October 23Oct 23 comment_333493 The park have now announced on social media that they’re closed for the rest of the day due to the storm.Looked like they’ve struggled to keep anything open so makes sense. Don’t think I’ve ever known them to close due to the weather though.Big blow for them closing during the busiest period!
October 23Oct 23 Author comment_333495 I was there - well, I arrived at 4ish, announcement came at about 4.45.I'd planned to go for a couple of hours. Wasn't fussed by rides really, hoped to do a couple of scare zones / shows.I noted Survival Games, Stitches and Tenement never opened. When I arrived, Rebel Ball was deserted, not even any guests in the Launchpad. No actors in Lucifer's Lair or Purgatory. Shortly after 4 I noted that the other two mazes closed.When I got on park, no one mentioned about poor ride availability, which was surprising and disappointing. I saw the announcement on the screen by Inferno. Inferno was running, but they made an announcement to the queue telling them to leave the queue and the park. Guest Services had a queue back to Launchpad.I get the decision to close. On park communication could have been better though. I'm also a bit surprised they had close...I have had lots of visits to the park where the weather was worse. Again, I get it, I get that this where the park and industry are at. The park's current operating conditions likely meant rides would have kept opening and closing and it would have been annoying. And it's likely best for staff. But still, just surprised me.
October 23Oct 23 comment_333498 Does seem like it was quite poorly organised from some of the posts I've seen online.2 hours ago, JoshC. said:Inferno was running, but they made an announcement to the queue telling them to leave the queue and the park. Guest Services had a queue back to Launchpad.Even this seems odd. If Inferno was running, why not run off the queue. Just adding further to a poor guest experience and creating a bottleneck.
October 24Oct 24 Author comment_333500 10 hours ago, Cal said:Even this seems odd. If Inferno was running, why not run off the queue. Just adding further to a poor guest experience and creating a bottleneck.It's a tricky one. If they chose to keep running it, it adds mixed signals - "the weather is bad enough to close the park, BUT we'll keep running this ride here because people are in the queue". And if the ride has to then temporarily close for weather, how long do they make people wait? It had a very full-looking queue too at that point, a good couple of hours.Very much feel for anyone who was near the front of the queue. Hope they get more compensation than just a return ticket.
October 25Oct 25 comment_333511 Looks like another tough day operationally today due to the winds - the only thrill rides which have been open most of the day are Rush, Inferno and Walking dead. SAW has valleyed so is done for today at least. Quantum has been closed for a couple days and now has scaffolding so is closed for the short term at least, meaning there are now 3 flat rides closed in that corner of the park.
October 25Oct 25 comment_333512 Apparently, because there wasn' t much of an option, the Q for the Walking Dead was over three hours.
October 25Oct 25 Author comment_333515 Saw aside, the whole park is open now. Rough day, but the weather has been forgiving for the afternoon / evening.
Wednesday at 10:15 AM5 days comment_333531 It seems today and tomorrow have sold out with no tickets available to purchase on the website. The Swarm has been updated this morning to show as closed all day, which if so is very unfortunate timing, being one of the highest throughputs on park.
Wednesday at 01:26 PM5 days Author comment_333533 Swarm is currently stuck on the lift, so will likely be closed for a while.I doubt they're at actual capacity, but will have stopped numbers coming in because of that capacity hit.
Wednesday at 04:29 PM5 days comment_333535 Very unfortunate timing. I agree, would’ve thought capacity would be lower than usual with Swarm down and 3 flats closed.Apparently there are over 15k booked for today, tomorrow and Friday. Not sure what the usual capacity is.
Thursday at 12:35 AM5 days comment_333544 I visited earlier today. It feels that the park is lacking capacity. Vortex, Quantum, Zodiac and The Swarm were closed all day. Depth Charge was only open until 2pm.Hyperia hit 190 minutes. Even Tidal Wave was up to 30 mid afternoon.All the ride staff were trying their very best to keep throughputs up. Lighting has improved over the years.For me the bottom line is that the park feels stale and is crying out for some major hardware investment. Apart from GT, Hyperia and some bumper cars the park is no different to 2009.
Thursday at 01:08 PM4 days comment_333550 Seeing The Walking Dead hit three figure queue times on the regular this Fright Nights has been wild to me - but as stated above, with so many flats down, and now no Swarm I guess it's no surprise.
2 hours ago2 hr comment_333608 Well that's the 2026 season done then.Overall I think it's been a good season. No idea on actual figures, but the park has certainly felt busier this season, which can only be a good thing. The lineup is starting to feel a little stale, and Fright Nights felt quite stale overall, but the park has continued to operate very well in my opinion.I do feel like the park is crying out for a new flat ride, but unfortunately it doesn't look like that'll be happening for next season. The only actual new ride hardware we've had since 2014 are Dodgems, Ghost Train (less said about the better) and obviously Hyperia.As we've seen this season, the flats are certainly showing their age now. There are rumours going around that Huss are coming in over closed season to work on Zodiac, so I'm hoping Zodiac and Vortex will both be back for the start of next season. But I do desperately think a new flat is needed to keep things fresh.I also think sorting out the entrance needs to be a priority. Seeing reports of people waiting 70 minutes just to enter the park is crazy. I personally can't think of another park that has a similar issue. It's a terrible first impression.A couple of other things I'd like to see:• Build on the 9pm closes over summer. They seemed well attended and a success overall, so I'm hoping the park can build on them next year.• Fright Nights 10pm closes. I know I say this every year, but Fright Nights feels busier than ever and I think the park needs to be doing what it can to help with capacity. Opening an extra hour would surely help with that, as well as enhancing the guest experience. The park looks SO good at night and deserves to be seen more in the dark.• Finish the Colossus repaint, although I can't see that happening with it being left untouched last year...
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