I'd have preferred a B&M hyper too. Frankly, whatever park they get added to, they are an incredible crowd pleaser and would have really hit a market not really catered for at Thorpe or indeed the UK. As marketable as Exodus will be, I personally think it's a shame that something a little more 'safe' wasn't chosen.
    1 point
  29. Mark9

    Unpopular Opinions

    Sure we love rides but lets face it, the music is the best part of the theme park experience. Rides make up ten or so minutes of the day, music is all round you, encompassing you, selling you the experience. No one has been in that Baron 1898 queue and not hummed along to the tune.
    1 point
  30. Loving these! Glad you're having a good time! Looks like you've had some great weather for it
    1 point
  31. https://www.merlinentertainments.biz/newsroom/news-releases/2022/merlin-entertainments-nick-varney-chief-executive-officer-to-retire/ CEO of Merlin, Nick Varney, and CDO Mark Fisher, have announced that they intend to retire over the next 12 months. Nick has been CEO of Merlin since it was formed in 1999, and Mark Fisher might not be a name everyone is familiar with, but he's played a significant role in Merlin as well. Both leaving the company at a similar time could lead to some pretty big changes.
    1 point
  32. Good 'ol memories. I'm back from the dead. After 3 years acting inside Twisted Clowns I am so sad to see it go! I saw pictures of it being completely torn down around Christmas 2021 and I have to admit it was kind of crazy (usually parts of the experience are kept up year round). So to add some fuel to this fire.. Twisted was certainly ageing I have to be honest, as much as I love the set there it certainly at times showed its age. Though as a Tulleys Nerd I do know a bit of Tulleys History. So if you think about it Tulleys has "redone/replaced" its clown maze in 2012 (Twisted Maze). 2015 (Nightshade Circus), 2016 (Pandemonium's 3D Carnival), and 2017 (Twisted Clowns-2021). So I personally believe another clown themed attraction is coming. Clowns bring something so different to Tulleys and I have loved every minute of acting as one. I really do think that the new maze will involve the characters of clowns to some degree! I'd also imagine they'd keep the vortex tunnell potentially and maybe even bring back the bungee! I personally theorize we'll see an updated clown maze. They've done a clown maze since 2009 so I do doubt they would stop in 2022. I really am going to miss my days in the room going through the mouth in Twisted, laying up against the wall in the checkered room. It truly was a treat to be able to work in there. I will eagerly await the announcements..
    1 point
  33. Just to add to what @Han30 said - I just can't believe that the second VR featuring the demon, which was actually quite good, has been cut so much, so that it now barely features the demon - which features in the name of the flippin' ride! Also - that 1950s style microphone on the Minds Wanted plinth looked very familiar, I wonder if the Lycans will want it back for Fright Nights? Or maybe it was an "easter egg".
    1 point
  34. MattyMoo

    Thorpe Park 2022

    Double post, call the cops. Got to experience the new for 2022 toilets today (twice, as it goes) and they really are very nice indeed. How come any of the so called vlogstars have yet to mention this amazing bit of tech at the entrance though, see photos attached. And secondly - where are those fabled extra 2 toilets? Are they hidden - an "easter egg", if you will?
    1 point
  35. Hi guys. I was curious to know; have any of you ever had any theme park related dreams? I only ask because I had a very weird theme park dream last night that I couldn’t not share… Basically, it revolved around my first day at Europa Park, which is coming up in real life in 6 days’ time. And it was one of those dreams where every little thing was stopping me from getting into the park and riding any rides… but far from a regular one. Buckle up, because this dream is weird… Things got off to a good start after a wonderful sleep in Hotel Castillo Alcazar (actually, I’m not sure what hotel it even was… it certainly didn’t look like Castillo Alcazar), but then we went down into the hotel lobby… where I was greeted by my study skills tutor from university, who was armed with a cricket bat and a huge black bin bag. She then proceeded to whack me around the head repeatedly with the cricket bat and throw me into the bin bag… When I finally woke up from being knocked out by repeated cricket bat wounds, my study skills tutor had taken me out of the bin bag, and I found myself in a room that looked bizarrely like the House of Commons if it didn’t have any MPs in it. She then threw me onto one of the green seats and threw an exam paper in my face before informing me that I had to resit A Level Maths for some reason, and I wasn’t allowed into the park until I’d passed. I then started doing the exam, but for some reason that I can’t quite remember, she then came and kicked me out of the room for “acting up” before throwing me into my own private room and restarting my timer from the beginning, even though I’d completed a fair chunk of the exam. The exam was fairly plain sailing after that, but when I got out of the exam, I wasn’t allowed to leave the House of Commons-style room, as it got stranger… two team members from TowersStreet Talk then appeared out of nowhere and informed me that it was time for my “Forum Member’s Review”. They sat me down at this table where I was facing them directly, and then they began to spend a long time grilling me on my past forum posts. I don’t remember exactly what they said, other than that it started with them going “We’ve been looking through your post history… and my god, you’re a moaner!” before then shaking their heads and tutting at me in perfect unison. I don’t remember what they said after that, other than that it was definitely about my previous post history, but for some reason, my mum then appeared and reprimanded me for being rude to the two TS team members. And I again can’t remember what I did… it just came seemingly out of nowhere. After that, I finally found myself in Europa Park… except as is typical for dream theme parks, it looked nothing like I’d imagined it would. I started in this tiny indoor area with Victorian style windows and a tiny little house to navigate your way around to get into the park. It had corridors that were barely wide enough to fit me in them, and it was an absolute maze to navigate my way through. I did eventually get through it, but for some reason, my grandparents (who aren’t even coming to Germany with us in real life) then appeared out of nowhere, and we spent a few minutes exchanging pleasantries. By this point, my enthusiast anxiety was most certainly rising, and it was close to closing time. I then exited the maze with my grandparents… which led us to a massive muddy field that had Silver Star randomly plonked in the middle of it. I yelled “OH MY GOD, IT’S SILVER STAR!” and then started sprinting like I’ve never sprinted before. My grandparents initially tried sprinting with me, but then they told me to leave them behind, as they were too tired. My foot fell into a giant rabbit hole while I was sprinting, and I twisted my ankle very badly (much more badly than you’d expect for merely getting your foot stuck in a rabbit hole, for some reason), but I kept running (albeit in a rather haphazard way, and certainly not straight… I felt like I was going to keel over any second due to my ankle pain). I was very close to reaching Silver Star’s queue entrance… but then in typical theme park dream fashion, I woke up. I know it sounds weird, but that’s exactly what happened, word for word… have you ever had any theme park related dreams?
    1 point
  36. The whole experience is just a mess and it’s like they never really thought things through that well. The 2 photo points in the queue are no longer in use so the ending part and the photo booth is pointless. They had the bag drop the first year and then got rid of that after just one season. Instead of fixing the mid section which I thought was a really good effect they’ve just hashed up a mini maze in there. The pre show is so long and tedious and they’ve now added almost a second preshow with an actor which seems to go on forever and as a result the second VR section has been cut. The initial second VR section was very odd so I do prefer the updated one but I would rather it have stayed what it was instead of cutting it to accommodate the actors speech which is quite tedious. My favourite part was the exit/gift shop but they’ve fudged that up now that the demon is gone - it genuinely scared me the first time I saw it but now just a person coughing doesn’t have the same effect. Even the shop looks pretty awful compared to how it used to be - half empty and selling other ride merch. Its just not worth re-riding (I only do if I’m with someone who hasn’t been on and wants to try it). There are so many options they could have gone for for a dark ride - even a bog standard ghost train would be better at this point. All the hype surrounding it and it’s just a pile of crud - I guess it was a gamble they took which hasn’t paid off. Wondering at which point it will just be called “ghost train” because I don’t think I’d want my name to be affiliated with it. Maybe I’m being harsh - I just miss the arena in all honesty.
    1 point
  37. I rode it for the first time yesterday, it was boring and I hated it and there was nothing scary about it
    1 point
  38. If the wanted to a more conventional dark ride, they would pretty much have to rip out Ghost Train and start again. In terms of tracks, Ghost Train literally just has a pair of parallel train tracks, so a conversion/refurb wouldn't really do much.
    1 point
  39. Back when I operated Runaway Train at Chessington I used to have a regular recurring dream that I was operating and couldn't get the train to park in the correct part of the station to open the restraints. So the train just went round and round relentlessly for hours. Even to this day, I have this dream once or twice a month. A pretty good dream I had once was that Southends Adventure Island got a B&M Floorless but it fell apart and into the sea. Most of my dreams these days tend to revolve around getting on Disney Cruise ships.
    1 point
  40. We need the equivalent of the Exodus thread piff waff guy to spill the beans innit.
    1 point
  41. JoshC.

    Thorpe Park 2022

    Honestly, no clue who they're targeting any more these days. They're a park which are still going for "thrills", but the people and age range seems to be broad and unclear. Apparently the addition of the Playground is something that's come from above. The idea is that Merlin want some form of play equipment at every park, regardless of target audience, etc
    1 point
  42. I’ve always heard interesting things about this place. In terms of photography and the like, they seem to be the strictest. Karnan looks great though.
    1 point
  43. ML27

    Thorpe Park 2022

    From an operations perspective, I’d say good. Every coaster except for Colossus has been constantly running two trains. The park feels fresh in areas, I’d say each area has had something done to it to make it a little bit fresher. The park and management team seem to be very aware of what people want. They are pushing their TikTok which is working. They listened (I can’t confirm) to comments on Twitter saying about how bad the TikTok board was and removed it. They’ve also returned the old swarm audio after complaints… The Roaming entertainment team have found their feet. The Thrillmakers seem to fit the Thorpe brand, however I notice they are almost always dancing with young children…. The park which has just lost two children's rides. High Striker is ugly from the back and should have been placed against a wall or a less prominent view from the dome. The theme suits the area and the soundtrack which plays is pretty good. They are appealing to enthusiasts by releasing special pins such as a loggers leap pin and selling coaster climbs. Again a good thing, they are quite an open park compared to Alton Towers. The new events seems like they could have a lot of thought put into them. They are really pushing the events on the app and on the park trying to get people to return for the events. TL:DR Very positive start, the park is listening and responding. Few issues to iron out but generally most are out of the parks control and more about Merlin.
    1 point
  44. Rewinding just over two years ago, I and a few friends had booked a trip out to Hamburg, which would include one and a half days at Heide Park - plus a stay in their hotel - and a day at Hansa Park. It would coincide with two of our birthdays too. What better way than to spend a birthday at a new park? At the time, this Covid-19 thing had just turned up on the British doorstep, and concerns were growing. But the idea of a lockdown was a far away thought. Obviously, come March, that all changed, and the trip cancelled (fortunately fully refunded). So instead of celebrating my birthday in some new foreign park, it was spent hunkered down in lockdown. "Ah well, maybe net year" I thought. Obviously I could go to Hamburg at other times, but I dunno, something felt kind of right about doing this trip over my birthday. But the world had other plans. Lockdown III was coming to an end, but foreign travel was out of the question, and the UK parks were out of the question. Instead, my birthday in 2021 was spent playing some outdoor mini golf (which was a big deal at the time tbf). Early 2022 came around, and things seemed a bit more promising. Maybe I could spend a birthday out of lockdown for the first time since 2019!! And maybe, just maybe, I could finally get out to Hamburg. I tried to rally up those who I originally planned to go with, but after being met with radio silence, it became apparent if this was going to happen, I'd be going solo. Ooft. Solo park trips aren't something I've done for a long time. Well, I haven't really done them at all. I've maybe spent a couple of hours at a park alone when someone had to leave unexpectedly early, or a bit of time when arriving early. But never a full day, and never at a new park. But to be honest, it wasn't a difficult choice..."ahhhh, screw it, let's do it!" was basically my thought process. To keep costs minimal, this was going to be a short trip - fly in on a Tuesday evening, one park Wednesday, one park Thursday, fly home Thursday night. Ideally I'd've flown in Wednesday morning, but flight times just didn't work out. I had planned to drive too, but that was very costly (plus the rising fuel prices scared me), but I quickly realised both parks were pretty accessible by train. It increased the journey times, but it saved a lot of money really. Anyways, enough pre-amble ramblings. Time to get to it... Day 0 This was my first flight since January 2020. Things have changed a fair bit since then, with both Brexit and Covid. Gatwick airport was pretty chill, and boarding on the Easyjet flight was fine. As Germany require FFP2 masks in certain places (such as planes, airports and trains), crew were freely giving out these masks to anyone who didn't have that specific type of mask. Pretty chill. A not-short queue through passport control followed. It was at this point where I expected to have to show my vaccine passport (the only requirement to get into Germany at the time), but I didn't. Oh well. My hotel was a 20 minute walk from the airport, and was surprisingly cheap and nice given the location. Boom, easy. Day 1 - Heide Park I was faced with two problems for my day at Heide Park. First thing, the weather. The weather had been pretty miserable the past few days prior; cold and wet with threats of storms. Having checked their park app in the days prior, that seemed to be affecting ride availability too. And the weather today didn't seem much better - cold and dark clouds, with high chances of rain. Just a tad concerning. The second was more of an "operational" concern. The park say on their website that the nearest train station to the park is Wolterdingen, which is a 20 minute walk to the park. Annoyingly, when travelling from Hamburg, you can only arrive hourly, at 48 minutes past each hour. So I was left with a choice: arrive to Wolterdingen at 08:48 and awkwardly wait outside the park for ages, but be one of the first through the gate...or arrive at the park late. I expected the park to be quiet, so arriving late wouldn't be the end of the world, buttttttttt I like to get to parks for opening wherever possible. So I opted to get out of bed the hour earlier to get there earlier. Who needs a birthday lie in when there's creds to get?! Getting from my hotel to Wolterdingen was straightforward enough. U-Bahn from hotel to Hamburg's main station. 20 minute wait time for connection to a random place called Buchholz, then a 15 minute wait to connect to Wolterdingen. Easy enough. U-Bahn went smoothly. But then disaster struck. The connection was delayed...by 15 minutes. Ffs. The train pulled into Buchholz just as my connection left. And it was an hour until the next train. I came to really hate Buchholz. It was a large station which was very windy and cold, and there was no indoor waiting area that I could find. Fortunately, the rest of the journey was easy enough, and the walk from Wolterdingen to Heide was a straight line, and only took me 15mins. And so, a little after 10, I was finally here! Waltzing straight on through, with no whiff of security, my first port of call was the dump my stuff in a locker. I don't usually use park lockers (usually opting to visit light), but didn't fancy lugging all my stuff all day, especially with the ominous storm clouds hanging over. An all day, unlimited-entry locker cost 5 euro...not awful, but could be worse I guess. Checking the app, it suggested that of the "big" rides, only Krake, Flug der Damonen and Big Loop were open. All with 0 minute queues, fortunately. But not a great start, and already cred anxiety was kicking in. But let's not focus on that, and instead let's get some B&M-goodness... Krake wasn't particularly something that was on my radar. Drop, inversion, over, right? A fun +1, but I didn't expect any more. I was, however, pleasantly surprised. I walked on to front row straight away, and got a very nice ride. You seem to hang over the drop for a good few seconds (much longer than Oblivion and Baron at least), and the splash effect is really cool. The whole ride is filled with nice floaty moments, and even then those it's quick, it left me feeling fulfilled. Coupled in with the nice music and nice theming, I was quite happy. It's nothing special, but it does what it aims to do very well. On an even more exciting note, I noticed whilst on ride that Colossos was running. And it looked like people were on it too! I checked the app and it said it was still closed. This left me with a choice...not head over and tick off the nearby creds, or trek to the other side of the park and see what's what. With Colossos being my most anticipated cred of the park, and with it's availability seemingly being sporadic over previous days, I decided to venture over. This turned out to be a very good choice; I saw it run again, and there were clearly people on it. Woohoo! Colossos Fortunately there was no queue, and even getting into the station, there was only a one train wait. The ride, like everything, was on one train, which gave me a good feeling about the level of busyness to expect. Opted for the back row for my first ride. WOW. I didn't really know what to expect from the ride. I hadn't heard much about it, and didn't know the layout. But having done Balder, I had high expectations for my second Intamin woodie. And damn, they were, pretty much, met. Climbing up the lift hill hearing the audio is a neat thing. The first drop is fantastic, lifting you out of your seat. The first airtime hill flings you out too. The second gives you nice really nice floater airtime too. Then you hit the turnaround. This kills the ride a bit. It doesn't make anything bad, but it loses its ability to give decent airtime. You get little pops, but it feels weak compared to what you've just experienced. And this feeling carries on until the helix, where the ride picks up speed and its aggressive nature again. The final couple of hills have some good, consistent airtime, and leave the ride ending on a high note. The "wicker monster", as I call it, looks really nice, and is a good first time effect on-ride as a near miss. It didn't have any fire effects going though, which was a shame. After my first ride, I was itching to get on again. And with no queue, that's exactly what I did. In honesty, there's not many rides where I've had that immediate feeling of "Damn, let's do that again, like right now!"; it was very much a 'Top 10%' ride for me from the get-go. Taking advantage of there being no queue, I went for the front this time. I was surprised at how consistent the ride was compared between front and back. And the pure rush going down the first drop on the front row is something I really liked too. Two rides in, and I decided - reluctantly - to move on. The park seemed like it was going to be quiet, but with the threats of storms still looming, I thought I should try to mop up the creds just in case, and then return to Colossos later if I could. With that, I went to the neighbouring Desert Race. It's basically a Rita clone. I like Rita, so expected to like this. However, it fell a bit flat for me, for reasons I can't quiet put my figure on. Maybe the bare-ness of the ride? Maybe the slow ops, where they waited for an entire full train before dispatching? Maybe the annoying announcements? Just little fiddly things. This also feels like a very Tussauds investment: plonked down, minimal theming, very tacky in general. I hope the park do something with this sooner rather than later. I then went back the way I came towards Big Loop Bog standard old Vekoma. Not much else to say. Then it was time to tick off the remaining B&M, Flug der Damonen. I had been intrigued by this, due to its tight layout and neat theming. Despite the app saying this had a 0 minute queue, there was a bit of a wait...about 10 minutes. No problem really though I guess. I really liked the station; had a real nice vibe to it. I got a front row ride on the right hand side. And the ride...was not that good. It starts off nicely, standard B&M wing. But then it tries cramming all its elements into a small space, and it just seems to make the ride a bit juddery, and it lacks any sort of flow. A real shame, and definitely the weakest one I've done so far. The app still listed Scream, Bobbahn and Limit as closed. These rides had all been closed any time I'd checked the app on previous days too. As they were nearby, I decided to check them out and see what's what. Scream had a sign outside saying it was waiting for a part, and should be ready to open for "Week 15". Sad times, as I like drop towers. Bobbahn had a sign outside saying it was too cold to open. Gah, spite Limit, however, had no sign. It wasn't open, but there was a solid handful of people waiting outside, and staff in the station. I overheard a conversation between guests which I loosely managed to translate to as "it will open soon". So I decided to hang around. To be honest, I can't believe I decided to willingly hang around and see if an SLC would open soon. Especially when it lunchtime, I was hungry, and I was in the same park as a walk-on Colossos. But heyho, a man's gotta get his creds. After about 10 minutes, it opened up. Yay... I managed to get on the second train of the day. Second train of the season. I got a middle row seat, and braced myself in usual SLC-fashion. But something strange happened. It wasn't...awful. Don't get me wrong, it wasn't good. But it didn't try to massacre me, and I left the ride without my head feeling like I'd been in the ring with Drederick Tatum. Maybe the ride hadn't warmed up enough, so it was running slowly and, somehow, less rough? So there we have it folks, if you want a not-awful ride on an SLC, make sure to take one of the first rides of the season on a cold and stormy day! I also quite liked the music - nice rock track. After a quick spot of lunch, I went to the other side of the park, where the water rides and a smaller cred lived. I did both the log flume - which had a long cattlepen queue you couldn't skip over thanks to Covid barriers still being in place - and the rapids in quick succession. They were nice; not too wet, not too dry, and solid, yet unremarkable, examples of their ride types. I ticked off kiddie cred, Indy-Blitz, too, getting a solo ride and a +1 for my troubles. Next up was perhaps my second-most anticipated ride of the day...Ghostbuster 5D. I make no secret that I love shooting dark rides. I'm not big on the Ghostbusters franchise, but I acknowledged that it was something that had huge potential with this ride type. The exterior is very Merlin, in that it looks good in context of what the theme of the ride is, yet still a bit bland for a theme park. And it's kind of let down by the dodgy shipping container entrance. The mathematician in me feels obliged to take photos of any mathematical equations that work their way into theming within rides. As for the ride itself...I dunno. I'm not sold. The idea is cool, especially the working together to take down ghosts. But the pacing feels a bit off. Some scenes are far too long, others far too short. There's not one which is 'just right'. There's not really anything between screens, and the attempted compensation is "let's spin and jerk the car around quickly". This left me feeling a bit motion sick, which was a shame. A bit better pacing in the scenes, and some better breathing space between scenes, and this would be SO much better. On my way to the final cred, I took a nice slow wander round. On this random, meandering walk, I noticed a random fire effect, which was coming from the boat ride in the How to Train Your Dragon area. I don't particularly care for the franchise, but liking fire effects, I thought sod it, I'll give the ride a go. It was a nice little ride, with some neat effects and was largely indoors, protecting me from those pesky storm clouds (which were still threatening rain, but not following through!). Detour completed, I did the final open cred of the day, Grottenblitz, a Mack powered cred, with shared the same building as the previous boat ride. It had a nice layout. But I didn't get any photos (it was getting rather cold). Now it must have been around 2 / half 2, and I'd ticked off all the creds and all the rides I wanted to do. Yes, there were loads of flats, but none appealed. The park have a monorail and train ride, which I would usually do, but both looked slow and burdensome to do in cold weather. So I took the chance to do re-rides, and a do a fair few of them at that. Throughout the last couple of hours, I managed another two rides on Krake (on 2nd and 3rd row, both were nice, but not quite as good as the front, of course), and ride on the opposite side of Flug (which was even more juddery on the back row). I decided to give Ghostbusters another shot, but even being prepared for the spinning, I still felt a little queasy afterwards. More importantly, I managed another 6 goes on Colossos, including another front and back row ride. All in, it really cemented itself as a top ride for me. It had warmed up nicely, and the middle third was running better by the end of the day. Still a weak spot, but the first and final thirds more than compensated for it. I also took the chance to just wander round the park and take some more photos. So here's a little final photo dump on my least terrible photos... All in, I had a really nice day at Heide Park. The weather held off, the park was sufficiently quiet and it has a good selection of rides. It had quite a Merlin feel about it, and even moreso a feel of a park that's had three very different owners and directions. There's the older, classic rides which have a nice, integrated feeling. Then there's the Tussauds-era, plonking rides down and just rolling with it. Then the more recent Merlin-era, where theming and ride integration clearly plays a part, but can be a bit hit and miss. In saying that, I would happily go back again in the future - especially if they were to add a more traditional dark ride, and maybe replace Desert Race with something that uses the space better! The day ended off by taking the train to Lubeck. It was a good couple of hours journey along 3 trains (Wolterdingen to the much-hated Buchholz, to Hamburg, then to Lubeck), but simple enough. Sadly, the weather decided to finally take a turn for the worse, and the heavens opened. The 20 minute walk up the hills of Lubeck felt so much longer thanks to the rain and bitter wind. Cheers for the birthday present, Lubeck...just what I always wanted! Coming soon, day 2 of 2...a wet, cold and anxious day at Hansa Park...
    1 point
  45. Agree to the above - keen for a Thorpe meet like the good old TPM dayz.
    1 point
  46. Just to say what I did on Twitter - this drilling is for soil sampling so they know what they are dealing with when putting in footers/excavations etc. It will categorically, 100% NOT be being used to drill holes for construction itself and is purely for investigative purposes. Still - progress is progress, and is exciting to see.
    1 point
  47. Inferno

    University

    Hi @Matt N, I was wondering if you're settling in to Uni a little more now, or if you're still getting used to things? What are you studying? I can completely understand the sudden change from the 'school structure' you get at 6th form in to a more "sort yerself out" kind of situation at uni. I went to College rather than 6th form, which I think set me up really well for Uni, better than 6th form ever could have done. Without doing College however I think I would have found starting Uni similar to you to begin with, and I know that a lot of my friends who came from 6th form felt the same as you. It's A LOT to get used to isn't it, it's all very different to school. I hope it's settled down now though and you're starting to enjoy it? I think if I could give you any advice at all from my experience, it would be to ask the staff for help with things. Be bold, and approach them directly - this is kind of a life hack I've taken with me in to work - just ask and I bet they'll be happy to help! Don't forget, you're paying them for this. If you don't ask, you don't get to remember that you absolutely deserve to be there, and you absolutely deserve to enjoy yourself. You've clearly worked really hard to get your place at Uni, doing the subject you wanted to do. despite what people might tell you while you're there, most employers don't give a damn if you get a 1st. Getting a degree is really hard - which lets face it, is kind of the point! Nobody ever gets 100% on any assignment, that's impossible, just give it your best shot and be proud of what you're achieving! The fact you have been passing your assignments is REALLY good! You're on track to get a degree, that's an amazing achievement! What I'll also say though is this.. Someone I went to Uni with dropped out in the first year, and he now has a collection of incredible cars and runs a web design company employing multiple staff... If you're really not enjoying Uni, if it's not for you, then it's not for you - that's ok! Most of my colleagues at work didn't go to Uni, and here we are in the same position as each other. Ugh.. I've rambled...... Be happy Matt. That's more important than anyone likes to say Look after yourself and do what's right for you, not anyone else.
    1 point
  48. Matt N

    2022 Trip Plans

    Hi guys. The 2022 season is just beginning, with BPB starting to reopen its gates, so I thought I’d breathe some life back into TPM’s trip report section (which hasn’t been updated for over a year by the looks of things) and make a 2022 Trip Plans thread! So, what parks are we all planning to do this year, now that COVID’s effect on the theme park industry is seemingly beginning to ease? Personally, I have a variety of plans for 2022. Much of this isn’t set in stone, as it’s only February, but here are my tentative 2022 trip plans, split into categories of their status: Locked In Plans Europa Park (26th-30th April 2022, on park 27th-29th April 2022) - After months of planning, this is finally locked in! We’re staying in Castillo Alcazar for 4 nights and have 3 days of park tickets to Europa Park, a bucket list park I’ve wanted to visit for a good 7 or 8 years now! I’m absolutely buzzing about it; it’s slightly surreal to think that after years and years of wanting to go, I’m only a little over 10 weeks away from finally stepping into Europa Park, the Golden Ticket Award winner for world’s best theme park and a place that many hold in extremely high regard, and I’m going to be riding coasters like Wodan, Silver Star, Blue Fire, as well as seeing other esteemed rides like Voletarium and Piraten in Batavia, as well as seeing what the park in general has to offer… my, this is so exciting! I know a lot of you are probably quite blasé about a trip to Europa by now, but from my personal perspective, I can’t believe that a trip I’ve dreamed about doing since I was 11 or 12 is finally happening! Almost Definite Plans Solo Train Trip to Drayton Manor (Weekday in June 2022) - After my successful pilot of solo theme park visiting at Thorpe last September, I want to take my newfound ability further in 2022 and take the train alone to a theme park in 2022. And where better to begin with that than the easiest park to reach from my location by train; Drayton Manor! I’ve mapped out the route from Wilnecote train station (reachable by direct train from my local train station), and everything looks nice and walkable the entire way, and I’d also like to get back to Drayton even excluding the stuff about my solo park visiting; I haven’t been in 4 years, there’s still some significant(ish) stuff there I haven’t ridden, and I would like to give Apocalypse a good send off before its rumoured removal at the end of 2022! In terms of when I’d like to go; I’ve decided on a weekday in June, as I’m headed to Europa in April, and this is also when I’m off uni and the kids are still in school keeping park crowd levels low, so it’s win-win! I obviously haven’t booked anything or concluded anything for this yet, but I am quite set on doing it at some point in 2022, so I’ll file it under “Almost Definite”! Possibilities Brean Theme Park/possibly Weston too (Unknown) - In spite of having been a theme park enthusiast since I was 10, I still haven’t visited my nearest theme park; Brean Theme Park! My dad has said to me that me and him could remedy that at some point in 2022, though, and he also raised the possibility that we could do Funland at the Tropicana as well, so excluding the kiddie creds at either park, as I don’t generally do kiddie creds, this could be a very easy +4! Blackpool Pleasure Beach (Unknown) - My parents have said we might be able to get back up to Blackpool for a short break at some point this year, and I’ll admit, I am keen for a revisit, what with new Valhalla and retracked Big One, Grand National and Big Dipper all having happened since my last visit, and I’m gagging to get back on my #2 coaster Icon after 3 years away! To tell you the truth, I was originally planning to do BPB myself on the train in one day, but from the South West, the trip was quite an epic one compared to anything I’ve done before, and practically everyone around me thought it sounded like quite a poor travel-to-park-time ratio (I totted it up to be around 8-9 hours of travelling for around 4-5 hours of park time, with me needing to get up at about 5:30am), so my parents said to me “if you want to go to Blackpool, I’m sure we could go up and stay there at some point this year so you get a full day in the park!”, which sounded like a far more pleasurable, less bold idea to me… That’s all I can think of at the moment, and as I say, much of that is not set in stone, so the year could turn out totally differently; it’s only February at the moment! In terms of the Merlin parks; from having talked to my parents, I’m led to believe that after quite a Merlin-heavy 2020 and 2021, our visit frequency to those will be considerably lower in 2022 due to us no longer having MAPs (my parents aren’t buying themselves new MAPs after being angry at the way Merlin treated passholders during COVID). I could in theory buy an MAP myself (my last MAP, the Premium MAP I had during COVID, was one I bought myself), but if my parents don’t get them too, it’s probably not overly worthwhile. But what 2022 trip plans do you have?
    1 point
  49. Now its more officially out there Tulleys 11th live maze launches this year ….
    1 point
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