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Showing content with the highest reputation on 05/27/23 in all areas

  1. It won't be a straight out doubling for the number of actors, as not all are linked to the trains. Though, in saying that, the attraction can probably run with about 14-15 actors ( ) (including actors to cover breaks, to ensure the same number are in the attraction at any given time) as a bare minimum at the moment. On top of that, they would require 6-7 ride hosts too (again, as a minimum, but also including people to cover breaks). There's currently also a couple of roaming actors outside the entrance, but I imagine these are more 'new ride hype' actors, which usually disappear, as is the case for many attractions. Last year, DBGT was running with 6-7 actors and 10-11 ride hosts. So the number of total staff isn't significantly greater than how it was last year. And it's currently less than when DBGT originally opened. Equally, the park is a lot more Entertainments-focused now, with a much larger Ents department and budget. With events most of the year, the Thrillmakers show outside of events, the park clearly have a greater scope to ensure actor levels remain high. The issue will come, somewhat ironically, around Fright Nights time, when (as with most large horror events in the country), they'll struggle to suitably staff the FN attractions, and start to pull actors from the permanent rides. TWD:TR hasn't had actors in any of my goes this year...whether that's bad luck or because the focus is away from that now, I'm not sure.
    1 point
  2. JoshC.

    Ghost Train - NEW for 2023

    Spoiler thoughts from me: Some non-spoiler bits, found out during the Press Night: -Kieron Smith, Global Artistic Director for The Dungeons, was described as the "writer and director" of Ghost Train. What they means exactly I'm not sure, but in any case, it means that this has had significant input from someone who is in charge The Dungeons, which are very successful, and what this attraction should aim to be like. -The park acknowledge this will take some time to perfect. As with things like this, there will be a need to be responsive to guest and actor feedback, and things like timings, scripts, etc may need to be tweaked. The park will do this. -Not having the restriction of an IP means it is easier to change / update the story too. -A general consensus from everyone I spoke to who rode it was that it was perhaps the best they could have done given the constraints they had. There's a "ride system" in place, but it is minimal and restrictive, and was designed for a very specific purpose. The building was designed for that ride system. Replacing the ride system is pipe dream worthy at this stage. But what they've with it, and what they've turned Ghost Train into, is (as I've already said), on the higher end of what they could have done. They could have done more, but they've done a good job.
    1 point
  3. Not ridden this yet, but from the reviews I’ve read or watched I’m impressed with the work that’s gone into this. Honestly thought it would be undercooked, but everyone seems positive. Can’t wait to give it a go tbh. given the limitations of the ride system, it sounds as if Merlin have nailed it. Which is 3 attractions nailed this year. Think they’ve definitely raised the bar. Which makes me excited for the future
    1 point
  4. Alright, here we go. My written review of Ghost Train, as it was opening day 2023. Spoiler-free review: Wow, okay. I'm going to throw it out there and say: it's incredible. Honestly, it's incredible. From the outset I was extremely dubious (as you can see from my earlier posts) that enough would have been changed inside the attraction to warrant this rebrand. To be perfectly honest, I thought it was going to just be a reskinned version of Derren Brown's Ghost Train - but that's exactly what it isn't. Ghost Train manages to fuse eeriness, a little bit of comedy to get you to let your guard down, and then slaps you with more eeriness. What it does, it does very bloody well - especially given the fact that this attraction was not designed to be what it is now. Ghost Train now has a cohesive story from start to finish (something that DBGT was always heavily lacking, and the park trying to shoehorn plothole solutions always just make the storyline even more confusing), and the set design is immense. It's a shame that I live so far away from the park these days as I definitely already want to go back to give it another few more rides before I give a final review, but after already queuing for about 2-2 and a half hours for Ghost Train today... I think I'm alright until the hype dies down a little 😂 Alright, here comes the spoilers. DO NOT READ PAST THIS SECTION IF YOU DO NOT WANT TO KNOW THE STORYLINE. I have also included my criticisms in this section as I didn't want to spoil the story: Overall, it's an incredible attraction and they've finally nailed what they were trying to do all along. Hopefully it sees some longevity, but it really is even more actor-heavy than Derren Brown ever was which is worrying. It seems we were fully staffed today, but will it have the same impact on an off-peak Tuesday? Only time will tell. As I said the other day, do not compare it with The Curse. They are two very different attractions - but as far as this attraction is concerned as it's own standalone thing... it's fantastic.
    1 point
  5. ML27

    Ghost Train - NEW for 2023

    I’ve ridden it, It’s good, however it’s not a ride anymore and a lot of the GP will expect a ride or the VR. None which is clear from the outside of the attraction. Great actors, story and effects and sets. It’s good for a couple of years at a push but a waste of space for such a prominent ride. They obviously didn’t design the ride for this, hence why I don’t think it can work for a long time. It’s shoe horned in, long term use the building with modifications to the size. But build ride hardware inside, minimising the physical building being wasted, but unlimited space to build a massive dark ride.
    1 point
  6. Apparently, people have been on the ride today and apparently it’s been a really bad experience with multiple effects already not working 😂
    0 points
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