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Showing content with the highest reputation on 10/23/25 in all areas

  1. Fright Nights 2025 - Spoiler Thread

    Cal and one other reacted to JoshC. for a post in a topic

    2 points
    The park have released an hour-long interview with Fright Nights management about this year's event. There's some cool insight about things and is well worth a watch. Will share my thoughts about some things discussed at a later point.
  2. Thorpe Park's Old Days

    Inferno reacted to Mark9 for a post in a topic

    1 point
    I know it's the red tinted glasses but I love looking back at the videos of Thorpe from the 80's and 90's. There's an innocence to the park that doesn't really exist anymore.
  3. Fright Nights 2025 - Spoiler Thread

    Inferno reacted to a guy for a post in a topic

    1 point
    I just came back from a pretty quiet Fright Nights (a Monday), and it was good fun! I was at the front of two of the mazes, and back at the other two, and generally I thought it was e better than last year. Anyway I'll briefly summarize the mazes Trailers: Good fun and consistent as usual, but scary is a stretch. I do think even with new rooms it is getting stale, I also find the newer rooms to be like barely noticable compared to what was there previously. Acting quality was great though. Stitches: Similar opinion to last year, it's really eerie and well themed. I was at the front and felt pretty on edge for most of it. Probably my favourite maze? Deadbeat: Last year I roasted it, and I would say improvements have been made for sure, though subtle. Last year I felt it lacked scares and felt very flat, but this year I felt like there was more actors, darker sets in places, and a lot of smoke. I thought the ending was mediocre last year but this year the two actors in the finale chased us out which was brilliant. I thought overall there was some good timed scares, a good level of them, and just overall was a good scare maze. I honestly was shocked at how much subtle changes could make Deadbeat actually really fun! Survival Games: Honestly I miss the old days when this was a intense maze that pushed limits. As the years have gone by, it seems to have just got weaker, and this year's version I thought was meh. Last year was impractical with batching, with the arena having 4 actors to 60 people wandering around. Despite this though I think removing the multi route/separation makes it feel like a tamed down version of its previous self. I do like the new beginning, I feel it gives me techno vibes and explains a narrative a lot better. Despite this though once you remove Survival Games's gimmick and USP, you begin to realize it's mostly a maze of black walls and actors insulting you. I really didn't feel intimidated enough. The lack of forcefulness like previous years felt sad. Crows: Honestly this can stay for many more years and I have no issue with it. Thorpe have literally created an iconic character, and their scare zone has been consistently fun. Purgatory Town: Cast here are brilliant, and had some hilarious interactions. Though the theming and budget of this zone can't be more £250. If the cast weren't so good, I would be more inclined to complain.

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