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Showing content with the highest reputation since 07/14/25 in Posts
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Actors are in there in the afternoons most days this year in my experience. They always place a sign outside the entrance when there are actors, and there almost always won't be actors in there if that sign isn't out. If you want to experience it without actors, I'd try to ride it before noon.2 points
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I totally agree that paying to park at theme park sucks, but trying to get out of it by “outsmarting” the system or whatever is poor behaviour. It’s like these idiots you see with cameras in Police officers’ faces, not breaking any laws, but trying for hours to catch them out or get a rise out of them. Not breaking any rules, but it’s scumbag behaviour. The reality is, if you get out of the car park somehow without paying, weather that be by tailgating someone at the barrier, driving the wrong side of the road out of the entrance, holding up the queue while arguing with staff to open the barrier, or whatever, I doubt very much that anyone would do anything about it, but if someone does something stupid or aggressive in order to get out without paying, they’re are an absolute piece of sh!t. 🤷♂️ The rules apply to everyone. Nobody should do stupid things to get out of paying, and certainly nobody should be trying to lean on the staff to let them out etc - they aren’t there for that and it isn’t fair. There will always be people who try to flout the rules, but I suppose it comes down to the sort of person you want to be. Some in our society simply don’t care. But if we all behaved like that, 1, we’d be in a mess, and 2, the parks would simply make whatever changes are needed to close the loophole. on the other hand however - if you choose not to buy a parking ticket in advance, and take a chance that the exit barriers might be open at the end of the day etc, I think that’s fair enough if you’re let out without paying but were willing to pay at the exit 🤷♂️2 points
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I’m sorry I can’t answer your question, but in my experience it’s extremely rare, and on the few occasions when they have had actors in there during my visits over the years, it’s simply one in the pre-show room, but the “scares” are minimal and it’s more of an “opening and closing the doors” sort of role. Another actor or 2 is then in the corridor just after the station exit, although realistically the scares here are minimal too and it’s more for show as you file past. My advice would be, if you’re really wanting to ride TWD, depending on your phobia of course, it isn’t comparable to a scare maze and is a very brief interaction. You’ll be walking past them for a few seconds at most, and the environment doesn’t lend itself to being scary or really give the staff any opportunity to hide. you’ll also be one of a trainload of people so it’s safety in numbers! If you just come through the doors, keep your head down and walk, once you’re in to the narrow corridor you’re past where the actors usually are (if there are any!) I think there will always be someone in the preshow room, who often has a mask of some sort on, but as I’ve mentioned it’s far from a scary experience and really no different than any member of staff dealing with a preshow 🤷♂️ Do they even have actors in there anymore actually?1 point
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Out of curiosity, how often do actors appear in The Walking Dead? And do they ever appear when not advertised outside? I only ask because I haven’t actually done it since the retheme due to a bit of a phobia of/aversion to costumed actors, particularly scare actors. I rode the coaster hardware itself in 2014, prior to the retheme, but I haven’t ridden it since. I’m wondering if I should rip the plaster off and try it next time I’m at Thorpe, but I’d really prefer not to risk it if there’s a strong chance of actors being in there.1 point
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Any Hippogriff ride. I will never wait an hour for a Vekoma junior coaster. Not on your life. I don't generally spite myself out of any rollercoaster. If I've done it before then I won't do a lot of Gerstlauer rollercoasters. Saw is awful to ride, Smiler is painful to queue for. Eurofighters are generally quite meh. Generally I avoid Tidal Wave type rides now, there's no fun in walking abound in soggy clothes.1 point
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Certainly a shame that Russ left. We'll never know exactly what he was responsible for, but he obviously served as a face for the park for a long period of time via Jack's videos, having a reasonable open Instagram page and being quite visible on park. He joined as a director at the park at a time when there were several directors coming and going at the park, before the current long-running stability we've seen. Regardless of what's happened at the high Merlin level, and the issues this is causing Thorpe and the other parks, I do think Thorpe's current success was built on stability at their leadership level. I'd expect that the role description is sort of all-encapsulating. In other words, it's not saying "Rethemes and lands are coming", but rather "If a retheme or a land was to come to light, it would be in the remit of the Creative Manager". I imagine that part of the reason the role was created is because the Entertainments Department is set to be outsourced, like Towers and Legoland. So the person's previous role, which was related to Ents, would change significantly, so it makes sense for that role to develop and make use of the creative skills they have. The big thing here is that there's now someone looking after the "creative maintenance" of the park. Hopefully that means ride effects. So hopefully there's some positive changes there (looking at Swarm and Inferno), and also moving forward, there's someone at Thorpe who can liaise with MMM to say "This is not a worthwhile effect we can realistically maintain, do not include this" (looking at the Hyperia splashdown)1 point
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It is a weird one and I don't think we really know the answer to the question of "Why now?" Obviously having an SBNO ride doesn't look nice. But it had been SBNO for ages, and stood right by a year-round attraction for a while. So it's not like now was the hot time to do it. One point which people might not be aware of is that the park made use of the ride for staff training (work at height in particular) after it closed, which was in many ways more convenient than using another ride. They didn't need planning permission to remove it (even if they did submit an application). I reckon there is some legs to the school of thought of a ride going there at some point. I wonder how much it actually cost to remove? I wonder if that extra cost proved to be a hurdle to adding a ride there in the past, so they ultimately decided to remove it now so when they choose again to add a new ride, it's slightly less expensive. A new ride could still go there next year in theory, but I'd be surprised.1 point
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It's the (unfortunate) reality of theme parks. The overwhelming majority of theme parks charge for parking these. And Thorpe Park is probably on the lower-side of average for theme parks in Europe. And cheap compared to America. Not that it should be a race to a bottom, but again, that's the reality. It's a weird one. If you were to go to any car park and park for 6+ hours, you're looking at paying over a tenner anyway. So not exactly different to a theme park. There's an argument for sure about the differences between the need for a theme park car park versus, say, a shopping centre car park, and how that should impact cost, but that's a different point for now. Ultimately the point you're making is a universal one across theme parks. Most parks have high costs for food, parking, etc, on top of an entry fee and have high-cost extras too. It's the way they are. If you're looking at technicalities of whether they can charge for things legally, it's kind of splitting hairs in my opinion1 point
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Private land so can do what they want within reason. Including charging for parking. There's problem some different laws/rulings written up for the various situations of car parking.1 point
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I'm no expert, but... I don't believe they can fine you if you left the car park without paying. The park have not opted to be a part of any regulator for car parks. It is not necessary for them to do this. This means they don't have to follow any rules about displaying T&Cs every so often, don't require clearly marked bays for cars, etc. That comes with the downsides of not being able to fine, not being able to punish drivers who park improperly, etc. The park state on their website, app and signage that there is a charge to park on site. This is clear enough that they can say they have made a reasonable and justifiable attempt to inform the customer if anyone was to kick up a fuss. So if you realllllly wanted, you could try and argue they're not able to force you to pay, meaning you could either: -Forcably drive through and break a barrier (and then be liable for destruction of property) -Exit the car park the way you came in. Again, there's technically nothing they can do even though you're driving the wrong way. But the second you leave the park (ie go underneath the coaster track), you're back under normal laws and made a conscious choice to drive on the wrong side of the road as a result. That's a big whoopsie. Most importantly, the park have been doing this for over a decade. Plenty of other visitor attractions have done the same. If there was a notable legal issue with this, it would have been brought up and resolved by now. Your whole point kinda feels like being awkward for the sake of it to be honest.1 point
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"Lands" at Thorpe is a cyclical process, they get removed and re-added every 3-5 years 😁 I know it's peak season but some of those queue times yesterday were horrific - Hyperia being ded all day didn't help, but Detty on an hour, Walking Dead on 80-90 minutes, Storm Surge on 80-90 minutes. Stealth, Nemmy and Colossus were all 100+ at one point. Grim. But at least the park is making some money so the Tidal Wave flame effect is instated for 2026.1 point
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so uh been a few weeks (in fact a month) and no soundtrack0 points