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Everything posted by JoshC.
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Colossus (4) Depth Charge (4) Detonator (5) Flying Fish (5) Logger's Leap (5) Mr Monkey's Banana Ride (6) Nemesis Inferno (6) Quantum (5) Rocky Express (5) Rumba Rapids (5) Rush (5) Samurai (6) Slammer (4) Stealth (5) Storm In A Teacup (5) The Swarm (5) Tidal Wave (5) Vortex (5) X:/No Way Out (5) Mr Monkey's + Slammer -
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"Only those who attempt the absurd can achieve the impossible." - Albert Einstein
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I believe Thorpe opens two days before hand actually.. Seriously, I wouldn't worry about it. Sure, it's probably a bit behind schedule, but there you go. Rides will have work done right up until the last moment, regardless of the schedule they're on. If Alton have put a time on for the ride to open, and they care about their guests' satisfaction, they'd move the Earth to get this thing fully complete on March 16th. As I say, it's something to not worry about.
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Chief Rangers Carousel (4) Colossus (5) Depth Charge (5) Detonator (5) Flying Fish (6) Loggers Leap (5) Mr Monkeys Banana Ride (5) Nemesis Inferno (5) Quantum (5) Rocky Express (6) Rumba Rapids (5) Rush (5) Samurai (5) Slammer (5) Stealth (5) Storm In A Teacup (5) The Swarm (5) Tidal Wave (5) Vortex (4) X://No Way Out (5) CRC - Storm in a Teacup +
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Air (5) Battle Galleons (5) Berry Bish Bash (5) Charlie & The Chocolate Factory (4) Congo River Rapids (5) Driving School (5) Doodle Doo Derby (5) Duel - The Haunted House Strikes Back (5) Enterprise (5) Frog Hopper (5) Galloper's Carousel (4) Haunted Hollow (5) Heave Ho! (5) Hex - The Legend Of The Towers (6) Ice Age The 4D Experience (5) Marauders Mayhem (5) Nemesis (6) Nemesis: Sub-Terra (6) Oblivion (9) Old Macdnalds Singing Barn (4) Ripsaw (8) Rita (5) Riverbank Eye Spy (5) Runaway Mine Train (5) Twirling Toadstool (1) The Blade (3) The Flume (5) The Gardens (5) The Towers (5) Th13teen (5) Sonic Spinball (4) Sharkbait Reef by SEA LIFE (5) Skyride (4) Squirrel Nutty Ride (6) Sub Terra + Twirling Toadstools -
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Chief Rangers Carousel (3) Colossus (6) Depth Charge (4) Detonator (6) Flying Fish (5) Loggers Leap (5) Mr Monkeys Banana Ride (6) Nemesis Inferno (7) Quantum (5) Rocky Express (4) Rumba Rapids (5) Rush (8) Samurai (5) Saw: The Ride (2) Slammer (4) Stealth (5) Storm In A Teacup (5) The Swarm (4) Tidal Wave (6) Vortex (5) X://No Way Out (5) Zodiac (5) Saw + CRC -
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Chief Rangers Carousel (4) Colossus (6) Depth Charge (4) Detonator (5) Flying Fish (5) Logger's Leap (5) Mr Monkey's Banana Boat Ride (5) Nemesis Inferno (6) Quantum (5) Rocky Express (4) Rumba Rapids (5) Rush (5) Samurai (5) Saw: The Ride (4) Slammer (5) Stealth (5) Storm In A Teacup (5) The Swarm (5) Tidal Wave (6) Vortex (5) X:/No Way Out (5) Zodiac (5) Rumba Rapids + (May not be brilliant, but I love it) CRC - (Nice and all, but I don't use it these days)
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Oh. I just copied the reset scores from Cookie Dough's post, but he had taken a turn, adding one to Colossus, and taking one away from Fish, but I don't think he's allowed the do that? :S So, it should be that all the rides are set back to 5, and then you can plus / minus from any ride you want...I think. Oh dear, I think I've made this a lot more confusing than it should be...
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Woah; 2-1 is not zero!? Not that it matters too much anyway, as I'll just say: Swarm + Neptune's Beach - to deliver the final blow and take us back to the starting point. Chief Rangers Carousel (5) Colossus (5) Depth Charge (5) Detonator (5) Flying Fish (5) Logger's Leap (5) Mr Monkey's Banana Boat Ride (5) Nemesis Inferno (5) Quantum (5) Rocky Express (5) Rumba Rapids (5) Rush (5) Samurai (5) Saw: The Ride (5) Slammer (5) Stealth (5) Storm In A Teacup (5) The Swarm (5) Tidal Wave (5) Vortex (5) X:/No Way Out (5) Zodiac (5)
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Air (5) Battle Galleons (5) Berry Bish Bash (5) Charlie & The Chocolate Factory (6) Congo River Rapids (5) Driving School (5) Doodle Doo Derby (5) Duel - The Haunted House Strikes Back (5) Enterprise (5) Frog Hopper (5) Galloper's Carousel (5) Haunted Hollow (5) Heave Ho! (5) Hex - The Legend Of The Towers (5) Ice Age The 4D Experience (5) Marauders Mayhem (5) Nemesis (6) Nemesis: Sub-Terra (5) Oblivion (6) Old Macdnalds Singing Barn (4) Ripsaw (5) Rita (5) Riverbank Eye Spy (5) Runaway Mine Train (5) Twirling Toadstool (4) The Blade (4) The Flume (5) The Gardens (5) The Towers (5) Th13teen (5) Sonic Spinball (5) Sharkbait Reef by SEA LIFE (5) Skyride (5) Squirrel Nutty Ride (5) Twirling Toadstool + Old McDonald's Singing Barn -
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So, I spent over an hour cooking for myself this evening. It was rice nuggets in a herby-tomato sauce; something from my cookbook I'd been wanting to try for absolutely ages. Everything had been going well, and the last 5 minutes were just getting the nuggets and the sauce together in a frying pan. I was stirring, and then boom - frying pan somehow flies off the hob and the food goes over me and all over the food. An hour's worth of effort, a reasonable amount of matter, especially when on a student budget, and a lot of food down the bin. Tried starting again, completely mucked it up, so resorted to pizza... A bit annoyed now to be honest... ¬¬ (And considering a couple of days ago I set fire to spaghetti, I seem to be on a bit of a bad luck streak with cooking at the moment), though this does feel like a bit of a pathetic rant compared to the above.. :/
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Chief Rangers Carousel (5) Colossus (6) Depth charge (5) Detonator (5) Flying Fish (5) Loggers Leap (5) Mr Monkey's Banana Boat Ride (5) Nemesis Inferno (5) Neptune's Beach (5) Quantum (5) Rocky Express (5) Rumba Rapids (5) Rush (6) Samurai (4) Saw: The Ride (5) Slammer (5) Stealth (6) Storm In A Teacup (5) The Showcase (1) The Swarm (6) Tidal Wave (5) Vortex (5) X://No Way Out (5) Zodiac (5) Swarm + Showcase - EDIT: Includes Peaj's and ThorpePark=: )'s scores
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Chief Rangers Carousel (5) Colossus (6) Depth charge (5) Detonator (5) Flying Fish (5) Loggers Leap (5) Mr Monkey's Banana Boat Ride (5) Nemesis Inferno (5) Neptune's Beach (5) Quantum (5) Rocky Express (5) Rumba Rapids (5) Rush (5) Samurai (5) Saw: The Ride (5) Slammer (5) Stealth (5) Storm In A Teacup (5) The Showcase (4) The Swarm (5) Tidal Wave (5) Vortex (5) X://No Way Out (5) Zodiac (5) Quantum +1 The Showcase -1
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Air (6) Battle Galleons (5) Berry Bish Bash (5) Charlie & The Chocolate Factory (4) Congo River Rapids (5) Driving School (5) Doodle Doo Derby (5) Duel - The Haunted House Strikes Back (6) Enterprise (5) Frog Hopper (4) Galloper's Carousel (5) Haunted Hollow (5) Heave Ho! (5) Hex - The Legend Of The Towers (6) Ice Age The 4D Experience (5) Marauders Mayhem (5) Nemesis (6) Nemesis Sub-Terra (5) Oblivion (6) Old Macdonalds Singing Barn (5) Ripsaw (5) Rita (5) Riverbank Eye Spy (5) Runaway Mine Train (5) Twirling Toadstool (5) The Blade (5) The Flume (5) The Gardens (5) The Towers (5) Th13teen (5) Sonic Spinball (5) Sharkbait Reef by SEA LIFE (5) Skyride (5) Squirrel Nutty Ride (5) Wobble World (2) Th13teen +1 Wobble World -1
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I'm really disappointed if this is the case. The tunnel adds to the whole experience. It's a bit of the unknown, adds variety into the ride and makes it more enjoyable. The fact that it's been in a not-so-good state the past few years really speaks volumes about the situation...
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Chief Rangers Carousel (5) Colossus (6) Depth Charge (5) Detonator (5) Flying Fish (5) Loggers Leap (5) Mr Monkeys Banana Ride (5) Nemesis Inferno (6) Neptune's Beach (3) Quantum (5) Rocky Express (5) Rumba Rapids (5) Rush (5) Samurai (5) Saw: The Ride (5) Slammer (5) Stealth (6) Storm In A Teacup (5) Storm Surge (3) The Showcase (5) The Swarm (6) Tidal Wave (5) Vortex (5) X://No Way Out (5) Zodiac (5) Storm Surge +1 Neptune's Beach -1
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Air (5) Battle Galleons (5) Berry Bish Bash (5) Charlie & The Chocolate Factory (5) Congo River Rapids (5) Driving School (5) Doodle Doo Derby (5) Duel - The Haunted House Strikes Back (5) Enterprise (5) Frog Hopper (6) Galloper's Carousel (5) Haunted Hollow (5) Heave Ho! (5) Hex - The Legend Of The Towers (6) Ice Age The 4D Experience (5) Marauders Mayhem (5) Nemesis (6) Nemesis Sub-Terra (6) Oblivion (6) Old Macdonalds Singing Barn (5) Ripsaw (6) Rita (4) Riverbank Eye Spy (5) Runaway Mine Train (5) Twirling Toadstool (5) There's Something In The Dungheap (2) The Blade (4) The Flume (5) The Gardens (5) The Towers (5) Th13teen (5) Sonic Spinball (5) Sharkbait Reef by SEA LIFE (5) Skyride (4) Squirrel Nutty Ride (5) Wobble World (5) Nemesis +1 Dungheap -1
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Let's see if we actually finish this one this year.. Chief Rangers Carousel (5) Colossus (5) Depth Charge (5) Detonator (5) Flying Fish (5) Loggers Leap (5) Mr Monkeys Banana Ride (5) Nemesis Inferno (6) Neptune's Beach (5) Quantum (5) Rocky Express (5) Rumba Rapids (5) Rush (7) Samurai (5) Saw: The Ride (6) Slammer (5) Stealth (6) Storm In A Teacup (5) Storm Surge (4) The Showcase (4) The Swarm (6) Tidal Wave (5) Vortex (5) Wet Wet Wet (1) X://No Way Out (5) Zodiac (5) Swarm + Wet Wet Wet -
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Submission's gone?! Noooooo :'( Air (5) Battle Galleons (5) Berry Bish Bash (5) Charlie & The Chocolate Factory (5) Congo River Rapids (5) Driving School (5) Doodle Doo Derby (5) Duel - The Haunted House Strikes Back (5) Enterprise (5) Frog Hopper (5) Galloper's Carousel (5) Haunted Hollow (5) Heave Ho! (5) Hex - The Legend Of The Towers (5) Ice Age The 4D Experience (5) Marauders Mayhem (5) Nemesis (5) Nemesis Sub-Terra (6) Oblivion (5) Old Macdonalds Singing Barn (5) Ripsaw (6) Rita (4) Riverbank Eye Spy (5) Runaway Mine Train (5) Twirling Toadstool (5) There's Something In The Dungheap (4) The Blade (5) The Flume (5) The Gardens (5) The Towers (5) Th13teen (5) Sonic Spinball (5) Sharkbait Reef by SEA LIFE (5) Skyride (5) Squirrel Nutty Ride (5) Wobble World (5) Sub Terra +1 Dungheap -1
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I like the idea of running it over half term. As others have said, keeps attention on SW7 and will possibly bring in more guests (if this ends up being true, I'd more consider a trip up there!) However, no more than half term please. I'd much rather more money went into SW7 / X-Sector than staffing a maze to open all year route.
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Oh, this game again! :') Air (5) Battle Galleons (5) Berry Bish Bash (4) Charlie & The Chocolate Factory (5) Congo River Rapids (5) Driving School (5) Doodle Doo Derby (5) Duel - The Haunted House Strikes Back (6) Enterprise (5) Frog Hopper (5) Galloper's Carousel (5) Haunted Hollow (5) Heave Ho! (5) Hex - The Legend Of The Towers (5) Ice Age The 4D Experience (5) Marauders Mayhem (5) Nemesis (7) Nemesis Sub-Terra (6) Oblivion (7) Old Macdonalds Singing Barn (5) Ripsaw (5) Rita (4) Riverbank Eye Spy (5) Runaway Mine Train (5) Twirling Toadstool (5) There's Something In The Dungheap (1) The Blade (5) The Flume (5) The Gardens (6) The Towers (5) Th13teen (6) Sonic Spinball (4) Sharkbait Reef by SEA LIFE (6) Skyride (5) Squirrel Nutty Ride (5) Submission (4) Wobble World (4) --- Submission + Dungheap -
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Going to do one of these now as well, otherwise I'll forget.. I tend to do a Top 5 for coasters and non-coasters (simply as I haven't done that many!), and then sometimes a Top 10 rides list as to how the coasters compete with the non coasters. Having done many new things this year actually, but my views have changed a fair bit since around this time last year. Coasters 1) The Swarm (Thorpe Park). Absolutely incredible ride. Paced perfectly, brilliant theme, great theming and landscaping, nice audio and a great back story / story in general. Very re-ridable and practically perfect in every way. (At night is just amazing too! ). 9.5/10 2) Nemesis (Alton Towers). After 5 years sitting on top of the perch, it's been kicked off. However, it is still amazing in all of the departments and ticks all the boxes. 9/10 3) Th13teen (Alton Towers). Ignoring the bad marketing of the ride (which you should), this ride is great, bar the trims. The theming is great and is growing well with age already I think. The outdoor section is fun, but the fact that the trims are painfully obvious knocks of loads of points. The inside section is pure genius in my eyes. 8/10 4) Saw - The Ride (Thorpe Park). Probably the biggest change leaper this year. My only real gripe with the ride is the audio. The ride is great, as per usual, I'll argue it's intense, not rough , and everything else works well. Though not the best themed ride ever, it's very well styled. 7.5/10 5) Nemesis Inferno (Thorpe Park). With two new additions in the coaster top 5, it was almost inevitable that this was going to drop a place or two, but it's at the bottom of my top 5 now. I enjoy it, love the audio and think it's better than people make it out to be. However, it's just that there's coaster which are better and enjoy more. 7.5/10 (NB: Whilst Saw and Inferno have the same rating, I wouldn't call them equal. In actual fact, Saw's probably more rated as 7.6-7.7, but I just like to round to the nearest half otherwise it looks a bit untidy / strange). Honorary Mention) The Antelope (Gulliver's World). I always stick an honorary mention in; usually it's one that I have a soft spot for / just missed out. I did a dedicated blog entry to this, so I'll keep it short and sweet - not the greatest ride or layout, but I loved it when I went on it. What else is there to say? Non-Coasters 1) Nemesis: Sub Terra (Alton Towers). Despite knowing what the ride system was, and feeling a little underwhelmed by that element on my first ride, the whole experience is great. The frantic, high speed worrying scenario it creates is amazing. The story line is brilliant, and the way the ride plays out (well, at least now, as having read reviews from when it opened, it sounded Sub-Standard) is brilliant. 8/10 2) Hex (Alton Towers). I don't think this really needs explanation. The experience as a whole is amazing, and everything works so well, and yet feels effortless. 8/10 (NB: Same rating as Sub Terra as they are equally good, but I simply prefer Sub Terra). 3) Rush (Thorpe Park). The big swing designed for big kids makes me feel like a little boy. I enjoy it so much, always gives a buzz afterwards as well. Just as long as the cycle in long enough, it's a great ride. 7/10 4) Detonator (Thorpe Park). A large enough drop tower that builds great suspense and shoves you down. If you like drop towers, how can you not like this? 7/10 5) I really can't place one here. Rides such as Kobra, Tomb Blaster (Chessie), Submission, Duel (AT) and Loggers Leap (Thorpe) all jostle for places here, along with a couple of others. Really could not put a fifth place one here.
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Personally, I'd prefer a ride to open at full capacity on time then open earlier on reduced capacity. The period of time Swarm operated on one train, for example, was usually an hour or so in my experiences, then with the length of time you'd wait for the train to be put on, and for that train to be tested and such, it just felt a lot longer. Again, going to personal preference, I'd prefer to be in a regularly moving queue than one that opened early, only to move rather slowly.
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The site has been updated again, with a little bit more back story, and a competition for kids. http://www.chessington.com/zufari/ Must admit, I'm slowly getting more and more excited for this!