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Mark9

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  1. Mark9
    The Worst GCI in modern history. Wicker Man will be **** we all know it. Doesn't look very interesting, not very fast at all.
     
    Just three ways Wicker Man has been described over the closed season on this forum. There's a wealth of material, of people lining up to give the first modern woodie in the UK in 22 years a good kicking. The point where coaster enthusiasts have already ruled themselves judge, jury and executioner on a ride way before anyone had even had the chance to ride. Here we are a good two weeks later from the preview event and I think there's proverbial egg on peoples faces. I remained quietly optimistic, keeping expectations in check. What I expected was a well paced, fun, mildly thrilling family wooden ride and that's exactly what I got. I knew this wasn't going to be Wodan, it wouldn't be the airtime machine that Megafobia or Tonnerre De Zeus are. But what I did get was the best rollercoaster Merlin have ever built..
     

     
    Now before you decry my last sentence as hyperbolic nonsense, understand something. I love a thrilling rollercoaster but what I really love is an inventive, interactive, original layout. I love getting on a ride, hearing the people around me screaming, loving every moment, hitting the break run and then shouts of amazement, the joy that emanates from the riders. Hit the break run on Nemesis, Inferno, Swarm, Oblivion and you hear nothing, just complete silence. It's just another steel rollercoaster going through the motions. But for the first time in a long while I heard something from a UK ride. People love the Wicker Man. They can't believe that such an old looking ride (bare with me) can deliver thrills, excitement on such a scale. Europeans and Americans are used to the thrill of a wooden rollercoaster but the UK has forgotten that wooden rollercoasters are more then a match to their steel counterparts. For me, this is the first time that Merlin have hit the nail on the head and got it right. 
     
    So why is it so good?

     
    To start off with, I like how little of it you can see from around the resort. There was a lot of discussion around Alton's limitations and how they get around them and Wicker Man is another example of that. The way the ride seems to work on several different levels to gather pace and momentum is right out of the Nemesis/Smiler handbook, the way the ride descends to the bottom of the Flume lake, or the oddity of the lift hill, the way the ride dips through the Wicker Man structure three times, each time getting more and more intense or the way the compact layout eeks out the ride length perfectly. The queue line which features very few switchbacks and naturally uses the terrain to get you close to the structure or the balcony which overlooks the majority of the ride giving great photo opportunities.  The mercifully brief pre-show which I thought was perfect for the ride, telling us the story without getting bogged down in details. At its core, this is a very simple story on a pretty basic woodie but the ride is more then the sum of its parts. The soundtrack which I really like slowly builds up in drama the further into the queue you go. This feels like the kind of ride that you couldn't get anywhere else, tapping into legend in the same way that Hex does. This is right out of the Towers rule book and is all the more stronger for it.

     
    At the moment the rides biggest issues are operational. The park hasn't really got to grips with how to run it yet with very slow dispatches and numerous breakdowns. It only ran for two hours on my visit (didn't help that Nemesis was down all day, curse you Towers) and when Wicker Man was running trains didn't seem to go out very quickly. I don't think the way rows are labelled is very clear in the station either, the darkness and moodiness of the station means people can't see the numbers hanging above their heads and numerous times people were just wondering back and forth lost. If you've ever ridden a GCI woodie you know what to expect here from the Millennium flyer trains. They are comfortable enough to ride in whilst durable enough to take it when you go slamming from side to side on the rides cornering. I won't cover the ride in too much detail as frankly it differs massively from front to back but what I will say is that when this thing beds in, those back row seats are going to be absolutely fantastic. Our first ride was row 5 and then onto row 8 and the difference was staggering. 

     
    I have two main worries. The first is the effects. Lets face it, Merlin are hit and miss with this and as you can see from the Smiler most of it no longer works. No sprayers, no screens, no car wash. The effects on Wicker Man tell a story far more then the Smiler and the danger of the Wicker Man structure having no fire or smoke must be pretty high; I'd be surprised if they still work by June. That's ignoring all the smoke effects before the lift hill, on the first drop tunnel, in the break run. If Towers want this ride to continue to have the positive reaction it currently has, it is essential they stay on top of this. That being said, I think the strong layout helps but on an effects driven ride, that can only do so much. My second concern is the rides longevity. Wooden coasters aren't steel coasters, they need consistent maintenance to keep them from getting too rough, too shaky, too unbearable. I question whether Merlin can give this ride the love it needs five years, ten years down the line. Based on their track record with Colossos for example, they let that go SBNO for two years. I don't want to see that happen with Wicker Man, in my view it's the closest to perfection Merlin can ever get.

     
    So its safe to say, I'm a big fan of the Wicker Man and I call it a triumph for the UK industry. When people were lining up to rip it to shreds, I stayed positive and optimistic and whilst I don't want to say I told you so, I told you so. My biggest hope that comes out of this wooden ride though is that parks like Paultons, Drayton, Flamingoland, hell even Thorpe and Chessington look at what can be done with a ride like this and build their own. The wooden ride genre is big in America, China, all across Europe and yet here, they are seen as dangerous and unsafe. Telling people I work with that I was going to Towers to ride a wooden rollercoaster, they thought it was a disaster waiting to happen. I can only hope that the Wicker Mans success leads to more and more and who knows what that could lead to.
     

     
    Thans for reading and as for a score, Wicker Man is a solid 8/10. I can't wait to get back up there. 
     
    Next time I'll be Enthusiastic Icon. 
  2. Mark9
    2013 has not been the grandest years for theme parks in the country, more like a cheap table wine that you pick up for cheap at Tescos. From obvious budget cuts and rides standing but not operating for an entire year at Chessington too The Smiler trying to throw everything and the kitchen sink at passers by, it is clear that the Uk industry has stagnated somewhat in 2013.

    And yet, shockingly and surprisingly, despite not adding anything substantial, Thorpe Park has come out as the clear winner by a long shot. From much better reliability park wide, to improvement in effects up-keep and new events, the park has clearly embraced social media and openly interacts with guests more frequently. This all in turn with a slight shift in target audience, Thorpe has the potential to be the park of 2014 as well if it can keep the ball rolling with ideas that are fresh and innovative.

    So where did this begin? Ah, I know, March time. I had booked a whole week off of work so that I could visit Thorpe for its opening weekend, take a look at how The Smiler construction was going and have a go on Zufari whilst enjoying old family favourites such as Runaway Train, Dragon Falls and Vampire. It wasn't to be. A refurbishment list made itself apparent, a lot of these rides were not to be open due to the park not able to maintain rides for a quarter of a century and Zufari was postponed by a week. No matter. As temperatures continued to drop, three successive trips to Thorpe occurred, one for the Swarm media photo day with Thorpe Park Mania, one before a meet weekend and another on what was to be the coldest trip of the season. On all three days, somehow, Slammer worked continuously, we even had a ride in the snow which is pretty surreal, I'm sure not many could say they've done that. Despite the freezing temperatures, the only rides closed all day were Colossus and Saw. A Trip to Chessington could have given you a ride on Bubbleworks and Tomb Blaster if you were really lucky. Alton also impressed during March, the emptiest I had ever seen it. Surprising sights such as only two people on Air at 4 in the afternoon is very different to the usual sights.
    May
    New Coasters - 142. Wodan - Europa Park

    With the sun out, birds singing and all but one ride open at Chessington (for now), it was back with my theme park shoes and off on holiday. Instead of staying with the UK, it was back off the Europe for my favourite theme park so far. Europa Park is an utter joy to be had. Even though we spent three and a half days there it just isn't enough to fully embrace the joy of a theme park that is run professionally and efficiently with show after show, ride after ride and a park that has full pride in everything it provides for its guests. Ride highlights included Blue Fire being as good if not better then I remembered, the wonderful Euro-Mir and the very impressive, relentless Wodan. We stayed in the sublime Bell Rock resort and scored Eurovision one night, toured the hotel the other and had a delicious cocktail on our final night. Thursday night it was back off to England for a days rest and then onto the next trip, Denmark.

    New Coasters:- Dæmonen - Tivoli Gardens
    Odin Express - Tivoli Gardens
    The Caravan - Tivoli Gardens
    Rustcherbanan - Tivoli Gardens
    Vandorm - Bon Bon Land
    Vild Svinet - Bon Bon Land
    Hunderprutterutchebane - Bon Bon Land
    Tornado - Bakken
    Rustchebanan - Bakken
    Mine Train Ulven - Bakken
    Racing - Bakken
    Vilde Maus - Bakken
    Mairehønen - Bakken
    Piraten - Djurs Sommerland
    Skatteøen - Djurs Sommerland
    Karlo’s Taxi - Djurs Sommerland
    Thors Hammer - Djurs Sommerland
    Juvelen - Djurs Sommerland
    Jungle X-Plorer - Legoland Billund
    X-Treme Racers - Legoland Billund
    Dragen - Legoland Billund
    Timber Ride - Legoland Billund
    Lynet - Farup Sommerland
    Mine Expressen - Farup Sommerland
    Flagermusen - Farup Sommerland
    Pindsvinet - Farup Sommlernad
    Falken - Farup Sommerland


    On our arrival it was a sweltering 16 degrees (hot for Denmark) but throughout the week, the weather would fly up and down. It is a very odd climate indeed. We spent the first night celebrating Denmark's win of Eurovision and throughout the week we would hear that music blasting out of car windows. We even got to see the winning act perform live at Tivoli. The major highlights off the trip were the first Rustcherbanan at Tivoli Gardens, which is a truly wonderful attraction and deserves to be appreciated for its sheer beauty and smoothness, Piraten and Juvelen at Djurs Sommerland which were equal in the fun and thrill stakes, Polar XPlorer at Legoland Billund was a very fun ride, as was Lynet at Farup Sommerland. With the good comes the bad and Bakken was truly atrocious with the diabolical Tornado symbolising everything I think wrong with the modern day Intamin company. Not enough refining, too much trying to please a park on a sub-standard product. The Rustcherbanan at Bakken had also been seriously ruined by KumbaK with magnetic breaks destroying any element of momentum that the ride tries to build.
    I left Denmark feeling very sad, it is a wonderful country, if not for its coasters then for its feeling of freedom, liberty and forward thinking Danes.
    June
    New Coasters - 170: The Smiler - Alton Towers

    And after what felt like a life time of waiting, The Smiler finally got itself going and very swiftly, a trip was planned with my non coaster friend. The Smiler is a great ride. Ok, so it can't upstage Nemesis or Oblivion but I still maintain it is a great ride with a bit of a kick in it especially towards the end. You could say I've been lucky, every time I've visited, it has been open and whilst seeing break downs galore whenever I enter the queue, I've always been fortunate enough to ride. Even with it throwing bits off quite frequently. For my 25th birthday, it was off to Thorpe where I got my last ride on Slammer before its annual four month closure. It was a beautifully sunny day with minimal queues. And still it wasn't my best trip to Thorpe this season.. but that is coming. Shortly after my birthday, spent a weekend at Towers for some Smiler loving. The end of the month saw the Inferno ERT even for TPM members where we got to walk through some of the ride area and some lucky pups got to have a little walk up the lift hill.
    July
    This was a relatively quiet month with a solitary trip to Alton Towers where yet again a substantial ride count was halted by the troublesome Smiler eating up so much of the day.
    August
    Now this was the trip of the season. Thorpe hosting its summer late night events. I know some got rained on and the organisation is not as strong as it could be. But during my trip I can safely say I had the best Thorpe I've had for some time. The park was busy enough during the day but with the later hours, I got a chance to properly relax and appreciate my time there. With the joyous hot weather as well, it didn't feel like a theme park in the UK with rubbish weather and even worse opening hours. It felt like I was in sunny Florida or Italy with some great friends from TPM. I came away pretty blown away by how great the trip was, testament to how much Thorpe has grown and increased in confidence during the season.
    September
    New Coasters -
    Space Mountain: Mission 2 - Disneyland Parc
    Big Thunder Mountain Railroad - Disneyland Parc
    Indianna Jone et le Temple du Perile - Dienyland Parc
    Casey Jr - Disneyland Paris
    Crushs Coaster - Disneyland Paris
    Rock ‘N’ Rollercoaster - Disneyland Paris
    RC Racer - Disneyland Paris
    Tami Tami - PortAventura



    And so with the weather starting to deteriorate it was off to Disneyland Paris, a place I have never been before. I did enjoy it and found it far more relaxing and stress free then the pressure kitchen that is Disney World. It helped that the parks were very quiet with 5 minute queues on Space Mountain, Thunder Mountain and Tower of Terror being seen throughout the visit. Dreams was a real highlight, seriously great entertainment and needs to be seen by as many as possible. The final trip, two weeks later was PortAventura which unbeknown to me was the start of its Halloween events. Now, I really don't like Halloween events. I know they are extremely popular but I don't find them scary in the slightest despite the actors best efforts. For me, the important thing for the trip was to get my ride on Tami Tami and to fully enjoy Shambhala and Dragon Khan. Which I certainly did, getting more then my fill on both these coasters. Baco, lived up to its awful reputation, set last year but maintained fully in 2013. Is it worse then Tornado? They are both awful and nasty.

    My year was finished off with a Fright Night finish at Thorpe. I don't do mazes but with it being quiet during night, it was nice to get a few night rides on Inferno, Stealth and front row Colossus.
    ​And with that the year off theme parks is over. 2013 was not a great year for the UK admittedly. So much potential completely left untapped with Smiler not being as reliable as required and Chessington letting down every single guest that walked through its doors with its sheer incompetence. I used to be a major Chessington fan but frankly its no longer worth the effort. Full of low capacity rides that are either falling apart, closed or so low on staff that it takes five minutes to load a boat. Hence my lack of visit in 2013.

    Here's to a full on 2014 for everyone and thanks for reading (if you did).
  3. Mark9
    So another year passes and it only seems right to look back on 12 months of fun, thrills and excitement, in a way that only Mark9 can. So where do we start?
    January 2014 - Disneyland Paris
    Ok, sure, this trip only featured one new ride (Peter Pans Flight fact fans) but it also marked the occasion where I somehow managed 42 hours of consciousness, the trip where I took a nap during cinemagique and where Jamie fell asleep eating food in Hyperion. Yes there was fatigue and short tempers but it was a fantastic way to start a brand new year. From what looked like a flooded ferry to getting more rides on Tower of Terror.


    February 2014
    And now the season takes a slight down turn. This month featured my only trip to the Towers and this kind of epitomised Merlins year for me. Whilst Nemesis was running well (albeit on one train) and things like Spinball had minimal queues, there was no atmosphere in the park whatsoever. Usually during February there's excitement for the upcoming full season but not this time around. This year marks the first season since 2003 that I did not ride Oblivion and the first since opening that I didn't ride Rita, The Smiler or Thirteen. And part of me didn't even care. If it wasn't for Dan9's company this trip would have been completely forgettable.
    March 2014
    And then it was Thorpe's turn. Despite multiple rides on Inferno and The Swarm there was little to no energy in the park. The same old problems were occurring such as Slammer and Samurai closed or reliable issues up and down the place. Thank god for the company of the rest of TPM or I would have really despised my day out. And luckily with this month out of the way, the season really began...
    April 2014
    I had last visited Chessington in 2012, before Tomb Blaster had its queue line incident so had reasonably high expectations. And frankly, this was the star UK park for me. The park somehow looks rejuvenated in places and run down to hell in others. Unlike others, I like Scorpion Express and do think it has breathed life into a ride that was well beyond its sell by date when it closed in 2012. Zufari was rubbish even before I compare to Kilimanjaro but getting on rides like Fury and Vampire sent me into rose tinted glasses land. I do like Chessington in spite of its many, many faults.

    May 2014
    New Rollercoasters:-
    179. Medusa - Discovery Kingdom
    180. Kong - Discovery Kingdom
    181. Cobra - Discovery Kingdom
    182. V2: Vertical Velocity - Discovery Kingdom
    183. Superman - Ultimate Flight - Discovery Kingdom
    184. Roar - Discovery Kingdom
    185. Boomerang: Coast to Coaster - Discovery Kingdom
    186. Roadrunner Express - Discovery Kingdom
    187. Tatsu - Magic Mountain
    188. Apocalypse - Magic Mountain
    189. Superman: Escape from Kryptonite - Magic Mountain
    190. Goldrusher - Magic Mountain
    191. Riddlers Revenge - Magic Mountain
    192. Green Lantern - Magic Mountain
    193. Batman: The Ride (backwards) - Magic Mountain
    194. Scream - Magic Mountain
    195. Colossus - Magic Mountain
    196. Goliath - Magic Mountain
    197. Viper - Magic Mountain
    198. Ninja - Magic Mountain
    199. Full Throttle - Magic Mountain
    200. Big Thunder Mountain - Disneyland
    201. Matterhorn Bobsled B - Disneyland
    202. Space Mountain - Disneyland
    203. California Screamin’ - California Adventure
    204. Goofys Sky School - California Adventure
    205. Gadget Go Coaster - Disneyland
    206. Silver Bullet - Knotts Berry Farm
    207. Xcelerator - Knotts Berry Farm
    208. Coast Rider - Knotts Berry Farm
    209. Boomerang - Knotts Berry Farm
    210. Pony Express - Knotts Berry Farm
    211. Montezoomas Revenge - Knotts Berry Farm
    212. Jaguar - Knotts Berry Farm
    213. Sierra Sidewinder - Knotts Berry Farm
    214. West Coaster - Pacific Pier
    215. Matterhorn Bobsled A - Disneyland
    This of course was the flagship trip of the year, a visit that was two years in the making and had a lot too live up to. I can say for sure it lived up to the hype and features some of my favourite rides ever. Starting with the city of San Francisco, everyone should make as much effort as possible to this historic, cultural, awesome city. No one can fail to be disappointed by the Golden Gate Bridge or where history was made in the Castro. To the sealions down at Pier 39 or Alcatraz this place is amazing.

    The long, long, LONG drive to Magic Mountain is worth the distance. I know its reputation is low but it has a lot of original, decent rides including my favourite flyer, my favourite suspended and my favourite stand up. With strong support rides like Apocalypse, Goliath and Scream it should be on anyones radar to visit.

    Despite my negative comments in my trip report, I really did love Disneyland and California Adventure. From California Screamin' to Haunted Mansion it's really a place filled with such variety and within a stones throw of Los Angeles. Speaking of Los Angeles, despite not spending as much time as I had wished, walking up to the Hollywood sign will be something I always remember. That view is spectacular.

    And finally 24 hour day at Disneyland which was some feat. World of Color at 3:30 in the morning. Magical.

    A classic Liner

    An event in its own right

    One too many drinks in the Castro
    June 2014
    So June didn't see any theme park visits. Instead I decided to be cultural and visit the wonders of Amsterdam. I'm sure if you use your imagination you can just guess what I got up too. From the Red Light District too a club that features people that don't fit into gender brackets. It was a most enlightening trip.


    A cultural gin museum
    July and August 2014
    Ok, so I didn't go anywhere but I did get a mortgage and move into a new flat in the old Olympic village in Stratford.

    September 2014
    216. Helix - Liseberg
    217. Kanonen - Liseberg
    218. Balder - Liseberg
    219. Lisebergbanan - Liseberg
    Set hype levels to stun. This was the month of Helix, Mack's latest and greatest roller coaster. I've always heard a lot about Liseberg and suffice to say I was very happy with my trip. Excellent rides and roller coasters and a great time was had in Gothenburg nearby where I went into a scary submarine.


    October 2014
    Rather hastily, a trip to Phantasialand was booked, paid for and done just like that. I forgot how much I adored this place and was very glad to be back. I will not be leaving eight years in-between visits next time.

    November 2014
    And finally, to bookend the trips was Disneyland Paris to come and ride Ratatouille (and to finally get on Orbitron and Autopia) In a few years time, Ratatouille will be recognised as the fantastic ride that it truly is. This is Pixars greatest work since Toy Story 3 screen wise. Go and visit and see for yourself.
    And with that, my year in a nutshell. So what is the most notable rides of 2014?
    Best Water Ride:- Chiapas
    Best Dark Ride:- Ratatouille
    Best Rollercoaster:- Tatsu
    Biggest Surprise:- California Screamin'
    Best Park:- California Adventure
    And finally, the best new ride of 2014 goes too....
    ....
    ....

    None other then the utterly sublime Radiator Spring Racers. In my mind it will take a hell of a lot to top this in 2015. But then Europa Park is just around the corner..
    Thanks for reading, in fact thanks if you even made it this far down the page. Please feel free too leave comments below.
  4. Mark9
    If 2014 was a year with new rollercoasters left, right and centre, then 2015 was like returning to old friends and sharing a big hug. This was a first for me. Not a single new park in 2015 and only two rollercoasters to my name. Why was this? I wish I knew but my priorities seemed to be tried and tested parks rather then venturing out into the unknown in a quest too boost a coaster count.
    To start the year, it took till May to visit my first theme park of the year; the amazing Europa Park. We all know the draw with this, the important thing is that this theme park blows my mind overtime and if you haven't been yet, go. The best collection of rides, shows, hotels, entertainment, bars, environments and theming in the world. We took a detour via Disneyland Paris which just seems to go from strength to strength.

    A month later, came Florida for my birthday (Although my partner will always maintain it was just for Star Wars weekend). Despite all the criticism Florida gets, I always have a wonderful time at Disney World and always shed a tear when I leave. Was good to see Dan9 on his first trip there too.

    October time and back to Disneyland Paris before the big refurbishment years hit which includes massive closures to Disneyland Parc. No Thunder Mountain, no Star Tours and other rides down for several months. We were there to take my partners mum on her first Disney trip. She had an amazing time is already pushing us to visit for Christmas in 2016.

    The final foreign trip of the year was a free trip that I won to Europa Park. I could complain that we were only there for a day and a half and spent most of the time tired, but thats petty when everything about the trip was paid for buy the Stuttgart government. Every ride had some kind of Christmasy vibe such as the Spacemen on Euro-Sat dressed as Santa or entire rafts on the Indian river raft ride taken over by Snowmen. It was wonderful.

    And now.. the depressing part of the trip report.
    I've taken a massive break from Merlin, even before the Smiler incident. My trips to Alton, Thorpe and Chessington in 2014 had been pretty depressing. The parks were getting run down, lots of ride closures and things broken and a general feeling that the parks were not where they should be and with no hope in sight I'd just gone cold turkey and wouldn't be talked round to visiting. Once the Smiler crashed in June, I felt compelled, despite my feeling that Merlin don't deserve defending, to defend the park against the public and particularly the media calling our parks unsafe, deserving of closure and other negative comments that really put a shiver down my coaster enthusiast spine. Despite all the bad things that I know of the Merlin parks, safety has never been something I've questioned or even thought of when riding an attraction at their parks.
    I even felt a need to visit and it wasn't until August that I stepped back into Thorpe Park. The same old issues arose. Loggers, Saw, Slammer, Colossus, Fish, Storm Surge and the Swarm all closed at the same time. The terrible Angry Birds Land and the not even worth looking at I'm a Celebrity Maze hardly inspire confidence that Merlin can get these parks back on track. There are some nice shiny parts of Thorpe but Nemesis Inferno, Stealth, The Swarm and Detonator cannot save Thorpe. A worthy, insightful, interesting, entertaining, fun attraction is needed desperately IMO.

    October saw me visit Alton. Christ what a ghost town. The Smiler incident has truly ripped the heart out of Alton Towers. I've never seen Nemesis, Air and Rita running one train and struggling to fill all the rows and I've certainly never seen Oblivion on a two carriage operation. Whilst all the outrage at Alton about rumoured ride closures and massively cut hours is justified, theres only so much money that can be made from the few people that visit. It's very easy to sit in a room and declare Alton a disgrace for whats happening there. All we can say is that Alton is ever to get back to its feet, it needs to remember what its sole purpose is and hopefully in two/three years time, Alton would be the popular place it was ten years ago.

    And with that, happy new year everybody!
  5. Mark9
    Tornado at Bakken is one of the worst rollercoasters I have ever had the misfortune of riding. It is so atrociously bad that it made me wonder what 25 things are better then it. Here is what I came up with and I hope you enjoy reading.
    1. Being kicked in the testicles
    2. Going to the Dentist
    3. Riding Furius Baco none stop for an hour
    4. Crashing your car into a wall
    5. Being mugged
    6. Having to endure a queueline at PortAventura
    7. Driving in Italy
    8. Being sick after a heavy night out drinking
    9. Getting the Victoria line during rush hour
    10. Sitting next to someone with body odour on a packed out London bus
    11. Watching Holby City
    12. Enduring homophobic abuse
    13. Going all the way to Towers and finding out the Smiler is closed
    14. Reading Theme Park Review
    15. Being insulted by Robb Alvey
    16. Shopping at Asda
    17. Shopping at Primark
    18. Eating Brocolli
    19. Eating Brussel Sprouts
    20. Flying with Ryanair
    21. Being stuck in a lift with someone who has just farted
    22. Queuing for Colossus on one train operation
    23. Living next to very loud neighbours
    24. Riding Saw. At all.
    25. Visiting Chessington during the 2013 season
  6. Mark9
    Hello again, long time no see. It's been a quick six month break since I've been on here, since my 'emotional' breakdown a few months back. In that time, my love for rollercoasters has been reinvigorated without the related cynicism that forums can sometimes create. I thought I'd do a blog of somewhat of what I've been up to. 
     
    April 2017 - France/Germany road trip
     
    Three months ago, (where has the time gone), myself along with Peaj, Dan and Fred went on a six park trip across Western Europe parks. The aim was for everyone to grab the odd new B&M, Intamin and new parks galore. For all of us, the only new park was Movie Park Germany. I have to admit our trip was oddly planned, we somehow missed all the new rides that were due to open in May, however I think in spite of this, we had a wonderful time. So to start off we went to Parc Asterix. I think of this is a very under-rated place. The rides are fun, enjoyable, interestingly themed and very re-rideable. The obvious highlight is Oz'Iris which, five years after my first ride is still an incredible ride. We managed a back row and front row ride and each was enjoyable. It managed to toe the line between modern and old school B&M and the custom layout works really well with the nearby theming.

    Tonnerre de Zeus has had some queue line work too but seemed rougher then I remember, presumably its starting to age and might need a little bit of work done. I was impressed with the parks newer additions such as the disk which features fire effects and the way the ride is designed into the lake. I love Goudurix. This may be controversial but it's an intense, raw experience which many newer rides could learn lessons from. Sure its still rated one of the worst rollercoasters in the world but I don't think it deserves the hatred it received.
     
    Park 2 was Nigloland, a park celebrating its 30th anniversary. This park has a lot of Mack rides, in fact it almost comes across as a mini Europa Park. This was my biggest surprise of the trip frankly, it's a fantastic park that retains its family history and the obvious pride in the place is something you just don't get with company parks. The obvious star of Nigloland is Alpina-Blitz, an absolutely sublime rollercoaster and by a country mile my favourite ride of the trip. One of my favourite aspects of it is the little Mack touches, the way the ride has such forceful air time in the Blue Fire type trains, the little walkway that extends over the track in the station to allow disabled access, the way it borrows the best bits from Piraten (Djurs Sommerland) and improving on them massively. As I've got older, I don't re-ride rides more then 2/3 times but Alpina Blitz, we got ten rides out of. It is worth the trip to here alone.


    Other rides in Nigloland aren't 'quite' up the standard of Blitz, but they don't need to be. Euro-Sat has a little brother here for example and whilst not quite as good or as long, is a nice surprise. The log flume, I found very strange. It runs about nine boats in total and contains only one drop in a very short layout. Strange. I loved the powered coaster, I forced the others to ride a further two times. A few rides there were a bit dodgy such as the Jungle Cruise rip off or the Jurassic Park walkthrough which were a waste of time really, but in the context of the park are good fillers. The new drop tower which sticks out like a saw thumb was pretty terrifying if only for the sheer size of the tower. The drop had nothing on our Detonator, however its height was intimidating.

     
    Park 3 - Holiday Park
     
    The original intention was to visit Walygator for Monster and Anaconda. However when that decided to open three weeks later, we quickly diverted to Holiday Park in Germany. It's been eleven years since I last visited and I originally didn't really like Expedition Ge Force finding it over-rated and disappointing. My opinion on this has morphed slightly, however I think EGF is now severely outclassed by Shambhala, Alpina Blitz and Piraten. The ride was running one train and because of intamin related problems, it took ages to load. The restraints bite hard into taller people meaning the air time hills become more and more painful as it goes on. I'm 6 foot and was on the edge of pain. It was more enjoyable then I remembered but there's just no way that the ride is number one.

     
    The new star of Holiday Park is Sky Scream. I liked it a lot. I'd been on Superman at Discovery Kingdom and it is pretty much exactly the same albeit, the theme is very different. Horror theme just doesn't work on this kind of rollercoaster, especially in glorious sunshine. Holiday Park suffers from a lack of family rollercoasters. It has two thrill machines and then everything else is slightly below par. An average omni-mover, a pretty good rapids and a stupidly wet log flume don't really make up for the lack of family support rides. The drop tower being themed to a teenager tv show was odd.
     
    Phantasialand
     
    Everyone knows this park is awesome, that goes without saying. I love the Baron hour extra ride time for guests at the end of the day, I love the hotel, I adore how cheap the ride photos and food are at at the park. I hate Winjas. The news of a launched flyer is welcome news. Kind of glad it isn't B&M as well. 

    Fantastic views of Mamba from the hotel room
     
    Movie Park
     
    This place is weird. You can tell that it's had a change in direction with one half of the park being movie themed and the rest rides just chucked at pathways. The highlight by far was Van Helsing which isn't just a good ride, is a stand out Gerstlauer wild mouse. Some really forceful hair pins and great dips in a ride that really showcases the best of the company. It's theme was pretty decent too, although admittedly the head peeking out of the ceiling on the exit platform was more comedic then scary. The rest of the park is pretty poor though. Star Trek was desperately needed but not ready to open on our visit. The Vekoma SLC was Dan's first of this type, well deserving of a front row seat. Wasn't that bad but after Oz'Iris and Black Mamba, it doesn't come across well. The only photo I have of the day is Oswald at Disneyland Paris so that will have to do.

     
    And finally Efteling 
     
    When I was younger and in my theme park teenage years, there were three parks that I always wanted to visit because they sounded more magical then theme parky. They were Liseberg, Tivoli Gardens and Efteling. And I was finally ticking this off my list. The park was busy and queues for the big rides topped an hour. My obvious interest was Baron 1898 which I'll talk about later. Firstly, Flying Dutchman. What a great concept let down solely by the middling rollercoaster bit. The theming of Efteling is second to none and the atmosphere of the indoor bit is fantastic. I was slightly thrown off by the lift hill where I thought an obvious backwards bit was going to happen but didn't. Next, Volga Rock a rather extravagant Vekoma rollercoaster which I really enjoyed. My memory is hazy because of the sheer oddness of the trip. The fairy dark ride is fabulous. I was taken back by the sheer scale of the ride, the attention to detail of the sets is incredible. The Venom Madhouse requires you to know Dutch and well, we don't. Music was great though. Joris en de Draak, the parks racing woodies were both running one trains and to be honest, I didn't think it had anything on Wodan. I don't get the appeal of racing coasters to be honest, the rides motions get completely ignored by wanting to see where the other train has gone. And I hate losing.

    And finally, Baron. I thought this was a wonderful take on the dive machine concept. I like my rides to involve the people passing by so the little bell emanating from the lift hill when a train is about to descend is the kind of detail I love to see. The show rooms on this don't rely on a knowledge on the Dutch language enabling anyone to understand the story. The drop is rather nifty and whilst shorter then Oblivion has a similar impact. The zero g is good.The air time hill is terrible. There isn't a single bit of sensation as the train rises and falls over the track and fills like its there to increase ride length only. The ride also has a problem with capacity. It only has three trains and even with that there is massive stacking. Oblivion with its seven trains (in its heyday anyway) runs rings around Baron. In spite of this, 1898 is thematically far more interesting and engaging then Oblivion. The power of dive machines to grab attention is second to none. 

     
    And with that the trip was over. Some of the top parks in Europe are only a couple of hours away from the UK so there really is no excuse not to go.
     
    Next up was Thorpe Park which was absolutely dead. Where was everyone? This was my first time on Derren Brown and I have to say it was relatively enjoyable. It suffers from the Merlin problem that acting = shouting at guests and ordering them around. I loved the train concept and even fell for the bit where a tube train is thundering down the tunnel. We were lucky that there was no queue and we got batched in straight away. It's not worth a long queue but it is interesting that the ride length of Derren Brown is probably longer then every other ride at Thorpe put together.
    This is Samurai which I haven't ridden for about three years.
     
    Next up was Disneyland Paris where we were by chance around for the reopening of Space Mountain as the shameless cash in, Hyperspace Mountain. I didn't like this one bit and the main problem is the clashing of themes. Star Wars on the Californian version is fine, that has a rather charmless theme as it is. The Jules Verne mixed with X-Wings and Death Stars doesn't work at all. Sadly this ride will be a lot more popular with visitors, equalling longer queues, meaning the original version from 1995, may now never return. On the plus side, the new trains are excellent albeit, slightly more restrictive then the old ones.

     
    Other new features for the 25th include a new parade (which was a massive upgrade from the old one), a new firework show (which is a massive downgrade from Dreams) and new day time shows celebrating the magic of DLP.

    I forgot to mention Europa Park, but lets face it that place is just insanely incredible. It was the quietest I've ever seen it with being able to stay on Blue Fire three times in a row or walk on front row Wodan. New area Ireland is fine, the rather odd choice of theming a rockin' tug around a Titanic life boat is an interesting choice for a ride..
     

     
    Blue Fire remains as incredible as always, surely one of the best rides ever built. It's on its 9th season but you couldn't tell it as it has not aged one iota. The drops with that level of smoothness make it one of the most consistent rides out there.
     
    I apologise for this blogs length and well done if you even got half way. It's been a breezy six months and I'm so glad that my passion for theme parks have been reinvigorated. Nothing is like our hobby, the sheer escapism and joy from theme parks is unrivalled. And to end this length trip report, here's Scenic Railway at Margate which gave me chills.
     

  7. Mark9
    Alarm set for 4am. Check

    Pin badges and Oswald hat ready. Check

    Coffee. Check

    It was time to take on the ultimate theme park challenge, 24 hours in two of the busiest theme parks in the world. Even on paper it doesn’t sound easy. Luckily there was things on our side. We knew Pirates of the Caribbean and ‘it’s a small world’ would have reopened so extra capacity at Disneyland. We knew kids wouldn't be able to take on this challenge and we knew many wouldn’t attempt such a feat so the first few hours were cruical. So with that in mind, we arrived via driving through the middle of Los Angeles at Disneyland at around 5:45. A giant Olaf snowman had been sculpted on the entrance way and to open the parks was none other then Josh Gadd, of Frozen fame. He spoke about living near Disney World (BOO!) and how he takes his kids to the Disney parks like a right of passage. With that the parks were opened.



    Oh hey Olaf!


    Fireworks get the parks opened! Here we go!


    We had decided early on to get into California Adventure first and grab a Radiator Springs fastpass. Our thinking was to get the busiest rides out the way first so we could relax on the longer rides later in the day. We grabbed ourself an information leaflet for the day and bad news. Radiator Springs, Tower and California Screamin’ wouldn’t be opening till eight. That left us two hours to find something to do. We tried Toy Story Midway Mania but that wasn’t ready yet, so Little Mermaid was chosen. We then had a go on Soarin’ which opened at 6:30, and then onto Mickey’s Fun Wheel. Wow. This is a ferris wheel which offers stationary pods and ones that swing violently. We naturally chose swinging and what a ride. Seriously more intense then it looks and only the second ride I’ve done that offers sick bags in the pods. It was now around 7:30 and we decided to head towards Flo’s via Radiator Springs to see if fast pass was available. SUCCESS! It was. Whilst Chris went to get the coffees, I grabbed our fastpasses which was for 9:30am. We relaxed for a bit, after all, there was plenty of time left. 8 o clock was finally upon us and we went for a ride on the Tower (grabbing a fast pass too) which was as spell bounding as ever, a ride on Heimlichs chew chew train, Tower then took a gamble. We decided to queue for RC Racers, after all fast pass hadn’t started and this was the only reasonable time to try it. If you know the queueline, we were just under the bridge near the entrance. From there it took us exactly 18 minutes to get onto the ride. Faster then using fast pass the week before. So there you go people, the detrimental effects of any fast pass system right in front of your eyes. We decided therefore to do it again. And it took us 15 minutes this time. People have queued six hours for this thing and here we were essentially casually strolling on without a care in the world.

    Astounded by this turn of luck, our fast pass turn was quickly upon us. And then it broke down. We had to wait an hour for it to come back to life, so I decided to have a lie down instead of getting depressed about things.





    Finally free we descended on California Screamin’, grabbing a fast pass and queuing for Toy Story Mania. It took about 25 minutes to get on and we got exactly the same score somehow. With five minutes remaining till our fastpass, we rode King Tritons Carousel and then rode Screamin’, good as ever. It was now around 11:30 and basically time to jump ships and visit Disneyland. It only seemed natural that our first stop should be Pirates of the Caribbean but naturally we grabbed an Indianna Jones fast pass. Now Pirates. This is a classic ride and no mistake. It makes the Florida and Paris versions look like mere imitations in my opinion.This version evokes such an incredible atmosphere, there is just something about being transported away to that period of time, to not be able to see the roof of the shed sticking out in the pirate boat attack scene or for the journey to be more leisurely paced then its brothers. Captain Jack isn’t necessary but he doesn't detract from this enriching, engaging experience. It’s popularity here is incredible. Hundreds of people joining the queue every minute, each one eagerly anticipating Walt’s last ride he was involved in before he died. I loved it. It’s my favourite ride at Disneyland.


    Alas, it was time to move on, we ended up in Fantasyworld for a little ride on its a small world. This one takes on the Paris look of having an outside loading area but unlike Paris, this one is a series of show rooms and not just one big warehouse. And here the props are far much larger and interesting then I’ve seen previously. My favourite hula girls also appeared here with speedy hips so that made me happy. Time for a ride on the other side of Matterhorn, the Tomorrowland side. Felt quite similar to the other one although Chris found this side rougher. We still had a while until Indianna Jones so we entered Tomorrowland and rode on Buzz Lightyear’s Spin thing. I officially hate all three versions of this ride so far. Dull, Dull, Dull. At least this one didn’t have fastpass. Before heading to Indianna we grabbed a fast pass for Star Tours, went and had some chicken on Main Street then rode Indianna Jones Temple where some more effects seemed to be working this time. That was good. With luck our Star Tours fast pass time was upon us but before we headed over that way we grabbed a Thunder Mountain night time ride fast pass and knowing the parade was on, waited near the Storybook Canal Boats. Somehow this had alluded us on our trips, it business and random closing times meaning we never got a look in. This time we somehow started the queue for it, meaning we’d be the first on when it reopened. Totally different world to Paris where there it’s walk on all the time. I like the cast members talking to us though, nice feature. Rode Star Tours then headed down to potentially queue for Splash. I wasn’t keen, 65 minutes for a ride that I don’t really like wasn’t worth it so we queued five minutes for Winnie the Pooh instead. By now it was around six o clock and to slow the pace down a bit we headed to Fantasyland to get rides on Pinocchio and Snow White. With twelve hours left of the day we still felt okay to carry on but it is hard going to keep the energy levels high.

    Fastpass Top trumps. I think I win.

    We decided not to bother with Space Mountain either and decided to get some snacks to give us an energy boost. It was soon time for Fantasmic and the fireworks. We didn’t move once Fantasmic ended, instead choosing to watch the fireworks from a distance. Works just as well. Our plan was to try and get on Pirates before the second Fantasmic started but unfortunately got caught in the one way system. So instead we had a go on Jungle Cruise which was walk on. The cast member this time was a bit of a mumbler so didn’t catch much of her jokes. We got off and Fantasmic was about to start. We darted into Pirates queue and luckily wouldn't be exciting as Fantasmic finishes (would be disaster). Pirates <3

    After our ride we went and saw the Tiki room show which I am a big fan off. This was a chance to rest our feet, necessary after nearly 18 hours of Disney parks. After Tiki, it was Thunder Mountain time where the fast pass queue and stand by queue had become one big sprawl of people; it wasn’t pretty but we made it. And what a ride in the dark it is. So much fun especially as its barely lit up at all. Wonderful stuff. We had no more fast pass energy left and somehow we ended up in Tomorrowland. Space Mountain seemed to be dead so we decided to ride Autopia. I hate this ride too, it seems like such an unnecessary waste of space especially in a park as small and compact as this. Unfortunately we also had to sit in the car for ages as one had stopped somewhere around the circuit. BROKEN! We were evacuated from the ride and decided to call it a day at Disneyland. California Adventure was calling with a 3am showing of World of Colour. There’s nothing like standing in the cold at 3am in the morning and being sprayed with water for thirty minutes. With Screamin’ and Radiator Springs Racers closing at 4 we raced (pun not intended) over to get a go but both had closed already and with Tower the only major ride still running after 4 (but with a tasty 120 minute queue) we decided to call it a day. We’d made it to 22 hours and I especially knew I had driving to do in the morning.



    TOWER! I love you but 120 minutes is just to long at 4 in the morning.

    So what can I say about the day. It is a hard hard day of theme parking and takes the patience of a saint. It says something that the night-time shows finish and you still have essentially a day at Alton Towers left before the parks close. I whole-heartedly recommend it though as the parks have a special atmosphere like no other. Getting on Pirates was the icing on the cake.

    And with that, thats the theme park side of the holiday done and dusted. Whilst I would love to have done some of the other parks in the area, that can be done another time around. For now though, we had done some of the most famous theme parks in America and I have to say I was so impressed with the rides on the west coast. The B&M's and Intamins in Florida are kind of hit and miss but over in California, each one was ridable and enjoyable. Special mention goes to the two floor less coasters of Medusa and Scream. They were great.
    I'd like to thank anyone thats read all my trip reports. You guys rule
  8. Mark9
    Two months later, with the dust settled on my trip I already look back with great fondness. I've talked about the theme parks but what about the culture of California. How different is it to the humid and tourist trap that is Florida. Many UK enthusiasts don't venture past the state with all the oranges for obvious reasons.
    First thing is people in California are thinner then the East side. Disney World is full of ECV's, California has very few. Florida theme parking is one big bubble of tourists, California is far more about making your own way around without the aid of specially put on buses and taxis. The first thing that struck me about San Francisco is the hills and the beautiful scenery of the downtown area. It looks fantastic from afar, with the golden gate bridge a particular highlight (although Chris said it doesn't look any better the the Humber bridge; spoilsport). As is the culture we had a lot of Starbucks on the trip. It doesn't help that on every block lies a Starbucks or a Chipotle or a Starbucks.

    San Francisco is also incredibly hilly, we took a walk around the outer ring and some of the hills are murderous. We wandered over to the Castro, the gay area of San Fran and where history was made. Anyone interested should read up on Harvey Milk, the first gay politician elected into office and subsequently murdered a few months later. The area has an ease about it and is an excellent place to watch an Austrian drag act win Eurovision.


    On day three, our adventures took us over to the Golden Gate Bridge, an iconic American landmark. It is a beautiful sight to behold and even though we accidentally drove over it, I had a real appreciation for its significance.

    Our destination was actually the Walt Disney Museum, an essential place to visit for any Disney park or film fan. Fantastic place where you see the history of a man who changed the world we live in. From his early days creating Oswold and Mickey to designing the worlds first true theme park. This was a man ahead of his time in more ways then one. Essential viewing.



    And then next was Pier 39, home for a bunch of sealions who make a lot of noise and have a lot of fights. Quite smelly too. But this was where we had an American sized lunch which was impossible to finish. We gave it our best shot.

    And after four days of Touring this wonderful place, it was time to pack our bags and head to Magic Mountain and onto Los Angeles. Tune in next time. If you want too.
  9. Mark9
    Please note my heart loves Disneyland. It’s the original theme park and deserves to be loved for this fact alone. In saying that, objectively, the park has some crippling faults which if I wasn’t a sympathetic enthusiast, may have completely ruined my day.



    After our two days at Magic Mountain it was time to quicken the pace with the Disney parks. Gone were the five minute queues and here were the 30 minute plus waits to get on Haunted Mansion. Here is the grand daddy of them all, the park that Walt built, the park he held so much pride and love for. Here was where all the rules are set such as the iconic hub and spoke design of Main Street plaza or the idea of the rides as shows and the staff as cast members. He personally oversaw the cleaning of the park every morning so that every day the park gleamed and sparkled. It’s hard not to well up when seeing the train pulling into the entrance station or the castle appearing around the corner in all its glory. Well first thing is the castle is tiny. No surprises here, it was the first and built on a very tight budget back in the 50’s. It’s not its fault that it has been superseded twice over by Florida and Paris.


    And this is generally the theme of the park. And its the thing that does threaten to derail the day. Everything is on a smaller scale to other kingdom parks. That would be absolutely fine if it had the guest attendance to match but it doesn’t. For the past few years the park has seen 16 million people pass through its doors and at times it feels like the park is at breaking point. And what doesn’t help is the numerous refurbs going on. During our first part of the visit we had no Pirates of the Caribbean, It’s a Small World, Alice in Wonderland or Nemos Submarine Voyage. Two of those are absolute Disney classics that eat through people like candy and two novelty rides that I hadn’t experienced anywhere else. On our first day every queue was spilling out of the respective rides entrances. Trying to walk through the minuscule Adventureland past Indianna Jones was a trial of patience and whoever put the Astro orbiter at the very entrance to Tomorrowland, basically on Main Street and then decided that Star Tours and Buzz Lightyear should be on either side completely blocking the pathway into the area needs shooting. It can create such a negative impression to just see crowds and no clear way through.

    So to end this negativity thats go on to some positives. Our first stop (as always is) was Big Thunder Mountain, recently reopened after a lengthy 18 month refurbishment. It looks absolutely sublime with its new track and new effects. It is much better themed then Paris and Florida and only loses to the Paris version because of Paris’s epic beginning and ending. I approve of the use of physical effects being added into the third lift hill area as it feels so much more real to have smoke and sound effects. The other two’s third lift hills are rather.. dull. So big thumbs up.

    We grabbed a fastpass for Indianna Jones and headed to the rather stately Haunted Mansion. I adore this ride in Florida and I love it even more here. Next was Splash Mountain which I didn’t like. I don’t mind water rides but this is too wet. Especially as its only really the front that gets soaked it feels like adding insult to injury. I was definitely not in the laughing place after this. Winnie the Pooh here is very unpopular probably because of its location in the park (always 45 minutes at Disney World). It was fine though.


    Time for Indianna (before our ride we grabbed another fast pass). Now I’m not really sure of the intention but I am guessing this is supposed to be far more comedic then the terrifying Dinosaur at Animal KIngdom. I recognised parts of the layout. I think some of my.. I don’t want to say problems but I guess thats what they are is that parts of the temple are very lightly lit up whether by fire or by spot lighting so I never truly felt at peril as I could always see the car in front of us doing its thing. Maybe thats part of the storyline, that we are part of an expedition. Amazing queue line though, full of details and interactive elements and some aspects of the ride such as the boulder are absolutely top notch. Sometimes it didn’t work or we just remained stationary under a hanging Indianna for 20 seconds. Stacking issues aren’t good people, just get on the damn ride. I hate to sound like I didn’t like the ride because I really did. It’s just not faultless.

    Next stop was the Jungle Cruise which I really enjoyed for some reason. I just seemed to be into the corny jokes when normally I want them to stop. Knowing Walt was the making of the ride probably helped. We had another go on Indianna then headed back to Main Street to grab our first time badges and have some lunch. At this point we noticed Space Mountain which was supposed to be closed was actually open. Hoorah! With this in mind we grabbed ourself a fast pass as it was displaying a 50 minute queue then headed to Fantasyland. This must really be the smallest area in the park. Eleven rides squished into an area that simply cannot cope. We decided to go for it (we had no choice really) and did them in anti-clockwise order. First was Snow White which is the same as Paris and the old Florida version, then Pinocchio which was the same as Paris. Yay for clones. I like these rides though, so charming and unassuming. And the queues always move very quickly. Our next stop was Casey Jr. Completely different to Paris, for example here we waited twenty minutes, there we walked straight on. Secondly this is more like a proper train ride through the storybook area. Its fine. We then headed to Mr Toads Wild ride. I’m not sure why this is considered such a classic. It’s okay in itself but not exemplary. We then chose to ride Peter Pans Flight just to say we’ve done it. I still don’t like any of the versions I’ve done. It zooms too fast through the story and misses out key moments.



    We headed off to Mickeys Toon Town to ride Rodger Rabbits Cartoon Spin. Wasn’t the biggest fan of this as it was a bit ZANY but lacking in actual fun. Ah well, can’t win them all. Eventually, after many attempts it was finally time for Matterhorn Bobsleds which interestingly is in Fantasyland and even more interestingly had a minor incident involving an injury to a cast member that very morning. This thing is just crazy with track looked like it was carved with a chisel. I was impressed that no supports seem to be in view, the track looks like it is part of the mountainside. And I also aproove of working yetis. I’m not sure if I liked either side though particularly strongly. I recognise its achievement and the technical know how to make the ride.



    Parade time, great parade some very interesting floats and choices made on characters liked. Anything involving the three Caballeros gets my thumbs up anytime. Not a fan of using Mary Poppins as the last float though, boring! Onto Tomorrowland after avoiding it all day. First was Space Mountain which was pretty laughable really. The music makes it seem like a cheesy vision of the future and space travel. People think this is better then Florida and Paris. I don’t agree with them, its a generic space travel themed ride with a high throughput. Nothing more. For something a bit (read a lot) better was Star Tours which is insanely popular here. We used fast pass to get our go and really enjoyed it. We both found this Tomorrowland really underwhelming whether its Autopia still existing, Nemo still closed or the remains of Rocket Rod Racers splaced around the place. It felt like it was severely missing something.



    With night-time starting to descend we had food in a New Orleans themed restaurant then prepared for the onslaught of Magical (The firework display) and then Fantasmic around the rivers of America. This is when Disneylands size really starts to buckle. We chose the fireworks first as we thought it would give us the best chance of seeing both properly. We were wrong. The firework show was fine, if a little boring. I liked Dumbo flying and also appreciated the use of songs and films from when Walt was alive. But then we tried to get to the Fantasmic viewing area. The park turns into a huge one way system as it is the only way to cope with the crowds. Frontierland becomes an entrance and Adventureland becomes an exit. If you visit, don’t bother getting a fast pass for any ride in this area as you will never reach the ride you want to go on. The only possible chance we got of getting a good view was to stand on a terrace far away from the rivers of America because it is the only place we were allowed to stand. Cast Members vigurously patrol the pathways meaning no one will stand in an area they aren’t allowed in. Most tedious. Fantasmic here is good but I don’t think it’s better then the one in Florida. I know some will disagree but I can’t help feel Fantasmic in Florida feels like a event, in California its just another show. The main real change is here instead of Pocahontas we have Peter Pan. The pirate boat is a great set piece but more crucially it isn’t that dynamic. If you are on either side of the lake you can’t see any of the action so you just get the soundtrack with random lines from the film played through. The odd gun shot fires but I didn’t find it that engaging. Lucking the dragon here is a beautiful piece of artistry, its head rearing over the fountains as if Maleficent really has transformed in front of your eyes. Its death is also fantastically done as electricity looks to spark through its body as it screams in agony. Great stuff and very entertaining. Rest of the night was a ride on Splash Mountain (where I got soaked) and then bed time.

    Looking back over what I’ve written it sounds far more negative then I actually intended. I think the criticism is warranted because the park realistically is not designed to cope with 16 million people like its East Coast and European brother is (and to be fair when it opened, 4 million was its original yearly gate figure). What doesn’t help is having four rides (one my absolute favourite dark ride) down for refurb and no attractions like Carousel of Progress, Philarmagic or Country Bear Jamboree around to spread crowds. They get eaten up as their unpopularity means they take up valuable space in a park that has very little of it. When it comes to it, expectation for a Disney park in unparalleled in the world. These are the grandmasters with rides that work harder then any other on the planet. If it sounds like I am being unfair I can only apologise because I really did have fun.

    Luckily 24 hour day was even more successful but thats not another story. For now its on and upwards to California Adventure.
  10. Mark9
    As some of you may know, I've been over in California for two weeks embracing the west coast. In that time Chris and I visited five new theme parks and went on some of the most well known rides out there. So to start off with;
    Six Flags Discovery Kingdom


    I don’t know many people that have been to this park so for me, it would live or die based on how my trip was to go. The day started relatively badly. A heavy hangover from the Eurovision celebrating the night before meant some hangover coffee and food was required from Starbucks. Nevertheless, we sobered up and drove the 40 minute drive to one of two Six Flag parks in California. Now, when it comes to Six Flags, enthusiasts always come across as frosty. It’s reputation is near the bottom of the barrel. Reports of poor operations, rude and unhelpful staff ad dirty, littered areas are common complaints. I’m happy to report none of these came across on this particular visit.

    Access to the park was swift, we purchased annual passes (at $100 each including parking and discounts it was a steal!) and made our way over to our first ride and my first new B&M since Dæmonen last year, Medusa. Now our first mistake was to take our bags into the queue so unfortunately our first ride was actually my first ride as Chris sat it out to put bags in lockers ($5 for all day use in all lockers in the park, very good value!).



    Now, when it comes to the Floridian B&M’s they were very hit and miss. They are either large and overblown but over rated like Hulk and Montu or they little pieces of perfection like Manta and Kumba. Having already ridden Superman de Acero, Kraken and Dæmonen, I was fully aware that the floor less riding seat wasn’t the be all and end all of these rides. When it comes to Medusa I just took it for what it was; a glorified sit down ride. I have to say I really enjoyed it. It gets away with a few things though. For example it is as much of a car park coaster as Scream is at Magic Mountain. But that doesn’t effect the ride experience much at all. Secondly it’s oversized vertical loop, dive roll and zero g roll are a lot of fun. There is so much hang time throughout the inversions and it has that old style, B&M aggressiveness that some would say are missing from modern day Beemers. The Sea-Serpent roll which features exclusively to B&M rides on here isn’t that great but is the only dull moment on this ride. After the MCBR, the ride hots up with some very forceful helixes over the faded car park white lines. These are all taken at ground level and feel very quick. The corkscrews are also very quick and intense and the final helix is great fun.


    I have a feeling that Medusa was running so well because of the heatwave that California was having at the time. It was 37 degrees on our visit, (absolutely stifling weather) and all the rides were running fast. This helped Medusa in particular as it just seemed to have that extra wallop. It was running two trains the whole day and the staff were giving great guest interaction. I thought they were supposed to be unfriendly idiots and no interest in the guests. Not true here. I found their visual check spins quite funny as they put their arms at full length, say visual check and spin on the spot. So, first ride down, three rides done on Medusa (two in the back row, one in the front) and a fantastic start to the theme park trips.




    Our next stop was Kong, a Vekoma SLC. My only other experience with this ride type is Infusion at Blackpool. This wasn’t too bad although it was definitely a slight head banger. We had one front row ride on our trip, no more goes were required.

    Next stop was the weirdly named Sky Screamer, a glorified wave swinger that gave great views of Medusa and nothing more. This was closely followed by Cobra, a Zierer junior coaster which wasn't too bad, not too dull but nothing crazy.

    We stopped for a little bit too have some water and chill out and then head to our next batch of rides. Discovery Kingdoms entrance is weirdly placed between areas. On your left is Medusa and Kong, over the entrance is V2 and to your right is Superman:Ultimate Flight and Roar. So naturally our next stop was the other coaster corner starting with V2

    Starting with V2 (Vertical Velocity), this is an Intamin impulse coaster that has a weird angled piece of track at one end and a vertical spike at the other. The ride launches you one way then the other then back again until you reach nearly the end of the track. Weirdly the zero g at one of the end is angled oddly so sometimes you get halfway through the inversion and others you make it the whole way through. Oddly, this never had a queue but this may be down to its poor reliability as it seemed to rarely run through our day.

    Next up was Superman: Ultimate Flight, a premier launch roller coaster that won awards a few years ago for its original ride design. I can understand that, it is pretty out there in terms of rides but it has a fatal flaw. It’s poor throughput means queues can rise quickly. Luckily it was relatively quiet on our visit but I can imagine long waits on busier days. So with that being said, how is the ride. Yeah its good, the constant launching back and forth through the station feels very good and the ride definitely has some good bum of seat action. It also features a good amount of air time and the sensation of speed is there in bucket loads. I just question whether parks can justify such a low throughput ride.


    Our final major roller coaster was Roar, a wooden coaster built by GCI, the masters behind Wodan at Europa Park. Before our visit, Roar was a very unloved ride, thrown aside by the enthusiast community (well.. TPR) for being rough and uncomfortable. Luckily, the ride had a slight refurbishment with track being replaced before our visit so the question was, could it take down Wodan.

    No it can’t.

    But it shares many characteristics with the German version such as the relentless sensation and the amazing sense of speed as you are thrown left and right the whole way around the circuit. The first drop was a particular highlight. The rest of the circuit kind of melted into one in my mind. Suffice to say we enjoyed both our rides on this ride even though it only ran one train. The other didn't seem to be around at all.

    So with the major rides all done it was time to kick back and enjoy the rest of what the park had to offer. A nice lake surrounds the park affording it a nice scenic view. We had some nice chicken and chips and then went around the zoo area. We were slightly surprised by how close we could get to the animals such as the giraffes and elephants. You could also pay to ride the elephants around a little enclosure.

    Next up was Boomerang: Coast to Coast or as I refer to it as, my first Vekoma Boomerang. I’ve heard the horror stories and the outlook wasn’t great. But you know what, I thought it was fine. Sure there was the odd jerky sensation but I’ve had worse. It certainly wasn’t uncomfortable.
    In the park is several huss creations such as a top spin (that had no water thankfully) and there was little roller coasters for the kids dotted around. Our final stop was a show with Dolphins called Drench. With marine life being a hot potato at the moment, what with the Blackfish documentary this show had a slight edge for me. The dolphins looked well looked after and seemed well treated so erm.. not much more I can add to either side of the argument.


    So to conclude. Discovery Kingdom. Done a large floorless or a decent woodie before? Probably not going to add much to your interests. But if you want to go to somewhere relatively ignored in UK coaster circles, somewhere that does have genuine charm and some cracking good rides then you can’t go far wrong then Discovery Kingdom.
  11. Mark9
    Welcome back.
     
    ?
     
    After a week of travelling miles and miles across states and countries it was time to relax. Two years ago my fiancé and I had taken a cruise around the Med and we were instantly hooked. This time we wanted something a bit different and we chose the Alaskan cruise which sets sail from Vancouver. The ship this time is the second in the chain, the Disney Wonder. This is the sister ship to the Disney Magic and whilst sharing a lot of similarities as some minute differences such as Tiannas restaurant instead of a Tangled restaurant and has a different art styling.

     
    Aside from the obvious differences, this one isn't taken in beautiful Mediterranean sunshine. It instead features cold, ice and a lot of rain. Launch day is a very special time on a cruise in general as you start to settle into the ship. You meet your entertainment team, your cabin cleaner, your restaurant team and your dinner friends. 

    We recognised a few crew members from our first cruise. Entertainment Joe Slow is a wonderfully Northern lass from England, her co host from Wales. That gave us lots of moments where they would make jokes that only English people would get. This made the cruise feel very personal. We also learnt they don't have halloumi in America. What the hell?!
     
    Day one, sailing away day and our first meal was in Animators Palette, a restaurant where the screens around the room change depending on the course of the meal before ending with Sorcerer Mickey dances around the music to Fantasmic music. We got to meet our dinner pals which were a dutch married couple who were on their honeymoon. When marooned in America, with kids and crazy proud patriots all round you, it's quite nice to have some European sensibilities around you. It was like a nice break from the crazy and we got along very well. They turned out to be theme park enthusiasts to boot and were visiting Disneyland, Magic Mountain, Knotts Berry Farm and Walt Disney World before flying back to Amsterdam.
     
    The days at sea are ironically the best days as you get to enjoy all the facilities on board. The views from the ship as we went into Alaska are absolutely spectacular. For all the good that the MEd was, this is something else.

     

     

    GLACIER!
     
    We also met Mickey, Donald and Minnie because.. it's a Disney cruise.


     
    The stops allowed us to get very close to nature. Whether that be the salmon doing their run up the river (which was absolutely amazing) or wild Black bears a few metres away from us or orcas swimming alongside the ship the link with the wild was something I'll never forget. 

    BEARS!

    ORCAS!
     
    Alaska is a beautiful state and such a contrast to other states I've done. Whether that be glaciers, waterfalls, forests or beautiful towns that look like they've not changed in decades. 


     
     
    And when it comes to the last day.. well. It's not like a Disney theme park where even if you don't want to leave, you know you can come back. A Disney cruise is something different. The people you share the ship with whether that be the hosts, the people you eat with or the entertainment hosts, that will never be the same. I found it hard to hold back the tears on day 8 because it really is a special week and the idea of not being on the seas, completely relaxed and free with wonderful people is something hard to let go. This for me is probably the purest Disney experience because you are around or near the ship 24/7. And I wouldn't want it any other way. We've already booked our 2019 cruise around the Bahamas and for anyone that wants to holiday a little bit differently, a Disney Cruise is something I wholeheartedly recommend. 
     

     
    Till we meet again

  12. Mark9

    B&M
    Good morning. With Monster becoming my 351th rollercoaster credit it also has the distinction of being my 50th B&M in total. And as a celebration of my absolutely, 100% favourite rollercoaster manufacturer ever, this blog will be relatively brief and a look through the 50. 
     
    1. Nemesis Inferno - 2003. Ah Inferno. Not the bang start but as a ride this has got so much better over the last two decades. Great solid ride.
     
    2. Nemesis -2004. My favourite rollercoaster, one of the best B&M's ever built, in fact just one of the best rides ever constructed. Renewal secures its future for years to come.
     
    3. Oblivion - 2004. One hit pony but it is a great hit. Ironically, one of the best dive machines out there despite the advances the ride type has made.
     
    4. Galatica - 2004. This is okay. One of the weakest in Europe and other of its type are far superior.
     
    5. Silver Star - 2006. A real grower, I wasn't initially a fan but now I find this a really solid crowd pleaser. Capacity and Efficiency to die for.
     
    6. Black Mamba - 2006. I really like Mamba. It does have a weak finale but the theming and excellent makes this a stand out inverter for me.
     
    7. Superman de Acero - 2007. For a long time this was one of my top five rollercoasters. I really like the long layout and darting off into the fields of Spain is actually better then it sounds.
     
    8. Batman la Fuga - 2007. Not the biggest fan of this version. Just a bit meh and its theming doesn't extend beyond the queue and station.
     
    9. Manta - 2011. Wonderful ride, very intense. I love a pretzel roll, give me more.
     
    10. Kraken - 2011. This has grown on me since my initial ride. It's new colour scheme is a bit jerk but nonetheless, a great example of the flourless ride type.
     
    11. The Incredible Hulk - 2011. The refresh has worked wonders and this is a fantastically intense and brutal Sit-down. Really great.
     
    12. Fire Dragon - 2011 (RIP). The better of the two and I was fortunate enough to ride them when they duelled. Much missed.
     
    13. Ice Dragon - 2011 (RIP). I hate JK Rowling. The loss of these two is enough to hate Universal actually. 
     

     
    14. Katun - 2011. An excellent example of an American style B&M but in the hot Italian sun. Fantastic ride and full of force.
     
    15. Raptor (Gardaland) - 2011. A really nice low to the ground wing rider. Love how B&M nailed the concept with their first attempt. 
     

     
    16. The Swarm - 2012. I love the Swarm and the one I've ridden the most. A little short but has aged wonderfully with a very intense helix.
     
    17. Oz'Iris - 2012. Excellent. Near perfection. Varied, unique and different layout and an absolutely perfect zero g roll. Beautiful theming. Three trains What's not to love?
     
    18. Dragon Khan - 2012. An iconic ride. I think this could do with a retracking as legend has it its starting to show its age. Very aggressive ride.
     
    19. Shambhala - 2012. The TPW famous ride, I remember loving this and its fun layout. I'm not PA's biggest fan but this ride alone would attract me back.
     
    20. SheiKra - 2012. Never understood the dislike for this. I really love the absurdly big look of the ride and have always enjoyed it.
     
    21. Kumba - 2012. Retrack please. It rode amazingly but wasn't great when I went in 2017. Absolutely iconic.
     
    22. Montu - 2012. Really not a fan. After the great start, it just meanders around at the end not doing anything particularly special. Batwing is over-rated.
     
    23. Dæmonen - 2013. Very cute. Yeah it's not substantial but at such a short queue and in such a beautiful location its hard to dislike this ride.
     
    24. Medusa (Discovery Kingdom) - 2014. I really liked this car park coaster. Lovely and unique inversions and pretty forceful. Worth going to DK for.
     
    25. Tatsu - 2014. Fantastic ride. It works so well flying above the hills of Magic Mountain and its strange layout really is unique and inspired.
     
    26. Riddlers Revenge - 2014. Another fantastic, long B&M. Unique in one of the last stand ups out there. Really enjoyed it despite the crippling capacity.
     
    27. Batman The Ride - 2014. Ridden backwards so not a true reflection. This was okay but these things should be done facing forwards.
     
    28. Scream - 2014. Under-rated. American B&M's have an advantage in being very long and forceful. This has had a refresh since my visit so looks great now even if its still a car park.
     
    29. Silver Bullet - 2014. Bit meh. It has some nice moments but its a bit too soft for my liking. Rumour has it that it has got a lot better since I rode.
     
    30. Baron 1898 - 2017. Excellent. One of the best rides out there. The story engages me on every level and I could ride it all day. So much fun.
     

     
    31. Monster (Walygator) - 2017. American style B&M in a field. Very good as only slightly better then Raptor at CP because it has no mid course break run.
     
    32. Mako - 2017. I didn't think this would be for me but it was actually a lot of fun and a really good hyper. The mid course kills the pacing though.
     
    33. Oblivion: The Black Hole - 2018. I liked this. One of the longer dive machines out there and its got a nice bit of decoration around the drop.
     
    34. Flug der Demon - 2018. One of my favourite wing riders. Really nice use of the landscaping to create a varied and interesting ride. Great air time as well.
     
    35. Krake - 2018. Dull. Almost as basic as Oblivion but without the prototype excuse. I like the Krake monster but thats it.
     
    36. X-Flight - 2018. Wish I'd ridden more, we got a front row on the first ride so it probably wasn't at its fastest. Basically the Swarm but longer and more inversions.
     
    37. Raging Bull - 2018. Very unique. Not surprised no more twister style hypers were made as this is a real odd attraction.
     
    38. Superman Ultimate Flight - 2018. Boring. It has one stand out moment in the pretzel and the rest is just meandering around above the ground.
     
    39. Batman the ride - 2018. The original inverter and absolutely fantastic. You can see why this was cloned so much based on the quality of this version. Hasn't aged at all.
     
    40. Gatekeeper - 2018. I love this ride. Instantly re-rideable and instantly iconic over the entrance of CP. 
     
    41. Raptor - 2018. One of the more aggressive rides out there. What it lacks in variety it makes up with its just sheer force and speed. Recommended.
     

     
    42. Rougarou - 2018. This is just alright. I'm not sure if the flourless really adds anything to a layout based around being stand up.
     
    43. Valravn - 2018. Boring. The vest destroys any air time and in a park full of big drops, it's not really interesting or unique enough to stand up. Rubbish capacity as well.
     
    44. Leviathan - 2018. Great first drop, the rest of it is very much meandering territory. Legend has it Fury 325 does the concept much better.
     
    45. Behemoth - 2018. An absolute classic. Very good ride full of airtime, great setting over the river and a really long ride. The seating doesn't add a whole lot.
     
    46. Valkirya - 2018. Aside from being a longer dive machine, the vest restraint just kills it for me. Why it couldn't have the normal restraints, I don't know.
     
    47. Fenix - 2019. I really like this, its one of the more forceful versions of the wing rider. Great setting as well.
     
    48. Flight Deck - 2022. Interesting getting back on an older B&M. It rides really well despite its age and I hope it finds a new home.
     
    49. Patriot - 2022. Will probably be scrapped. Is now showing its age and it isn't the most inspired of layouts.
     
    50. Monster (Grona) - 2022. I adore this ride. How they managed to fit it in is just magic. The elements are just so odd and you get crazy elements of intensity in some of the oddest places. 

     
    And therein lies my truth. Here's to the next 50.
  13. Mark9
    I wouldn't say that Californias Great America is a park that anyone has a huge itch to get to. Unlike some others in the Cedar Fair group, its investments are on the lower end of the scale. Flat rides are the name of the game and even its planned hyper that it was rumoured to get was given to another park instead (Orion).
     
    Eight years ago, it was either this or Discovery Kingdom and bizarrely I chose DK. I thought that was a great little park, but this time it was CGA's turn. It's relatively easy to get to, sitting in San Jose and it took about two hours of train journey from San Francisco. I'd heard very little about this place before so upon arriving I didn't really know where anything was or what support rides there were. The entrance for example looks very similar to other Cedar Fair parks but also Six Flags Great America. I've since learned that and CGA were once owned by the same group.
     
    Our first destination was Flight Deck which has the distinction of being B&M's first custom inverted rollercoaster. Built in 1993 the ride features three inversions and is a very old school B&M. It looks stunning in its bright red attire and the ride looked well maintained. My first reaction was how small the station was. It's very cramped and its the same with Patriot and many of the original gang of B&M's are the same (Batman clones tend to have tiny stations too). Also, for all the criticism I saw that Emperor has no station at Seaward, well.. there isn't a station here either. Geek, be consistent.  Once getting on, after waiting one train off we went. Very positive G Force heavy, really nice inversions and a well paced layout. There is an odd bit in the middle of the ride where the train travels in a straight line over the station which felt at odds with everything else. The ending is particularly great with an intense helix over a small lake. There was no second train. Unlike Cedar Point which runs three trains to a fault or Silver Bullet which had its second train in bits scattered all over the break run, Flight Decks second train doesn't seem to exist.

     
    This isn't an extra-ordinary inverter and neither is it a dud. It's a good, solid B&M which has clearly served the park well. It just made me so glad we have Nemesis. I know its very easy to compare every inverter to Nemesis but the reality is, Nemesis is outstanding. From a layout perspective, a theming perspective, an efficiency and capacity perspective. Every park could learn a lesson from our grubby white alien.
     

     
    I next wanted to get on Patriot but we went the wrong way and ended up exploring all the park instead. Some of my favourite flat rides passed (KMG Afterburner, Huss Breakdance) before we just ended up getting lost. I checked the app and it said that Railblazer was 0 minutes. Staying cautious we decided to take a chance. Now this has two trains running. Which is good as at 8 people a train it has serious capacity issues. We ended up waiting half an hour which I was pretty happy with. To be honest, as good as it is, it's too fast. It zooms through the layout at break-neck speed and it feels very hard to take it all on board. Air time hills, inversions. it's like a blur. No major park should get the off-shelf model. It's too popular for what it is and it just cannot handle a park with crowds. The legend that is Josh C has been tweeting about Jersey Devil, so when he reviews, I'll be very interested in that one.

     
    With that out the way we took a ride on Demon, an arrow looper. I like the old arrow loopers. Whilst rougher then most modern rides there's something about a ride with janky track design that just appeals to me. As they start to arrive at the end of their lives, I'm just glad to have got on some of them.
     
    Next was Patriot. This used to be a stand up before it got converted to a floorless (like Rougarou and Firebird). Whilst I do get why parks are running away from stand up, I dunno. The floorless train doesn't add much beyond making the ride rideable? Maybe thats the point. My husband made the observation that if it wasn't for the height restriction, this would be an excellent 'starter' rollercoaster for an aspiring thrill seeker. And it got me thinking about rides like this and Daemonen at Tivoli Gardens. And he's so right in the observation. Very few inversions, mildly intense without being mind-blowing. Considering this is a B&M from 1991, its aged pretty well from what I could tell. Still, no second train to be found.

     
    After lunch it was time for the wooden coasters. We started with the CGI Wooden coaster, Gold Striker. This had a second train! wow. This was a fantastic ride. Really fast and intense. And with most of the ride hidden from the walkways, it took me by surprise. It probably sits just under Wodan for intensity. Some of the turns it was doing, for a traditional woody, were fabulous. Heavily recommended and the best ride at CGA by a country mile.
     

     
    And onto our final new rollercoaster Grizzly. Quite easily the worst operations I have ever seen on a ride. It took over seven minutes to unload, load and dispatch a train. Part of this seemed to be staff training, the other part was sheer incompetence. You're running one train around your mildly interesting rollercoaster. This shouldn't be that difficult. But it was. What looked to be a twenty minute wait ended up taking around 70. I was done after this, Didn't even want to attempt the low capacity Arrow wild-mouse which was displaying a 40 minute wait. 
     
    So instead we went on two flat rides including the breakdance. Every park should have a breakdance. They are the best flat ride by far. And we called it a day around 4pm. This park needs investment. On the surface everything looks fine. But it provides a middling day out in a state that has Disney, Knotts & Magic Mountain. Hard to compete, yes, but CGA isn't really even trying. It has great support rollercoasters in Flight Deck and Gold Striker but it needs that killer, triple A attraction to make the difference. And two trains on its rides. 
     
     
  14. Mark9
    The final park of the trip is a short skip and a jump from Toronto, Canadas Wonderland is a park boasting 16 rollercoasters and masses of flat rides. Whilst only two of the rollercoasters are really noteworthy, the park is well known for hosting the only Huss Jump 2 in the world as well as owning a Mondial Super Nova and top scan. 
     
    So.. first the elephant in the room.
     

    The humongous and previously biggest B&M ever is an intimidating beast. Surrounding the park entrance with its massive hills, Leviathan is one impressive ride. It's easily the parks busiest attraction and the Canadians love it. What about me though? Having done Millennium Force two days previously, what would doing my second giga coaster in two days do?

    The problem when you build something to be a country's biggest or most impressive is that you have to do very little with the ride to get the attention. Leviathan has a crippling problem that really bothers me but really what it is a very fast rollercoaster with very little air time. It darts around corners and through tunnels very quickly, the snappy turns being particularly fun. But then it ends. Mako, Silver Star and Raging Bull all have ride content after an MCBR to make the ride feel like it has two parts. The first full of giant hills, the second more smaller hills and helixes. Leviathan enters a break run. It's a massive anti climax after a ride with that much speed just ends with little fanfare. The argument could be made that the ride has done all it has needed and anything else would just be window dressing and just lengthening the ride. Well Fury 325 does exactly that and is well loved because of it. Leviathan feels like a waste of a massive opportunity. We had three rides including a night ride and although the night ride was more like it, it still felt underwhelming.

     
    Luckily there is another ride for a second chance and that is Behemoth.

    The main difference between this and Leviathan is the height, the train configuration and ride length. Everything that isn't great about Leviathan features on Behemoth and more. It's a fantastic, air time filled ride. Whilst Levy is all about the speed, this is all about being chucked out of your seat and each hill provides that little burst of it. Of all the hypers I've done, this does the most with its post MCBR section featuring several air time hills and a nice forceful helix. I loved Behemoth because its what a B&M hyper should be all about. It has a great river side setting and does justice to its right length and height. This is without a doubt my favourite hyper coaster from B&M. It had maybe a maximum of a ten minute wait so re-rides were easy and it really delivered.


     
    Vortex is the second arrow suspended on the trip. It doesn't feature two lift hills and its all the better for it as it has a great layout, big swings and properly follows the terrain. The lift hill takes it atop the rocky mountain, the icon of the park, before dropping down the hill into some big helixes that make the car swing pretty violently to the right. It then drives down towards Yukon Striker lake. Whilst a short ride, it delivers a powerful punch. This had the second longest wait of the park for some reason. It has a pretty broad appeal to a lot of people and delivers an interesting and good ride.

     
    What doesn't deliver a good ride is a Volare. This is my first of these horror shows and whilst I don't think they are anywhere near as bad as is made out, they really aren't great attractions. From the torture device restraints to the way the thing just cannot corner properly, instead rattling and jerking left and right, it seems crazy that the have kept this. Right next door is an SLC, this was one of the better ones. I maintain that give these things a good restraint system and they would be fine because I take no issue with the layout. 

    Hello SLC bunny.
     
    Whilst this park has 16 rollercoasters, a majority are pretty much off the shelf models like SLC's, Boomerangs, Mack wild mouse/powered coasters and the odd one is original. The Mighty Canadian Mine Blaster made sure that even if I wanted children, that would be impossible now. It started off fine but one of its hills just sent the restraint down another click and ouch. Every hill then become a battle not to cry out in horror..
     
    No, what this park really does is flat rides and it is here that makes Canada Wonderland that little bit more well rounded then Cedar Point #controversy

    The torture device.
     

    The Submission experience
     

    The blast from the past.
     
    The parks impressive selection has one big downfall in that each ride has a might short cycle. The Mondial supernova for example lasted less then a minute and it barely built up any speed or sensation. I'd actually ridden it in Germany 12 years ago when it was called Air Wolf and there, it was a mightily impressive, intense ride. Here its only okay. The Zamperla ride didn't need to last much longer then a minute as it was weirdly forceless despite holding you upside down for longer then other similar rides. And finally, the Jump2 was just one of the most bizarre ride experiences I've ever done. If I had to describe it, it would be like what would happen if you're moving along merrily in a car and are then shunted suddenly 50/60 feet into the air in a second. It was jerky yet smooth, fast yet slow, short yet tall. I'm not really surprised that Huss only sold one because it's not a solid ride experience. I didn't come off whooping at this amazing ride but I didn't feel disappointed. It is distinctly average and yet none the less I am glad to have ridden it.

    We managed to get on all the rollercoasters here and a majority of the unique flat rides so at 9pm, we decided to leave our first Canadian theme park. I recommend a trip here for those that like their theme parks a little bit weird. This is a theme park of variety, where each member of the family gets a lot of ride choice and things to do. Its like the polar opposite of Cedar Point which almost deliberately targets thrill seekers only. With another 16 coasters under my belt, the day was good and our next week was going to be a completely different kettle of fish and one of the most breathtaking and life altering weeks of my life..
     

  15. Mark9
    (As if you havent had enough of Cedar Point already)
     
    Blue Streak
    So this woody has a problem in that there's a part of the ride that travels past the bins and it absolutely stinks. Other then that this is a surprisingly fast and brutal wooden coaster and it took us a little bit by surprise. It had two trains running and never had a queue. I like.
     
    Corkscrew
    This was pretty standard actually and apart from doing its thing over the pathway and has sentimental value, it's just another rollercoaster at the park and hasn't too much going for it these days.

    Look at my photo skills.
     
    Gemini
    I don't really understand this ride. It didn't seem to be very reliable on my visit and for a ride that makes a point of it being a racing coaster, it must be the worst racing coaster out there. The thing doesn't are as the right hand side will always have the advantage. It's also a hybrid coaster but it was pretty unmemorable.
     
    Magnum XL
    This ride is brilliant. My only experience with Arrow hypers is The Big One which is in my opinion, an absolutely atrocious attraction. No air time, painful, shuddery and rides terribly. But Magnum, my god is absolutely fantastic. I can imagine riding this thing in 1989 and being blown away by just how much air time features throughout the ride. Oddly, the majority of the ride is outside the park and can barely be seen as you stroll around the midway. The ride is strangely themed to almost like a space ship (but obviously not) and features a huge drop and a journey towards the adventure park. But on the ride as you come back towards the station the ride throws air time hill after air time at you and it just feels insane. My first ride I was kind of in pain from just how much ejector you get. The second time I was fully aware and I adored it. So yeah I loved it, my fiancé loved it and I wished I'd ridden more. Alas, too much to do.
     
    The next big ride is ages away in Old Town (or whatever its called) and too start off with...
     

    WARNING, A LENGTHIER REVIEW
     
    When it comes to Intamin, they are either brilliant (Taron, Juvelen, iSpeed) or monstrous (Cheetah Hunt, Tornado). With Maverick, back in its opening year and it had an inversion removed due to being too forceful, I had my reservations with how rideable this thing was going to be. Since opening its had some restraint modifications to make it more comfortable to ride and with its mini look but explosive layout, this ride has developed a somewhat cult following among enthusiasts. And I'm happy to say I am a fan.

    The queue line is quite scenic for Cedar Point, going around a small lake and into a small shedded area before going into the station. I like how each train has a different colour and a different name. In the station, two trains are loaded at a time. We always chose the second train and I think it has a slight drawkback. When the trains are dispatched, the first will go straight into the launch lift hill but the second waits at the bottom. Problem is you have nothing to look at so you just sit (like in the picture) waiting for the ride to do something. But once it gets going this ride doesn't disappoint. From snappy inversions, huge air time hills with bucket loads of air time and a great little speed run through the lake with water blasters going off, this has something for everyone and is a real crowd pleaser. 

     
    What I like about rides like Maverick, Icon, Taron, Juvelen is that the launch is only part of the experience, a faster lift hill if you will. You're not supposed to get off these rides beaming about how fast you accelerated but how the whole things come together. Maverick is a winner because it brings together everything that is good about Intamin. They don't always get it right but when they do, they really nail it. My only hope is that more open across Europe as they are such great, enjoyable rides.

     
    And finally...
     

     
    Ah RMC. Back in your earlier days whilst Theme Park Review were raving and singing your praises, I think a lot weren't too sure about the odd blocky track, the strange stall turns, the way the ride seems to throw riders around with all the grace of a bucking bronco. But over time, as more and more opened, whether completely new like Wildfire at Kolmarden or refurbishments of older rides, each has opened to massive praise. Steel Vengeance is without a doubt their biggest project. Not only did they change the universally hated Mean Streak but the created one of their longest and craziest rides. How does it really compare to other rollercoasters when to be honest there's very few like it. 

    From the moment the train is dispatched, even before the lift hill there's air time which bodes well. What follows the lift hill is what feels like the most out of control experience felt on a rollercoaster. From the banked air time hills, the zero g rolls that felt like they come from nowhere in the layout, the way the train dives through the structure feels incredible. The zero-g stall, the small air time hills into the break run.

    When it comes to B&M's and you ride, you can remember the layout quite easily, it's simple to describe the feelings through each hill or inversion. When it comes to Steel Vengeance, that feels impossible. Especially on the ride when you're flying past wooden beams or over the top of hills, trying to process the experience feels like a trivial exercise in over-analysing. It's just damn good.
     
    My only complaint is the restraints, particularly around the legs aren't great. I don't know if its a height thing because it only seems to effect a few people. But its a minor complaint in what I think is one of the best rides built in the last ten years. Sure, I prefer Gatekeeper as I personally enjoy that ride more. But I don't underestimate the technical skills and know how that went into modifying, building and designing Steel Vengeance. 
     
    Go and ride, simple as.
     
    And so with all that, the Cedar Point experience was over. And was it worth it. Without a doubt yes. Maverick, Still Vengeance, Gatekeeper, Millennium Force and Raptor make the visit more then worthwhile. This is such a strong line up and it's only part of the offering. I know there is a load of people who like to pit CP against Magic Mountain and knowing I have been to two of the sought after US parks feels pretty awesome. I personally prefer CP but Magic Mountain is still a top theme park; I'd go there for Tatsu.


    JOY!
     
    The next stop is Canadas Wonderland so see you then. And thanks for reading.
     
  16. Mark9
    I'm going to go via the park layout when talking about the rides here, its easier then trying to remember the order (Millennium Force will be the exception).
     

    Ah Cedar Point. Ever since I first got properly into rides in 2003, seeing the Top Thrill Dragster documentary on Ch4 (I think), I've been endeavouring to get out there but things stopped me. But no more.  The first thing that surprised me really was the park layout. The front of the park is absolutely loaded with attractions, Raptor is right on the midway for example and sandwiched in next to it is Valravn. Rougarou and Millennium Force being just a stone throw away. But then Maverick and Steel Vengeance are a good fifteen minutes walk right at the back of the park and in-between that is only really Top Thrill Dragster. People will hate me for this potentially but the park has zero atmosphere. I guess this comes from preferring theme parks to amusement parks, every single ride is just completely silent, the only sound coming from bored Cedar Point staff asking you if you enjoyed your ride or the ride itself. Its bizarre, even Six Flags rides have music around them. But not here. I also think their fastpass system absolutely wrecks the place. Basically, the basic package is around $79 and this is al the high throughput rides like Raptor, Rougarou and Gatekeeper. But if you buy the $99 package you get all the low throughput stuff like Steel Vengance, Maverick, TTD and Force. It's no surprise that Raptor is going around with a 5 minute queue, whilst the lower capacity rides have 30-60 minute queues. It's an oddly unbalanced place.
     
    Anywho..... with that out of the way..
     
    Gatekeeper
     
    With any ride at Cedar Point, there's always an expectation especially as this is one of the most talked about theme parks in the world. With GK, its always come across as a very average ride, some saying the Swarm is better. I don't care if I am an exception to the rule though and I absolutely loved Gatekeeper. I thought it was the perfect wing rider with near misses that actually work, a large sprawling layout that does the wing rider concept justice, no awkward shuffling of the trains through transitions and no effects that are turned off to safe money. It looks gorgeous sweeping over the entrance to the park and never ran less then three trains keeping queues to a minimum. It was a big surprise and even my fiancé liked it (and he hates all wing riders). 

     
    Raptor
     
    This is no exaggeration. Raptor is an absolute beast and one of the most intense inverters out there. It took me a little bit by surprise as I was expecting a tamed down version of Monster at Walygator, but no trims on here, just a pure thrill ride that is not for the faint hearted. My favourite part was the final helix which whips you into the break run. I also loved the loud roar from the ride, it's absolutely ferocious and B&M certainly don't make them like this anymore. It also looks wonderful in its colour scheme.
     

     
    Valravn
     
    This was something of a disappointment for me. To be honest its completely pointless at Cedar Point. Steel Vengence, Maverick and TTD already do pretty much this ride but do far more interesting things. Valravn just feels like a bog standard dive machine but it was always busy and suffered a lot of downtime during my visit. It may (have been) be the tallest, longest dive machine but for my money, Baron1898 and Oblivion are far superior rides and in a park like CP, with many tall rides, Valravn is a bit of a let down.
     

     
    Iron Dragon is next up, this was an ok suspended but it doesn't really seem to do much with its concept. It doesn't really swing much and when it feels like its about to get going, a lift hill appears or a break run. What was nice to see was how busy this ride was. It always had a 15 minute queue. 
     
    Rouragou
    Another orange B&M (seriously, why are the B&M's at the front of the park?), this time the former stand up coaster now floorless coaster Rourgarou. This ride is pretty odd, its former Mantis state making a very abstract floorless coaster. More positives stand in that it always ran three trains so queues were at a minimum and its a very fast ride with another very loud old school B&M roar. What it isn't though is smooth, the trains do tend to knock you about a bit. For my money, Raptor is a far superior ride, I do think Rouragou's first drop is a bit of a guilty pleasure though.
     

     
    Millennium Force

    So this ended up (by careful planning) being my 300th coaster credit. I think it was a rather apt choice. I have a love/hate relationship with Intamin at the best of times and I am glad to see MF really impressed. I like that its a coaster built purely to show off some speed. It's not really an air time ride like most gigas/hypers are, its purely to show off some height at great speed. We only rode on the back row for our rides but I thought it was a fantastic ride. I particularly liked the two tunnels which the ride speeds through.

     
    And onto the final ride of this part.
     
    Top Thrill Dragster
     
    Intamin acceleators are really not my thing. Whilst you get this really impressive launch, the ride rarely ever carries that momentum on for long. Kanonen was probably the best for having an interesting layout and Rita/Desert Racer try their best, the majority are simple letting their impressive speed make up for lacking rides. Top Thrill Dragster is very much one of those rides that impresses with speed but feels completely unmemorable to me. Controversial maybe, but I much prefer a ride like Maverick, Icon or iSpeed which have far more then just an 8 second ride. The launch is fantastic, don't get me wrong but if I'm going to be queuing an hour (plus with rollbacks and breakdowns may I add), then there are much better choices at CP to waste your time waiting for. No point in hitting 420 foot if you only have a second to really appreciate it. I think I may be in the minority for this but its been 15 years since Dragster opened and rollercoasters have moved on from just being record breakers and nothing else.

     
  17. Mark9
    The dreaded closed season. A time when the ride games return, the silly season occurs with people making the same jokes about Colossus being repainted or Rumba being rethemed. Just be glad the Intamin aquatrax joke hasn't reared its ugly head. I like to think of closed season as a time of opportunity, a start of planning trips for 2017 and I thought I'd just put together a few blogs to maybe, inspire.
     
    Denmark.
    A road trip around Denmark is surprisingly easy. Start your trip in Copenhagen which features Tivoli Gardens and easy access to the rest of Denmark follows. Along the way you can discover the fantastic Djurs Sommerland, the original Legoland and Farup Sommerland. If you so desire, visit Bakken which is easily my least favourite park in the whole of Europe.
     
    Djors Summerland 
     
    A park with two of my absolute favourite Intamin rollercoasters, this relatively small park in Denmark is a must visit. Along the way discover a topple-tower, a Gerstlauer bobsled and with a new rollercoaster in 2017, it's sure worth a visit.
     
    Piraten

    This fantastic Intamin mega-lite is a wonderful example of how you don't need to top 250 feet to be a decent rollercoaster. This air-time machine is genuinely one of Europes best rollercoasters. It warms up too an irresistible level the more it runs and must be ridden.
     
    Juvelen

    I have a lot of love for Juvelen. It was an absolute surprise on my visit From its twisty layout and head-choppers to the unexpected force of its second launch, it's a wonderful example of how a family rollercoaster can deliver so much more then just another thrill ride.
     
    Tivoli Gardens
     
    The thing with the Gardens is emphasis on wide open spaces and the beautiful scenery. Admittedly I visited in torrential rain but this doesn't dampen spirits.
     
    Dæmonen

    This tiny B&M is shoe-horned into the gardens and yet still packs a punch. Featuring three inversions, it is also one of B&M's shortest. It looks beautiful at night and with it's two train operation, queues are kept to a minimum. A sure-fire favourite.
     
    Farop Sommerland
    Towards the end of our trip, the final park was Farup which features a Gerstlauer launch coaster which despite some jerky moments, was a hit. The wooden rollercoaster Falken was also a hit, despite its slight oddness.
     
    Lynet

     
    Falken

     
    I heartily recommend a trip to Denmark. Not only do you get some fantastic rollercoasters, you visit a culturally rich country with beautiful scenery (and beautiful men and women) as well as a country that truly caters for everyone. Whilst a trip here can be expensive, planning ahead and accordingly can really save you money. 
     
    Thanks for taking a look, next time, the very exciting Italy.
  18. Mark9
    Italy
     
    With the exception of Gardaland, Italy is a relative unknown in the rollercoaster world. Despite the country containing two of the best rollercoasters in Europe, its relative distance from the UK and distance between parks always means Italy is a difficult nut to crack. Baring in mind, I last did a theme park road trip there in 2011 and the developments that have occurred in the last five years, there is now, no reason not to visit this fantastic country.
     
    We started in Rome, back when Rainbow Magicland was a brand new theme park. Since then Cincecittá World has opened which you can explore in Ben C's Italy blog from 2015
    http://forum.maniahub.com/blogs/entry/714-roman-roaming-highlights-from-italy-part-1/
     
    Rainbow Magicland
     
    This odd little park is a definite unknown. Despite the big promises and high expectations from when it initially opened, the park has never really set the continent alight. It has the space and some very intriguing attractions but it's never been able to grow beyond that. About an hour from Rome itself, it's one I would visit again thanks to Shock and Huntik.
     
    Shock for example is a good ride to demonstrate the almost amateur approach of the park. It begins with very odd meandering before launching you off to the sky with some great aerial movements. It's loud, it's fast, its relatively intense, its photogenic and it leaves its best trick till last.

     
    Whilst Shock is the parks signature ride, it's pretty much the only rollercoaster that genuinely impresses. The parks spinner is pretty terrible for example, a ride in a giant shed and suffers from the same problems that Winjas and Spinball suffer from; the turns counteract the spinning momentum meaning the ride never really gets going. Luckily the theming is fantastic so at least when walking past the ride, there is something to admire.

     
    The surprise stand out was without a shadow of a doubt Huntik, a next generation shoot em up with fantastic effects. We really enjoyed.

    I'd recommend a visit here to start a trip off with. 
     
    Miribilandia
     
    I really like Miribilandia. That is off course help by Katun which is undoubtedly my favourite B&M worldwide. The height of the thing, the fantastic intensity and the traditional B&M layout combination really works here and the ride whilst feels controlled (unlike say... enthusiast favourite Nemesis), it rides so well that can be forgiven for anything. I love it.
     

     

     
    Next up, comes I-Speed a well loved Intamin launch rollercoaster. It's a good ride, solid, well paced and keeps its speed throughout. The only issue is those damn restraints which tend to cut into you on the fast corners. If it was able to get the new restraints, it would definitely fly up the rankings.

     

     
    I have yet to ride Divertical but I've heard 'some' good things. The final real quality ride there is Reset, a dark ride themed to.. well I'll let the pictures do the talking. Worth riding and very separate from the rest of the park.
     

     

     
    And finally, after driving across Italy, we come to Gardaland, at a time when people did generally seem to like Merlin. With Raptor, Krake and The Swarm all built in quick succession, it's amazing how Merlin haven't quite reached that lofty standard for a while. I really like Raptor, I personally think that despite it not really featuring large drops and big inversions, it has a much more original layout, more well paced then any of the others and I really love its industrial look.
     

     

     
    Since my visit Oblivion: Black Hole has opened so another reason to visit Italy for you all. In terms of when I when I went, Raptor was only really the major ride that shone. Other rides like the awful S&S attraction, so awful I've forgotten its name and the Venom twosome aren't great back up coasters frankly.
     

     

     
    Other rides really are terrible though, the Atlantis ride is tedious in the extreme. It looks pretty but no, not any good. The park does also suffer from similar Merlin issues to ours such as up-selling and very few support rides.
     
    Finally...
     
    Just a shout out to Italy as a country. It's a fantastic place and my absolute favourite theme park trip memory is sitting on a balcony in our apartment overlooking the sun setting, with a couple of beers and just enjoying everything about the country. It's lovely and definitely worth a visit over. 
     
    Thanks for the reading and for Part 3, I shall be attacking the big egg that is Germany.. wish me luck. 

  19. Mark9
    With the rain coming down it seemed like everyone rushed to the nearest food place. As we were at the back of Fantasyland we were stuck with Toads Hall, a tinyish place which could't cope with the amount of people coming in. People were arguing and fighting over tables and staff couldn't control who was next in wait for a table. We were lucky, a lovely French couple noticed I'd been waiting the longest and offered me the table, even telling off others who tried to take it from me. We had fish and chips which was about the only interesting thing the place sold. It was fine and we moved onto Pirates of the Caribbean which was now open.

    I 100% preferred this version to Florida and I think part of it is that Jack Sparrow from the films hasn't been shoehorned into the attraction. The Paris version is just lovely to ride, full of atmosphere, high throughput and well themed. Really like the ending with all the skeletons as well. It's only drawback is that it is hidden away at the very back of the park and doesn't get the attention it properly deserves.
    With the rain getting heavier we decided to take refuge and do some indoory things such as explore Sleeping Beauty's castle, the cave underneath which rather shamefully ruins what is hidden inside because its called Cave of the Dragon. *sighs*



    The rain was in heavy heavy mood so it was back to Discoveryland to try out Space Mountain again and ride Star Tours. I've done the Adventure continues at Florida so I was interested into how this version would be. Thankfully the queue was only five minutes long so we got on pretty much straight away. It's so early 90's I can't help love it. Sure its completely outclassed by its sequel but its still a decent enough ride.

    Next was Captain EO which was just as bad in Paris as it was in Florida. It may have been made by some very talented people but each one got it wrong here. Embarressing.

    Cake was had on Main Street and we next attempted to get on the Railroad. The queue advertised was 45 minutes and we weren't sure how this could be. Well when you are only running one train on a very long circuit and no one gets off at your station then it suddenly dawns on you. This will be a waste of the time. The bigger curiosity is that the other stations weren't open to board the train. You could get off at Frontierland for instance but no one would be able to get on. So were people just going round and round on the railroad.
    Instead we walked back to Fantasyland and did a few more attractions over there including the Carousel and Mad Tea Party which we never got the chance to ride in Florida. I can see why we skipped them.


    And with dawn quickly approaching we took a last ride of the day on Big Thunder Mountain (Two train operation, Florida this is not) and headed to Main Street for Dreams.

    Dreams is absolutely stunning. I wasn't going to waste time watching it through a camera lens or paying more attention taking photos then watching the artisty in front of me, I wanted to enjoy the show. And it is brilliant, featuring some of the greater Disney songs like Can't wait to be King and Never had a Friend like me. I also never knew how popular Merida from Brave is but everytime she came on the crowd cheered louder then the others. I was also pleased to see Dr Facillier from the Princess and the Frog feature so heavily, a very under-rated villian.
    The finale is of course an inspirational song (second star to the right), a load of fireworks and lots of flashing lights. My kind of show!
    Dreams is as good if not better then the Florida equivalents, not to be missed at any time on a Paris trip. And with that it was sleepy times, ready for the next day in Studio Park.
  20. Mark9
    Day started with a 15 minute queue for breakfast. This was slightly chaotic with hundreds of people going for breakfast at the same time, a lot of people coming an hour early and not being turned away. Wouldn't happen at Towers
    From there it was on to Studios Park, our first stop Crush's Coaster. We didn't arrive dead on ten so when we got to Crush, the queue was already displayed at 60 minutes. We decided to bite the bullet and just go for it. This was the only ride where we saw a queue line monitor, a staff member regularly throwing out queue jumpers which was refreshing to see. Turns out, the queue for this isn't as bad as I first thought and its all down to Disney efficiency. Sure, this is a low throughput effort for Disney but even here the queue moves at a very steady pace. And its all down to the park running all twelve cars at once. As we watched we noticed cars are sent out every nine seconds. That is frankly astonishing to watch and throughput works out at roughly around 1200 an hour. So even for a low throughput affair, that is some impressive numbers from a Maurer. The ride itself is nice and quirky featuring some nice dark ride sections, a speedy lift hill and a reasonably good layout inside. I could argue that inside the shed, there's very little effects or theming but then again, its dark down below the water and the lack of things to look it increases the disorientation. This is far superior to Caligostro at Rainbow Magicland.



    Our next stop was Rock N Rollercoaster. Too say I'm not the biggest fan of the Florida version may be an exaggeration, here I find the ride just tiresome. I think the major problem is that for me, this just isn't a Disney type ride. Rip Ride Rockit at Universal Studios has issues but as a ride with a soundtrack it works fine. Here, Aerosmith just isn't a themed experience and I find the idea behind the ride so tedious. The theme here is... Aerosmith want to do something. I have no idea as unlike in Florida, the pre-show is very short and it seems to play continuously so you either walk in when its half way through or miss it completely. The station itself is similar to Florida except the cars are more pimped up and a tad silver. And as for the ride. I didn't notice how tedious the actual ride is in Florida because as the only upside down coaster at Disney World, it had a bit of difference to it. Here at Paris, which has Mission 2, a far superior version of what is the same ride type, Rock N Roller is just a little bit dire.
    Plain exteriors.
    Our next stop was Aarmageddon. Now I have a real problem with this type of attraction. If you told me that we were actually going into Space and we encounter problems then I'd probably come out loving it. But tell me I'm just an actor in a short scene being filmed for a film and I immediately switch off. It's exactly the same problem I have with similar rides in Florida. If anything, this is the only attraction that fits the bill of a studio park but I want to feel like I'm part of a narrative, not just being slotted in around loads of fire effects and smoke. Imagine if in the Hollywood Hotel you were told you weren't actually part of the narrative and just testing the ride system for the TV experience. It would be rubbish. Same applies to Armageddon so yes, probably my most hated experience in the day.
    Our next stop was Tower of Terror where we ended up queuing an hour. Crazy really, but it is the best ride in the entire resort so what the hey.


    After that we went for an English showing of Stitch Live where I was picked on by the character. I am Mark from the London and I am wanted for crimes against aliens. There we are, something new we learn everyday.
    I must have really bad luck as I was also picked on in the Laugh Floor in Florida.
  21. Mark9
    It was time for the Stars in their cars parade. Not great to be honest. Part of the problem here is that it's just generic cars and aren't that exciting to look at. It also blocks off the entrance/exit to the park so want to leave, nope you get stuck. Want to get on Tower whilst its quiet, no you have to wait for the Parade to pass. Not the greatest planning.


    Not long Remy, Not long...
    With the parade over and the two shows not starting for a while, we headed back to Toy Story playland and had a go on RC Racer. Luckily the queue was only 10 minutes long as the ride is so short it does push its luck. Not a bad effort by Disney, it's just a shame you have to queue in the shed area next to the station instead of the cool race track part of the queue line. The ride itself is comfy enough with enough speed to satisfy even the most hardened coaster fans.
    After that it was Slinky's piece of rubbish which is the most useless kids rides ever constructed. It's actually a little bit insulting.

    Shortly before we rode.
    Cinemagique and Animagique followed. Love them both with Animagique having the edge. Any attraction that has Donald in a tizz is a winner for me and I particularly liked the show.
    Our final stop was Tram Tour which felt as useless and convoluted as the Florida version. The main problem is both have been cut down from their original intent. Here, with Ratatouille construction the tour feels in two halves. A long jaunt over to the water canyon followed by a tedious return journey through a set of a film know one even remembers let alone heard of. We queued a good half an hour for it and it wasn't worth the wait. The queue was only that long due to only running two trams.

    With day at Studios over it was time for steak in Disney village before returning to Disney Parc for a trip on Dumbo and another showing off Dreams. Love that show.


  22. Mark9
    Qui a besoin du monde, quand tout ce que vous avez besoin est une terre
    When choosing the trips for 2013 there was two that were outright yes's and two that came about quite by chance. Disneyland Paris was not an all and all winner, in fact Chris and I were putting off Disney until our California trip next May. However with Disney extending their 20th Anniversary celebrations and with Chris feeling a little Disney craving, we decided to go for Paris even with no Ratatouille. After a speedy 2 and a half hours of Eurostar fun we arrived at the resort. The first thing that hit me is how immediate Paris is compared to Florida. I think inevitably, Florida may crop up again and again as it my theme park benchmark and for me holds a lot of loved memories.


    Whereas with Florida, a long journey from the airport gets you just within the gates of the World, here you stumble out the station into the Downtown area. I somehow missed the tower despite the fact it was my most eagerly anticipated ride. We made our way to our hotel, Sequoia Lodge, a hotel themed around the Wildnerness. Bambi seemed the most prominent character

    Checking in complete and with a bit of Mark9 persuasion, Chris relcutantly said we could have a go on Tower of Terror and also the Army Man parachute thing. The first because it's my favourite ride ever and the second ride was because the next day it was to be closed the rest of our holiday for refurbishment. Our first stop however was the Early of Sandwich which is better then the other fast food offering at the resort.

    TASTY.

    Aww.
    When walking into Disney Studio Park the first thing that really struck is how it is pretty much Hollywood Studios but on a smaller budget and much smaller. The Tower immediately dominates the entire park, hell it can even be seen from Big Thunder Mountain and the Alice in Wonderland maze. The other thing that hit us what the park was busy. We checked out the queue boards and 35 minutes for Rock 'N Rollercoaster, 60 minutes for Army Man Parachute ride and finally a cool 80 minute wait for the Tower of Terror (Which was only running two out of three lift shafts)
    mmmm 80.
    After a bit of wondering checking out just how small the place truly is, we settled for Army Man parachute ride, considering it would be our only chance to ride it. The first thing I have to say is that the queue really was 60 minutes so it was accurate at least. The second thing is that the queue line really was too wide allowing Spanish families to queue jump at will. You may think I'm generalising but the majority of the time it is Spanish groups who create problems at theme parks and after all, I have experienced PortAventura where queuing isn't mandatory.


    The ride itself is okay but not worth an hour waiting time.
    We had a wonder around Toy Story Playland including seeing Rex, leaving Toy Story Land to see Ratatouille construction and then re-entered Toy Story Land to leave for Tower of Terror.



    The Tower. Ey Ey Ey. It is my favourite ride bar none and is truly exceptional. All of the Tower staff need to be paid more for their efforts for example. They don't just work on a ride, they act the part of creepy bell-hops, grinning oddly at guests or deliberately running through the lift doors in utter panic scaring guests silly with their screaming. They help to make each ride that little bit different. The ride itself, well I was reading through a few other trip reports and saw a lot prefer this tower to the Florida one. Both have so much merit but I actually ended up preferring the Florida one. Sometimes the waiting around for a lift in Paris got a bit tedious, what with this tower using two different levels of loading. The actual ride experience is probably just that little bit better then Florida however but ultimately Florida's to me feels more efficient and looks far more interesting then Paris's more blockier, blander look.



    I still love both though and could photo it all day.
    And with our rides ridden, we decided to go back to the hotel and get myself a hair cut before heading to Annettes for some food. Themed around an American diner, this wasn't bad food and I liked how some of the staff went about on roller-skates.


    Bed time, ready for a full on day at Disneyland Parc.
  23. Mark9
    Having been given a breakfast slot for 9:45, we decided to skip a bit of continental and headed into the park around 9:00 instead. Seeing a main street so empty is an experience you'll rarely get so we took the opportunity to get some photos and get some coffee from one of the various outlets along Main Street.

    I'll never get tired of the Castle/Main Street view.

    LOOK AT THE THEME!
    We also approve of buying food and getting tickets for free coffee later in the day.
    One thing I really noticed about the parks here is how much more relaxed you can be. With Florida you get caught in a whirlwind of rushing about from ride to ride, reservation at restaurant to show or parade and never take proper time to appreciate where you are. Throughout our time in Paris, we did a lot of sitting around, relaxing and soaking in the atmosphere. Playing a part in that is that there is less to do here then in Florida but I can only put that as a benefit to Paris.
    Our first stop during Magic Hours was Space Mountain: Mission 2. From outside, it is a frankly stunning piece of design, that giant cannon is a piece of theming genius and fits in perfectly with the rest of Discoveryland. I'm rather fond of this area as it is. I can understand why they diverted away from Tomorrowland as that area dates faster then they can build/update it.
    As for Space Mountain. I do like the ride on a thematic level. The idea of being launched into space via a giant cannon is based on Jules Verne's novel 'From the Earth to the Moon' and I love it. I just wish the theming worked such as the recoil of the cannon or the misters as you are blasted into the building. The ride itself is rather atypical of Vekoma. Enjoyable but you really struggle to find a position in which you don't bang your head on the side of the stupid restraints. That being said it is very well paced inside, the ride keeping its speed up to the last moment. It does feel a bit like you are descending into a vortex as the trains spirals around the building, every now and then taking in an inversion surprisingly.
    We rode several times through the trip and it was either outstanding, unbearable or average. So I find it hard to really rate it.
    Our next ride was Buzz Lightyears Laser Blast, A ride I despised in Florida but here it was actually a decent ride. The props all seemed to make sense and weren't all cardboard cut outs with targets on them. I even liked the finale which I won't spoil here. I don't understand the points system but then again, it is only a throw away ride.

    With no interest in Orbitron or Autopia we decided to head back to the central hub and wait for the rest of the park to open. More views of the wonderful Sleeping Beauty castle awaited us.



    With 10 o clock upon us it was time to venture into Frontierland. We grabbed a fastpass for Big Thunder Mountain whilst everyone else descended into its main queueline. We instead thought we'd try out Phantom Manor. It's American equivalent, Haunted Mansion, is one of my favourite dark rides and I'd heard many great things about the Paris version. I wasn't disappointed as such. The subtlety of the storytelling (ie, there was no narration) meant that we had to really pay attention to the scenes throughout. Something to do with a bride whose family dies (or she murdered them) and so she gets buried as the ride descends from amazingly themed Mansion to an odd underground Western film. Very odd. The shoe-horning of Phantom Manor into Frontierland didn't work for me although there is no way the attraction itself could fit into the other three lands of the park. A triumph though and just shows that when it comes to dark rides, Disney are (mainly) on top.

    Our next stop was the Molly Brown boat ride around Big Thunder Mountain. We never found the time to do this in Florida so it was a welcome find to get on it and just relax for twenty minutes. It's a shame that aside from Big Thunder Mountain there is nothing to really look at. I hear that some kind of fountain show used to occur at the end but no longer works.


    Next time will focus on Big Thunder Mountain, Fantasyland and yet again we get to Pirates of the Caribbean to find it broken.
  24. Mark9
    Big Thunder is the quintessential family roller coaster. Mildly fast, full of variety and not too many large drops to scare kids. The general consensus is that Paris's version is the best of the four. While I can only compare to Florida, I'd go as far as agreeing with aspects of that opinion. The only real part where Paris falls down is its queue line. There seems to be various ways that the ride is run and none of them seem that great. On the first day for example, fastpass was available but there was no one batching into the main queue and unlike Florida, the fastpass queue didn't get their own side of the station. So what you had was fastpassers having to split into the queueline whenever a gap appeared. The second damaging thing was that at some point in the queue, it splits into two sides. If you decide to queue on the right you get whacked by a longer queue length, fastpass people attempting to join and that is also the side where disabled guests get on. If you opt for the left hand side you almost walk straight into the station, undeterred by distractions. It's the most bizarre operations and despite it being a very high capacity rollercoaster, has so much faff going on. Florida doesn't have any of these problems so it's almost like Paris decided to try something different and it doesn't quite work.


    The ride itself is similar to Floridas version with two key differences. The first is a fantastic start to the ride with the train dipping into an underground tunnel and gathering a lot of speed before it engages with the first lift hill. It's great to see that with thirty years of running, the Big Thunder lift hills still have the loudest lift chains out there. I wouldn't be surprised if kids were more scared of the noise then the ride. What happens for the majority of the rest of the ride is the same as Florida, California and Tokyo so I won't bore by describing the ride in detail.. except the ending. I was always a bit meh about Floridas dull ending through some rocks and skeletons. Paris is far superior with the train lurching violently to the left, into a cave and descending under the river, gathering so much speed like it really is out of control. I'd bet that it isn't as steep as it feels and yet works very well. The trains pulls up out of the tunnel into the break run and everyone is a bit blown away by that ending. Great finale and really makes the Big Thunder island concept work very well.


    We decided to have another go, what with it being a ten minute queue and chose the left hand side of the queue line. It was then off to face one of my greatest terrors; Indianna Jones!
    I'm not sure what the point of this ride is. It doesn't fulfil the quota of upside down rides as there is already Space Mountain and there's already a ride themed around a mine car at Big Thunder. I can only think that this was a desperate attempt at another ride in the park for adults. Whatever the reason, I know it has a poor reputation for being rough, boring and unnecessary but I kind of liked it. Sure it can't do straight lines or hills without whacking your head on a restraint but as a ride it was perfectly acceptable. It had a five minute queue the majority of the time so I don't think it entirely fits into the park in anyway. If Disney got rid and went for a ride like the version at California, I wouldn't say no.

    Our next stop was Pirates of the Caribbean but was for some reason unavailable. We had the same problem at Florida on our first trip so had no worries that it wouldn't open at some point. We decided on doing some Fantasyland rides such as Pinocchio and Snow White which we queued 10 minutes a piece for. I like this rides because they aren't flashy and "look at me" like some dark rides and they do their job of telling their respective stories adequately. Sure they won't win Gold Ticket awards but for high throughput, reliable attractions they work well.


    Next stop was the notorious it's a Small World. I liked it. I don't know why I like the idea behind the ride when everyone else despises it with a passion, but it just works for me. It looks like its had a clean up too as the majority of animatronics were working, it looked tidy with no dust anywhere and things looked repainted. For a high capacity boat ride, it ticks all the boxes.. even if it never seems to be able to get a queue.



    Finally with the rain now fully upon us, we found a nice hidden away area with one of my personal favourites from the trip, Casey Junior. I adored this ride and I can't figure it out why. It just seems so novel and under-stated

  25. Mark9
    In 2012, I was assigned to write a feature for Colossus's tenth birthday. The article itself was my best work if I don't say so myself. It was my intention that I would be able to do a similar piece when it came to 2003's blisteringly hot but underwhelmingly* tepid Nemesis Inferno in 2013. But this did not happen. No matter what I wrote, constructed or thought about, inspiration abandoned me and I just couldn't put together a piece that would do Inferno justice. And the problem comes down to one sticking point;
    There is just nothing special about Nemesis Inferno.

    Nemesis Inferno, distinctly middle of the road.
    But worry not fellow Thorpe fanboys and coaster nerds for the story doesn't end there. It is for that reason that for me, Nemesis Inferno is one of Thorpe's very best roller coasters and one that I get the most pleasure out of riding during a visit. Let me tell you a tale about a ride that was hyped to the max, but could never reach those lofty heights.
    Back in 2002, Colossus had done unexpected things for Thorpe, it's visitor numbers rising and rising and the construction of a brand new Inverter would have been a spectacular thing indeed for English enthusiasts. Remember, we are talking about a time when Nemesis most definitely ruled the roost in the UK and unless you were up for travelling to America, Italy or Spain, chances are it was your only shot. The hype surrounding Inferno was definitely something different, particularly when it was associated with the Nemesis name. I can remember at the time, discussion on Inferno's finale helixes being discussed as potentially as intense as Nemesis's helix after its first inversion. Talk about building the hype.

    Of course, come April 2003, Inferno opens and it isn't quite as good as it's predecessor. My favourite description at the time was a ride on Inferno's front row was not as intense as a ride on the Happy Halibuts of Octopus Garden. Talk about damning a product.
    At the time, with only Colossus complimenting Inferno, it came under harsher criticism then it probably deserved. With only two major roller coasters** to keep customers happy, Inferno came under the limelight in a way that many rides do not. After all, inverters had really boomed in the 90's with the Batman clones being installed all across America and rides that dominated their respected parks like Katun, Montu and Alpengeist. By 2003, with new types of rides starting to dominate such as sky hogging mega coasters and Intamin's brand new launch technology breaking record after record it's easy to see why Inferno was not enough and why Inferno could actually be seen as a bit, old hat.

    This is all hindsight of course. With the addition of Stealth, Saw: The Ride and The Swarm, things have increasingly changed at Thorpe and of course, so has Nemesis Inferno. As higher, faster and more attention grabbing rides have been added, Inferno has become more of a support roller coaster. When everything else goes to hell in a hand basket, Inferno is the old reliable. Always the ride with minimal queues, always the ride that eats through queues like it's going out of fashion and always the ride that delivers a smooth, intense experience. Never really pushing its customers too far but always delivering its promise of an enjoyable and satisfying ride. I know there are those that will disagree. A B&M inverter should be the absolute pinnacle of intensity, nothing should be considered more when riding this ride type. If that is the promise then Inferno doesn't deliver. Luckily, just up the M1 and left a bit is another roller coaster that does fulfil the necessary criteria.

    At Thorpe however is a ride built on the tail end of a coaster boom, one that is loved by a small but vocal minority. And for me personally, it holds some very special memories. It was my very first B&M and by default my first B&M inverter, it was the first ride that I really followed construction of and I know full well that it is my most ridden ride thanks to many Single rider sessions in 2004.
    More then most then, I can say that Inferno is an average ride at best. But even average is better then the majority of roller coasters out there. And that's good enough for me.
    Thanks for reading, Mark9

    *I made up a word just for this review. Now that is dedication for you
    **I know people will say X:/ No Way Out was a major roller coaster. it just isn't OKAY!
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