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Everything posted by Project LC
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Depth Charge (5)Detonator: Bombs Away (5)Flying Fish (5)King Pig's Wild Hog Dodgems (5)Mr. Monkey's Banana Ride (5)Nemesis Inferno (5)Quantum (5)Rocky Express (5)Rumba Rapids (5)Rush (5)Samurai (4)Stealth (5)Storm In A Teacup (5)The Swarm (5)Tidal Wave (5)Vortex (5)X (6) X + Samurai -
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Depth Charge (5)Detonator: Bombs Away (5)Flying Fish (5)King Pig's Wild Hog Dodgems (5)Mr. Monkey's Banana Ride (5)Nemesis Inferno (5)Quantum (5)Rocky Express (5)Rumba Rapids (5)Rush (5)Samurai (4)Stealth (5)Storm In A Teacup (5)The Swarm (5)Tidal Wave (5)Vortex (5)X (6) X + Samurai -
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I didn't like the last Jedi. The whole fin subplot should have been cut and I don't get how that didn't come up in pre screen tests. Then there are number of scenes with issues that create glaring plot holes or are just stupid (Leia being the one that sticks most). That being said there are some pretty epic scenes as well. Just glad JJ is back incharge for episode 9.
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Angry Birds 4D Experience (4) Depth Charge (5) Detonator: Bombs Away (5) Flying Fish (5) King Pig's Wild Hog Dodgems (5) Mr. Monkey's Banana Ride (5) Loggers Leap (5) Nemesis Inferno (5) Quantum (5) Rocky Express (6) Rumba Rapids (6) Rush (5) Samurai (5) Stealth (5) Storm In A Teacup (5) The Swarm (5) Tidal Wave (6) Timber Tug Boat (5) Vortex (6) X (7) Zodiac (0) X + Zodiac- Angry Birds 4D Experience (5) Depth Charge (5) Detonator: Bombs Away (5) Flying Fish (5) King Pig's Wild Hog Dodgems (5) Mr. Monkey's Banana Ride (5) Loggers Leap (5) Nemesis Inferno (5) Quantum (5) Rocky Express (5) Rumba Rapids (5) Rush (5) Samurai (5) Stealth (5) Storm In A Teacup (5) The Swarm (5) Tidal Wave (5) Timber Tug Boat (5) Vortex (5) X (5)
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Angry Birds 4D Experience (5) Depth Charge (5) Detonator: Bombs Away (5) Flying Fish (5) I'm A Celebrity (0) King Pig's Wild Hog Dodgems (5) Mr. Monkey's Banana Ride (5) Loggers Leap (5) Nemesis Inferno (6) Quantum (5) Rocky Express (7) Rumba Rapids (5) Rush (5) Samurai (5) Stealth (5) Storm In A Teacup (5) The Swarm (5) Tidal Wave (5) Timber Tug Boat (4)) Vortex (5) X (8) Zodiac (5) IAC - X + Angry Birds 4D Experience (5) Depth Charge (5) Detonator: Bombs Away (5) Flying Fish (5) King Pig's Wild Hog Dodgems (5) Mr. Monkey's Banana Ride (5) Loggers Leap (5) Nemesis Inferno (5) Quantum (5) Rocky Express (5) Rumba Rapids (5) Rush (5) Samurai (5) Stealth (5) Storm In A Teacup (5) The Swarm (5) Tidal Wave (5) Timber Tug Boat (5) Vortex (5) X (5) Zodiac (5)
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Angry Birds 4D Experience (5)Depth Charge (5)Detonator: Bombs Away (5)Flying Fish (5)I'm A Celebrity (4)King Pig's Wild Hog Dodgems (5)Mr. Monkey's Banana Ride (5)Nemesis Inferno (6)Quantum (5)Rocky Express (5)Rumba Rapids (5)Rush (5)Samurai (5)Stealth (5)Storm In A Teacup (5)Storm Surge (2)The Swarm (5)Tidal Wave (6)Timber Tug Boat (5)Vortex (5)X (8)Zodiac (5) IAC + Storm surge -
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Angry Birds 4D Experience (5)Depth Charge (5)Detonator: Bombs Away (5)Flying Fish (5)I'm A Celebrity (5)King Pig's Wild Hog Dodgems (5)Mr. Monkey's Banana Ride (5)Nemesis Inferno (5)Quantum (5)Rocky Express (6)Rumba Rapids (6)Rush (5)Samurai (5)SAW - The Ride (3)Stealth (5)Storm In A Teacup (5)Storm Surge (3)The Swarm (5)Tidal Wave (5)Timber Tug Boat (5)Vortex (5)X (7)Zodiac (5) Storm Surge + Saw -
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Angry Birds 4D Experience (5) Depth Charge (5) Detonator: Bombs Away (5) Flying Fish (5) I'm A Celebrity (4) King Pig's Wild Hog Dodgems (5) Lumber Jump (5) Mr. Monkey's Banana Ride (5) Nemesis Inferno (5) Quantum (5) Rocky Express (5) Rumba Rapids (5) Rush (5) Samurai (5) SAW - The Ride (5) Stealth (5) Storm In A Teacup (5) Storm Surge (5) The Swarm (6) Tidal Wave (5) Timber Tug Boat (5) Vortex (5) X (5) Zodiac (5) Storm Surge + IAC -
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Angry Birds 4D Experience (5) DBGTROTD (4) Depth Charge (5) Detonator: Bombs Away (5) Flying Fish (5) I'm A Celebrity (5) King Pig's Wild Hog Dodgems (5) Lumber Jump (5) Mr. Monkey's Banana Ride (5) Nemesis Inferno (5) Quantum (5) Rocky Express (5) Rumba Rapids (5) Rush (5) Samurai (5) SAW - The Ride (5) Stealth (6) Storm In A Teacup (5) Storm Surge (5) The Swarm (5) Tidal Wave (5) Timber Tug Boat (5) Vortex (5) X (5) Zodiac (5) Stealth + Dbgtrotd -
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Angry Birds 4D Experience (5) Colossus (2) DBGTROTD (5) Depth Charge (5) Detonator: Bombs Away (5) Flying Fish (5) I'm A Celebrity (5) King Pig's Wild Hog Dodgems (5) Lumber Jump (5) Mr. Monkey's Banana Ride (5) Nemesis Inferno (7) Quantum (5) Rocky Express (5) Rumba Rapids (5) Rush (5) Samurai (5) SAW - The Ride (5) Stealth (6) Storm In A Teacup (5) Storm Surge (5) The Swarm (5) Tidal Wave (5) Timber Tug Boat (5) Vortex (5) X (5) Zodiac (5) Stealth + Colossus -
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All 3 layouts were wing coasters featuring swarms drop and were meant to be a guide to what the park might build. Thorpe does have height limits as set out in the mtdp. They are allowed upto 50m on the island behind swarm. The other sites I believe are restricted to 40m. The mtdp didn't outline any developments of coasters at the loggers site so the height limit on that side of the park is unknown, but looking at saw and Colossus I suspect it would be around 30m. The MTDP also gave a guide in how long the coasters would be which were 800m and 950m. Swarm turned out to be the 800m coaster at a length of 750m. The mtdp is almost at the end of the time period it outlined and at this point due to the swarms "failure" and Merlin's change in development I suspect that the mtdp is now a very very loose guide which the park is no longer following.
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The Walking Dead: The Ride - Speculation and 'Construction'
Project LC replied to JoshC.'s topic in The Past
What an absolutely mental decision. I would have loved to have seen that meeting where they concluded the best way to make the park more family orientated was to retheme a family coaster that can't have single riders to the walking dead. All this will result in is ruining guest satisfaction as they hype up a walking dead coaster that can't possibly fulfill the media hype while at the same time reducing the line up for younger guests. It's just constant short sighted decisions resulting in higher running costs which when accompanied by the reduction in spending on the theme park division can only end badly. -
The drive for increasing profits has been reducing the guest experience and ultimately I feel Merlin have forgotten what they are actually selling to the consumer. There is no point in a load of hotels for guests to stay if they have no guests. They are clearly trying to increase the amount spent per person but have inadvertently reduced the number of people because, in my opinion, they lost track of the basics.
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The Walking Dead: The Ride - Speculation and 'Construction'
Project LC replied to JoshC.'s topic in The Past
A rather strange rumor about X. I know Thorpe make questionable decisions but I would hope they don't theme X to twd. I want them to get a skyline horizon. I've accepted that they probably won't be getting a skywarp anytime soon so I shall now turn my attention to the shorter version. http://www.skylineattractions.com/?p=rides&I=skywarp#horizon -
Very true. Iwould like to think I wouldn't mind if Merlin did it as it seems like quite a good idea to make more money without disadvantaging the non paying guests.
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BPB have started selling icon boarding cards. The VIP lets you ride before the park opens on a booked day. Surprised Merlin don't do that sort of thing on new rides tbh.
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The Walking Dead: The Ride - Speculation and 'Construction'
Project LC replied to JoshC.'s topic in The Past
The CCR problem is it's a custom gauge. So to put down new track would cost a fortune. Also no one will buy the trains off them even if they did work because the gauge isn't a standard. I suspect it's a matter of it would cost a lot to get rid of them so might as well leave them there until the space is needed. -
I don't see why you would want to visit during weekends in august seeing as you can go any point in the year but nonetheless it's another step of devaluing the standard pass. Assuming you would buy tickets online (about £30) without a pass and the cheapest standard pass is £139 it still pays for itself in 5 visits.
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The Walking Dead: The Ride - Speculation and 'Construction'
Project LC replied to JoshC.'s topic in The Past
Saw does not have a higher throughput than the swarm. Saw is one of the worst throughputs of the coasters on the park. -
The Walking Dead: The Ride - Speculation and 'Construction'
Project LC replied to JoshC.'s topic in The Past
The hotels at the theme parks make money. People pay the insane prices to stay in them and Merlin want to offer as many rooms as they can. The theme park division hasn't been performing well while the hotel roll out has been successful. I'd say the reason Thorpe doesn't have a hotel yet is because of the competition it will face is greater than the others. -
None. Trying to visit multiple US parks next year.
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I quite like Mavericks launch not because of its force but because of the reactions you get from people on the train as it takes them by surprise. But I think best launch I've been on would be TTD and Kingda Ka. Its the build up to launch and then the incredible speed it reaches.
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The Walking Dead: The Ride - Speculation and 'Construction'
Project LC replied to JoshC.'s topic in The Past
The whole worlds first nonsense has to end. If Merlin actually surveyed people I'm almost certian they would find no one cares if its a worlds first when the first it is on about is something stupid. I'm assuming its not the marketing team that decides to use the Worlds first slogan all the time and is actually something Head office makes happen because no marketing expert could possibly think at this point that the worlds first slogan is effective. I'm sure it worked on the smiler (although I think they used world beating) and possibly Saw but everything else they have made it has been completly irrelevant or in 13's case damaging to the rides reputation. This new for 2018 "world's first " I'm almost certian will be just a stupid tag line like worlds first horror maze themed on season 7 of the walking dead. This is either going to ruin some existing ride, be a overhyped flat ride with some IP tagged onto it or some new VR sequence on DBGTROTD that gives it a really obscure worlds first. -
I suspect it's because the weather is terrible and nothing is open is the reason why it's closing early. Very few people would want to stick around in heavy rain and strong winds.
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Unfortunately Merlin won't sell them. They represent a very large asset, valued in the hundreds of millions, which if sold share holders would panic and the share price would fall drastically. The only way they would consider selling them is if they had consecutive years of negative growth and financial losses. Even in that scenario no one is likely to buy them due to the high cost and poor looking balance sheet.