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Mark9

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Everything posted by Mark9

  1. Mark9 replied to Mark9's topic in General Discussion
    Probably more a case of how PortAventura looks after it rather then Khan ageing. This is a park with Baco and Stampida after all.
  2. Mark9 replied to Mark9's topic in General Discussion
    I feel bad for Dragon Khan now. A proper old school B&M with real intensity and force being over shadowed by Baco, Balder, Baron and Black Mamba. Maybe you just like rides beginning with B?
  3. Open Rumba Rapids to increase ride availability by 12%
  4. The irony being it would never do a Smiler because they would only run one train anyway.
  5. I'm not sure that only having eight rides at some points of the day being change for the better (One of those being Tidal Wave) but then that's why we're lucky to have European parks so close by. We don't have to put up with this dross.
  6. Mark9 replied to Adam J's topic in General Discussion
    Thorpe has been plagued with Colossus train problems since day one. At this point, shouldn't Intamin be a little bit more aware of what the problems are or is it a case that the ride itself is causing issues to the trains and no amount of fixing will ever solve the problem.
  7. Mark9 replied to Ash's topic in General Discussion
    I'm pretty calm to be honest and I don't think I'm being that over dramatic. Fright Nights has always been an incredibly popular event and with rides running at lower throughput levels, the park being more sensitive to wind levels and more rides closed then usual, I don't think I'm far off in my assessment. All they need is for one of the big coasters to have a major issue and then the park will really struggle.
  8. Mark9 replied to Ash's topic in General Discussion
    At what point does it become an issue? When nothing but the Rockin' Tug is open?
  9. Mark9 replied to Ash's topic in General Discussion
    Why are we giving Thorpe a free pass over this just because it's Thorpe and they are always like this and Fright Night's are always busy etc etc. We wouldn't accept it at other parks and at Thorpe, the situation is worse because throughputs are generally down across the board, there's literally nothing else to do there apart from rides and the mazes have tiny throughputs. If they have a bad day of reliability, which is all too common at Thorpe, thats a lot people to annoy. It's going to be hell.
  10. Mark9 replied to EC!'s topic in UK Attractions
    I genuinely fell asleep reading that post.
  11. Slags off Bubbleworks and then says Zufari is the best experience in the park despite that ride being the only one that feels like an actual Animal Kingdom rip off. Eesh. Nostalgia is a powerful thing and it depends on your point of view. It was only ten years ago when the wheels were starting to come off at Thorpe and a lot of theme park geeks were saying they enjoyed Chessington more because it felt like a proper theme park and had a more pleasant and enjoyable atmosphere. So it's not just 90's nostalgia coming into play but for only a decade ago. Love how you bought up Circus World though, an area that few on most theme park forums wold have ever visited and an area that barely lasted. Finally, did you visit Chessington in the 90's?
  12. Brexiteers generally holiday at PortAventura, not Blackpool.
  13. Peeking really is trash though. Any ride that can slip out of control with a holding break on has seriously messed up in the design process.
  14. Mark9 replied to Adam J's topic in General Discussion
    Out of interest what happened at Inferno to make it one of the worst performing ones. In theory, that should be the best as it has one of the longer rides and one of the better ride systems.
  15. Mark9 replied to pognoi's topic in General Discussion
    I haven't a clue. The disclaimer above just says staff aren't required to swap pin badges.
  16. Oh its completely Peekings fault. Poorly designed piece of rubbish by Fabbri.
  17. Mark9 replied to pognoi's topic in General Discussion
    Merlin should just do the Disney thing then and say that staff have to give their pins if guests ask to trade.
  18. I do feel like Slinky is going to be a surprisingly good ride, I was't initially that interested but looking at the layout, it looks pretty Juvelen-esque which can only be a good thing.
  19. Utter brill to operate though.
  20. It spins out of control if you load more then 6 pods at a time.
  21. Katun, back row on this is sublime, little pop of air time too. Wodan for some reason feels amazing and in the rain it feels absolutely out of control. Nemesis, I just love how unassuming it is. Sure it hasn't got height or particularly intense speed, but I love how the momentum builds and builds.
  22. This was approved by the way. Good to hear..
  23. I'm reading too many movie Park Germany trip reports this year. I call for this parks closure as a consequence.
  24. Mark9 replied to EC!'s topic in UK Attractions
  25. Mark9 replied to EC!'s topic in UK Attractions
    Now that it's out there, I can finally say how frustrating it is that Merlin, yet again have gone down the IP route but this time to a film that either was a financial bomb on its remake or a film that most guests that visit the park will have never seen. It's like they decided on a wooden coaster and it was either the Wicker Man or the film Noah because they both feature wood at some point. Thats if it even relates to the film, but then why theme it on the Wicker Man if you don't plan to relate it to the feature in some way. Argh.

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