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Popular Content

Showing content with the highest reputation since 04/22/26 in Posts

  1. Stealth

    JoshC. and one other reacted to Cal for a post in a topic

    2 points
    Stealth is back open today!
  2. Stealth

    Jax and one other reacted to jordionie for a post in a topic

    2 points
    She's had a few test runs today. Looking quite promising. The launch bunker doors were open the other day. Perhaps they've done a cable change too.
  3. Stealth

    jordionie and one other reacted to JoshC. for a post in a topic

    2 points
    Though a different situation to last year (where Stealth effectively opened weeks into the season), it must be a concern for the park that for the second year running they've had early-season issues with Stealth. The issues with hydraulic launches are well documented now. And one as powerful as Stealth will add to that complexity. At the same time, Thorpe are well-versed in dealing with complex, unique and temperamental rides (for better or worse). So hopefully they're not thinking of giving it up yet. But equally, from a purely business perspective, if this keeps happening, one has to expect they'll at least consider changes to it.
  4. Park Operations

    LightSam and one other reacted to Matt N for a post in a topic

    2 points
    If anyoneโ€™s interested, I have a few throughput timings and insights from my Thorpe visit last Monday: Colossus (Theoretical: 1,300pph on 2 trains) - 786pph (2 trains, average of 4, 13th April 2026) Hyperia (Theoretical: 1,050pph on 2 trains) - 770pph (2 trains, average of 4, 13th April 2026), 763pph (2 trains, average of 10, 13th April 2026) Nemesis Inferno (Theoretical: 1,150pph on 2 trains) - 1,023pph (2 trains, average of 6, 13th April 2026) Saw: The Ride (Theoretical: 1,000pph on 8 cars) - 854pph (unknown number of cars, average of 8, 13th April 2026) Stealth (Theoretical: 1,000pph on 2 trains) - 827pph (2 trains, average of 9, 13th April 2026), 860pph (2 trains, average of 6, 13th April 2026) The Swarm (Theoretical: 1,100pph on 2 trains) - 946pph (2 trains, average of 10, 13th April 2026), 1,022pph (2 trains, average of 5, 13th April 2026) Overall, then, I would have said ops were pretty good, but perhaps not as high-end as I have seen in a couple of cases. Colossus was doing pretty well in my brief snapshot by that rideโ€™s standards, and Saw was smashing it! Inferno and Hyperia were also doing well. Some others were still good, but perhaps not as high as I have seen. For example, Stealth, consistently attaining slightly below 90s between dispatches, seemed somewhat slower than on my last visit back in September, where the staff were pumping out trains at a rate of knots and attaining nearly 1,000pph. Swarm also seemed slightly less consistent. That is me being persnickety, though; operations were generally good, and ride availability was also strong throughout the day! One thing I did notice is that Inferno was batching at the station entrance, which I found a bit oddโ€ฆ I wonder why theyโ€™ve changed this for 2026?
  5. Stealth

    jordionie reacted to Cal for a post in a topic

    1 point
    App says itโ€™ll be reopening this Friday 1st May, which is in line with how long it takes them to do a cable change. They regularly do them a little faster than scheduled so wouldnโ€™t surprise me to see it open Thursday afternoon.
  6. Stealth

    jordionie reacted to Jax for a post in a topic

    1 point
    Saying that, they're all related in one way or another so it's best to replace all of them.
  7. Stealth

    jordionie reacted to Jax for a post in a topic

    1 point
    It's because they decided to replace the cable now whilst its having catch car issues, best to rectify all the issues now in one go..
  8. Stealth

    jordionie reacted to JoelAllen for a post in a topic

    1 point
    Whoa! Poor Stealth, get better soon ๐Ÿ˜ญ
  9. Stealth

    jordionie reacted to Jax for a post in a topic

    1 point
    What's happened now ๐Ÿ˜ญ
  10. Stealth

    jordionie reacted to Jax for a post in a topic

    1 point
    I'm quite impressed with engineering managing to get her back up this quick, massive props!!
  11. Stealth

    jordionie reacted to Jax for a post in a topic

    1 point
    Heard news that she's been testing today ๐Ÿ˜€
  12. Stealth

    Jax reacted to jordionie for a post in a topic

    1 point
    Interestingly Stealth has updated on the app to closed. Rather than closed all day or closed today. Perhaps some hope ๐Ÿ˜€
  13. Stealth

    jordionie reacted to Jax for a post in a topic

    1 point
    Not as off yet, nobody has told me anything; whether that's a matter of not being able to tell idk but we'll just have to wait and see
  14. Stealth

    jordionie reacted to Jax for a post in a topic

    1 point
    Thank you for the update, hopefully they fix it soon (and hopefully fix the second return motor to up the catch car return speed) maybe go on some of the rides in close vicinity like Swarm or Detonator to get a good view of whats going on. I am in contact with Zone 3 staff so I shall ask what's going on ๐Ÿ˜
  15. Stealth

    Jax reacted to jordionie for a post in a topic

    1 point
    Thanks for this Jax, I will keep an eye on the ride activity. It's a shame she's such a complex ride but nevertheless the engineering team do an amazing job trying to get her back. Must be a hard job for them
  16. The Flying Fish

    Matt N reacted to Cal for a post in a topic

    1 point
    Operator was clearly just feeling generous, unless they run 5 laps as standard now. But they do usually adjust laps based on queue time.
  17. Park Operations

    Matt N reacted to JoshC. for a post in a topic

    1 point
    Never seen that before, and it hasn't been like that all of this year. Could just be because the weather was nice and staff wanted to more be outside. Could be they're trying it there to advise people of potentially long waits for front row (it holds a lot of people). Could be a security thing. Will be interesting to see if they carry on doing that; it's certainly a bit further away from the rows so harder to see
  18. Stealth

    jordionie reacted to JoelAllen for a post in a topic

    0 points
    Closed all day again today, no train on the track, a sign in the plaza and a member of staff letting people know, but thatโ€™s it ๐Ÿ˜ญ
  19. Stealth

    Jax reacted to jordionie for a post in a topic

    0 points
    It looks like Stealth has been having a few issues recently. It's not looking great. Hopefully it isn't too bad and the engineers have her fixed soon enough.

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