All Activity
- Past hour
-
Matt N started following Paultons Park 5th June 2025
-
5th June 2025: Paultons Park Hi guys. Today was an exciting day; in the words of our former Prime Minister Boris Johnson, “I went, as we all must, to Peppa Pig World”… yes, I returned to Paultons Park in Hampshire! I hadn’t been to the park since 2021, but I felt that the addition of Ghostly Manor, a unique new interactive dark ride, was the perfect excuse for me to return! The day started at around 6:45am, with a 30 minute drive across the Welsh border to Severn Tunnel Junction railway station in Wales to catch my train. I took a Great Western Railway service down to Romsey, and it was a journey of two distinct sections. Up to Bristol Temple Meads, the train was hideously overcrowded like few I’d ever seen before (the only comparable trains I’ve seen were trains to Cheltenham during Cheltenham Festival week… I was stood rubbing shoulder to shoulder with people in the foyer!). However, there was a mass exodus at Temple Meads and I managed to bag a window seat for the remaining trek down to Romsey, and the remainder of the journey was a wonderfully quiet, pleasant and scenic train ride down through the West Country. The journey time was roughly 2 hours, and I ended up reaching Romsey on time at just before 10am: After getting off the train, I took a taxi from the station to Paultons Park. This was prompt, and allowed me to make good time for entry at around 10:10am: If it isn’t apparent from the pictures, it was raining a fair amount when I entered the park, and as none of the rides on the Lost Kingdom side were open, I initially decided to head to Ghostly Manor to take refuge from the rain. I waited in the indoor queue for around 5 minutes ahead of a terribly irritating Year 6 school group who would not stop shouting and screaming, but unfortunately, the ride went down and the queue was evacuated: As such, I decided to start my day on a coaster… Storm Chaser Storm Chaser was open and completely deserted, so I went for a spin on there. I was the first rider of the day, apparently, despite the park having been open for at least 20 minutes at this point! I was swiftly joined by 1 or 2 other people, and then the train was sent. So, how was the ride? Well, I was seated in the front row, and my memories from 2021 of it being a fun and enjoyable family coaster were reaffirmed. It was a fun ride; it packs a surprising amount of speed, is smooth, and also has some pretty intense and thrilling moments for a family coaster. That low helix in particular is surprisingly forceful! As someone who isn’t a huge lover of things that spin excessively, I also find that the ride offers a good spin without being excessive; I found the spin level tolerable and fun! Overall, then, I thoroughly enjoyed my first ride of the day on Storm Chaser; it was a really good way to start off the day: After my ride on Storm Chaser, there was no one waiting to get on, so as was encouraged by the ride staff I decided to stay on and go around for another highly enjoyable lap (although technically, my row had reverted to row 2 due to the car switching direction)! After my second ride on Storm Chaser, I scouted out Tornado Springs to see what was open. I was, rather eerily, the only person I could see in the area, so it was hard to tell! As it turned out, Farmyard Flyer and Cyclonator did not open until 12pm, but despite it being deserted, a Tornado Springs ride I hadn’t previously tried was open, so I decided to give that a try… Windmill Towers Windmill Towers was open despite its deserted appearance, so as I hadn’t previously done it, I decided to give it a try. I’d been told that these towers were “more forceful than Magma” before trying them, so as someone who loves a good drop tower, I was naturally curious! So, how was the ride? Well, I have to say that it was really good fun! Don’t get me wrong, it is not some intense, world-beating drop tower extravaganza by any means, but there were some very fun tickles of airtime that really made me chuckle! It has a surprisingly long cycle as well, so you get plenty of giggly airtime pops for your money! All in all, then, I thought Windmill Towers was a good, fun drop tower; I definitely enjoyed giving it a go: After my ride on Windmill Towers, I was unsure whether the Lost Kingdom side coasters had opened yet and I wanted to give Ghostly Manor a little time to reopen, so I firstly decided to reride Storm Chaser while in Tornado Springs. I was the only person in the area, so I bagged not one, but two consecutive back row rides! These were once again very good fun; it felt like the ride packed a bit more speed at the back! After my rerides on Storm Chaser, I decided to head to another coaster in the near(ish) vicinity… Cat-O-Pillar Cat-O-Pillar was open and, like pretty much everything else I’d encountered so far, walk-on, so I decided to take a ride while I was in the area. Unlike Windmill Towers and the previous two rides on Storm Chaser, however, there were people on the train, so I waltzed into row 4 to take my ride. So, how was it? Well, as smaller family coasters go, I do often quite like a Zierer Tivoli, and Cat-O-Pillar wasn’t riding badly! I always find it really quirky how you seem to speed up going uphill when you sit towards the front of these coasters, and Cat-O-Pillar was showing this off quite nicely, with some fun helixes! The ride was also smooth, which I was glad of after the surprisingly jolty Egg-Spress at Pleasurewood Hills last year; this was certainly more enjoyable! Overall, then, I enjoyed my ride on Cat-O-Pillar, and thought it provided a perfectly fine Tivoli experience: After my ride on Cat-O-Pillar, the new ride had reopened, so I decided to head to… Ghostly Manor Ghostly Manor was on an advertised 5 minute queue, so I decided to give it a go. This queue time was if anything overstated, as only one group were ahead of me and I got on very promptly! So, how was the ride? Well, I have to say that it was really good fun! There’s some really cool theming on there, with some of the scenes having a really nice blend of screens and physical set pieces and animatronics! The queue line also has some really nice theming, and while the ride is more “shooting gallery” like in style, I think it works without feeling monotonous. I’ll do a longer review, as I do have some minor nitpicky critiques to suggest, but overall, I think it’s a really cool addition to the park and works well! Incidentally, my score on the first ride was 43,600; given that I'm not typically very good at shooting dark rides, I wasn't displeased with this: After Ghostly Manor, some of the Lost Kingdom side coasters had opened, so I headed for my first ride of the day on… Flight of the Pterosaur Flight of the Pterosaur was walk on, so I decided to hop on there and take a ride. The station was very quiet, with only one other group up front, so I hopped on the back. But how was the ride? Well, I’d remembered Pterosaur being great fun in 2021, and the ride was if anything better than I’d remembered; this thing is such good fun! I like a good inverted coaster, and while this is more of a family ride, it still packs a good sense of speed for its intended scale, with some of the drops feeling good and fast! There are also some surprisingly forceful moments; that ending helix in particular is absolutely awesome, and almost reminds me of a family version of Nemesis’ helix! It’s also really smooth and comfortable (those restraints are wonderful!), and all in all, I just find it really enjoyable! If I were to rank, I’d say that this is probably my favourite coaster in the park; as fun as Storm Chaser is, Pterosaur is a little more my thing. Simply put, I think I’d take an inverted coaster over a spinning coaster 9 times out of 10: After I got off Pterosaur, I headed for the other coaster in the area… Velociraptor Velociraptor was absolutely deserted, so I decided to give it a go. I was the only person in the queue or the station, and the host looked somewhat surprised to see me, so as with some of the other rides I’d done today, I ended up having the ride entirely to myself! So, how was it? Well, it had been a few years since I’d ridden Velociraptor, but I remembered it being a relatively strong example of a family shuttle coaster, and that view was reaffirmed; if anything, it was slightly better than I’d remembered! The forward portion of the layout is smooth, fun, and keeps quite a good sense of speed, even packing a mild pop of airtime! I’ll admit that I don’t like the backwards portion as much, and family shuttle coasters aren’t a ride style I tend to go nuts for in general, but I think Velociraptor is probably the strongest I’ve ridden, narrowly beating Accelerator and the two sides of Minifigure Speedway. It was a fun ride overall: After my ride on Velociraptor, I decided to bring out my slightly more shameless side and grab a new credit… Dino Chase Some of you may know that I often don’t ride kiddie coasters, but as there was no one in the queue or on the ride and I had just seen a group of 3 who definitely weren’t children get off it, I decided to put aside my kiddie coaster reservations and nab a credit that I didn’t get in 2021 on Dino Chase. The host was friendly and didn’t draw any attention to me not being a child, I sat discreetly in the front row, and there was no one in the area; it was possibly the least embarrassing kiddie coaster ride I’ve ever had, and I got a solo ride to boot! So, how was the ride itself? Well, Dino Chase is what it is, really. The ride did pack surprising vigour in places for something so small, but it is ultimately an oval-shaped layout designed for children, so it’s not ever going to hit any top coaster lists. I was glad to tick off the credit (#136 in the count!) and overcome my kiddie coaster embarrassment with such an inoffensive experience, though: After Dino Chase, I headed for two back-to-back rerides on Flight of the Pterosaur. I had one in the front and one in the back, and they were once again great fun with some great forces. And I also had the whole train to myself on both rides! I then had two back-to-back rerides on Velociraptor. Both of these were on the back row, and were good fun; I think I preferred the back to the front, as the ride packed more speed through the fun forwards portion! This was then followed by two further back-to-back Flight of the Pterosaur rerides on the back row. Once again, these were great fun! I then headed onto another attraction I’d never done before… Dinosaur Tour Co Dinosaur Tour Co was absolutely deserted, so I decided to give it a go. I hadn’t done this on my 2021 visit and it looked as though it might have some nice animatronics (and I honestly wondered if I should pace myself with something slower given that this was my 17th ride and it wasn’t even 12pm…). I walked straight onto the ride and was off in no time at all! But how was the ride? Well, I have to say it was quite charming! The voiceover and dinosaur animatronics were really sweet, and the indoor scene was an unexpected surprise, particularly the effect at the end! I will say, though, that this had very tight legroom; if you are somewhat on the taller side (I’m 5’10”, for reference), it might be worth keeping in mind. I bashed my knee quite hard on the steering wheel getting out of the truck! The ride was fun, though, and a nice way to have a bit of a gentle detour between coasters: After I got off Dinosaur Tour Co, it had hit 12pm, and another major coaster had opened up, so resultantly, I headed over to... Cobra Cobra was, as you've probably guessed, absolutely deserted, so as a result, I walked straight onto the ride, sat straight down in an empty car and was sent in a jiffy. It is great when that happens, and it was a continuing theme throughout the day! So, how was the ride? Well, I'd remembered quite liking Cobra in 2021, but unfortunately, I wasn't quite as much of a fan this time. It's not a terrible ride by any means; some of the turns and airtime moments are good fun! There's one key bit that really brings it down for me, though, and that's the sequence of wild mouse-style turns. I am not a fan of the harsh laterals provided by wild mouse-style coasters at all, and unfortunately, I wasn't a fan of Cobra's either. The fact that this sequence is only one part of a wider layout containing some more fun elements like helixes, turns and airtime moments puts Cobra well above any regular wild mouse I've ridden, but I still wouldn't say I rated it as highly as I did in 2021, and I dare say it's possibly my least favourite of Paultons' current 4 big coasters. I can sense that might be a controversial one, as lots of people like Gerstlauer Bobsled Coasters, but it's a little bit too wild mouse-adjacent for my personal liking, even if the harsh laterals don't make up the entire ride like they do on wild mice. Cobra was still fun overall, but it wasn't quite doing it for me today like it did in 2021, if I'm honest: After getting off Cobra, I headed back to the other side of the park, riding Ghostly Manor again en route. I once again found the experience really enjoyable; I was noticing new details that I didn't see on the first ride, and I got an improved score of 54,900 this time! After riding Ghostly Manor, I then headed into Tornado Springs to tick off another new credit that had now opened for the day... Farmyard Flyer As with everything else, Farmyard Flyer was deserted and walk-on, so as this coaster had been built since my last trip to Paultons and I therefore didn't have the credit, I decided to give it a try. The ride hadn't long opened, seeing as it was scheduled to open at 12pm like Cobra, and the only two other people in the station were two young boys who parked themselves at the front, so I promptly parked myself at the back to get on the next train. So, how was the ride? Well, I have to say that it is very well themed; the queue is absolutely lovely, with loads of little details, and the ride itself has some really nice bits of theming in it too! That is where my superlative praise ends, however, as I'd say the ride itself is average at best, if I'm honest. It's my favourite new-to-me coaster that I've ridden so far in 2025, but given that the sole competition is Dino Chase (tiny) and the leftmost side of Steeplechase (vile), that's not a particularly high bar! Similarly to Dino Chase (albeit bigger and less embarrassing for adults to ride), it is what it is; it's a children's roller coaster that's fun enough for the intended audience, but is not going to make any top coaster lists for older riders. I will say, though, that it is surprisingly jolty... it's not rough per se, but definitely not smooth for a 3 year old family coaster, and has its fair share of lumps and bumps. Overall, then, I'd say that Farmyard Flyer is beautifully themed, but is very much something that I'd say has limited appeal outside of the children's coaster demographic. It's not something I'd rush to reride on a future visit: After Farmyard Flyer, I had two back-to-back rerides on Storm Chaser in the front row. Once again, the ride was highly enjoyable, although I should say that the rain was coming down a little harder and was paired with a stiff breeze. The wind made the ride feel more exhilirating, but the rain did make the experience feel a little like being waterboarded! After the two Storm Chaser rerides, I headed for a flat ride... Cyclonator Cyclonator, as with everything else, was very quiet (that would be a good drinking game... take a shot every time I mention crowd levels in this trip report!), so I gave it a go. I had a one-cycle wait, though, which was possibly in contention for the longest wait of the day! But how was the ride? Well, unlike most, I'm not the world's biggest fan of gyroswings, and I do not remember particularly liking Cyclonator in 2021 (I seem to remember it making me feel a bit sick). However, I must admit that while still not a favourite of mine, it was not nearly as bad as I'd remembered. There was some better airtime than I'd previously remembered on there, and the spinning, while I'd still rather it wasn't there, was manageable. Gyroswings still aren't my favourite, and I would still take a non-spinning alternative like a Screamin' Swing any day of the week, but they are growing on me. The most notable aspect of this ride, however, is that the rain had started coming down harder, and this was possibly one of the wettest experiences I have ever had on a non-water ride! The rain was coming down hard enough that it felt like I was getting pierced in the face as we flew through the air; I could hardly keep my eyes open, I was getting gradually more soaked, and it was one of those experiences where you just can't help but laugh! Combine that with the fact that I'd been reunited with the aforementioned Year 6 school trip group from the morning's Ghostly Manor breakdown and they were doing their very loudest high-pitched screaming throughout the ride, and it made for quite an experience: I followed my ride on Cyclonator up with two more back-to-back rerides on Storm Chaser. Both were in the back row, I had the entire train to myself once again, and both rides were really enjoyable, although had somewhat of the same waterboarding-style effect as the prior ride on Cyclonator! After that, I took another ride on Cat-O-Pillar. I was on the front row this time, and I had the entire train to myself! The ride, as it was earlier, was a fun and quirky Zierer Tivoli, although I did notice a slightly irritating set of drive tires rumbling the train that I didn't notice the first time round. This was also another one where I was going around the ride and could not see anyone else within the vicinity! After my ride on Cat-O-Pillar, I went for another go on Ghostly Manor. My score was slightly lower than last time, at 53,700, but the ride was once again fun; I do think interactive dark rides are pretty rerideable, particularly on a wet day like today was! After my reride on Ghostly Manor, I had a brief break to eat lunch in an undercover seating area before heading for a reride on Storm Chaser. It was another back row ride, and it was once again good fun! I then headed for a reride on Cobra. Similarly to earlier, it was fun, but definitely brought down a peg by those wild mouse-style turns for me. After that, I headed for an attraction that had opened since my last foray to the Cobra end of the park... The Edge The Edge was absolutely deserted, so I decided to explore and see if it was open (I genuinely wasn't sure seeing as the ride was still and I was the only person I could immediately see in the area!). As it turned out, the ride was open, and another group swiftly joined me for a ride. So, how was The Edge? Well, I wasn't a huge fan of Thor at Drayton Manor last year, and this was, if anything, less enjoyable than that, for me. I'm not a big spinning flat ride person, and this did spin a fair amount, and I also do not like that motorbike riding position at all. I find the way it has you resting on your chest really unnatural, and this one was also strangely bumpy in a way that Thor wasn't, for some reason. Overall, then, I'm sorry to say that I wasn't a fan of The Edge; I'm glad I tried it, but I won't be rushing back on it again: After my ride on The Edge, I went for another nearby flat ride that was a little more to my liking... Magma Magma had also opened up since my last trip to this end of the park, so I decided to give it a whirl. It goes without saying at this point that the ride was walk-on, and I took my seat promptly. As common as this was today, it is still a bonus when it happens! But how was Magma? Well, I'd remembered quite liking it in 2021, and I liked it once again; although it's not the most intense tower by any stretch, there are some fun, giggly tickles of airtime that I like! It did maybe feel a tad shorter and more timid than Windmill Towers across the park, but it was still fun overall: After my ride on Magma, I had another go on Cobra while I was in the area, which was similarly fun to earlier. I then had another back row ride on Flight of the Pterosaur. Once again, this was really good fun, with some great moments of speed and force for a family coaster! This was swiftly followed by two back-to-back rides on Velociraptor. Both of these were in the front, and once again, they were good fun, with some nice speed in sections! I then did another front row ride on Flight of the Pterosaur to jazz things up a bit (fun, but I do prefer the back) before heading for another Ghostly Manor reride. I was starting to get the hang of the shooting system by this point, and I managed a new high score of 57,100! The ride was once again really good fun; I think it's a cool addition to the park, and brilliant for rainier days like today! After my reride on Ghostly Manor, I headed for something slightly more sedate... Rio Grande Railway Rio Grande Railway was quiet, so I headed to the queue and waited for the next train to arrive. But how was the ride? Well, as a sedate breather, I do quite like a train, and Rio Grande Railway was a nice one! It had some nice theming in the initial Tornado Springs part of the course before heading out into a very sedate portion near the woods and water mill and finishing up with a brief ride through Peppa Pig World. Overall, it was a nice, relaxing way to spend a few minutes, and a good way to take a breather between coasters: After my ride on Rio Grande Railway, I had not one, not two, but three back-to-back rerides on Storm Chaser. I bagged a front row ride, a back row ride and a row 7 ride, and all of these were really good fun! I then went for another ride on Windmill Towers. As with earlier, I very much enjoyed the ride, and loved some of the giggly tickles of airtime it provided! After that, I went for two more fun back-to-back rerides on Storm Chaser. Both were in the back row, and one was another solo ride where I had the ride all to myself! I then headed for a final reride on Ghostly Manor. It was fun once again, and this time, I managed my best score all day; I got 69,800 that time. I do think the point-scoring aspect makes shooting rides quite rerideable, and I was starting to get more of a knack for Ghostly Manor's shooting system by the end of the day! After that, I had two fun back-to-back rerides on the back row of Flight of the Pterosaur, followed by two fun back-to-back rerides on Velociraptor. I then had one final fun front row reride on Flight of the Pterosaur and closed out the riding with a final front row ride on Storm Chaser. All of these were really enjoyable! By this point, 5pm had arrived, so I bought a chocolate Magnum (or more accurately, Paultons' ripoff of a Magnum) and left the park, eating my Magnum while I waited for my taxi to Romsey station to arrive. My taxi to the station was once again prompt, and this time, I was driven by a very friendly and rather chatty man who asked me lots of questions about Wales (I explained that I'd travelled to Romsey from South Wales when he asked where I'd taken the train from)! He then talked a bit about Gaza, which is where I'll admit I just sort of nodded uncomfortably. I don't deny that the situation in Gaza needs to be talked about, but I'm not sure I want to talk about it in great depth with a random taxi driver I don't know. I must say, however, that the overall taxi service was excellent in both directions and worked brilliantly; the drivers were very friendly, and it was really easy to book via the app! I then took the train back to Severn Tunnel Junction from Romsey, which unlike the one there was nice, quiet and uneventful for the whole length of the journey (apart from the fact that GWR's digital announcer was having a funny 5 minutes and thought we were in Ealing Broadway and on our way to Maidenhead...). I'll close out this report with a picture I took of the White Horse in Westbury (I'm not sure if this is its actual name, but that's what I've always called it...) from out of the train window. Seeing this brought back memories of many a family holiday to Center Parcs Longleat Forest when I was a child, where seeing this horse always meant that we were nearly there!: So, that brings an end to my trip report from Paultons Park! I had an excellent day; yes, the weather was pretty dreadful for much of the day, but the ride count certainly made up for it! If you've lost track, I managed a grand total of 51 rides in the almost 7 hours I spent in Paultons Park. This is by far the most rides I have ever done in one theme park day, blowing my prior record of 31 to smithereens (I'd already beaten this figure by around 2:30pm, so it wasn't even close)! The composition of said ride count was as follows: Storm Chaser x15 (another record broken... this is the most rides I've ever managed on one individual attraction in a theme park day!) Flight of the Pterosaur x10 Velociraptor x7 Ghostly Manor x5 Cobra x3 Cat-O-Pillar x2 Windmill Towers x2 Dino Chase x1 Dinosaur Tour Co x1 Farmyard Flyer x1 Cyclonator x1 The Edge x1 Magma x1 Rio Grande Railway x1 I'm not sure I'll ever beat this... short of doing some sort of ERT, I'm not quite sure how I'd beat this! I'm not quite sure whether to be proud or appalled at having done 51 rides in just under 7 hours... The park today was quite possibly in contention with Oakwood in May 2019 for the quietest theme park I've ever been in; there were numerous points where I was the only visible person in areas, and it was actually quite eerie! Areas like Tornado Springs got a little busier later on, but Lost Kingdom and the area by Cobra et al stayed a ghost town pretty much all day... it was almost surreal! In terms of specific insights beyond ride count and crowd levels; it was great to get back to Paultons. It's a really pleasant park that's definitely on the up, they have some lovely themed areas and generally present things very well, and they do have some excellent family coasters. My personal favourite is probably Flight of the Pterosaur; that thing packs a punch for a family invert! Although Storm Chaser is also surprisingly punchy and really good fun, and follows close behind! Ghostly Manor is also a really cool addition; it's a really fun dark ride with a cool ride system and some really nice theming, and I think they're onto a winner with it! Valgard and the addition of Drakon should add an interesting additional dimension to the lineup, even if I do have my personal scepticism around the exact choice of a Gerstlauer Euro-Fighter, and I definitely look forward to coming back and checking it out in 2026 (with a new thrill coaster on the way, I'll 100% be back next year!). If I'm being honest, Paultons is not currently a park I'd be looking to return to annually in the way that Alton Towers and Thorpe Park are, as I don't think it offers the larger thrill rides I crave in the way that Towers and Thorpe, but I'm interested to see if their move into thrills with Drakon might gradually start to change that for me. It's a bright future at Paultons! Thanks for reading; I hope you've enjoyed this report! Forbidding any surprises, I think my next trip report will most likely be from Alton Towers in late July. I'm looking forward to another probable solo day at Alton when my dad heads to LIV Golf at JCB again like he did last year!
- Today
-
Rode Hyperia 5 times on Sunday and one of the trains is very noticeably more rattly than the other. I still love it but it did give me a pretty bad headache and on Monday my neck was in agony
- Yesterday
-
Cal reacted to a post in a topic: Hong Kong Disneyland
-
Matt N started following Could a combined theme park/living museum attraction work in the UK?
-
Apologies for bumping an over month-old thread, but I think that’s a really intriguing idea! I imagine such a park would probably have more dark rides and slow-moving attractions, a little like Epcot, rather than high-intensity coasters and flats. How do you educate effectively through the medium of, say, an RMC? I guess an example of where this was actually attempted (to a degree) was the brief opening of Britannica Park in the 1980s, before it was a failure and got turned into the American Adventure. I think its failure was more down to the fact that it opened half-finished rather than the idea of a Britain-themed park being a bad one, though. I’ve always been quite intrigued by the idea of a British history-themed park, I’ll admit!
-
Matt N reacted to a post in a topic: Could a combined theme park/living museum attraction work in the UK?
-
Matt N reacted to a post in a topic: Hong Kong Disneyland
-
It was definitely a seismic event for the UK theme park industry, and I often wonder what the parks would be like had it never happened. Would we have seen cuts at the likes of Alton Towers as we did? Would the likes of The Flume, Logger’s Leap and Ripsaw still be here? Would we have seen different investments? There are so many questions!
-
Cakian8181 joined the community
-
Well having it closed will do no 'arm to the line up.
-
Inferno reacted to a post in a topic: Hong Kong Disneyland
-
-
JoshC. reacted to a post in a topic: Hong Kong Disneyland
-
Genuinely frustrating. it was supposed to be open as well and then two weeks before the trip they announced it was closed for the middle two weeks in May.
-
No Mystic Manor is probably the most upsetting thing to read there.
-
Inferno reacted to a post in a topic: Hong Kong Disneyland
-
It is one of those "you remember where you were when you heard about it" moments. 10 years ago is crazy though. I only ever worked for Merlin post the incident, but I've seen and heard of many of consequences, aftermath, etc that it resulted in. Some ideas have been frankly ridiculous and damaging to the parks further. Equally, some have led to Merlin being significantly safer and if an incident like that was to ever happen again at a major park, the probability of it happening at a Merlin park is surely the lowest. One does wonder though, what shape would Merlin (and Towers in particular) be in if it never happened.
-
I visited this park three weeks ago and I had some thoughts. You can tell this was a Disney park on a budget and was obviously planned in the days where Disneyland Paris was seen as a failure and budgets were tight. When it opened, its major rides were Space Mountain, Jungle Cruise and at a push, The many adventure of Winnie the Pooh. Investment has come with an outer ring basically built on the left side of the park with it starting at Grizzly Bear Mountain Railroad, into Mystic Point, Toy Story Land and finally Frozen Land. The right side of the park hasn't been left behind though with the removal of Autopia in favour of the Ironman Experience, Buzz lightyear re-themed to Ant-man and a rumoured Tower of Terror ride themed to Spiderman. I will say this, it is most definitely a one day park, maybe even a half day. The queues here are minimal (which is refreshing for a Disney park) and a lot of the rides are basically filler (again, quite refreshing). The longest waits are for the Duffy and Friends characters near the park entrances. If you aren't interested in queuing an hour to meet Lina-Bell, you have a problem. Grizzly Bear Mountain is the parks Big Thunder Mountain equivalent and It's a really good family coaster, it lacks the jank of thunder Mountain and its backwards section is pretty weak but the rest of the ride is great. The bears are used for comedy, one rubbing its bum on a points changer, another two setting of the dynamite in the mountains. The launch is pretty powerful and there's great forces on the turns through the valleys of the mountain. Mystic Manor was closed. This absolutely sucked. Toy Story land is exactly the same as Paris's, just slightly bigger. Jungle Cruise is excellent. When we went you could wait for either mandarin or english skippers. Because the English was done in slightly broken English, it made it an absolutely hilarious time. The skippers were so fun and over the top. The finale is sublime and puts this as the best Jungle Cruise in the Disney parks. Frozen Land was fine. It still pains me that this Frozen Ever After is the big new hope for Disneyland Paris when at its heart, it's a very mid fantasyland reject and isn't really good enough. The Disney Sea equivalent is far superior. Onkens sleds is fine if a bit basic. Its best bit is the lift hilll animatronic. The rest of it is junior rollercoaster fluff. Small World is the best of the five and was in good condition. All figures and effects are working. Hyperspace Mountain is the same as the Disneyland version and is pretty fun if unremarkable. Its permanently hyperspace mountain so does need a proper refurbishment. Antman and the Wasp is dull. All the sets are just grey and brown as you are shrunk down to destroy micro-chips. This leaves you with a very bland experience. Iron Man experience is pretty good, a more modern version of Star Tours. I personally.. prefer star Tours as it feels more mechanical and less fluid. However there's no denying it is a fun and unique experience. When we went there was no parades or special entertainment as the trip was during the parks off-season. The only offering was the fireworks display at the end of the night, called Momentous which was fantastic and a beautiful display. I was pretty emotional towards the end.
- Last week
-
It was a huge balls up from the staff at the time. But like with many things, the safety procedures weren't entirely up to snuff and the way it which the park was being run arguably led to the mistake being made. It changed the course of the park and Merlin a LOT. Sadly it caused a major hit for the industry that it has struggled to recover from (mostly as, in my opinion, Merlin went into damage control mode rather than focusing on getting the parks to a level of quality again). Combine that with the general state of the world in those 10 years and its no wonder we're sat here begging for Universal.
-
Needed new part, took a while to arrive. Just the way these things go sometimes.
-
I've definitely noticed it's a little rougher and a bit jolty since the wheels have been changed in my opinion. I haven't been on since the support/braces have been added to the bottom of the seats but have seen some comments saying its made it even worse which is interesting? They have recently reinstalled the splash down which indicates it could come back in the future. It hasn't been seen working again yet though since it was turned off last season.
-
I still remember my exact location watching it on the news for my first time too! Is an interesting thought what the park would be like now if the incident didn't happen, as it certainly was the start of Towers downfall in my opinion. 10 years later, the park continuous to have one of the worst opening hours for a major theme park worldwide, 10-4pm midweek...
-
It’s been 10 years today since the horrific Smiler collision. BBC News are running coverage about the accident, but for some reason are glossing over the fact that the 2 injured riders raising this are doing so to raise money for the air ambulance charity who helped save many lives that day. I still can’t get over that it actually happened to be honest. I remember seeing the footage on the news and feeling devastated that it happened at Alton Towers of all places - somewhere many people cherish as somewhere filled with joy and happy childhood memories. I also remember visiting in the week after the park re-opened, and how empty and weird it felt being there after what happened. A very sad time for everyone involved, and for all the staff. I can’t help but wonder what Alton Towers would be like today if this incident hadn’t happened. To this day, their reputation is damaged, and they certainly took a huge hit in the months and even years after the incident. Perhaps the park would have been prosperous if this hadn’t happened, or perhaps an incident was waiting to happen anyway given the shortcuts that were being taken.
-
So the splash might never come back?
-
Could it be to make them vibrate less? Some have been expressing concerns about a rattle, particularly since the wheels were changed, so I feel like adding that new support could maybe be a way of securing the seats a bit more and stopping them from vibrating as much? I haven’t ridden it since the wheels were changed, but I don’t remember it having a bad rattle when I did it last year. There was a slight one there, but it didn’t detract from the ride whatsoever for me. On a side note, I’ve heard that the new wheels are making the ride run faster than ever… I can’t wait to try it out again later this year!
-
Any sign of the splashdown yet? I’ve read today that apparently the trains have had a new small support added underneath each row of seats. I wonder what the reasons were for that?
-
30th April 2025: Blackpool Pleasure Beach Hi guys. I haven’t been the most active on here lately, but I’ve been back on this evening, and I realise that I forgot to upload my trip report from a park visit I did a month ago. So hello again TPM, and apologies for the inactivity! 30th April was an exciting day; my first park visit of 2025 had arrived! And the park in question that started off my year this year was Blackpool Pleasure Beach, “the world’s most ride intensive amusement park” up in Lancashire! By virtue of the fact I live nearly 200 miles from Blackpool, it’s not a frequent visit for me, so it was an interesting park to start at! Prior to 30th April, I hadn’t been to the park in almost 6 years; to put things into some perspective, my last visit to Blackpool was when I had just finished my GCSEs (I’m now approaching the end of a postgraduate Master’s degree), was prior to the COVID pandemic, and perhaps most strikingly was when pre-revamp Valhalla was still open! Having travelled up to Blackpool the previous day, I was staying in a Travelodge situated a matter of yards from the park entrance, so I had plenty of breathing room before park opening time. The park didn’t open until 11am, but as per usual when I stay in a hotel room, I peaked very, very early, having woken up before 7am and finished my breakfast before 8am! As such, I actually started my day with a leisurely stroll along Blackpool’s south promenade, taking in both views of the Pleasure Beach (mainly The Big One), as well as some of the interesting art installations along the promenade. I strolled along because the previous day, I noticed an odd light up glittery ball thing further down the seafront, and I wanted to see what it was. Even having strolled down and Googled it after getting home, I’m still somewhat none the wiser… I know this is Thorpe Park Mania and not Art Mania, but I still thought it was interesting nonetheless: After my promenade stroll, I made my way toward the Blackpool Pleasure Beach park entrance and awaited opening time. With only 2 men (who appeared to be regulars based on the fact that they appeared to be chatting to all the staff like old friends) in front of me, I made very good time in entering the park, being only the 3rd person to enter: After entering the park, I initially made my way over to Nickelodeon Streak, but I discovered that it was closed all day, so I instead started my day over on… Avalanche Avalanche looked absolutely deserted, so I decided to start my day on there. When I walked up to the station, I saw that I was indeed the only guest in the vicinity, so I ended up being on the first train of the day and having a solo ride to boot! So, how was my first coaster ride of 2025? Well, I was seated on the front row, and I have to say that I thought it was great fun! There’s something I quite like about these bobsled coasters, and I find Avalanche to be really quite a good one. It picks up great speed and flows really nicely throughout, and some of those lower corners pack surprising whip! I almost thought I was feeling slight airtime in some of those corner transitions towards the bottom! Overall, then, I found Avalanche thoroughly enjoyable, and a great way to start the day and indeed the season: After my ride on Avalanche, I decided to head to another coaster right next to it… Revolution Revolution was also absolutely deserted, so I decided to climb up the stairs and give it a ride. As with Avalanche beforehand, I was seemingly the first rider of the day on here and had a solo ride; you can’t beat having two solo first rides of the day in a row! But how was the ride? Well, it was good and I enjoyed it! For something that’s quite short and not overly fast, Revolution packs a punch! The airtime coming off the drops is surprisingly fierce, and the loop itself is forceful! I’ll admit I’m not sure whether I overly like the backward loop on there (it goes to my head a little), but the thrilling forward loop and the forceful pops of ejector certainly made it a fun ride, in my view, and it’s not overly rough or uncomfortable for an older Arrow, either! All in all, then, I thought Revolution was quite good fun, and definitely a ride I enjoyed: After Revolution, I decided to head for another nearby coaster… The Big One The Big One had a trivial wait, so I decided to give it a whirl. Unfortunately, my streak of solo rides had come to an end, but I still only waited a train or two for my ride on The Big One, so I can’t really complain too much! So, how was The Big One? Well, I was seated in row 8, and I have to say that it wasn’t running badly at all! I’ve never historically been a huge fan of The Big One, but it has grown on me somewhat over the years since I’ve first ridden it. While there are much better hyper coasters out there, I have to admit that rushing down that first drop into the first triangle is still a very impressive sequence, packing an awesome sense of speed as the wind rushes into your face! There’s also something I find quite charming about the ride’s sprawling layout that winds its way all around the park, even if it does completely lack airtime (seriously, there’s not an ounce!) or any notable forces for the most part aside from the first drop. I’ll admit that it is a bit rough in places, which detracts a bit from it for me, but this ride wasn’t absolutely terrible by any means; it was still perfectly rideable and fun. Overall, my first ride on The Big One was quite enjoyable and it was running reasonably well, even if I’d prefer it a bit smoother and admit it’s my least favourite coaster above 200ft by some margin: After my ride on The Big One, I decided to head for something a bit more… iconic, and a previous favourite of mine… Icon Like The Big One, Icon had a nominal wait, so I decided to give it a go. With the ride being operated pretty well on 2 trains, I was on very quickly; you can never complain about that! But how was the ride? Well, I have to admit that Icon was the coaster at Blackpool that I was most excited, but in equal measure most nervous, about re-riding. When I last came to the park in 2019, I absolutely loved Icon; the ride was right up there in my #2 spot, and my favourite coaster in the UK by some margin. But given that it seems to have evolved into a ride that a lot of people are apathetic towards at best now that the new ride hype has worn off somewhat, I wondered if my love of the ride on previous visits was simply because A) it was brand new and I hadn’t really done much else like it (I had done nothing that inverts with lap bars, I hadn’t done that many coasters with notable airtime, and my only other multi launch coaster at the time I first rode it was Cheetah Hunt). Since my last ride, my coaster count has nearly doubled, and I’ve been on the likes of VelociCoaster, Red Force and the original Mack mega coaster Blue Fire, to name just a few “Icon-adjacent” rides I’ve ridden. With that being said, I must admit that my front row ride was every bit as good as I’d previously remembered, if not better! Each to their own, of course, but I personally still remain confused as to why people widely don’t particularly like Icon, and I remain a somewhat outspoken lover of it! I grant you, the ride is not the most mind-blowingly intense in the world, but I just find it so much fun, and it strikes the perfect balance of fun, thrills and rerideability for me! There are some really awesome bits of airtime on there; the top hat really shines through, but I also love the two twisty pops and dives before the second launch, the Immelmann, and a particularly fun drop midway through the second half, to name just a few! I also think the ride packs a nice sense of speed, and the twisty layout mostly keeps things interesting. I ride it feeling like I’m twisting and floating all over the place, and I find it absolutely joyous! It’s also really smooth and rerideable, and overall, I still absolutely adore the thing! It’s not in my #2 spot anymore (VelociCoaster it is not!), and I would say that the ride is not even quite my UK favourite anymore, with Hyperia having taken that particular accolade last year, but even still, I love Icon and will continue to happily defend it against its many critics: After getting off Icon, I liked the ride so much that I immediately headed back round for a second go while it was on a short queue. I was seated in row 4 that time, and it was phenomenal once again! After my second ride on Icon, I headed over to another coaster that I hadn’t ridden yet… Big Dipper Big Dipper had slightly more of a queue than the other coasters I’d ridden thus far, but I hadn’t ridden it yet at this point, so I decided to take a spin on there. The ride was only running one train, meaning that the dispatch interval was a sluggish 6 minutes and the not overly long-looking queue took 15-20 minutes, but given that the park had been open for less than an hour at this point and I was already queueing for my 6th ride, I didn’t think I could really complain too much! So, how was the ride? Well, I was seated in the back row… and I think I needed a new spine afterwards! There were some fun bits of airtime, but the ride was probably the roughest I’ve ever known it, and it literally felt as though it was trying to bash me to hell in every single valley! It wasn’t quite as bad as I remember Grand National being on my last go in 2019, but it wasn’t that far off… ouch! Overall, then, I wasn’t the biggest fan of Big Dipper; I get that it’s an old ride, I’m glad it’s still running, and it does have some fun bits of airtime, but my ride was pretty rough and once was enough for me: After Big Dipper, I decided, perhaps against my better judgement, to reacquaint myself with a previously disliked coaster from my first visit… Infusion While Infusion was one of my least favourite coasters of all time based on my memory from my first Pleasure Beach visit in 2018, it had a near walk on queue, and I figured that 2018 was 7 years ago and I should give it another chance. Like how my mum tries sausages every so often to confirm whether she still doesn’t like them, I decided to give Infusion another whirl after many years away from it. As mentioned, the queue was short, so I wasn’t wasting much time by riding it even if I hated it again. So, how was it? Well, having ridden more coasters has not improved it, I’m afraid… I was seated in row 7, and it remains absolutely abysmal! While the base SLC layout is good and the ride looks the part, the head banging was absolutely relentless, and my shoulders and ears felt absolutely wrecked by the end! It also didn’t help matters that the passenger sat next to me was repeatedly yelling the phrase “OZZY’S A PAEDO!” in the loudest possible voice as we were negotiating the layout… all in all, then, Infusion remains vile, and one of my least favourite coasters. I find it almost impressive that in a park with so many old woodies and Arrows, the second newest coaster is quite possibly its roughest and least pleasant: After Infusion, I decided to take a break from the coasters and go for something slightly more relaxing… Wallace and Gromit’s Thrill-O-Matic Wallace and Gromit was on a very short queue, so I decided to give it a go. As with many of the rides so far, I practically walked on, which I can never complain about! But how was the ride? Well, I like the Wallace and Gromit films, and I have to say that I found the ride really fun and charming! There are some great scenes and animatronics in here, and all in all, I think it’s just a really charming dark ride that puts a smile on your face! I definitely enjoyed my lap on Wallace and Gromit, for sure: After my ride on Wallace and Gromit, I headed back over to Icon for another lap. I was seated in row 6 this time, and it was phenomenal once again!: After my reride on Icon, I headed for another reride on The Big One. I was seated in row 7 this time, and while the ride was maybe a tad rougher than earlier on in places, it was still running pretty well and was still enjoyable. Even if The Big One is not the strongest hyper I’ve ridden by a long shot, there’s still something I find inherently likeable about a 200ft+ coaster: After my reride on The Big One, I headed for two further rerides on Icon. One was in row 6 and one was in the very back row, and both were wonderful once again! After that, I headed for a Burger King lunch before I decided to try the final operating non-kiddie coaster that I hadn’t yet ridden… Steeplechase I hadn’t yet ridden Steeplechase, and having only done one of the sides in 2018, I still had 2 more of the sides to add to my count, so I decided to take a ride. I ultimately waited around 15 minutes for Steeplechase, which I didn’t think was too bad. But how was the ride? Well, I got the left hand side on this occasion, so I gained an additional +1… but I’m afraid I didn’t rate the ride at all and found it pretty vile. It’s not particularly intense or thrilling, but it is extremely uncomfortable; it felt like the predominant thing the ride did was trying to impale my hips with its seat barriers and have Heimlich manoeuvre style braking! I hate to say it, as the ride is unique and the racing element is quite fun, but I really didn’t enjoy Steeplechase and have to admit that it may well rival Infusion as my least favourite coaster in the park, placing it in strong contention for the title of my least favourite coaster of all time. Still, I guess I got a +1 out of it, which is always good: After my ride on Steeplechase, I took a reride on Revolution, which had only a one train wait or so. I was seated in row 7 this time, and as with earlier, I found it pretty enjoyable; with the great airtime and great forces through the loop, it really does pack a surprising punch!: I then went for a reride on Avalanche. The queue looked quite short, but ultimately took 30 minutes due to the ride only running one train. I was seated in row 5 this time, and as with earlier, it was really good fun and packed surprising speed and force: After my reride on Avalanche, I headed north to do something a little bit different that I’d never done before… Ghost Train Ghost Train was on a pretty much walk-on queue, so I decided to take a ride on there. With this only being my 3rd ever visit to Blackpool Pleasure Beach, there are still quite a few filler attractions I’ve never ridden, and prior to this visit, Ghost Train was one of them! So, how did I like my first ride on this vintage classic? Well, I have to say that it was quite charming! There were some well placed jumpscares and some cool effects (including a working Trommel tunnel!), and I overall thought it was a really nice classic dark ride! They do have somewhat of a penchant for loud siren/klaxon noises on there, though, don’t they?: After Ghost Train, I had not one, not two, but three back-to-back rides on Icon on a short queue! I was seated in row 5, row 8 and row 7, and all three were once again wonderful; if anything, the ride only got better as the day went on! I then had another reride on The Big One. I was seated in row 12 this time, and it was once again running reasonably well, albeit a little rough in places. The ride has definitely grown on me since I first rode it! I then had two wonderful back-to-back rerides on Icon, in rows 6 and 8 respectively, before heading to do another classic dark ride I’d never ridden before… Alice in Wonderland Alice in Wonderland was pretty much walk-on, so I decided to give it a whirl. As with Ghost Train earlier, Alice in Wonderland was a vintage filler ride that I’d never previously done, so I was interested to give it a try. But how was it? Well, I have to say I found the ride really charming and quirky! I don’t know if it’s the animation style, but I found the theming in Alice to almost have a sort of “cartoony acid trip” type feel to it, which was quite charming and probably fits the Alice in Wonderland franchise quite well! On a side note, I also think the Mad Hatter bench outside with the date that changes is quite a nice touch! All in all, then, I found Alice another fun, charming vintage dark ride; it’s vintage rides like this that make Blackpool special: After Alice, I decided to try another vintage filler ride that I’d never done before… Flying Machines Flying Machines had a pretty much walk on queue, so I decided to take a spin on there. With the Flying Machines being the oldest operating ride at Blackpool Pleasure Beach (if I’m not mistaken?), I thought they’d be a cool one to try, and once again, they were a vintage filler attraction that I hadn’t ridden prior to this visit. So, how was the ride? Well, I have to say that I thought Flying Machines was yet another very charming piece of vintage in Blackpool’s arsenal! I’m not a huge lover of spinning flat rides, but I found the Flying Machines to spin gently enough that I still found the ride enjoyable, and with the ride being relatively sedate, it was nice to sit back and take in some views of the park! Overall, then, I definitely enjoyed the Flying Machines, and I find it so impressive that the ride has lasted since the early 20th century: After I got off the Flying Machines, I headed back over to Icon for one final ride. I was seated in row 6, and it was a wonderful way to end my many Icon rides over the course of the day, with the ride having warmed up very nicely! After that, I headed to deposit most of my belongings into a locker to prepare for my final ride of the day… Valhalla With Valhalla being phenomenally wet from my prior experience on it in 2019, I decided to save it until the end of the day so that I could make a quick exit to my hotel to change afterwards. With my waterproof phone bag at the ready, I entered the queue, which thankfully didn’t take very long. It was certainly far shorter than the 2 hours I waited for it in 2019! I was seated next to a very friendly Northern man who tried to take his top off, but was swiftly reprimanded by the operators… nobody’s clothes are safe from Valhalla, it seems! So, how did I find Valhalla? Well… Valhalla is a complicated one for me to review. I really, really want to like it; there are some incredibly impressive effects in there, with the blasts of fire at the end being particularly breathtaking, and I really like a lot of what they’ve done with the revamp. I thought the narrative element with the voices enhanced it, I liked the new music and some of the new effects, and all in all, the whole thing seemed notably more polished immersively speaking than it did in 2019. It has a lot going for it! But as you can probably tell from the fact I said “I really want to like it”, there is a big “but” coming… and that is that I personally find it far, far too wet. I always get the feeling that the ride was designed by a water-crazed sadist, and the sheer wetness makes it harder to enjoy for me. The unpleasant pool of stagnant water at the bottom of the boat remains, and today had a plastic spoon floating in it amongst other residue, and the whole thing just feels like taking the Ice Bucket Challenge repeatedly (does anyone remember that?). For all its great aspects, I’m sorry to say that I’d struggle to think of a more sadistic theme park attraction than Valhalla; the sustained wetness is pretty overbearing for me, personally. With that said, I do think they did a good job on the revamp, so that is something I will applaud them for; I very much liked the enhancements they’ve made: After my ride on Valhalla, it was past the park closing time, so I retrieved my belongings from the locker and bade Blackpool Pleasure Beach goodbye for the day, heading to my hotel to change before heading to the Velvet Coaster for an evening meal: So overall, then, I had an absolutely excellent day at Blackpool Pleasure Beach! The weather was gorgeous, and if you’ve lost track, I got on 26 rides in total, which were as follows: Icon x11 The Big One x3 Avalanche x2 Revolution x2 Big Dipper x1 Infusion x1 Wallace and Gromit x1 Steeplechase x1 Ghost Train x1 Alice in Wonderland x1 Flying Machines x1 Valhalla x1 It’s not quite a personal best, but I was still very pleased with that! It was great to get back to Blackpool and get back on some favourites, particularly Icon! That ride definitely remains one of my favourite coasters in the UK and a top-tier ride for me, despite so many years having passed and so many new rides having been ridden since I last did it! I do think Blackpool Pleasure Beach is a really nice park that I wish I could get to more often. One thing I find really cool about it is how you can be on a modern coaster like Icon one minute, and a ride from the early 1900s like the Flying Machines or Big Dipper the next. I also love how so many rides are rammed into such a tight space! It makes for some awesome visuals, and it is also a considerable aid in doing what I was able to accomplish today; you aren’t riding 6 rides in the first hour at Alton Towers even if the place is deserted! But overall, I had a brilliant day; I hope it isn’t 6 years until I next return to Blackpool! Thanks for reading; I hope you’ve enjoyed this report! I’ve managed to cram in a cheeky day trip before my MSc dissertation period formally begins on 17th June, so my next theme park trip will be a trip to Paultons Park this Thursday! I can’t wait to check out Ghostly Manor for the first time (and I will aim to upload the trip report to TPM on the day this time)!
-
It’s great to see Stealth back! Apologies if I’ve missed any prior posts, but did we ever ascertain what the issue was?
- Earlier
-
Glad Stealth is back. Just in time for half term and school trip season too!
-
Epic Universe - Blue Sky - Celestial Park Really interesting Blue Sky concepts for Epic Universe
-
Samurai has been more reliable in recent years! It used to have a traditional give up around May/june and October for about a month a piece!
-
Been down for a few days, anyone know if its going through its yearly 'go down and get dismantled and put back together' nvm it reopened earlier hah
-
Amity Beach construction work - major redevelopment or facelift coming?
Inferno replied to Matt N's topic in The Future
I agree, it's a shame it's only half of the beach. I can't see this being done before Fright Nights now - the plans for that will already be under way, and that would only leave them 4 months to get it finished, which is possible of course but difficult given that it's in the middle of a busy operational theme park.