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Benin

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Everything posted by Benin

  1. Shame that it looks like (quite suitably) utter junk then... Great concept, poor execution... Merlin strikes again!
  2. Benin

    Nemesis

    Just checked and its open... So no idea...
  3. This is for a theme park... A theme park! From Theme Park Collective
  4. Benin

    The Smiler

    This existed last year, surprised it still does tbh...
  5. Guessing you haven't actually ridden one, since they're fab rides...
  6. Graham didn't do Tomb's new announcements... A ride TL did...
  7. The whole "We need more civilians to attack and destroy" stuff that got added a few years back (2010?)
  8. The newer voice does sound incredibly bored... Not as bad as the voice added into Tomb Blaster mind...
  9. *ticks "Thorpe should get a TopSpin" square on his TPM bingo card*
  10. Probs more towards the usual support rides, as that hour queue has to go elsewhere in the park...
  11. So normal queue, Reserve queue AND Fastrack queues? Can instantly predict that having all 3 together won't work at all...
  12. Making things even more complicated then... Surely if the overall aim is to make the park queueless there's no need for Fastrack to be run during this trial? Aside from that it's the park's only major source of income...
  13. The speed can be varied by the ride op... I've had many fast goes on Tuk Tuk over the years (mainly when it's empty)...
  14. Meanwhile, a video about Wodan has appeared...
  15. Wouldn't be at all surprised if Thorpe (and Chessie)'s sharp percentage rises in attendance were due to very poor performances the previous year... Looking quickly, Thorpe dropped 10% in 2012, so in the long run, does this increase really mean much? Considering that the poor performance couldn't directly be attributed to the park completely... Towers dropped 9.4% the same year, Smiler helped in some respect, though of course the issues with the ride would have prevented a high rise... Imagine CBeebies Land will cause an even sharper influx this year... Like, 11% of 2 million is 220'000, so that's 11 days worth of 20'000 guests... I find that using percentages to prove an arguement never fully tell the true story, as parks like Lightwater could in theory have a 45% increase in guest numbers but that might equate to something like an increase of 5'000, which isn't exactly much...
  16. It's Neverland theming, of course it's going to look fantastic
  17. You didn't miss much with Ghostrider fortunately, so that's a plus... Knotts is exceptionally weird, there was a lack of atmosphere anywhere besides Camp Snoopy and the Wild West area, with the concrete areas that Cedar Fair are well known for these days...
  18. And it's a park where Fastrack makes the trip so much better, otherwise you'd be spending hours in stuffy cattlepens being queuejumped every 5 minutes... Like, I'd never visit the park without it now, especially given the potential for Kgan and Shambles whorage <3
  19. Benin

    Nemesis

    Didn't help with the floods last year causing the filters to clog up due to the dye either... Some park issues aren't in their control...
  20. Swarm cost also includes groundwork and marketing, presumably to make it appear more expensive and marketable...
  21. Do the cars get stripped down in the Stealth workshop? Swear that has space for two trains if so... Otherwise that was poorly planned wasn't it?
  22. Chessie's don't have seatbelts... Never have done... Probs the design of the bar makes the difference, since Chessie's are overtly huge and uncomfortable...
  23. Two seats at the front right end don't have restraints for some reason...
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