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Matt 236

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  1. Like
    Matt 236 reacted to Mitchada04 for a blog entry, Universal Studios Florida   
    Our penultimate instalment takes us to what has become my favourite theme park...

    Welcome to Universal Studios Florida!


    What will this chapter of our adventure have in store I wonder?

    The Cat in the Hat shall enlighten us!

    Let's start back...

    To the Future

    Now home to Jebediah

    Lard Lad

    And Clumsy Wigum!

    Watch out for Kang and Kudos though! They'll put you in a spin

    And make you a bit Tipsy

    Or Sirly.

    DuffMan doesn't care though

    As long as you buy Duff!

    And then treat yourself to a Krusty Burger thanks too

    Krusty himself!

    Moving on we have

    Men In Black!

    Which really isn't a disaster (even though some peoples scores were!)

    Something tells me the Amity retheme has gone a bit overboard...

    Christmas Tree was Rocking out over the Christmas period!

    Really it's a massive grey shed.

    Hiding a red train.

    Time for a musical interlude

    Not enough?

    Have some Blues Brothers as well!

    Warning Civilians, your help is needed!

    E7 Error!

    E7!!

    Optimus Prime needs your help (or just wants whatever he is pointing at, probably a dink)

    We were called away from the music to try and stop a doll?

    This I can understand, but really, a doll?!

    Of course not, this was the Horror Makeup Show!

    What's this?

    Hop?

    Ohhh, the film about a bunny!

    Garfield didn't want candy so instead

    This was actually due to Macy's parade. The All Star Parade didn't happen while we were there so every half hour one of the 4 floats/routines would come out and do a performance followed by a meet and greet. The 4 acts were Hop, Despicable Me, Dora, and SpongeBob! On our first day it was a huge surprise but a great one at that!

    Shrek 4D

    And to conclude let's talk about in my opinion an overly underrated ride (or highly criticised for flaws that have been resolved/improved)

    Hollywood

    Rip

    Ride

    Rockit!


    This element is great, really pushes you out of your seat and a great high speed change in direction!
    It's a fun ride which has massively improved since I rode it in 2009!
    Opinions are free and everyone is entitled to their own but these are mine.

    And this Twister of events brings us to the end.
    A little write up on two things before I finish.
    Transformers: Using the same technology as Spiderman this is a brilliant dark ride and is much more screen based than Spidey (that's why I prefer Spiderman over it) but it certainly feels much more involved at times with the riders being a key role to the story.
    Despicable Me: The ride basis is exactly the same as Jimmy Neutron but just a much more complete experience with more pre shows and guest interaction. And MINIONS! Enough said.
    So thanks again for reading and we hope to see you one more time!
  2. Like
    Matt 236 reacted to Mitchada04 for a blog entry, Islands of Adventure   
    This latest instalment even has adventure in the name, welcome to Islands of Adventure!
    Let's take it one island at a time!

    And let us start in the wacky world of Suess!

    Which home to one fish, no two fish, are they red fish or blue fish though?

    And an exceedingly unique carousel!
    Moving on from Suess we enter the Lost Continent! Which now feels even more lost.




    Sinbad, a decent show when you ignore the construction going on behind it.

    Now time to enter the place many will be wanting to see...

    The Wizardring World of Harry Potter!




    This actually moves!

    And the first challenge, Dragon Challenge!



    Champions you are ready for battle good luck!


    Hagrid's hut!

    With a Hippogriff!

    And the masterpiece of the whole area

    Forbidden Journey!

    Yes it is a massive shed behind but up front it is sure impressive!


    Bye bye Hogsmeade

    And hello Jurassic Park!

    Home to

    DINOSAURS

    Of course


    And this beautiful view!


    Wonder what happens here?

    This happens!

    Moving on

    Toon Lagoon!


    Best water ride I have been on.


    And last but not least, Marvel SuperHero Island!


    And The Hulk!!!




    A view from Port of Entry

    And the car park concludes this chapter! Don't worry, more photos of Islands will be appearing in the night time photo edition! But until then, thanks for reading and join us again at Universal Studios!
  3. Like
    Matt 236 reacted to Mitchada04 for a blog entry, SeaWorld   
    Here it is, my blog on my trip to Florida! It will be split up into 5 entries, 1 on each of the parks: SeaWorld, Busch Gardens, LEGOLAND Florida, Islands of Adventure, Universal Studios.
    Because it is always such a relaxed park and was the start and end to our holiday, first up is SeaWorld!

    It's just a lovely place to walk into and as the holidays were approaching, everywhere was all Christmassy! What more could you want?
    Of course, a B&M flyer with a water splash right in front of you as you turn the corner.

    What's its name I hear you ask...

    And up they go!
    The ride is amazing, such force on the pretzel loop and a great flying experience with some decent interaction with the waterfall entrance feature. Definitely stands proud on SeaWorld's skyline! What also makes this ride great is that if you hate rides, there is a lovely aquarium next door which shares the tank you walk past in the ride queue and has some of its own species such as an octopus.


    Moving on we find ourselves at yet more stingrays, so we must be at Stingray Lagoon!

    This pool allows you to stroke (if that's what you'd call it) stingrays! They do like to splash around though which is always good fun!
    On our way to Trek with some Turtles, these fellas swam by.

    Blue Horizons (dolphin show) is a great mix of music, colour and dolphins.


    Woah dude!

    Look a turtle!

    2 turtles!
    Turtle Trek is a lovely new attraction. Whilst I wasn't a massive fan of having to queue to see the underwater viewing, 5 minutes isn't bad and the 3D 360 degree movie was a great story! And the music in that area is so calming and relaxing.
    Time for some sunbathing.

    Who doesn't love alligators?

    Journey To Atlantis was next and I have to say, this is the ride that needs refurbing next! The dark ride bit is seriously outdated in its effects, makes little sense and is wasted potential. It just shows how old it is especially with the dark rides being made by Uni. Other than that, a good fun water ride with a coastery final drop.

    The Kraken awaited us!

    Fortunately it was wide awake so we didn't have to disturb it.

    Poor Kraken never gets any sleep with these sea lions and gulls around!

    Pirate Island! Clyde and Seamore save the day in what has to be my favourite show at SeaWorld. The humour is great and the audience interaction is amazing. A tip for everyone, get to this show 20 minutes early, it is so worth being there that early!

    Next up we travelled to a different place entirely, Antarctica!

    Where they also celebrate Christmas.


    This icy world transports you to the freezing cold penguin environment.



    The enclosure is superb! The ride good fun (mild is very mild wild is basically mild) but nonetheless a decent ride and a big improvement on the old penguin area.

    Continuing on we ascended this 300ft SkyTower.

    Previously you've had to pay for this but now it is free for everyone and offers some great views of the park and surrounding area. You can clearly see the Epcot ball, Tower of Terror, Space Mountain and Doctor Dooms Freefall.




    Jaws I mean Shark Encounter followed and hopefully this will be the next enclosure to get a refurb once the Shamu one is complete.



    We then had a go on the flamingo boats.

    Saw some actual flamingos and went on the quest for Shamu!

    As Shamu's area was being improved I hereby name this squirrel who was on the construction fence Shamu (We could have watched the show but always missed it and weren't overly fussed.

    The Polar Express will help us move along swiftly...
    To the end of our Sea World adventure, but don't fear, the adventure will continue at Busch Gardens very soon!
  4. Like
    Matt 236 reacted to Mark9 for a blog entry, A California trip - Disney 24 hour day   
    Alarm set for 4am. Check

    Pin badges and Oswald hat ready. Check

    Coffee. Check

    It was time to take on the ultimate theme park challenge, 24 hours in two of the busiest theme parks in the world. Even on paper it doesn’t sound easy. Luckily there was things on our side. We knew Pirates of the Caribbean and ‘it’s a small world’ would have reopened so extra capacity at Disneyland. We knew kids wouldn't be able to take on this challenge and we knew many wouldn’t attempt such a feat so the first few hours were cruical. So with that in mind, we arrived via driving through the middle of Los Angeles at Disneyland at around 5:45. A giant Olaf snowman had been sculpted on the entrance way and to open the parks was none other then Josh Gadd, of Frozen fame. He spoke about living near Disney World (BOO!) and how he takes his kids to the Disney parks like a right of passage. With that the parks were opened.



    Oh hey Olaf!


    Fireworks get the parks opened! Here we go!


    We had decided early on to get into California Adventure first and grab a Radiator Springs fastpass. Our thinking was to get the busiest rides out the way first so we could relax on the longer rides later in the day. We grabbed ourself an information leaflet for the day and bad news. Radiator Springs, Tower and California Screamin’ wouldn’t be opening till eight. That left us two hours to find something to do. We tried Toy Story Midway Mania but that wasn’t ready yet, so Little Mermaid was chosen. We then had a go on Soarin’ which opened at 6:30, and then onto Mickey’s Fun Wheel. Wow. This is a ferris wheel which offers stationary pods and ones that swing violently. We naturally chose swinging and what a ride. Seriously more intense then it looks and only the second ride I’ve done that offers sick bags in the pods. It was now around 7:30 and we decided to head towards Flo’s via Radiator Springs to see if fast pass was available. SUCCESS! It was. Whilst Chris went to get the coffees, I grabbed our fastpasses which was for 9:30am. We relaxed for a bit, after all, there was plenty of time left. 8 o clock was finally upon us and we went for a ride on the Tower (grabbing a fast pass too) which was as spell bounding as ever, a ride on Heimlichs chew chew train, Tower then took a gamble. We decided to queue for RC Racers, after all fast pass hadn’t started and this was the only reasonable time to try it. If you know the queueline, we were just under the bridge near the entrance. From there it took us exactly 18 minutes to get onto the ride. Faster then using fast pass the week before. So there you go people, the detrimental effects of any fast pass system right in front of your eyes. We decided therefore to do it again. And it took us 15 minutes this time. People have queued six hours for this thing and here we were essentially casually strolling on without a care in the world.

    Astounded by this turn of luck, our fast pass turn was quickly upon us. And then it broke down. We had to wait an hour for it to come back to life, so I decided to have a lie down instead of getting depressed about things.





    Finally free we descended on California Screamin’, grabbing a fast pass and queuing for Toy Story Mania. It took about 25 minutes to get on and we got exactly the same score somehow. With five minutes remaining till our fastpass, we rode King Tritons Carousel and then rode Screamin’, good as ever. It was now around 11:30 and basically time to jump ships and visit Disneyland. It only seemed natural that our first stop should be Pirates of the Caribbean but naturally we grabbed an Indianna Jones fast pass. Now Pirates. This is a classic ride and no mistake. It makes the Florida and Paris versions look like mere imitations in my opinion.This version evokes such an incredible atmosphere, there is just something about being transported away to that period of time, to not be able to see the roof of the shed sticking out in the pirate boat attack scene or for the journey to be more leisurely paced then its brothers. Captain Jack isn’t necessary but he doesn't detract from this enriching, engaging experience. It’s popularity here is incredible. Hundreds of people joining the queue every minute, each one eagerly anticipating Walt’s last ride he was involved in before he died. I loved it. It’s my favourite ride at Disneyland.


    Alas, it was time to move on, we ended up in Fantasyworld for a little ride on its a small world. This one takes on the Paris look of having an outside loading area but unlike Paris, this one is a series of show rooms and not just one big warehouse. And here the props are far much larger and interesting then I’ve seen previously. My favourite hula girls also appeared here with speedy hips so that made me happy. Time for a ride on the other side of Matterhorn, the Tomorrowland side. Felt quite similar to the other one although Chris found this side rougher. We still had a while until Indianna Jones so we entered Tomorrowland and rode on Buzz Lightyear’s Spin thing. I officially hate all three versions of this ride so far. Dull, Dull, Dull. At least this one didn’t have fastpass. Before heading to Indianna we grabbed a fast pass for Star Tours, went and had some chicken on Main Street then rode Indianna Jones Temple where some more effects seemed to be working this time. That was good. With luck our Star Tours fast pass time was upon us but before we headed over that way we grabbed a Thunder Mountain night time ride fast pass and knowing the parade was on, waited near the Storybook Canal Boats. Somehow this had alluded us on our trips, it business and random closing times meaning we never got a look in. This time we somehow started the queue for it, meaning we’d be the first on when it reopened. Totally different world to Paris where there it’s walk on all the time. I like the cast members talking to us though, nice feature. Rode Star Tours then headed down to potentially queue for Splash. I wasn’t keen, 65 minutes for a ride that I don’t really like wasn’t worth it so we queued five minutes for Winnie the Pooh instead. By now it was around six o clock and to slow the pace down a bit we headed to Fantasyland to get rides on Pinocchio and Snow White. With twelve hours left of the day we still felt okay to carry on but it is hard going to keep the energy levels high.

    Fastpass Top trumps. I think I win.

    We decided not to bother with Space Mountain either and decided to get some snacks to give us an energy boost. It was soon time for Fantasmic and the fireworks. We didn’t move once Fantasmic ended, instead choosing to watch the fireworks from a distance. Works just as well. Our plan was to try and get on Pirates before the second Fantasmic started but unfortunately got caught in the one way system. So instead we had a go on Jungle Cruise which was walk on. The cast member this time was a bit of a mumbler so didn’t catch much of her jokes. We got off and Fantasmic was about to start. We darted into Pirates queue and luckily wouldn't be exciting as Fantasmic finishes (would be disaster). Pirates <3

    After our ride we went and saw the Tiki room show which I am a big fan off. This was a chance to rest our feet, necessary after nearly 18 hours of Disney parks. After Tiki, it was Thunder Mountain time where the fast pass queue and stand by queue had become one big sprawl of people; it wasn’t pretty but we made it. And what a ride in the dark it is. So much fun especially as its barely lit up at all. Wonderful stuff. We had no more fast pass energy left and somehow we ended up in Tomorrowland. Space Mountain seemed to be dead so we decided to ride Autopia. I hate this ride too, it seems like such an unnecessary waste of space especially in a park as small and compact as this. Unfortunately we also had to sit in the car for ages as one had stopped somewhere around the circuit. BROKEN! We were evacuated from the ride and decided to call it a day at Disneyland. California Adventure was calling with a 3am showing of World of Colour. There’s nothing like standing in the cold at 3am in the morning and being sprayed with water for thirty minutes. With Screamin’ and Radiator Springs Racers closing at 4 we raced (pun not intended) over to get a go but both had closed already and with Tower the only major ride still running after 4 (but with a tasty 120 minute queue) we decided to call it a day. We’d made it to 22 hours and I especially knew I had driving to do in the morning.



    TOWER! I love you but 120 minutes is just to long at 4 in the morning.

    So what can I say about the day. It is a hard hard day of theme parking and takes the patience of a saint. It says something that the night-time shows finish and you still have essentially a day at Alton Towers left before the parks close. I whole-heartedly recommend it though as the parks have a special atmosphere like no other. Getting on Pirates was the icing on the cake.

    And with that, thats the theme park side of the holiday done and dusted. Whilst I would love to have done some of the other parks in the area, that can be done another time around. For now though, we had done some of the most famous theme parks in America and I have to say I was so impressed with the rides on the west coast. The B&M's and Intamins in Florida are kind of hit and miss but over in California, each one was ridable and enjoyable. Special mention goes to the two floor less coasters of Medusa and Scream. They were great.
    I'd like to thank anyone thats read all my trip reports. You guys rule
  5. Like
    Matt 236 reacted to Mitchada04 for a blog entry, Behind the scenes: Stealth & Swarm   
    As part of the 2-4-1 deal TPM was given for the new VIP experiences, a group of us went down to go behind the scenes and ascend 127 feet.
    We began our day going into Stealth's bunker where the launch system sits. The size of it is ridiculous! There are a few photos of Inatamin accelerator hydraulic systems around the internet but they don't do it justice! It also makes the coolest noise ever when it launches unfortunately, no picture were allowed down here so here's one of everyone's favourite Stealth element.

    I also really like this photo

    Next we headed up to the console where we saw people press buttons and how the system registers where a train is at any one time. For anyone who loves codes, Code Bronze is where it doesn't launch (because the dog is out of the 3mm tolerance on the 3 tonne catch car), Code Silver is a rollback and Code Gold is a stall at the top of the ride.

    We were however allowed out onto the platform thingy of the station to take pictures



    Yes, we also got to wear fancy hi-vis jackets alongside our steel toe capped boats.

    Still amazes me that this thing is 3 tonnes!
    We then headed under the station to watch a launch and here the dog fall into the catchcar (that's what the lovely ping noise it makes while moving back and forth before launch is) and then down the metal path to the warehouse.






    In the workshop we were lucky to see one of the trains that is operational this season (don't ask me why it was in there and not operational, surprisingly that wasn't a question that came to mind). In here we saw them drop the dog and realised how little actually touches the catchcar to launch it. There was also a cannibalised train which they rebuild over the season so over winter they only have to strip down one train as the other is done during the season. We were then meant to head to Saw but we overran at Stealth (2 hours we were there for ) so were given The Swarm's workshop before our lift hill walk.

    Wee!

    With 10 of us around this hatch taking pictures, people soon began to wave and shout at us

    We waited around for it to close and then watched the magical transfer table move!

    Although it may look slow, you have to remember it's carrying a ridiculously heavy train and it is moving as fast as possible as this was requested by the park and B&M set it to the fastest safest speed.
    The track locks into place

    We all ran away


    And in it came!
    Like other B&Ms, the wheel bogeys are left completely open making it easy to inspect and change without having to move the train (like you have to on those wretched Intamin rides) so the train runs on a set of wheel in the middle and two rails where a slot between the seat runs along.

    And out we went

    To the control booth

    Sun setting

    To ascend this!



    Still going


    Higher

    And we made it

    And what a view it is!






    Quick panoramic of the park

    And it was time to come down
    Few things, the park went to B&M and asked how they'd go about making it backwards. They considered alternating rows, one whole train backwards and the other forwards and in the end when with what we have due to the queueing situation. B&M supplied four new chassis for it and they do still have the other four for when it went forwards so it may return but for now it will remain as it is as it's still proving popular. The engineers do try and keep the theming in working condition and even want to replace the sign as its peeling away but budgets say other things and it's not always possible for them to fix effects such as the water spray and fire as their job is to get the ride operational and often by the time they've done that it's open and they can't get to the effects. The gas tower was also mentioned and they are looking into bringing back the fire especially with ABL now open but again budget and time says otherwise.
    Was a great day and the view from Swarm's lift is amazing!

    Goodnight Swarm.
  6. Like
    Matt 236 reacted to Mark9 for a blog entry, A Californian Trip - Six Flags Discovery Kingdom   
    As some of you may know, I've been over in California for two weeks embracing the west coast. In that time Chris and I visited five new theme parks and went on some of the most well known rides out there. So to start off with;
    Six Flags Discovery Kingdom


    I don’t know many people that have been to this park so for me, it would live or die based on how my trip was to go. The day started relatively badly. A heavy hangover from the Eurovision celebrating the night before meant some hangover coffee and food was required from Starbucks. Nevertheless, we sobered up and drove the 40 minute drive to one of two Six Flag parks in California. Now, when it comes to Six Flags, enthusiasts always come across as frosty. It’s reputation is near the bottom of the barrel. Reports of poor operations, rude and unhelpful staff ad dirty, littered areas are common complaints. I’m happy to report none of these came across on this particular visit.

    Access to the park was swift, we purchased annual passes (at $100 each including parking and discounts it was a steal!) and made our way over to our first ride and my first new B&M since Dæmonen last year, Medusa. Now our first mistake was to take our bags into the queue so unfortunately our first ride was actually my first ride as Chris sat it out to put bags in lockers ($5 for all day use in all lockers in the park, very good value!).



    Now, when it comes to the Floridian B&M’s they were very hit and miss. They are either large and overblown but over rated like Hulk and Montu or they little pieces of perfection like Manta and Kumba. Having already ridden Superman de Acero, Kraken and Dæmonen, I was fully aware that the floor less riding seat wasn’t the be all and end all of these rides. When it comes to Medusa I just took it for what it was; a glorified sit down ride. I have to say I really enjoyed it. It gets away with a few things though. For example it is as much of a car park coaster as Scream is at Magic Mountain. But that doesn’t effect the ride experience much at all. Secondly it’s oversized vertical loop, dive roll and zero g roll are a lot of fun. There is so much hang time throughout the inversions and it has that old style, B&M aggressiveness that some would say are missing from modern day Beemers. The Sea-Serpent roll which features exclusively to B&M rides on here isn’t that great but is the only dull moment on this ride. After the MCBR, the ride hots up with some very forceful helixes over the faded car park white lines. These are all taken at ground level and feel very quick. The corkscrews are also very quick and intense and the final helix is great fun.


    I have a feeling that Medusa was running so well because of the heatwave that California was having at the time. It was 37 degrees on our visit, (absolutely stifling weather) and all the rides were running fast. This helped Medusa in particular as it just seemed to have that extra wallop. It was running two trains the whole day and the staff were giving great guest interaction. I thought they were supposed to be unfriendly idiots and no interest in the guests. Not true here. I found their visual check spins quite funny as they put their arms at full length, say visual check and spin on the spot. So, first ride down, three rides done on Medusa (two in the back row, one in the front) and a fantastic start to the theme park trips.




    Our next stop was Kong, a Vekoma SLC. My only other experience with this ride type is Infusion at Blackpool. This wasn’t too bad although it was definitely a slight head banger. We had one front row ride on our trip, no more goes were required.

    Next stop was the weirdly named Sky Screamer, a glorified wave swinger that gave great views of Medusa and nothing more. This was closely followed by Cobra, a Zierer junior coaster which wasn't too bad, not too dull but nothing crazy.

    We stopped for a little bit too have some water and chill out and then head to our next batch of rides. Discovery Kingdoms entrance is weirdly placed between areas. On your left is Medusa and Kong, over the entrance is V2 and to your right is Superman:Ultimate Flight and Roar. So naturally our next stop was the other coaster corner starting with V2

    Starting with V2 (Vertical Velocity), this is an Intamin impulse coaster that has a weird angled piece of track at one end and a vertical spike at the other. The ride launches you one way then the other then back again until you reach nearly the end of the track. Weirdly the zero g at one of the end is angled oddly so sometimes you get halfway through the inversion and others you make it the whole way through. Oddly, this never had a queue but this may be down to its poor reliability as it seemed to rarely run through our day.

    Next up was Superman: Ultimate Flight, a premier launch roller coaster that won awards a few years ago for its original ride design. I can understand that, it is pretty out there in terms of rides but it has a fatal flaw. It’s poor throughput means queues can rise quickly. Luckily it was relatively quiet on our visit but I can imagine long waits on busier days. So with that being said, how is the ride. Yeah its good, the constant launching back and forth through the station feels very good and the ride definitely has some good bum of seat action. It also features a good amount of air time and the sensation of speed is there in bucket loads. I just question whether parks can justify such a low throughput ride.


    Our final major roller coaster was Roar, a wooden coaster built by GCI, the masters behind Wodan at Europa Park. Before our visit, Roar was a very unloved ride, thrown aside by the enthusiast community (well.. TPR) for being rough and uncomfortable. Luckily, the ride had a slight refurbishment with track being replaced before our visit so the question was, could it take down Wodan.

    No it can’t.

    But it shares many characteristics with the German version such as the relentless sensation and the amazing sense of speed as you are thrown left and right the whole way around the circuit. The first drop was a particular highlight. The rest of the circuit kind of melted into one in my mind. Suffice to say we enjoyed both our rides on this ride even though it only ran one train. The other didn't seem to be around at all.

    So with the major rides all done it was time to kick back and enjoy the rest of what the park had to offer. A nice lake surrounds the park affording it a nice scenic view. We had some nice chicken and chips and then went around the zoo area. We were slightly surprised by how close we could get to the animals such as the giraffes and elephants. You could also pay to ride the elephants around a little enclosure.

    Next up was Boomerang: Coast to Coast or as I refer to it as, my first Vekoma Boomerang. I’ve heard the horror stories and the outlook wasn’t great. But you know what, I thought it was fine. Sure there was the odd jerky sensation but I’ve had worse. It certainly wasn’t uncomfortable.
    In the park is several huss creations such as a top spin (that had no water thankfully) and there was little roller coasters for the kids dotted around. Our final stop was a show with Dolphins called Drench. With marine life being a hot potato at the moment, what with the Blackfish documentary this show had a slight edge for me. The dolphins looked well looked after and seemed well treated so erm.. not much more I can add to either side of the argument.


    So to conclude. Discovery Kingdom. Done a large floorless or a decent woodie before? Probably not going to add much to your interests. But if you want to go to somewhere relatively ignored in UK coaster circles, somewhere that does have genuine charm and some cracking good rides then you can’t go far wrong then Discovery Kingdom.
  7. Like
    Matt 236 got a reaction from HermanTheGerman for a blog entry, Legoland Windsor- Everything Is Not Awesome   
    After accomplishing a sufficient amount of work at uni, I thought it was time for a visit to Legoland Windsor. Supposedly my home park (as this is where my pass is sorted), this would be my first visit to the park for 2014 to see what changes had taken place and to check out the new (re-themed) attractions at the park.

    In the near distance lies Pirate Shores, the re-themed Pirate area of Legolañd and also the area's 3rd retheme since it's existence.
    I was rather impressed with the parks recent additions such as the hotel, Star Wars Walkthrough and Duplo Valley and hoping this years updates would continue that good standard.

    After entering the park, here is the entrance to Pirate Shores (formerly Pirates Landing). The sign looks bright, striking and an improvement of the pirate landings one. The support structure remains the same though.

    Apart from the slightly changed sign, the first change to notice in the area, is a new selection of models located just in front of the Jolly a Rocker. They're ok I guess, nothing too striking however a pretty good addition theming wise.

    And now it's time to try out the first re-themed attraction, Pirate Falls- Treasure Quest (formerly Pirate Falls), the 2nd re-theme of the park's log flume ride (however not much actually changed on the 1st). First we are welcomed by This bright new sign welcoming us to the entrance to the ride.


    The queue area for the ride. This section has seen a number of changes including the rebuilding of the queue shelters. Whilst having a similar design to the original ones, these make look nice and fresh compared to the old ones which did look a little worn.

    That being said, the empty area in the middle of the queue looks rather dull at the moment, which used to be home to building blocks for kids previously and despite some theming being added, it just looks a mess, dirty and unfinished.

    The shaft above the drop has also been completely rebuilt in the same style of the original, which was good to see (as the old one was starting to look pretty worn).

    And finally (it's difficult to see from here), some new models. Almost every model on the ride has been replaced for the retheme, making the ride almost new again.
    But Here's The Big Question, How does it compare to the original theme?
    Despite being re-themed in 2010, most of the ride remained the same and though many models were looking rather worn and some effects not always working, the ride was still very entertaining with its humour, creative storyline and animated figures.
    Unfortunately, I cannot really say the same for the new one as what's been delivered in the new one compared that above can only be described as dry and bittersweet. The ride's new storyline is less amusing, diverts off to pointless characters and situations which don't add to the storyline and lacks any kind of humour.
    The animatronic side is just as disappointing as there are few things animated in the ride compared to the old one which in comparison to the ride now was flooded with them. Scenes such as pirates mistreating a monkey being replaced with the (apparent) protagonist and antagonist of the new story fighting, which whilst sound effects are included, not a single movement is included in this scene.
    Whilst there are numerous new water effects on the ride such as squirting skull heads (after the squirting mice) and frog fountains at the drop (Legoland love their water) plus a new piratey soundtrack and improved audio around the ride, this sadly cannot make up for the disappointment in the rest of the ride.
    It's almost like they had loads of ideas for the re-theme for the ride to start, but then suddenly lost motivation and effort to finish the ride, gave up and just plonked everything in, Compared to Fairy Tale Brook's re-theme, the ride is quite a let down.
    The only good points are the new audio and sound system and that the ride now looks fresh and new (except a few areas). Overall rating, 3/10.

    Moving on disappointing Treasure Queuer, it seems Burger Kitchen has now invaded Legoland. Gone is the Crossed Ribs BBQ, an awesome restaurant that sold food similar to Calypso BBQ and existed at the park from day one.

    Seeing that it looked little more than a metal shed when being built, the facade they've used to conceal it isn't bad and makes it fit in the surrounding area much better.

    Which is a pity they couldn't hide it from above, even painting it brown would've done the job.

    The inside isn't any better either. Whilst Crossed Ribs was never (what I call) heavily themed, it was at least more related and coherent to a pirate setting. This interior and design though, has as much coherence to pirate shores as much as Tesco or Primark does.

    Whilst the area so far isn't that great, let's take a look at the new play area they're building, which doesn't appear to be open yet.

    And is still under construction. Not a single part of the new area has even been constructed, plus there's still some leftovers from the old (and removed) Rat Trap still in existence.




    Apparently the play area was supposed to be open for April. However by the looks of things, that will probably be closer to June.

    Meanwhile in Lego City, Burger Ranch has also been replaced by- (wait for it), another Burger Kitchen.
    Personsly I think it looks horrible outside, it ruins the character of the area, doesn't connect the remaining rock theming and just sticks out like a sore thumb.

    Whilst the indoor section is perhaps marginally better than the interior of Pirate Shores, I'm not that impressed by it, although I suppose the fact there's more undercover seating is good for when's there's heavy rain at the park.
    Amity Fish and Chips at Thorpe (in comparison) looks much better than either of these though and that isn't perfect either.

    Elsewhere in Lego city, the Xbox gaming zone has had a makeover.





    Whilst I've never been a fan of the gaming zone (and never will), I can say this a slight improvement over the old one. A big improvement would be to rip it out and bring back an awesome walk through similar to the Magic Theatre!

    We finish this update with a look at the miniland area of the park, one of the few parts of Lego that are still magical and done right.







    Miniland is such a nice place to visit whilst at the park, the buildings and creations the model makers have built are excellent. It's a shame this area doesn't always get the love and attention it deserves.

    However, hopefully those years of neglect will be coming to an end, as part of the area (now completed) will become a brand new Paris area in miniland (although it looks like it has replaced a former area).








    The attention to detail is incredible and it looks very well done. So far this looks like the only thing the park has done right this year. Hopefully it will look very nice when completed.

    Overall, although I had a good day when I went, I felt rather let down and disappointed by all the new changes to the park this year except the Paris miniland. Pirate Shores has replaced all the soul and character of the area with bland generic pirate settings, the burger kitchens just don't fit in and the Xbox zone is still an a X box zone, if I wanted to play on an Xbox, I'd just play on one at home instead of using it at a themepark.
    Legoland was always a park I associated with good theming and upkeep in it's years open (though far from the likes of Disney) and the park always had a 'mostly' well kept look at the best of times. However this appears to have changed for the worse in 2014 with many effects not being fixed and repaired and new outlets with little to no theming appearing.
    It's saddening to see one of your loved childhood parks ripped of soul and character and not just blandly themed burger kitchens and life-less theming replacing once amazing theming on one of your favourite rides, but also things like the giraffe model being removed from the train just for a marginal increase in capacity and the toilet signs (previously Lego figures) replaced by a more simple and generic design replacing them (m for male f for female).
    "]http://s798.photobucket.com/user/mattthemepark/media/DSCF1274_zpsaed4990e.jpg.html]
    Overall unless you have an annual pass and/or live within less than an hours distance of the park, I would perhaps not bother visiting Legoland, for 2014 at least. I've always been a big fan/supporter of the park, but most of he changes at the park for this year are just so disappointing and the park sadly at the moment is little more than a corporate money pit and not really worth entry at half price (forget full price).
    If you're thinking of going to Legoland, visit Chessington instead as it's much better!
  8. Like
    Matt 236 got a reaction from Coaster for a blog entry, Legoland Windsor- Everything Is Not Awesome   
    After accomplishing a sufficient amount of work at uni, I thought it was time for a visit to Legoland Windsor. Supposedly my home park (as this is where my pass is sorted), this would be my first visit to the park for 2014 to see what changes had taken place and to check out the new (re-themed) attractions at the park.

    In the near distance lies Pirate Shores, the re-themed Pirate area of Legolañd and also the area's 3rd retheme since it's existence.
    I was rather impressed with the parks recent additions such as the hotel, Star Wars Walkthrough and Duplo Valley and hoping this years updates would continue that good standard.

    After entering the park, here is the entrance to Pirate Shores (formerly Pirates Landing). The sign looks bright, striking and an improvement of the pirate landings one. The support structure remains the same though.

    Apart from the slightly changed sign, the first change to notice in the area, is a new selection of models located just in front of the Jolly a Rocker. They're ok I guess, nothing too striking however a pretty good addition theming wise.

    And now it's time to try out the first re-themed attraction, Pirate Falls- Treasure Quest (formerly Pirate Falls), the 2nd re-theme of the park's log flume ride (however not much actually changed on the 1st). First we are welcomed by This bright new sign welcoming us to the entrance to the ride.


    The queue area for the ride. This section has seen a number of changes including the rebuilding of the queue shelters. Whilst having a similar design to the original ones, these make look nice and fresh compared to the old ones which did look a little worn.

    That being said, the empty area in the middle of the queue looks rather dull at the moment, which used to be home to building blocks for kids previously and despite some theming being added, it just looks a mess, dirty and unfinished.

    The shaft above the drop has also been completely rebuilt in the same style of the original, which was good to see (as the old one was starting to look pretty worn).

    And finally (it's difficult to see from here), some new models. Almost every model on the ride has been replaced for the retheme, making the ride almost new again.
    But Here's The Big Question, How does it compare to the original theme?
    Despite being re-themed in 2010, most of the ride remained the same and though many models were looking rather worn and some effects not always working, the ride was still very entertaining with its humour, creative storyline and animated figures.
    Unfortunately, I cannot really say the same for the new one as what's been delivered in the new one compared that above can only be described as dry and bittersweet. The ride's new storyline is less amusing, diverts off to pointless characters and situations which don't add to the storyline and lacks any kind of humour.
    The animatronic side is just as disappointing as there are few things animated in the ride compared to the old one which in comparison to the ride now was flooded with them. Scenes such as pirates mistreating a monkey being replaced with the (apparent) protagonist and antagonist of the new story fighting, which whilst sound effects are included, not a single movement is included in this scene.
    Whilst there are numerous new water effects on the ride such as squirting skull heads (after the squirting mice) and frog fountains at the drop (Legoland love their water) plus a new piratey soundtrack and improved audio around the ride, this sadly cannot make up for the disappointment in the rest of the ride.
    It's almost like they had loads of ideas for the re-theme for the ride to start, but then suddenly lost motivation and effort to finish the ride, gave up and just plonked everything in, Compared to Fairy Tale Brook's re-theme, the ride is quite a let down.
    The only good points are the new audio and sound system and that the ride now looks fresh and new (except a few areas). Overall rating, 3/10.

    Moving on disappointing Treasure Queuer, it seems Burger Kitchen has now invaded Legoland. Gone is the Crossed Ribs BBQ, an awesome restaurant that sold food similar to Calypso BBQ and existed at the park from day one.

    Seeing that it looked little more than a metal shed when being built, the facade they've used to conceal it isn't bad and makes it fit in the surrounding area much better.

    Which is a pity they couldn't hide it from above, even painting it brown would've done the job.

    The inside isn't any better either. Whilst Crossed Ribs was never (what I call) heavily themed, it was at least more related and coherent to a pirate setting. This interior and design though, has as much coherence to pirate shores as much as Tesco or Primark does.

    Whilst the area so far isn't that great, let's take a look at the new play area they're building, which doesn't appear to be open yet.

    And is still under construction. Not a single part of the new area has even been constructed, plus there's still some leftovers from the old (and removed) Rat Trap still in existence.




    Apparently the play area was supposed to be open for April. However by the looks of things, that will probably be closer to June.

    Meanwhile in Lego City, Burger Ranch has also been replaced by- (wait for it), another Burger Kitchen.
    Personsly I think it looks horrible outside, it ruins the character of the area, doesn't connect the remaining rock theming and just sticks out like a sore thumb.

    Whilst the indoor section is perhaps marginally better than the interior of Pirate Shores, I'm not that impressed by it, although I suppose the fact there's more undercover seating is good for when's there's heavy rain at the park.
    Amity Fish and Chips at Thorpe (in comparison) looks much better than either of these though and that isn't perfect either.

    Elsewhere in Lego city, the Xbox gaming zone has had a makeover.





    Whilst I've never been a fan of the gaming zone (and never will), I can say this a slight improvement over the old one. A big improvement would be to rip it out and bring back an awesome walk through similar to the Magic Theatre!

    We finish this update with a look at the miniland area of the park, one of the few parts of Lego that are still magical and done right.







    Miniland is such a nice place to visit whilst at the park, the buildings and creations the model makers have built are excellent. It's a shame this area doesn't always get the love and attention it deserves.

    However, hopefully those years of neglect will be coming to an end, as part of the area (now completed) will become a brand new Paris area in miniland (although it looks like it has replaced a former area).








    The attention to detail is incredible and it looks very well done. So far this looks like the only thing the park has done right this year. Hopefully it will look very nice when completed.

    Overall, although I had a good day when I went, I felt rather let down and disappointed by all the new changes to the park this year except the Paris miniland. Pirate Shores has replaced all the soul and character of the area with bland generic pirate settings, the burger kitchens just don't fit in and the Xbox zone is still an a X box zone, if I wanted to play on an Xbox, I'd just play on one at home instead of using it at a themepark.
    Legoland was always a park I associated with good theming and upkeep in it's years open (though far from the likes of Disney) and the park always had a 'mostly' well kept look at the best of times. However this appears to have changed for the worse in 2014 with many effects not being fixed and repaired and new outlets with little to no theming appearing.
    It's saddening to see one of your loved childhood parks ripped of soul and character and not just blandly themed burger kitchens and life-less theming replacing once amazing theming on one of your favourite rides, but also things like the giraffe model being removed from the train just for a marginal increase in capacity and the toilet signs (previously Lego figures) replaced by a more simple and generic design replacing them (m for male f for female).
    "]http://s798.photobucket.com/user/mattthemepark/media/DSCF1274_zpsaed4990e.jpg.html]
    Overall unless you have an annual pass and/or live within less than an hours distance of the park, I would perhaps not bother visiting Legoland, for 2014 at least. I've always been a big fan/supporter of the park, but most of he changes at the park for this year are just so disappointing and the park sadly at the moment is little more than a corporate money pit and not really worth entry at half price (forget full price).
    If you're thinking of going to Legoland, visit Chessington instead as it's much better!
  9. Like
    Matt 236 got a reaction from Mitchada04 for a blog entry, Legoland Windsor- Everything Is Not Awesome   
    After accomplishing a sufficient amount of work at uni, I thought it was time for a visit to Legoland Windsor. Supposedly my home park (as this is where my pass is sorted), this would be my first visit to the park for 2014 to see what changes had taken place and to check out the new (re-themed) attractions at the park.

    In the near distance lies Pirate Shores, the re-themed Pirate area of Legolañd and also the area's 3rd retheme since it's existence.
    I was rather impressed with the parks recent additions such as the hotel, Star Wars Walkthrough and Duplo Valley and hoping this years updates would continue that good standard.

    After entering the park, here is the entrance to Pirate Shores (formerly Pirates Landing). The sign looks bright, striking and an improvement of the pirate landings one. The support structure remains the same though.

    Apart from the slightly changed sign, the first change to notice in the area, is a new selection of models located just in front of the Jolly a Rocker. They're ok I guess, nothing too striking however a pretty good addition theming wise.

    And now it's time to try out the first re-themed attraction, Pirate Falls- Treasure Quest (formerly Pirate Falls), the 2nd re-theme of the park's log flume ride (however not much actually changed on the 1st). First we are welcomed by This bright new sign welcoming us to the entrance to the ride.


    The queue area for the ride. This section has seen a number of changes including the rebuilding of the queue shelters. Whilst having a similar design to the original ones, these make look nice and fresh compared to the old ones which did look a little worn.

    That being said, the empty area in the middle of the queue looks rather dull at the moment, which used to be home to building blocks for kids previously and despite some theming being added, it just looks a mess, dirty and unfinished.

    The shaft above the drop has also been completely rebuilt in the same style of the original, which was good to see (as the old one was starting to look pretty worn).

    And finally (it's difficult to see from here), some new models. Almost every model on the ride has been replaced for the retheme, making the ride almost new again.
    But Here's The Big Question, How does it compare to the original theme?
    Despite being re-themed in 2010, most of the ride remained the same and though many models were looking rather worn and some effects not always working, the ride was still very entertaining with its humour, creative storyline and animated figures.
    Unfortunately, I cannot really say the same for the new one as what's been delivered in the new one compared that above can only be described as dry and bittersweet. The ride's new storyline is less amusing, diverts off to pointless characters and situations which don't add to the storyline and lacks any kind of humour.
    The animatronic side is just as disappointing as there are few things animated in the ride compared to the old one which in comparison to the ride now was flooded with them. Scenes such as pirates mistreating a monkey being replaced with the (apparent) protagonist and antagonist of the new story fighting, which whilst sound effects are included, not a single movement is included in this scene.
    Whilst there are numerous new water effects on the ride such as squirting skull heads (after the squirting mice) and frog fountains at the drop (Legoland love their water) plus a new piratey soundtrack and improved audio around the ride, this sadly cannot make up for the disappointment in the rest of the ride.
    It's almost like they had loads of ideas for the re-theme for the ride to start, but then suddenly lost motivation and effort to finish the ride, gave up and just plonked everything in, Compared to Fairy Tale Brook's re-theme, the ride is quite a let down.
    The only good points are the new audio and sound system and that the ride now looks fresh and new (except a few areas). Overall rating, 3/10.

    Moving on disappointing Treasure Queuer, it seems Burger Kitchen has now invaded Legoland. Gone is the Crossed Ribs BBQ, an awesome restaurant that sold food similar to Calypso BBQ and existed at the park from day one.

    Seeing that it looked little more than a metal shed when being built, the facade they've used to conceal it isn't bad and makes it fit in the surrounding area much better.

    Which is a pity they couldn't hide it from above, even painting it brown would've done the job.

    The inside isn't any better either. Whilst Crossed Ribs was never (what I call) heavily themed, it was at least more related and coherent to a pirate setting. This interior and design though, has as much coherence to pirate shores as much as Tesco or Primark does.

    Whilst the area so far isn't that great, let's take a look at the new play area they're building, which doesn't appear to be open yet.

    And is still under construction. Not a single part of the new area has even been constructed, plus there's still some leftovers from the old (and removed) Rat Trap still in existence.




    Apparently the play area was supposed to be open for April. However by the looks of things, that will probably be closer to June.

    Meanwhile in Lego City, Burger Ranch has also been replaced by- (wait for it), another Burger Kitchen.
    Personsly I think it looks horrible outside, it ruins the character of the area, doesn't connect the remaining rock theming and just sticks out like a sore thumb.

    Whilst the indoor section is perhaps marginally better than the interior of Pirate Shores, I'm not that impressed by it, although I suppose the fact there's more undercover seating is good for when's there's heavy rain at the park.
    Amity Fish and Chips at Thorpe (in comparison) looks much better than either of these though and that isn't perfect either.

    Elsewhere in Lego city, the Xbox gaming zone has had a makeover.





    Whilst I've never been a fan of the gaming zone (and never will), I can say this a slight improvement over the old one. A big improvement would be to rip it out and bring back an awesome walk through similar to the Magic Theatre!

    We finish this update with a look at the miniland area of the park, one of the few parts of Lego that are still magical and done right.







    Miniland is such a nice place to visit whilst at the park, the buildings and creations the model makers have built are excellent. It's a shame this area doesn't always get the love and attention it deserves.

    However, hopefully those years of neglect will be coming to an end, as part of the area (now completed) will become a brand new Paris area in miniland (although it looks like it has replaced a former area).








    The attention to detail is incredible and it looks very well done. So far this looks like the only thing the park has done right this year. Hopefully it will look very nice when completed.

    Overall, although I had a good day when I went, I felt rather let down and disappointed by all the new changes to the park this year except the Paris miniland. Pirate Shores has replaced all the soul and character of the area with bland generic pirate settings, the burger kitchens just don't fit in and the Xbox zone is still an a X box zone, if I wanted to play on an Xbox, I'd just play on one at home instead of using it at a themepark.
    Legoland was always a park I associated with good theming and upkeep in it's years open (though far from the likes of Disney) and the park always had a 'mostly' well kept look at the best of times. However this appears to have changed for the worse in 2014 with many effects not being fixed and repaired and new outlets with little to no theming appearing.
    It's saddening to see one of your loved childhood parks ripped of soul and character and not just blandly themed burger kitchens and life-less theming replacing once amazing theming on one of your favourite rides, but also things like the giraffe model being removed from the train just for a marginal increase in capacity and the toilet signs (previously Lego figures) replaced by a more simple and generic design replacing them (m for male f for female).
    "]http://s798.photobucket.com/user/mattthemepark/media/DSCF1274_zpsaed4990e.jpg.html]
    Overall unless you have an annual pass and/or live within less than an hours distance of the park, I would perhaps not bother visiting Legoland, for 2014 at least. I've always been a big fan/supporter of the park, but most of he changes at the park for this year are just so disappointing and the park sadly at the moment is little more than a corporate money pit and not really worth entry at half price (forget full price).
    If you're thinking of going to Legoland, visit Chessington instead as it's much better!
  10. Like
    Matt 236 got a reaction from pluk for a blog entry, Legoland Windsor- Everything Is Not Awesome   
    After accomplishing a sufficient amount of work at uni, I thought it was time for a visit to Legoland Windsor. Supposedly my home park (as this is where my pass is sorted), this would be my first visit to the park for 2014 to see what changes had taken place and to check out the new (re-themed) attractions at the park.

    In the near distance lies Pirate Shores, the re-themed Pirate area of Legolañd and also the area's 3rd retheme since it's existence.
    I was rather impressed with the parks recent additions such as the hotel, Star Wars Walkthrough and Duplo Valley and hoping this years updates would continue that good standard.

    After entering the park, here is the entrance to Pirate Shores (formerly Pirates Landing). The sign looks bright, striking and an improvement of the pirate landings one. The support structure remains the same though.

    Apart from the slightly changed sign, the first change to notice in the area, is a new selection of models located just in front of the Jolly a Rocker. They're ok I guess, nothing too striking however a pretty good addition theming wise.

    And now it's time to try out the first re-themed attraction, Pirate Falls- Treasure Quest (formerly Pirate Falls), the 2nd re-theme of the park's log flume ride (however not much actually changed on the 1st). First we are welcomed by This bright new sign welcoming us to the entrance to the ride.


    The queue area for the ride. This section has seen a number of changes including the rebuilding of the queue shelters. Whilst having a similar design to the original ones, these make look nice and fresh compared to the old ones which did look a little worn.

    That being said, the empty area in the middle of the queue looks rather dull at the moment, which used to be home to building blocks for kids previously and despite some theming being added, it just looks a mess, dirty and unfinished.

    The shaft above the drop has also been completely rebuilt in the same style of the original, which was good to see (as the old one was starting to look pretty worn).

    And finally (it's difficult to see from here), some new models. Almost every model on the ride has been replaced for the retheme, making the ride almost new again.
    But Here's The Big Question, How does it compare to the original theme?
    Despite being re-themed in 2010, most of the ride remained the same and though many models were looking rather worn and some effects not always working, the ride was still very entertaining with its humour, creative storyline and animated figures.
    Unfortunately, I cannot really say the same for the new one as what's been delivered in the new one compared that above can only be described as dry and bittersweet. The ride's new storyline is less amusing, diverts off to pointless characters and situations which don't add to the storyline and lacks any kind of humour.
    The animatronic side is just as disappointing as there are few things animated in the ride compared to the old one which in comparison to the ride now was flooded with them. Scenes such as pirates mistreating a monkey being replaced with the (apparent) protagonist and antagonist of the new story fighting, which whilst sound effects are included, not a single movement is included in this scene.
    Whilst there are numerous new water effects on the ride such as squirting skull heads (after the squirting mice) and frog fountains at the drop (Legoland love their water) plus a new piratey soundtrack and improved audio around the ride, this sadly cannot make up for the disappointment in the rest of the ride.
    It's almost like they had loads of ideas for the re-theme for the ride to start, but then suddenly lost motivation and effort to finish the ride, gave up and just plonked everything in, Compared to Fairy Tale Brook's re-theme, the ride is quite a let down.
    The only good points are the new audio and sound system and that the ride now looks fresh and new (except a few areas). Overall rating, 3/10.

    Moving on disappointing Treasure Queuer, it seems Burger Kitchen has now invaded Legoland. Gone is the Crossed Ribs BBQ, an awesome restaurant that sold food similar to Calypso BBQ and existed at the park from day one.

    Seeing that it looked little more than a metal shed when being built, the facade they've used to conceal it isn't bad and makes it fit in the surrounding area much better.

    Which is a pity they couldn't hide it from above, even painting it brown would've done the job.

    The inside isn't any better either. Whilst Crossed Ribs was never (what I call) heavily themed, it was at least more related and coherent to a pirate setting. This interior and design though, has as much coherence to pirate shores as much as Tesco or Primark does.

    Whilst the area so far isn't that great, let's take a look at the new play area they're building, which doesn't appear to be open yet.

    And is still under construction. Not a single part of the new area has even been constructed, plus there's still some leftovers from the old (and removed) Rat Trap still in existence.




    Apparently the play area was supposed to be open for April. However by the looks of things, that will probably be closer to June.

    Meanwhile in Lego City, Burger Ranch has also been replaced by- (wait for it), another Burger Kitchen.
    Personsly I think it looks horrible outside, it ruins the character of the area, doesn't connect the remaining rock theming and just sticks out like a sore thumb.

    Whilst the indoor section is perhaps marginally better than the interior of Pirate Shores, I'm not that impressed by it, although I suppose the fact there's more undercover seating is good for when's there's heavy rain at the park.
    Amity Fish and Chips at Thorpe (in comparison) looks much better than either of these though and that isn't perfect either.

    Elsewhere in Lego city, the Xbox gaming zone has had a makeover.





    Whilst I've never been a fan of the gaming zone (and never will), I can say this a slight improvement over the old one. A big improvement would be to rip it out and bring back an awesome walk through similar to the Magic Theatre!

    We finish this update with a look at the miniland area of the park, one of the few parts of Lego that are still magical and done right.







    Miniland is such a nice place to visit whilst at the park, the buildings and creations the model makers have built are excellent. It's a shame this area doesn't always get the love and attention it deserves.

    However, hopefully those years of neglect will be coming to an end, as part of the area (now completed) will become a brand new Paris area in miniland (although it looks like it has replaced a former area).








    The attention to detail is incredible and it looks very well done. So far this looks like the only thing the park has done right this year. Hopefully it will look very nice when completed.

    Overall, although I had a good day when I went, I felt rather let down and disappointed by all the new changes to the park this year except the Paris miniland. Pirate Shores has replaced all the soul and character of the area with bland generic pirate settings, the burger kitchens just don't fit in and the Xbox zone is still an a X box zone, if I wanted to play on an Xbox, I'd just play on one at home instead of using it at a themepark.
    Legoland was always a park I associated with good theming and upkeep in it's years open (though far from the likes of Disney) and the park always had a 'mostly' well kept look at the best of times. However this appears to have changed for the worse in 2014 with many effects not being fixed and repaired and new outlets with little to no theming appearing.
    It's saddening to see one of your loved childhood parks ripped of soul and character and not just blandly themed burger kitchens and life-less theming replacing once amazing theming on one of your favourite rides, but also things like the giraffe model being removed from the train just for a marginal increase in capacity and the toilet signs (previously Lego figures) replaced by a more simple and generic design replacing them (m for male f for female).
    "]http://s798.photobucket.com/user/mattthemepark/media/DSCF1274_zpsaed4990e.jpg.html]
    Overall unless you have an annual pass and/or live within less than an hours distance of the park, I would perhaps not bother visiting Legoland, for 2014 at least. I've always been a big fan/supporter of the park, but most of he changes at the park for this year are just so disappointing and the park sadly at the moment is little more than a corporate money pit and not really worth entry at half price (forget full price).
    If you're thinking of going to Legoland, visit Chessington instead as it's much better!
  11. Like
    Matt 236 got a reaction from Han30 for a blog entry, Legoland Windsor- Everything Is Not Awesome   
    After accomplishing a sufficient amount of work at uni, I thought it was time for a visit to Legoland Windsor. Supposedly my home park (as this is where my pass is sorted), this would be my first visit to the park for 2014 to see what changes had taken place and to check out the new (re-themed) attractions at the park.

    In the near distance lies Pirate Shores, the re-themed Pirate area of Legolañd and also the area's 3rd retheme since it's existence.
    I was rather impressed with the parks recent additions such as the hotel, Star Wars Walkthrough and Duplo Valley and hoping this years updates would continue that good standard.

    After entering the park, here is the entrance to Pirate Shores (formerly Pirates Landing). The sign looks bright, striking and an improvement of the pirate landings one. The support structure remains the same though.

    Apart from the slightly changed sign, the first change to notice in the area, is a new selection of models located just in front of the Jolly a Rocker. They're ok I guess, nothing too striking however a pretty good addition theming wise.

    And now it's time to try out the first re-themed attraction, Pirate Falls- Treasure Quest (formerly Pirate Falls), the 2nd re-theme of the park's log flume ride (however not much actually changed on the 1st). First we are welcomed by This bright new sign welcoming us to the entrance to the ride.


    The queue area for the ride. This section has seen a number of changes including the rebuilding of the queue shelters. Whilst having a similar design to the original ones, these make look nice and fresh compared to the old ones which did look a little worn.

    That being said, the empty area in the middle of the queue looks rather dull at the moment, which used to be home to building blocks for kids previously and despite some theming being added, it just looks a mess, dirty and unfinished.

    The shaft above the drop has also been completely rebuilt in the same style of the original, which was good to see (as the old one was starting to look pretty worn).

    And finally (it's difficult to see from here), some new models. Almost every model on the ride has been replaced for the retheme, making the ride almost new again.
    But Here's The Big Question, How does it compare to the original theme?
    Despite being re-themed in 2010, most of the ride remained the same and though many models were looking rather worn and some effects not always working, the ride was still very entertaining with its humour, creative storyline and animated figures.
    Unfortunately, I cannot really say the same for the new one as what's been delivered in the new one compared that above can only be described as dry and bittersweet. The ride's new storyline is less amusing, diverts off to pointless characters and situations which don't add to the storyline and lacks any kind of humour.
    The animatronic side is just as disappointing as there are few things animated in the ride compared to the old one which in comparison to the ride now was flooded with them. Scenes such as pirates mistreating a monkey being replaced with the (apparent) protagonist and antagonist of the new story fighting, which whilst sound effects are included, not a single movement is included in this scene.
    Whilst there are numerous new water effects on the ride such as squirting skull heads (after the squirting mice) and frog fountains at the drop (Legoland love their water) plus a new piratey soundtrack and improved audio around the ride, this sadly cannot make up for the disappointment in the rest of the ride.
    It's almost like they had loads of ideas for the re-theme for the ride to start, but then suddenly lost motivation and effort to finish the ride, gave up and just plonked everything in, Compared to Fairy Tale Brook's re-theme, the ride is quite a let down.
    The only good points are the new audio and sound system and that the ride now looks fresh and new (except a few areas). Overall rating, 3/10.

    Moving on disappointing Treasure Queuer, it seems Burger Kitchen has now invaded Legoland. Gone is the Crossed Ribs BBQ, an awesome restaurant that sold food similar to Calypso BBQ and existed at the park from day one.

    Seeing that it looked little more than a metal shed when being built, the facade they've used to conceal it isn't bad and makes it fit in the surrounding area much better.

    Which is a pity they couldn't hide it from above, even painting it brown would've done the job.

    The inside isn't any better either. Whilst Crossed Ribs was never (what I call) heavily themed, it was at least more related and coherent to a pirate setting. This interior and design though, has as much coherence to pirate shores as much as Tesco or Primark does.

    Whilst the area so far isn't that great, let's take a look at the new play area they're building, which doesn't appear to be open yet.

    And is still under construction. Not a single part of the new area has even been constructed, plus there's still some leftovers from the old (and removed) Rat Trap still in existence.




    Apparently the play area was supposed to be open for April. However by the looks of things, that will probably be closer to June.

    Meanwhile in Lego City, Burger Ranch has also been replaced by- (wait for it), another Burger Kitchen.
    Personsly I think it looks horrible outside, it ruins the character of the area, doesn't connect the remaining rock theming and just sticks out like a sore thumb.

    Whilst the indoor section is perhaps marginally better than the interior of Pirate Shores, I'm not that impressed by it, although I suppose the fact there's more undercover seating is good for when's there's heavy rain at the park.
    Amity Fish and Chips at Thorpe (in comparison) looks much better than either of these though and that isn't perfect either.

    Elsewhere in Lego city, the Xbox gaming zone has had a makeover.





    Whilst I've never been a fan of the gaming zone (and never will), I can say this a slight improvement over the old one. A big improvement would be to rip it out and bring back an awesome walk through similar to the Magic Theatre!

    We finish this update with a look at the miniland area of the park, one of the few parts of Lego that are still magical and done right.







    Miniland is such a nice place to visit whilst at the park, the buildings and creations the model makers have built are excellent. It's a shame this area doesn't always get the love and attention it deserves.

    However, hopefully those years of neglect will be coming to an end, as part of the area (now completed) will become a brand new Paris area in miniland (although it looks like it has replaced a former area).








    The attention to detail is incredible and it looks very well done. So far this looks like the only thing the park has done right this year. Hopefully it will look very nice when completed.

    Overall, although I had a good day when I went, I felt rather let down and disappointed by all the new changes to the park this year except the Paris miniland. Pirate Shores has replaced all the soul and character of the area with bland generic pirate settings, the burger kitchens just don't fit in and the Xbox zone is still an a X box zone, if I wanted to play on an Xbox, I'd just play on one at home instead of using it at a themepark.
    Legoland was always a park I associated with good theming and upkeep in it's years open (though far from the likes of Disney) and the park always had a 'mostly' well kept look at the best of times. However this appears to have changed for the worse in 2014 with many effects not being fixed and repaired and new outlets with little to no theming appearing.
    It's saddening to see one of your loved childhood parks ripped of soul and character and not just blandly themed burger kitchens and life-less theming replacing once amazing theming on one of your favourite rides, but also things like the giraffe model being removed from the train just for a marginal increase in capacity and the toilet signs (previously Lego figures) replaced by a more simple and generic design replacing them (m for male f for female).
    "]http://s798.photobucket.com/user/mattthemepark/media/DSCF1274_zpsaed4990e.jpg.html]
    Overall unless you have an annual pass and/or live within less than an hours distance of the park, I would perhaps not bother visiting Legoland, for 2014 at least. I've always been a big fan/supporter of the park, but most of he changes at the park for this year are just so disappointing and the park sadly at the moment is little more than a corporate money pit and not really worth entry at half price (forget full price).
    If you're thinking of going to Legoland, visit Chessington instead as it's much better!
  12. Like
    Matt 236 reacted to JoshC. for a blog entry, The Story Behind Detonator   
    As we know, next month will see Thorpe Park give a slight retheme to their 115ft drop tower, Detonator. A general shift in target market has to led to the perhaps knee-jerk reaction to bring in a family-themed area, and the easiest way to go about that would be an IP. So we have 'Angry Birds Land', and Detonator will become 'Detonator: Bombs Away'. Who knows what this slight retheme will bring? Well, we will find out in little under a month's time anyway.
    With most eyes focused on the future, I've decided to turn my head and look back on the past. Detonator opened 13 years ago and is a staple thrill ride within the heart of the park. The ride and its overall experience have remained pretty much constant, so the ride's history seems far from exciting. However, the circumstances in which the ride even came to the park and the behind the scenes stories are far more interesting...
    The story starts on a Friday afternoon, in July 2000. A smoker discarded their cigarette into some bushes, which quickly started a fire; 'The Thorpe Park Fire'. Slight damage was done to Mr Rabbit's Tropical Travels. However, substantial damage was done to the nearby Wicked Witch Haunt ride.
    Wicked Witch Haunt was so severely damaged it could not be saved; the building was completely destroyed. Of course, the ride needed replacing. At this time, there were very few major rides at Thorpe, and the multi-million pound, record-breaking Colossus was in its planning stages. So the ride had to be cheap and not steal the limelight from that. Also, Thorpe were still very much a family-park, with a big focus on family rides. So the ride had to appeal to a large audience.
    The park's first choice was, however, not Detonator. Instead, it was this:

    Photo from Wikipedia
    It was a standard Vekoma SLC! The photo shows Traumatizer at Pleasureland Southport, and was later moved to Blackpool Pleasure Beach and named Infusion. The ride is a family roller coaster, very simple, nothing too special or exciting. Plus, it was quick and easy to construct. At the time, it would have fit the park perfectly. The plans were very quickly rushed together and submitted to the council (in fact, Traumatizer was used to judge noise levels for this new coaster). And, from what I can gather, they were approved. Unfortunately, the plans themselves are not online at all, so the exact look, location of the ride is unknown to me! But why was no such coaster built?
    Well, very simply put, it came down to troubles with the energy supply! The plan was to get the ride opened for summer 2001. However, associated costs with the ride and power supply for the ride (whatever that means) meant it wouldn't open by then. So the plans were shelved.
    At this point, we're in October 2000. The 2001 season would start in March; a mere 5 months away. So Thorpe's management decided to go for a drop tower. Due to the naturally thin structure, it would have little 'visual pollution', it was quick to construct and, though quite thrilling, did temporarily fill in a missing part of the park's line up at the time. Note - temporarily. The original plan was the have the ride operating for 1 season, then replace it with what another coaster. This is why Detonator 'broke through' Thorpe's height ceiling of 100ft - it was only meant to be around for a year and it was under special circumstances!
    Everything was all approved and everything was all good. Detonator opened at the start of the 2001 season, along with Zodiac and Vortex (funnily enough, Vortex opened rather late and the park were investigated by Watchdog for misrepresentation. Oops). Colossus was under construction and was hoped to put Thorpe Park 'on the map'. Behind the scenes, plans for a new roller coaster, namely Nemesis Inferno, were well underway.
    However, something unexpected happened. Detonator was popular. Really popular. In fact, it averaged "over 9 out of 10" on customer reviews. No park can afford to get rid of a ride that is THAT popular. It had to stay. So the utmost was done to ensure allowed for the ride to stay. Fortunately, the layout allowed for this to be the case.
    There was still one more problem though. The ride only had temporary planning approval. By the end of 2001, they would have to take it down. So an extension to this application was sought after. It was by no means a guarantee approval would be given, due to the fact the ride was tallest on park. But, fortunately, the ride was approved for another, temporary, 5 years.
    Why only 5 years? Well, Detonator was not in Thorpe's long term plans and it's a fairground ride. Could 6 years of constant operation be too much it? Would it maintain popularity for 5 more years? Would it fit in with the park then? The park weren't too sure.
    Of course, the ride stayed, and the park applied for permanent approval of the ride, which was granted. In fact, the MTDP at the time even indicated a second drop tower joining Detonator, but alas, it never happened.
    Detonator is, in terms of G-forces, the most intense ride on park. It's regarded as one of the better drop towers in the world and works so well within Thorpe Park. Yet the ride only arrived due to a series of accidents and misfortunes that the park had to get over. Had those accidents never happened, the park could well be very different and - in my opinion - worse off. Would we ever had gotten Inferno if a Vekoma SLC was put in place? Would said SLC still be here today? Would Thorpe be as popular as it is now? Who knows! All I know is that, 13 years later, Detonator remains a favourite to all. How nice, ey?
    May Detonator stand tall for many more years, regardless of theme...

    "Detonation...complete"
    Disclaimer: I cannot guarantee 100% accuracy behind this information. A lot of the information was deduced from past planning applications and, in some cases, such applications were not always complete. Should there be any information which you believe to be incorrect, please feel free to leave a comment and say so!
  13. Like
    Matt 236 got a reaction from JoshC. for a blog entry, Legoland Windsor- Everything Is Not Awesome   
    After accomplishing a sufficient amount of work at uni, I thought it was time for a visit to Legoland Windsor. Supposedly my home park (as this is where my pass is sorted), this would be my first visit to the park for 2014 to see what changes had taken place and to check out the new (re-themed) attractions at the park.

    In the near distance lies Pirate Shores, the re-themed Pirate area of Legolañd and also the area's 3rd retheme since it's existence.
    I was rather impressed with the parks recent additions such as the hotel, Star Wars Walkthrough and Duplo Valley and hoping this years updates would continue that good standard.

    After entering the park, here is the entrance to Pirate Shores (formerly Pirates Landing). The sign looks bright, striking and an improvement of the pirate landings one. The support structure remains the same though.

    Apart from the slightly changed sign, the first change to notice in the area, is a new selection of models located just in front of the Jolly a Rocker. They're ok I guess, nothing too striking however a pretty good addition theming wise.

    And now it's time to try out the first re-themed attraction, Pirate Falls- Treasure Quest (formerly Pirate Falls), the 2nd re-theme of the park's log flume ride (however not much actually changed on the 1st). First we are welcomed by This bright new sign welcoming us to the entrance to the ride.


    The queue area for the ride. This section has seen a number of changes including the rebuilding of the queue shelters. Whilst having a similar design to the original ones, these make look nice and fresh compared to the old ones which did look a little worn.

    That being said, the empty area in the middle of the queue looks rather dull at the moment, which used to be home to building blocks for kids previously and despite some theming being added, it just looks a mess, dirty and unfinished.

    The shaft above the drop has also been completely rebuilt in the same style of the original, which was good to see (as the old one was starting to look pretty worn).

    And finally (it's difficult to see from here), some new models. Almost every model on the ride has been replaced for the retheme, making the ride almost new again.
    But Here's The Big Question, How does it compare to the original theme?
    Despite being re-themed in 2010, most of the ride remained the same and though many models were looking rather worn and some effects not always working, the ride was still very entertaining with its humour, creative storyline and animated figures.
    Unfortunately, I cannot really say the same for the new one as what's been delivered in the new one compared that above can only be described as dry and bittersweet. The ride's new storyline is less amusing, diverts off to pointless characters and situations which don't add to the storyline and lacks any kind of humour.
    The animatronic side is just as disappointing as there are few things animated in the ride compared to the old one which in comparison to the ride now was flooded with them. Scenes such as pirates mistreating a monkey being replaced with the (apparent) protagonist and antagonist of the new story fighting, which whilst sound effects are included, not a single movement is included in this scene.
    Whilst there are numerous new water effects on the ride such as squirting skull heads (after the squirting mice) and frog fountains at the drop (Legoland love their water) plus a new piratey soundtrack and improved audio around the ride, this sadly cannot make up for the disappointment in the rest of the ride.
    It's almost like they had loads of ideas for the re-theme for the ride to start, but then suddenly lost motivation and effort to finish the ride, gave up and just plonked everything in, Compared to Fairy Tale Brook's re-theme, the ride is quite a let down.
    The only good points are the new audio and sound system and that the ride now looks fresh and new (except a few areas). Overall rating, 3/10.

    Moving on disappointing Treasure Queuer, it seems Burger Kitchen has now invaded Legoland. Gone is the Crossed Ribs BBQ, an awesome restaurant that sold food similar to Calypso BBQ and existed at the park from day one.

    Seeing that it looked little more than a metal shed when being built, the facade they've used to conceal it isn't bad and makes it fit in the surrounding area much better.

    Which is a pity they couldn't hide it from above, even painting it brown would've done the job.

    The inside isn't any better either. Whilst Crossed Ribs was never (what I call) heavily themed, it was at least more related and coherent to a pirate setting. This interior and design though, has as much coherence to pirate shores as much as Tesco or Primark does.

    Whilst the area so far isn't that great, let's take a look at the new play area they're building, which doesn't appear to be open yet.

    And is still under construction. Not a single part of the new area has even been constructed, plus there's still some leftovers from the old (and removed) Rat Trap still in existence.




    Apparently the play area was supposed to be open for April. However by the looks of things, that will probably be closer to June.

    Meanwhile in Lego City, Burger Ranch has also been replaced by- (wait for it), another Burger Kitchen.
    Personsly I think it looks horrible outside, it ruins the character of the area, doesn't connect the remaining rock theming and just sticks out like a sore thumb.

    Whilst the indoor section is perhaps marginally better than the interior of Pirate Shores, I'm not that impressed by it, although I suppose the fact there's more undercover seating is good for when's there's heavy rain at the park.
    Amity Fish and Chips at Thorpe (in comparison) looks much better than either of these though and that isn't perfect either.

    Elsewhere in Lego city, the Xbox gaming zone has had a makeover.





    Whilst I've never been a fan of the gaming zone (and never will), I can say this a slight improvement over the old one. A big improvement would be to rip it out and bring back an awesome walk through similar to the Magic Theatre!

    We finish this update with a look at the miniland area of the park, one of the few parts of Lego that are still magical and done right.







    Miniland is such a nice place to visit whilst at the park, the buildings and creations the model makers have built are excellent. It's a shame this area doesn't always get the love and attention it deserves.

    However, hopefully those years of neglect will be coming to an end, as part of the area (now completed) will become a brand new Paris area in miniland (although it looks like it has replaced a former area).








    The attention to detail is incredible and it looks very well done. So far this looks like the only thing the park has done right this year. Hopefully it will look very nice when completed.

    Overall, although I had a good day when I went, I felt rather let down and disappointed by all the new changes to the park this year except the Paris miniland. Pirate Shores has replaced all the soul and character of the area with bland generic pirate settings, the burger kitchens just don't fit in and the Xbox zone is still an a X box zone, if I wanted to play on an Xbox, I'd just play on one at home instead of using it at a themepark.
    Legoland was always a park I associated with good theming and upkeep in it's years open (though far from the likes of Disney) and the park always had a 'mostly' well kept look at the best of times. However this appears to have changed for the worse in 2014 with many effects not being fixed and repaired and new outlets with little to no theming appearing.
    It's saddening to see one of your loved childhood parks ripped of soul and character and not just blandly themed burger kitchens and life-less theming replacing once amazing theming on one of your favourite rides, but also things like the giraffe model being removed from the train just for a marginal increase in capacity and the toilet signs (previously Lego figures) replaced by a more simple and generic design replacing them (m for male f for female).
    "]http://s798.photobucket.com/user/mattthemepark/media/DSCF1274_zpsaed4990e.jpg.html]
    Overall unless you have an annual pass and/or live within less than an hours distance of the park, I would perhaps not bother visiting Legoland, for 2014 at least. I've always been a big fan/supporter of the park, but most of he changes at the park for this year are just so disappointing and the park sadly at the moment is little more than a corporate money pit and not really worth entry at half price (forget full price).
    If you're thinking of going to Legoland, visit Chessington instead as it's much better!
  14. Like
    Matt 236 reacted to Benin for a blog entry, Mon voiture c'est penne! - Petits Parks of France - Day 2   
    Day 2 – Nigloland
    To say that Nigloland is in the middle of nowhere would be quite the understatement, with the signs telling you the park is Xkm away, and no visible sign of it until you are literally on the local village’s doorstep. The village itself is on the park’s doorstep itself, with some front gardens literally a road and hill away from the actual entrance building.
    The way the park is accessed feels slightly Towers like, with country roads, a small village and a descent into a giant valley with a forest backdrop providing an interesting opener to the day.


    A busy day awaited us




    As part of the EU “Parks should open rides after the park has actually opened” law, we had 30 minutes to spend having breakfast on park. Eventually the rides opened and we headed towards the dead end of the park (themed to Canada), where the Gold Mine Train lives.
    As we were to discover, Nigloland has a ridiculously healthy relationship with Mack, as half their rides are built by them. This is powered Mine Train that kind of sits between that gap of Chessie’s and Towers’, in that it goes off on a little adventure (with a decent drop into a tunnel) but isn’t too long a ride time. However since it actually goes off into the woodland and interacts with the Log Flume next door, it gets a lot of points on that front.




    Next door was the aforementioned Log Flume that interacts with the Mine Train. With just a singular drop it was rather short, a basic figure of 8 layout I think actually, however with an extended amount of interaction with the Mine Train it improves the meander around somewhat. Certainly a sign of a ride built from a park slowly building its reputation, and as the park’s only real water ride it’s one of the flaws the park has. Hopefully they plan to rectify this soon.


    Next up was our first non-Mack ride, Grizzli, a Zamperla Disko Coaster, which was as standard as the rest of them are. However it was cool to finally ride the one that appears in practically all of Zamperla’s advertising of the ride, and it was also rather well themed (apart from the clash of shed).



    We started to head further into the park, and chanced upon The Travels of Jacques Cartier, which was a non-spinning boat variant of Seastorm. It made up for this by having decent animatronics in the middle of the ride and being surprisingly intense.


    Further in and we found a ride many of us were anticipating, Air Meeting, a Gerstlauer Sky Fly. These are essentially an intense version of the old Flying Scooters, and are fantastic if you want a solid work-out, lots of confined spinning, and enjoying physics. The seats rotate based on the position of the wings and your own momentum, it’s a rather difficult method to describe and there certainly is a knack to doing it, just got to get it right, because once you lose the momentum mid-ride, you never get it back.
    I wouldn’t mind seeing one in the UK, but the throughput would be an immense issue.


    Themed staff and stadium announcers



    Next up was the Space Experience, located in the 50s area of the park. So naturally, it was some good old fashioned cheesy space times, essentially it was EuroSat light. It was rather good fun, especially in the back row which promoted the tight turns and decent near misses with the scenery, although the change from pounding techno music in the queue and exit to classical was a bit curious to say the least.





    After this there was a toilet break, which I took the time to watch the construction taking place around Alpina Blitz. Again that EU Law of “Rides cannot be completed on time, but can run later in the day”.




    As I was watching, a man came up to me and asked if I was John. This was a result of John getting in contact with the park prior to our arrival and asking if he could chat to anyone about Alpina Blitz and the park in general. He had received an email the night before asking if we were still visiting and Rodolphe had clearly developed a goon sense having worked at the park (and Madame Tussauds and Pleasurewood Hills), having noticed people talking not only in English but in possession of a Walibi hoodie. Needless to say John’s reaction when he vacated the toilet was quite amusing.
    Rodolphe explained he’d had a busy morning doing stuff for a kids TV show, so needed a drink, promptly treating us all to something as well. We had a good natter amongst ourselves over our drinks before he suggested he take us on a mini backstage tour of the park. What kind of goons would we be to turn down such a chance? So off we went.




    Even their engineers are goons
    Having seen the entirety of the backstage (including the bakery, locker room and a very teasing Alpina Blitz sign they didn’t need anymore and would obviously resulted in a fight to the death over if my Peugeot had been alive), we decided that as most of the rides were closed for lunch (a system they use for very dead days, like this day was), we would also do that. And once again we were treated to a local delicacy which can be described as pork bolognaise, which was rather good and certainly in the upper limits of theme park food.

    After more tales of Rodolphe’s exploits at IAAPA and EAS, we decided that it was time for Alpina Blitz. After finding out the various reasonings as to why Nigloland went with Mack over Intamin (cheaper to build (ride alone costs €4.5m), great working relationship, better trains/restraints and many more), we were all pretty excited to ride it, if only to compare it to the Intamin version.



    Of course, as we were Rodolphe’s guests in the park, we went via the exit and stood on the offload platform as the ride was going around. Eventually the back two rows were held off and we were on.
    The first drop and turn are a fantastic start to this ride, and any qualms people had of it losing speed throughout due to the high second hill can be discarded as rather unfounded. I was greying out everytime on the first turn, which arguably makes it more intense than Piraten, and the second hill when sitting in the front involves a rather special bit of ejector due to the transition. The rest of the ride is filled with airtime of both the floater and tonnes more ejector variety, and I can but hope our reactions as we returned to the station made Rodolphe very happy indeed.



    We were allowed to fill up some empty seats (the park really was empty), before being allowed to use the bridge of randomness to access the front row. It’s just as good if not slightly better than the back purely for the second hill turn.
    Later on that night we found that the Mitch Hawker polls had come out, with Kawasemi 7th and Piraten 12th. If these are relatively accurate depictions (though why the Mega-Lite clones are separate I have no idea), then Alpina Blitz is quite clearly superior then Piraten at least. The Mack trains take a rather good layout (with some changes it must be said, it’s as much of a clone as Cinecitta World’s 10 looper is a clone of Colossus) and make it something even better. This ride alone makes me believe that Helix could easily be Europe’s best coaster, and hopefully with lots of parks visiting Nigloland to ride Alpina, we’ll be seeing plenty of these in the near future. Which can only be a good thing.



    After that, Peter enquired if we could have a nosey at the park’s hotel, a small 32 room affair but with 4 stars. So off we went. It looks rather unassuming (or bland) from the outside, however inside is a different matter. Beautifully themed from the bar to the restaurant, and the rooms are pretty decent as well, we all liked it so much that when we inevitably return to the park we’ll be booking a stay in the hotel for certain.

    It kinda shows the difference that a good family run park can provide compared to a corporation run park, as the attention to detail not just in the hotel but also throughout the park (themed staff uniforms, etc) with a focus on providing a great experience with a long term plan over monetary gain in the short term. Nigloland really does tick all the boxes brilliantly.
    Back in the park, we decided it would be a good time to grab the rest of the coasters as they were all nearby. Starting with La Chenille, another Wacky Worm, before Schlitt Express, a Mack Wild Mouse which was a lot better than Bakken’s equivalent (probably because it wasn’t at Bakken), and finally Bobsleigh, a smaller version of Black Hole which was quite heavily themed it must be said. The two major coasters were both very enjoyable and themed to a very good standard, with the Bobsleigh standing out as looking rather brand new for something rather old, upkeep eh?




    After Bobsleigh, Rodolphe showed us the hydraulic room for the Chairswings. Which on the inside are nothing out of the ordinary, however the theming effort put into the outside is something I’ve only really seen at Europa Park in the pump rooms for Atlantica. The fact that the piping linking the shed and ride together is buried under themed rail and mining cars is that next level set of detailing that sets great parks apart from good parks. To quote Rodolphe “Theming, theming, theming”, and he’s damn right.



    After another drink we headed back onto Space Experience, where Rodolphe went off and got the lights turned on for us. It was quite cool to see the level of detail hidden amongst the theming that is dotted around the building. We then had another quick go on Air Meeting, where I did a couple of spins and thought better of it.



    Rodolphe then urged us to do “their Zufari”, in Africa Cruise, which is basically Jungle Cruise on a budget. However the home-made rocks looked really good, and the commentary of such issues on the ride like “we need more greenery to hide the mechanics” and “I was told we wouldn’t be able to see the concrete” showed a real honesty and enthusiasm about the park, which seemed to flow through the entire place. Very refreshing indeed.





    After this we ventured into the Haunted Mansion, which was practically Disney-light. You do have to love a good old-fashioned Disney knock-off, although the independent spinning car and the lighting of the load vehicle was pretty awesome it must be said. Give this ride an upgrade with brand new effects/animatronics and it’d be even better!


    After this we headed over to the King of Mississippi riverboat, where Rodolphe had to leave us to do some real work (rather than show some dodgy English folk the park), so we went around without him. It was quite nice really; nothing too special around it, but one of those rides filed under “for a long sit-down”.




    With the rides closing shortly we decided it was time to whore Alpina Blitz a bit, with various rows experienced and the last ride of the day. It truly is a fantastic ride and hopefully we’ll see a lot more of them in the future, especially for a base price of €4.5 million, it’s SUCH a bargain! We met up with Rodolphe at the hotel for a quick drink but unfortunately dinner in the hotel (which he invited us to) had to be cut off as Peter had clearly ridden Alpina Blitz too many times in the heat of the day (turns out you CAN have too much of a good thing). So we bid farewell and promised that we would return to the park in the future.






    And that we shall, because even without Rodolphe’s tour of the place we would have loved it anyway. The park itself is presented well, with lots of rides dotted about with some immense theming (I fell in love with the Tractor ride as an example), and just an overall look and atmosphere to the place that few parks can achieve. Alpina Blitz is a brilliant landmark coaster for them to be put on the map in the wider world of the industry, and hopefully that will kick-start them into pushing for a lot more guests not only this year but in the years to come.
    I send a lot of thanks to Rodolphe as well for giving us an even more fantastic day and really going above and beyond the levels of park hospitality for us, the sort of stuff that in my experience is only reserved for those huge groups who pay for it, rather than 4 random people. His tales and honest opinions on the industry, the park and his own experiences and future were both fascinating and insightful throughout the day. And his enthusiasm about the park (and his career in general) certainly rubbed off on us.
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  15. Like
    Matt 236 reacted to Mitchada04 for a blog entry, Paultons Park 15/03/14   
    My aim this year is to visit as many of the British theme parks as possible giving this blog the name "A Year of Britain" in the hope that next year it can expand and so on Anyway, first up is the delightful Paultons Park!
    I had only been once before back when Cobra opened in 2006 and it was a really nice day out. So 8 years on it was time to see what had changed.

    Upon arrival it was raining But do not fear, it was only the bizarre but cool new raining tree!

    Although the new entrance wasn't ready and we had to go through that lovely tent it sure is a nice looking new entrance and plaza!

    This bird was certainly impressed with the new entrance!
    One thing about Paultons is how beautiful it is! The park is in a lovely country setting and has some great nature and wildlife. But it is also clear that they care about the appearance of the park which is great!


    Lots of open grass space! It's really nice as this is the first thing you see before any rides. Peaceful and tranquil.

    Before the rides opened at 10:30 we had a wander through the dinosaurs.




    All dinosaurs looked happy and well looked after so all good here.

    Not yet weird purple lava volcano drop tower with a dinosaur in the queue...

    Time for the first ride of the day on the very decent Cobra!

    It's a very blue ride! So to counteract this they have cleverly placed a red bin in the way of this shot.

    Now don't confuse Cobra with Kobra at Chessington, down here they call it The Edge. Quite easy to tell the difference, Paultons spell things properly, Merlin use stupid letters.

    After sorting that out, we rode Magma!
    Queue is weird but nicely themed, ride makes very little sense (a volcano with a dinosaur and a mine? Yeah I know...) but it was a fun ride. Made me a bit queasy as it spins slowly while dropping and goes on for ever but still fun

    Moving on we have Red boat Blue boat Up boat Down boat. I mean Raging River Rapids. Standard fun fair model but good fun and very bright!

    Look at how nice the plants around this chairswing is! And Cobra.

    We were a week early for the Victorian carousel But it looked good and the plant things around it were really cool!

    Mr Meerkat will definitely be first in line!

    What's this I see?

    Mr Penguin isn't giving it away...

    Of course it's Peppa Pig World!
    Although it was heaving in there which is good because it made the rest of the park dead, it is really well done! It's bright, cheerful, heavily detailed and the rides are based on the characters making it very popular. For what was a relatively small and unknown park, this area has given the park new life and success! They (unlike Drayton) don't keep adding to this area, they are instead using the money and improving the rest of the park adding a variety of family thrills! Merlin, Cbeebies land has a LOT to live up to.

    A ride with a sting in its tail.

    And I will finish this entry up with a picture of the really nice 4D cinema! I hear that the same company are doing the 4D cinema at Thorpe which fills me with hope as this is a really nice cinema!
  16. Like
    Matt 236 reacted to Mark9 for a blog entry, Disneyland Paris, Day two. Into the Parc. Part Two   
    Big Thunder is the quintessential family roller coaster. Mildly fast, full of variety and not too many large drops to scare kids. The general consensus is that Paris's version is the best of the four. While I can only compare to Florida, I'd go as far as agreeing with aspects of that opinion. The only real part where Paris falls down is its queue line. There seems to be various ways that the ride is run and none of them seem that great. On the first day for example, fastpass was available but there was no one batching into the main queue and unlike Florida, the fastpass queue didn't get their own side of the station. So what you had was fastpassers having to split into the queueline whenever a gap appeared. The second damaging thing was that at some point in the queue, it splits into two sides. If you decide to queue on the right you get whacked by a longer queue length, fastpass people attempting to join and that is also the side where disabled guests get on. If you opt for the left hand side you almost walk straight into the station, undeterred by distractions. It's the most bizarre operations and despite it being a very high capacity rollercoaster, has so much faff going on. Florida doesn't have any of these problems so it's almost like Paris decided to try something different and it doesn't quite work.


    The ride itself is similar to Floridas version with two key differences. The first is a fantastic start to the ride with the train dipping into an underground tunnel and gathering a lot of speed before it engages with the first lift hill. It's great to see that with thirty years of running, the Big Thunder lift hills still have the loudest lift chains out there. I wouldn't be surprised if kids were more scared of the noise then the ride. What happens for the majority of the rest of the ride is the same as Florida, California and Tokyo so I won't bore by describing the ride in detail.. except the ending. I was always a bit meh about Floridas dull ending through some rocks and skeletons. Paris is far superior with the train lurching violently to the left, into a cave and descending under the river, gathering so much speed like it really is out of control. I'd bet that it isn't as steep as it feels and yet works very well. The trains pulls up out of the tunnel into the break run and everyone is a bit blown away by that ending. Great finale and really makes the Big Thunder island concept work very well.


    We decided to have another go, what with it being a ten minute queue and chose the left hand side of the queue line. It was then off to face one of my greatest terrors; Indianna Jones!
    I'm not sure what the point of this ride is. It doesn't fulfil the quota of upside down rides as there is already Space Mountain and there's already a ride themed around a mine car at Big Thunder. I can only think that this was a desperate attempt at another ride in the park for adults. Whatever the reason, I know it has a poor reputation for being rough, boring and unnecessary but I kind of liked it. Sure it can't do straight lines or hills without whacking your head on a restraint but as a ride it was perfectly acceptable. It had a five minute queue the majority of the time so I don't think it entirely fits into the park in anyway. If Disney got rid and went for a ride like the version at California, I wouldn't say no.

    Our next stop was Pirates of the Caribbean but was for some reason unavailable. We had the same problem at Florida on our first trip so had no worries that it wouldn't open at some point. We decided on doing some Fantasyland rides such as Pinocchio and Snow White which we queued 10 minutes a piece for. I like this rides because they aren't flashy and "look at me" like some dark rides and they do their job of telling their respective stories adequately. Sure they won't win Gold Ticket awards but for high throughput, reliable attractions they work well.


    Next stop was the notorious it's a Small World. I liked it. I don't know why I like the idea behind the ride when everyone else despises it with a passion, but it just works for me. It looks like its had a clean up too as the majority of animatronics were working, it looked tidy with no dust anywhere and things looked repainted. For a high capacity boat ride, it ticks all the boxes.. even if it never seems to be able to get a queue.



    Finally with the rain now fully upon us, we found a nice hidden away area with one of my personal favourites from the trip, Casey Junior. I adored this ride and I can't figure it out why. It just seems so novel and under-stated

  17. Like
    Matt 236 reacted to Mark9 for a blog entry, Disneyland Paris, Day two. Into the Parc. Part One.   
    Having been given a breakfast slot for 9:45, we decided to skip a bit of continental and headed into the park around 9:00 instead. Seeing a main street so empty is an experience you'll rarely get so we took the opportunity to get some photos and get some coffee from one of the various outlets along Main Street.

    I'll never get tired of the Castle/Main Street view.

    LOOK AT THE THEME!
    We also approve of buying food and getting tickets for free coffee later in the day.
    One thing I really noticed about the parks here is how much more relaxed you can be. With Florida you get caught in a whirlwind of rushing about from ride to ride, reservation at restaurant to show or parade and never take proper time to appreciate where you are. Throughout our time in Paris, we did a lot of sitting around, relaxing and soaking in the atmosphere. Playing a part in that is that there is less to do here then in Florida but I can only put that as a benefit to Paris.
    Our first stop during Magic Hours was Space Mountain: Mission 2. From outside, it is a frankly stunning piece of design, that giant cannon is a piece of theming genius and fits in perfectly with the rest of Discoveryland. I'm rather fond of this area as it is. I can understand why they diverted away from Tomorrowland as that area dates faster then they can build/update it.
    As for Space Mountain. I do like the ride on a thematic level. The idea of being launched into space via a giant cannon is based on Jules Verne's novel 'From the Earth to the Moon' and I love it. I just wish the theming worked such as the recoil of the cannon or the misters as you are blasted into the building. The ride itself is rather atypical of Vekoma. Enjoyable but you really struggle to find a position in which you don't bang your head on the side of the stupid restraints. That being said it is very well paced inside, the ride keeping its speed up to the last moment. It does feel a bit like you are descending into a vortex as the trains spirals around the building, every now and then taking in an inversion surprisingly.
    We rode several times through the trip and it was either outstanding, unbearable or average. So I find it hard to really rate it.
    Our next ride was Buzz Lightyears Laser Blast, A ride I despised in Florida but here it was actually a decent ride. The props all seemed to make sense and weren't all cardboard cut outs with targets on them. I even liked the finale which I won't spoil here. I don't understand the points system but then again, it is only a throw away ride.

    With no interest in Orbitron or Autopia we decided to head back to the central hub and wait for the rest of the park to open. More views of the wonderful Sleeping Beauty castle awaited us.



    With 10 o clock upon us it was time to venture into Frontierland. We grabbed a fastpass for Big Thunder Mountain whilst everyone else descended into its main queueline. We instead thought we'd try out Phantom Manor. It's American equivalent, Haunted Mansion, is one of my favourite dark rides and I'd heard many great things about the Paris version. I wasn't disappointed as such. The subtlety of the storytelling (ie, there was no narration) meant that we had to really pay attention to the scenes throughout. Something to do with a bride whose family dies (or she murdered them) and so she gets buried as the ride descends from amazingly themed Mansion to an odd underground Western film. Very odd. The shoe-horning of Phantom Manor into Frontierland didn't work for me although there is no way the attraction itself could fit into the other three lands of the park. A triumph though and just shows that when it comes to dark rides, Disney are (mainly) on top.

    Our next stop was the Molly Brown boat ride around Big Thunder Mountain. We never found the time to do this in Florida so it was a welcome find to get on it and just relax for twenty minutes. It's a shame that aside from Big Thunder Mountain there is nothing to really look at. I hear that some kind of fountain show used to occur at the end but no longer works.


    Next time will focus on Big Thunder Mountain, Fantasyland and yet again we get to Pirates of the Caribbean to find it broken.
  18. Like
    Matt 236 reacted to Mark9 for a blog entry, Disneyland Paris, Day 1. A Mark9 perspective.   
    Qui a besoin du monde, quand tout ce que vous avez besoin est une terre
    When choosing the trips for 2013 there was two that were outright yes's and two that came about quite by chance. Disneyland Paris was not an all and all winner, in fact Chris and I were putting off Disney until our California trip next May. However with Disney extending their 20th Anniversary celebrations and with Chris feeling a little Disney craving, we decided to go for Paris even with no Ratatouille. After a speedy 2 and a half hours of Eurostar fun we arrived at the resort. The first thing that hit me is how immediate Paris is compared to Florida. I think inevitably, Florida may crop up again and again as it my theme park benchmark and for me holds a lot of loved memories.


    Whereas with Florida, a long journey from the airport gets you just within the gates of the World, here you stumble out the station into the Downtown area. I somehow missed the tower despite the fact it was my most eagerly anticipated ride. We made our way to our hotel, Sequoia Lodge, a hotel themed around the Wildnerness. Bambi seemed the most prominent character

    Checking in complete and with a bit of Mark9 persuasion, Chris relcutantly said we could have a go on Tower of Terror and also the Army Man parachute thing. The first because it's my favourite ride ever and the second ride was because the next day it was to be closed the rest of our holiday for refurbishment. Our first stop however was the Early of Sandwich which is better then the other fast food offering at the resort.

    TASTY.

    Aww.
    When walking into Disney Studio Park the first thing that really struck is how it is pretty much Hollywood Studios but on a smaller budget and much smaller. The Tower immediately dominates the entire park, hell it can even be seen from Big Thunder Mountain and the Alice in Wonderland maze. The other thing that hit us what the park was busy. We checked out the queue boards and 35 minutes for Rock 'N Rollercoaster, 60 minutes for Army Man Parachute ride and finally a cool 80 minute wait for the Tower of Terror (Which was only running two out of three lift shafts)
    mmmm 80.
    After a bit of wondering checking out just how small the place truly is, we settled for Army Man parachute ride, considering it would be our only chance to ride it. The first thing I have to say is that the queue really was 60 minutes so it was accurate at least. The second thing is that the queue line really was too wide allowing Spanish families to queue jump at will. You may think I'm generalising but the majority of the time it is Spanish groups who create problems at theme parks and after all, I have experienced PortAventura where queuing isn't mandatory.


    The ride itself is okay but not worth an hour waiting time.
    We had a wonder around Toy Story Playland including seeing Rex, leaving Toy Story Land to see Ratatouille construction and then re-entered Toy Story Land to leave for Tower of Terror.



    The Tower. Ey Ey Ey. It is my favourite ride bar none and is truly exceptional. All of the Tower staff need to be paid more for their efforts for example. They don't just work on a ride, they act the part of creepy bell-hops, grinning oddly at guests or deliberately running through the lift doors in utter panic scaring guests silly with their screaming. They help to make each ride that little bit different. The ride itself, well I was reading through a few other trip reports and saw a lot prefer this tower to the Florida one. Both have so much merit but I actually ended up preferring the Florida one. Sometimes the waiting around for a lift in Paris got a bit tedious, what with this tower using two different levels of loading. The actual ride experience is probably just that little bit better then Florida however but ultimately Florida's to me feels more efficient and looks far more interesting then Paris's more blockier, blander look.



    I still love both though and could photo it all day.
    And with our rides ridden, we decided to go back to the hotel and get myself a hair cut before heading to Annettes for some food. Themed around an American diner, this wasn't bad food and I liked how some of the staff went about on roller-skates.


    Bed time, ready for a full on day at Disneyland Parc.
  19. Like
    Matt 236 reacted to Mitchada04 for a blog entry, Florida Parks in the Dark   
    In this final instalment of my Florida adventure we look at 3 parks in the dark, SeaWorld, Universal Studios and Island's of Adventure.

    So let's begin!

    With SeaWorld's beautiful tree!

    Because it's Christmas!

    So even the lake was full of trees!

    There was an ice rink

    Red SkyTower

    A Christmas train set

    Decorations

    Mythical beasts

    Penguins

    Another tree

    And fountains!
    So SeaWorld is beautiful at night especially with Kraken and Manta!

    And welcome to Universal Studios!

    Where the minions were lit up!

    A concert under Rockit

    Lit up Optimus

    Their Christmas tree

    Water screens

    With minions, lasers and fireworks!

    Bye bye Studios

    Here we come Islands!

    Where the Discovery Centre lit up the lake

    Suess was bright as ever

    With one fish

    And a cat

    Down in Hogsmeade Dragons were challenging

    And the lake was glowing!

    One of the best area entrances got better!

    With night time adventures

    And the Discovery Centre up close

    A Lagoon of Toon!

    Home to Dudley

    Popeye

    And partying dogs

    But watch out

    (terrible image) Doctor Doom is about!

    But so is Spidey! We're safe again

    Watch out

    It's not going to work

    The Hulk.
    And that concludes my Florida adventure. I hope you've enjoyed reading all my entries
  20. Like
    Matt 236 reacted to Mark9 for a blog entry, Drop it like it's hot.   
    In 2012, I was assigned to write a feature for Colossus's tenth birthday. The article itself was my best work if I don't say so myself. It was my intention that I would be able to do a similar piece when it came to 2003's blisteringly hot but underwhelmingly* tepid Nemesis Inferno in 2013. But this did not happen. No matter what I wrote, constructed or thought about, inspiration abandoned me and I just couldn't put together a piece that would do Inferno justice. And the problem comes down to one sticking point;
    There is just nothing special about Nemesis Inferno.

    Nemesis Inferno, distinctly middle of the road.
    But worry not fellow Thorpe fanboys and coaster nerds for the story doesn't end there. It is for that reason that for me, Nemesis Inferno is one of Thorpe's very best roller coasters and one that I get the most pleasure out of riding during a visit. Let me tell you a tale about a ride that was hyped to the max, but could never reach those lofty heights.
    Back in 2002, Colossus had done unexpected things for Thorpe, it's visitor numbers rising and rising and the construction of a brand new Inverter would have been a spectacular thing indeed for English enthusiasts. Remember, we are talking about a time when Nemesis most definitely ruled the roost in the UK and unless you were up for travelling to America, Italy or Spain, chances are it was your only shot. The hype surrounding Inferno was definitely something different, particularly when it was associated with the Nemesis name. I can remember at the time, discussion on Inferno's finale helixes being discussed as potentially as intense as Nemesis's helix after its first inversion. Talk about building the hype.

    Of course, come April 2003, Inferno opens and it isn't quite as good as it's predecessor. My favourite description at the time was a ride on Inferno's front row was not as intense as a ride on the Happy Halibuts of Octopus Garden. Talk about damning a product.
    At the time, with only Colossus complimenting Inferno, it came under harsher criticism then it probably deserved. With only two major roller coasters** to keep customers happy, Inferno came under the limelight in a way that many rides do not. After all, inverters had really boomed in the 90's with the Batman clones being installed all across America and rides that dominated their respected parks like Katun, Montu and Alpengeist. By 2003, with new types of rides starting to dominate such as sky hogging mega coasters and Intamin's brand new launch technology breaking record after record it's easy to see why Inferno was not enough and why Inferno could actually be seen as a bit, old hat.

    This is all hindsight of course. With the addition of Stealth, Saw: The Ride and The Swarm, things have increasingly changed at Thorpe and of course, so has Nemesis Inferno. As higher, faster and more attention grabbing rides have been added, Inferno has become more of a support roller coaster. When everything else goes to hell in a hand basket, Inferno is the old reliable. Always the ride with minimal queues, always the ride that eats through queues like it's going out of fashion and always the ride that delivers a smooth, intense experience. Never really pushing its customers too far but always delivering its promise of an enjoyable and satisfying ride. I know there are those that will disagree. A B&M inverter should be the absolute pinnacle of intensity, nothing should be considered more when riding this ride type. If that is the promise then Inferno doesn't deliver. Luckily, just up the M1 and left a bit is another roller coaster that does fulfil the necessary criteria.

    At Thorpe however is a ride built on the tail end of a coaster boom, one that is loved by a small but vocal minority. And for me personally, it holds some very special memories. It was my very first B&M and by default my first B&M inverter, it was the first ride that I really followed construction of and I know full well that it is my most ridden ride thanks to many Single rider sessions in 2004.
    More then most then, I can say that Inferno is an average ride at best. But even average is better then the majority of roller coasters out there. And that's good enough for me.
    Thanks for reading, Mark9

    *I made up a word just for this review. Now that is dedication for you
    **I know people will say X:/ No Way Out was a major roller coaster. it just isn't OKAY!
  21. Like
    Matt 236 reacted to Benin for a blog entry, Efteling - A weekend of Fairies, Dragons and Pancakes - Day 3   
    Day 3
    The final day on park started with a character breakfast, as Pardoes did lots of interaction at an extremely peaceful level never seen at Disney. Once again our first port of call was Vogel Rok with 2 straight goes on the front before having to move back. Burdenous people!


    And again like the day before, Joris was our next venture. We got there slightly before it was due to open, so I watched the engineers play around with the sensors on Flying Dutchman. Upon opening we got 4 goes, including front and back seat action. It’s always good when rides like this run extremely well first thing in the morning, and when there’s no queue whatsoever, even on 1 train operation.






    Bob had a fair queue so Single Rider was called upon this time, and resulted in minimal (read, none) waiting. Was still rather enjoyable if a bit awkward being slammed into a random Dutch person on some of the corners. Took some pictures of the Pirana refurb that’s currently taking place as well, it feels like being at Chessie.





    Fata Morgana was next, I actually took photos this time round instead of being gobsmacked; here they are.










    We then wandered the park aimlessly for a bit, taking in another Puppet Show before another go on Carnival Festival before grabbing another hotdog and hat combo and watching yet another Jokie Show.

    Straight out of RCT Coffee Shop!

    We walked into the Museum again to have another look, and got given free badges for it, yay! Back in the Fairy area, it was time for more Dreamflight and Villa Volta. Because why not? The Train had just come in so we decided to hop on for a ride.






    Much safety









    It was then of course time for MORE Pancakes. Much further nomming was had, and we purchased some pancake mix to sneak past customs on the way home, and with Shrove Tuesday next month!


    We once again rode Carnival Festival and watched the Jokie Show, before one final go on Vogel Rok of the holiday. Bless it. Next were the Gondolettas, which are the fastest Tow Boats I’ve ever seen, yet still take 20 minutes to go around the huge lake.








    Heading into an area we had barely visited, it was time to mop up the rest of the unridden rides, starting with the Vintage Cars, which were long but nowhere near as good as Asterix’s, the Pile of Ship Halve Maen and it’s 14 rows of WHY were next, which was pretty awesome. Then the final piece of the puzzle was the weird cousin of Seastorm, Moby idiot, which doesn’t go backwards and just goes around in circles at walking pace. Very weird.






    It was time for the final rides, and what better option to have fulfil this than Joris? A ride on each side for the final determination of which was ‘better’ (the winner of which was Water), but both are winners, as they’re both good. Now when will someone in the UK build a GCI?








    After Joris, we walked back to the entrance, encountering some cats and buying some sugary as hell doughnuts before settling to watch Aquanura one last time.




















    Upon which it was back to the hotel room to rest before heading home.
    Efteling is a truly fantastic park. Whilst it may not have a giant assorted of rides, and half of the park is taken up by landscaping or a Fairytale Forest of Forever, it fills itself with charm and colour throughout. And the rides that do exist on the park are all good at the minimum, which is rare for a park to have no truly bad rides (although Carousel land confused me greatly, why have 3?). The staff were all very pleasant and the characters very interactive. The hotel is rather basic in the rooms but even then have little details dotted in them.
    I could just say it’s my favourite park because of the Pancake Kitchen (which may have helped my opinion formation), but there’s so much more to the park than that. The Disney quality dark rides and the ‘dead’ areas allow you to relax across your day (though I’m sure the full cattlepens would combat this feeling), and with the Fairytale Forest it has one of the most well designed and picturesque areas in a theme park.
    A truly good theme park is one that doesn’t feel like a theme park. And Efteling fits that bill to a tee.

  22. Like
    Matt 236 reacted to Mitchada04 for a blog entry, Busch Gardens   
    Welcome to part 2 of my Florida adventure at...

    Busch Gardens!

    What a beautiful day it was

    So let's leap into the action!

    And begin the day with

    Gwazi!
    I know many people detest this ride, but I love it! Yes it's a bit rough, but for me it is still a thrilling enjoyable ride! For me it will be a shame if it goes.
    ]
    The death of Gwazi is not yet confirmed but for Timbuktu it sure is.

    Glad Scorpion isn't leaving though, it is a good fun ride.

    Up on The SkyRide we saw a hippo,

    Some flamingos

    And a Cheetah hunting!

    But before all of that, the Congo is calling with the mighty Kumba roar!


    Kumba is one of the most highly rated B&M's out there and deservedly, but it doesn't have massive theming pieces which people seem to love at the moment. It is just perfectly styled as the above picture shows, whilst there is no direct theming it is a themed or well styled ride. It just works.

    Montu is the opposite, it is heavily themed.

    But also fits in. Another great example of how to do a roller coaster well.

    This Hyena is tired of rides for now though, so we will take an animal break.








    Hang on, that's not an animal! Guess it's ride time again!


    Can you do this Oblivion? No. No you can't.


    After a quick cool off from the heat it was time for Busch Gardens latest addition...


    It is such a beautiful looking ride. The green and yellow combination is great!



    It is a great family coaster! Has the punch of an Intamin launch, silky smooth, fast paced ride with some excellent pops of airtime and speedy changes in direction. Can't compare it to Maverik but this is certainly great fun!

    And away they go!

    It may not look it but it was Christmas time...

    This sign says so!

    This brings us to the end of our 2nd adventure! Next up is a world of Lego and gardens, so from me and the meerkats we will see you there!

  23. Like
    Matt 236 reacted to Mitchada04 for a blog entry, Legoland Florida   
    Today we venture to the bright world of Lego, now in Florida!

    The entrance area is lovely and open and fresh, much better than Windsor's.

    Must be a thing to have dinosaurs at the entrance to LEGOLAND's.

    And some Lego tourists.

    Once again it was apparently Christmas time, still didn't feel like it.

    We begin the journey in their newest land, World of Chima!




    It's a heavily themed splash battle which I'm sure to any viewers of Chima would make loads of sense! But even to someone who hasn't ever seen Chima, the story was clear and effects very good. The only thing it lacked was interaction with the effects because all day you would be the only one on the ride so didn't have anyone to "battle."

    Knight's Kingdom was up next

    Home to the Dragon


    And one of the jousting rides, which we were too tall for.

    Land of Adventure!

    The whole Egyptian theme works much better in the Florida sun

    And Dinosaurs!

    As a wooden coaster!


    Lego City with this very impressive Lego Ford!

    And Flying School

    An awful Vekoma.

    So moving on swiftly


    Jungle Coaster!

    I mean Project X!

    Pirate Ski Show!

    And now to relive a bit of history.



    I know they have to keep this by the State Law I think but I'm still very impressed with the upkeep they have put into these gardens.

    Not even the crazy rabbit is allowed in!

    Time for a look at Miniland.







    Trust Merlin.


    I really liked LEGOLAND Florida and I really hope it is a success. It has got everything apart from a log flume which surprises me, but it is still a beautiful tranquil park like it was when it was Cypress Gardens. Time for another break before we head over to Islands of Adventure. So sit back and have some lunch until next time.

  24. Like
    Matt 236 reacted to Mitchada04 for a blog entry, Chessington Halloween Hocus Pocus- 26/10/13   
    With the weather looking okay, the only chance I'd get to visit this year, and having heard that the first Saturday is quiet I headed to Chessington today. Had a great day and it was indeed very quiet! Longest we queued was 35 minutes for Vampire with most other rides being 10-20 minutes. Operations also seemed slightly better on some rides (still generally shocking compared to other parks but an improvement none the less). Didn't venture over to the Hotel side of the zoo so I have no idea how well that development is coming along. The only ride I witnessed break down was Rattlesnake, twice. Once when I was about to board everything just stopped, and second time when I was on the ride break run before the station so I sat there for 5 minutes. Other than that a great day and some photos taken:


    The sky was very fitting for a Halloween event!

    Sir Arthur's Kobra

    Rattlesnake working...

    Rattlesnake not working.




    It was going so fast it's blurred.

    In we go

    We made it!

    These poor people didn't. R.I.P



    The count wishes you all a happy Halloween!
  25. Like
    Matt 236 reacted to EC! for a blog entry, Europa Park Part 4 (FINALLY)   
    Sorry about being so lazy not to finish this and this won't I guess be the best installment ever but bear with because this is the last part in my trip report to Europa park!
    Because the queue had died down, I decided to go on Euro-Mir again, unsuprisingly by myself as none of my family liked it apart from me

    Such a good ride tbh!!! Like I said before it is very intense for what it is and by this point only had a 5min queue!

    Shiny!

    We were almost about to go straight to Silver Star when I had not ridden Atlantica Supersplash. These intrigued me as this seems to be quite a marmite ride, some love it, some find it utterly boring, So with only a 15 minute queue, me and my dad decided to adventure on to this very well themed ride!

    Look at those shaky camera skills go!

    Splashy!
    I have to say I was in the first category, I actually really liked the ride sure it was never going to set my pants on fire like Wodan or Blue fire but it was a heck of a lot of fun! I like the backwards bit and my favourite part was the nice little bunny hop before the splash and it is extremely well themed, it would out quite alot of Thorpe park to shame with that theming This might surprise you but I give this an EC! RATING:8/10 I just totally prefer it to Poseidon which is rough as hell, plus it got me more wet and reminded me of a quirky version of Hydro/Drenched.

    Que dodgy selfie to show how Atlantica left my one side completely dry and the other completely soaked:P


    I really wanted to take a video (which I forgot to do at Silver Star ) So this was like last minute, sorry it is abit crap but it proves I was there

    More pics of the Awesome Fjord Rafting!

    If anybody goes to Europa this year or in 2014, I highly recommend this little counter next to Euro-Mir/Food Loop , the pasta is absolutely sublime and the sauce the best I have ever tasted from a counter like that. Its really worth your while checking it out! my only little niggle was that the bowl was abit small but it was gorgeous none the less.
    EC! FOOD RATING: 9.5/10

    Walking back to the entrance of the Park we see THE GLOBE THEATRE!!

    Matterhorn: another incredibly well themed ride!

    We were going to do this but then we realised it some how had a bigger queue then Silver Star so we went to that instead

    Best queue for a big ride we have had all day!

    Getting quite excited now!

    Inside Queueline/Exhibition!

    I wont say anymore then its a Merc F1 car otherwise I will turn into a complete nerd!

    We are getting there!

    My sis looks so amused

    EEK! almost time!

    Well this ride was just awesome! Funny little story for you, you know the Specsavers ad with the old people at backpool Pleasure beach who accidently get on Infusion to the fright of their life?...... Well this happened to my gramps. He thought he was going on Euro-sat, even though the Silver Star signs were BLATANTLY obvious, he was completely oblivious to this until we got on the train and left the train..... his first words were "SH*T I'm ON THE WRONG RIDE!!" at this point me, dad and my sister just burst out laughing! the worst thing was he was on the out side seat so he could see straight down which made him scream a few words that shouldn't be said around the dining table after that point all we could hear after that point was a very high pitch scream come from him for the rest of this ride OMG I was weak after that, this ride was so good but I was totally distracted by my gramps shear terror look on his face. This ride was awesome made better by our little debarcle, it was a shame it finished so quick, because the airtime was out of this world! Such a good ride EC! RATING:9.5/10



    B&M GOODNESS!!

    At this point I had to say a sad good bye to Europa It certainly is the best theme park I have been to Since Disney Florida, I loved it, and I am SO going again soon!

    Bye Blue Fire!

    Bye WODAN!!

    Bye Europa! See you again soon!
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