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Cal

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Everything posted by Cal

  1. The exit of the maze, looks like it's going to end with a slide. (Photo from themeparkcollective facebook page)
  2. The first 8 seconds looked promising, but that looks awful! Gonna have to stick with RCT3, I am not buying that.
  3. Ah, that's good they got them open then. What is Samurai's current state out of interest? Only ride I haven't seen a photo of.
  4. Vortex opened around 1ish I believe. Saw and Quantum have been closed all day, so yes I guess it does level out. Loggers and Detty are in the same team as Saw, so I wonder if they're only open because Saw's closed, and the staff that are meant to be on Saw went on them instead?
  5. Cal replied to Adam J's topic in General Discussion
    Wonder why only certain parts of Colossus has been repainted? Anyone have any ideas why? (Photo from TPM live feed - http://www.thorpeparkmania.co.uk/page/livefeed )
  6. You can indeed
  7. Currently the 5 main coasters are: Colossus: 40 minutes Inferno: 20 minutes Swarm: 50 minutes Stealth: 10 minutes Saw: Hasn't opened yet. You can look at the current queue times here: https://queue-times.com/park/thorpe-park
  8. The current queue to get in, at this moment in time I'm glad I changed my mind on going. With people already in the park as well I can imagine it to be a very busy day. If they don't extend the opening time or get more rides open, I can see a lot of complaints coming there way. (Photos from themeparkquides facebook page)
  9. AB4D and the Dodgems just got added to the lineup, so surely they would of added Detonator and the others if it was just the 4 closed. The team that do posts on Facebook and Twitter haven't been told yet I'm guessing. Glad to see the Dodems and AB4D added, hopefully they can add some more during the week.
  10. AB4D and the Dodgems just got added to the lineup, so surely they would of added Detonator and the others if it was just the 4 closed. The team that do posts on Facebook and Twitter haven't been told yet I'm guessing. Glad to see the Dodems and AB4D added, hopefully they can add some more during the week.
  11. It's not that I won't have a good day, because I'm sure I would! But with a 4pm close and 9 rides closed, I think it'll be worth waiting a week and have a better day. I'm sure the crowds will be very similar as well.
  12. Think it's pretty poor to have 9 rides closed to be honest and now debating whether to just wait till the following weekend. Thing is, we don't know how many of them rides will be ready by then. I'm sure they'd be getting plenty of complaints if people are paying to get in when 9 rides are closed!? They haven't actually told us this either, when booking tickets it stated 4 rides so only people that re visit the website will find that. Strange how dodems and AB4D is closed bearing in mind it was open in February?
  13. Thank you guys Just seen this haha
  14. You can now book tickets for annual pass day on eventbrite - http://www.eventbrite.co.uk/e/thorpe-park-resort-annual-pass-preview-day-tickets-15845100121 It's 10am-4am but last year they kept the top coasters open till 5, so I'm hoping they do that again this year? They also have the shark hotel open on Saturday night for , 99 per room which sleeps up to 4 people. You also get breakfast, first to ride time and 1 hour of free fast track between 10am-11am. Hopefully fast track won't be in operation throughout the day, except of course VIP pass holders. Slammer, Samurai, Tidal wave and Rumba rapids are all going to be unavailable for the weekend which is a shame, as I would've liked to go on Slammer and Samurai. I can understand why Tidal wave isn't open though, even though I went on it 4 times in a row last year More information on thorpes website - https://www.thorpepark.com/events-experiences/events/annual-pass-preview-weekend/
  15. Hex - The Legend Of The Towers (3) Nemesis (7) + Nemmy - Hex
  16. Hex - The Legend Of The Towers (6) Nemesis (6) Oblivion (3) + Oblivion - Hex
  17. Happy Birthday CoasterJamie
  18. Cal replied to AJ 's topic in Nonsense
    Bubbleworks (5) Dragon's Fury (5) Rameses Revenge (5) Rattlesnake (5) Vampire (5) + Rattlesnake - Bubbleworks
  19. Cal replied to Sheepie's topic in The Forums
    Can't make it sorry
  20. Air (5) Congo River Rapids (5) Duel (5) Gardens (4) Hex - The Legend Of The Towers (5) Nemesis (6) Nemesis Sub-Terra (4) Oblivion (5) Ripsaw (5) The Smiler (7) Th13teen (5) Towers Ruins (4) + Nemesis - NEmesis ST
  21. Air (2) Congo River Rapids (4) Duel (6) Hex - The Legend Of The Towers (6) Nemesis (7) Nemesis Sub-Terra (5) Oblivion (5) Ripsaw (6) Runaway Mine Train (5) The Smiler (6) Th13teen (5) Sonic Spinball (3) + Nemesis - Air
  22. Cal replied to AJ 's topic in Nonsense
    Bubbleworks (7) Carousel (5) Dragon Falls (5) Dragon's Fury (5) Griffin's Galleon (5) Hocus Pocus Hall (5) Jungle Bus (1) Kobra (5) Monkey Swinger (5) Rameses Revenge (5) Rattlesnake (5) Scorpion Express (6) Seastorm (6) Tomb Blaster (5) Tuk Tuk Turmoil (5) Vampire (5) Zufari: Ride into Africa! (5) Seastorm +1 Jungle bus -1
  23. Cal replied to AJ 's topic in Nonsense
    Nemesis Inferno (5) Slammer (5) Stealth (4) The Swarm (6) Slammer+ The Swarm-
  24. Like Jason, I have exams so won't be doing much at the start of the year. From then I will visit Thorpe and Brighton pier several times and should hopefully be visiting Alton twice, Drayton Manor and Flamingo land. In October I'm in Florida for 15 days which I'm very exited about, as I've never done a park outside of the UK.
  25. Air (4) Battle Galleons (5) Cbeebies Land (5) Congo River Rapids (5) Duel (5) Enterprise (5) Hex - The Legend Of The Towers (5) Marauders Mayhem (5) Nemesis (6) Nemesis Sub-Terra (5) Oblivion (5) Ripsaw (5) Runaway Mine Train (5) The Flume (5) The Smiler (5) Th13teen (5) Sonic Spinball (5) Skyride (5) + Nemesis - Air

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